firmware/src/modules/esp32/AudioModule.h

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#pragma once
#include "SinglePortModule.h"
#include "concurrency/OSThread.h"
#include "configuration.h"
#include "NodeDB.h"
#include <Arduino.h>
#include <driver/adc.h>
#include <functional>
#if defined(ARCH_ESP32) && defined(USE_SX1280)
#include <codec2.h>
#include <ButterworthFilter.h>
#include <FastAudioFIFO.h>
#endif
#define ADC_BUFFER_SIZE 320 // 40ms of voice in 8KHz sampling frequency
#define ENCODE_FRAME_SIZE 40 // 5 codec2 frames of 8 bytes each
class AudioModule : public SinglePortModule, private concurrency::OSThread
{
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#if defined(ARCH_ESP32) && defined(USE_SX1280)
bool firstTime = 1;
hw_timer_t* adcTimer = NULL;
uint16_t adc_buffer[ADC_BUFFER_SIZE] = {};
int16_t speech[ADC_BUFFER_SIZE] = {};
int16_t output_buffer[ADC_BUFFER_SIZE] = {};
unsigned char rx_encode_frame[ENCODE_FRAME_SIZE] = {};
unsigned char tx_encode_frame[ENCODE_FRAME_SIZE] = {};
int tx_encode_frame_index = 0;
FastAudioFIFO audio_fifo;
uint16_t adc_buffer_index = 0;
adc1_channel_t mic_chan = (adc1_channel_t)0;
struct CODEC2* codec2_state = NULL;
enum State
{
standby, rx, tx
};
volatile State state = State::tx;
public:
AudioModule();
/**
* Send our payload into the mesh
*/
void sendPayload(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
protected:
virtual int32_t runOnce() override;
static void handleInterrupt();
void onTimer();
void run_codec2();
virtual MeshPacket *allocReply() override;
/** Called to handle a particular incoming message
* @return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for it
*/
virtual ProcessMessage handleReceived(const MeshPacket &mp) override;
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#endif
};
extern AudioModule *audioModule;