2020-07-05 21:11:40 +00:00
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#pragma once
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#include "freertosinc.h"
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2020-07-06 19:53:10 +00:00
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#include "esp_task_wdt.h"
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2020-07-05 21:11:40 +00:00
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namespace concurrency {
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2020-07-05 22:54:30 +00:00
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/**
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* @brief Base threading
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*/
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2020-07-05 21:11:40 +00:00
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class Thread
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{
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protected:
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TaskHandle_t taskHandle = NULL;
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/**
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* set this to true to ask thread to cleanly exit asap
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*/
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volatile bool wantExit = false;
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public:
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void start(const char *name, size_t stackSize = 1024, uint32_t priority = tskIDLE_PRIORITY);
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virtual ~Thread() { vTaskDelete(taskHandle); }
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uint32_t getStackHighwaterMark() { return uxTaskGetStackHighWaterMark(taskHandle); }
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protected:
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/**
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* The method that will be called when start is called.
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*/
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virtual void doRun() = 0;
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2020-07-06 19:53:10 +00:00
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/**
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* All thread run methods must periodically call serviceWatchdog, or the system will declare them hung and panic.
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*
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* this only applies after startWatchdog() has been called. If you need to sleep for a long time call stopWatchdog()
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*/
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void serviceWatchdog() { esp_task_wdt_reset(); }
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void startWatchdog()
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{
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auto r = esp_task_wdt_add(taskHandle);
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assert(r == ESP_OK);
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}
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void stopWatchdog()
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{
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auto r = esp_task_wdt_delete(taskHandle);
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assert(r == ESP_OK);
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}
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2020-07-05 21:11:40 +00:00
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private:
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static void callRun(void *_this);
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};
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2020-07-06 19:53:10 +00:00
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2020-07-05 21:11:40 +00:00
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} // namespace concurrency
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