2020-04-01 04:56:35 +00:00
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#pragma once
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2020-08-12 17:42:25 +00:00
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#include "../concurrency/NotifiedWorkerThread.h"
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2020-04-01 04:56:35 +00:00
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#include "MemoryPool.h"
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#include "MeshTypes.h"
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2020-05-09 23:32:26 +00:00
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#include "Observer.h"
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2020-04-01 04:56:35 +00:00
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#include "PointerQueue.h"
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#include "mesh.pb.h"
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#define MAX_TX_QUEUE 16 // max number of packets which can be waiting for transmission
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2020-04-30 16:44:16 +00:00
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#define MAX_RHPACKETLEN 256
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2020-05-19 17:27:28 +00:00
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#define PACKET_FLAGS_HOP_MASK 0x07
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#define PACKET_FLAGS_WANT_ACK_MASK 0x08
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2020-04-30 16:44:16 +00:00
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/**
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2020-05-01 04:42:11 +00:00
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* This structure has to exactly match the wire layout when sent over the radio link. Used to keep compatibility
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2020-04-30 16:44:16 +00:00
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* wtih the old radiohead implementation.
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*/
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typedef struct {
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2020-06-03 20:46:31 +00:00
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NodeNum to, from; // can be 1 byte or four bytes
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PacketId id; // can be 1 byte or 4 bytes
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2020-05-19 00:35:23 +00:00
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/**
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* Usage of flags:
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*
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* The bottom three bits of flags are use to store hop_limit when sent over the wire.
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**/
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uint8_t flags;
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2020-04-30 16:44:16 +00:00
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} PacketHeader;
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2020-04-01 04:56:35 +00:00
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/**
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* Basic operations all radio chipsets must implement.
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*
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* This defines the SOLE API for talking to radios (because soon we will have alternate radio implementations)
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*/
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2020-07-06 08:45:55 +00:00
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class RadioInterface : protected concurrency::NotifiedWorkerThread
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2020-04-01 04:56:35 +00:00
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{
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friend class MeshRadio; // for debugging we let that class touch pool
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2020-04-17 16:48:54 +00:00
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PointerQueue<MeshPacket> *rxDest = NULL;
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2020-04-01 04:56:35 +00:00
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2020-05-09 23:32:26 +00:00
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CallbackObserver<RadioInterface, void *> configChangedObserver =
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CallbackObserver<RadioInterface, void *>(this, &RadioInterface::reloadConfig);
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CallbackObserver<RadioInterface, void *> preflightSleepObserver =
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CallbackObserver<RadioInterface, void *>(this, &RadioInterface::preflightSleepCb);
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CallbackObserver<RadioInterface, void *> notifyDeepSleepObserver =
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CallbackObserver<RadioInterface, void *>(this, &RadioInterface::notifyDeepSleepDb);
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2020-04-01 04:56:35 +00:00
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protected:
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MeshPacket *sendingPacket = NULL; // The packet we are currently sending
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2020-04-30 16:44:16 +00:00
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uint32_t lastTxStart = 0L;
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/**
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* A temporary buffer used for sending/receving packets, sized to hold the biggest buffer we might need
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* */
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uint8_t radiobuf[MAX_RHPACKETLEN];
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2020-04-17 16:48:54 +00:00
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/**
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* Enqueue a received packet for the registered receiver
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*/
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2020-04-18 21:22:24 +00:00
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void deliverToReceiver(MeshPacket *p);
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2020-04-17 16:48:54 +00:00
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2020-04-01 04:56:35 +00:00
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public:
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2020-08-12 17:42:25 +00:00
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float freq = 915.0;
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2020-04-30 01:46:32 +00:00
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2020-04-01 04:56:35 +00:00
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/** pool is the pool we will alloc our rx packets from
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* rxDest is where we will send any rx packets, it becomes receivers responsibility to return packet to the pool
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*/
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2020-04-17 16:48:54 +00:00
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RadioInterface();
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2020-04-01 04:56:35 +00:00
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/**
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2020-04-17 16:48:54 +00:00
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* Set where to deliver received packets. This method should only be used by the Router class
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2020-04-01 04:56:35 +00:00
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*/
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2020-04-17 16:48:54 +00:00
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void setReceiver(PointerQueue<MeshPacket> *_rxDest) { rxDest = _rxDest; }
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2020-04-01 04:56:35 +00:00
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2020-04-23 19:47:41 +00:00
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/**
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* Return true if we think the board can go to sleep (i.e. our tx queue is empty, we are not sending or receiving)
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*
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* This method must be used before putting the CPU into deep or light sleep.
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*/
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2020-04-30 22:50:07 +00:00
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virtual bool canSleep() { return true; }
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2020-04-23 19:47:41 +00:00
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/// Prepare hardware for sleep. Call this _only_ for deep sleep, not needed for light sleep.
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virtual bool sleep() { return true; }
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2020-04-17 16:48:54 +00:00
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/**
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* Send a packet (possibly by enquing in a private fifo). This routine will
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* later free() the packet to pool. This routine is not allowed to stall.
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* If the txmit queue is full it might return an error
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*/
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2020-04-01 04:56:35 +00:00
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virtual ErrorCode send(MeshPacket *p) = 0;
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2020-04-29 21:54:03 +00:00
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// methods from radiohead
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/// Initialise the Driver transport hardware and software.
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/// Make sure the Driver is properly configured before calling init().
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/// \return true if initialisation succeeded.
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2020-05-01 19:11:04 +00:00
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virtual bool init();
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2020-04-29 21:54:03 +00:00
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2020-04-30 01:46:32 +00:00
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/// Apply any radio provisioning changes
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/// Make sure the Driver is properly configured before calling init().
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/// \return true if initialisation succeeded.
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virtual bool reconfigure() = 0;
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2020-04-30 16:44:16 +00:00
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protected:
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2020-08-12 17:42:25 +00:00
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int8_t power = 17; // Set by applyModemConfig()
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2020-04-30 16:44:16 +00:00
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/***
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2020-05-01 04:42:11 +00:00
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* given a packet set sendingPacket and decode the protobufs into radiobuf. Returns # of bytes to send (including the
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* PacketHeader & payload).
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*
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* Used as the first step of
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2020-04-30 16:44:16 +00:00
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*/
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size_t beginSending(MeshPacket *p);
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2020-05-01 19:11:04 +00:00
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virtual void loop() {} // Idle processing
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2020-05-09 23:32:26 +00:00
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/**
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* Convert our modemConfig enum into wf, sf, etc...
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*
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* These paramaters will be pull from the channelSettings global
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*/
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virtual void applyModemConfig();
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private:
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/// Return 0 if sleep is okay
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int preflightSleepCb(void *unused = NULL) { return canSleep() ? 0 : 1; }
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int notifyDeepSleepDb(void *unused = NULL)
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{
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sleep();
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return 0;
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}
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int reloadConfig(void *unused)
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{
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reconfigure();
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return 0;
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}
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2020-04-01 04:56:35 +00:00
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};
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class SimRadio : public RadioInterface
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{
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public:
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virtual ErrorCode send(MeshPacket *p);
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// methods from radiohead
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/// Initialise the Driver transport hardware and software.
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/// Make sure the Driver is properly configured before calling init().
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/// \return true if initialisation succeeded.
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virtual bool init() { return true; }
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2020-07-10 03:05:39 +00:00
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/// Apply any radio provisioning changes
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/// Make sure the Driver is properly configured before calling init().
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/// \return true if initialisation succeeded.
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virtual bool reconfigure() { return true; }
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2020-04-01 04:56:35 +00:00
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};
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2020-06-14 22:30:42 +00:00
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/// Debug printing for packets
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void printPacket(const char *prefix, const MeshPacket *p);
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