firmware/src/ButtonThread.h

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#include "configuration.h"
#include "concurrency/OSThread.h"
#include "PowerFSM.h"
#include "RadioLibInterface.h"
#include "graphics/Screen.h"
#include "power.h"
#include "buzz.h"
#include <OneButton.h>
#ifndef NO_ESP32
#include "nimble/BluetoothUtil.h"
#endif
namespace concurrency
{
/**
* Watch a GPIO and if we get an IRQ, wake the main thread.
* Use to add wake on button press
*/
void wakeOnIrq(int irq, int mode)
{
attachInterrupt(
irq,
[] {
BaseType_t higherWake = 0;
mainDelay.interruptFromISR(&higherWake);
},
FALLING);
}
class ButtonThread : public concurrency::OSThread
{
// Prepare for button presses
#ifdef BUTTON_PIN
OneButton userButton;
#endif
#ifdef BUTTON_PIN_ALT
OneButton userButtonAlt;
#endif
#ifdef BUTTON_PIN_TOUCH
OneButton userButtonTouch;
#endif
static bool shutdown_on_long_stop;
public:
static uint32_t longPressTime;
// callback returns the period for the next callback invocation (or 0 if we should no longer be called)
ButtonThread() : OSThread("Button")
{
#ifdef BUTTON_PIN
userButton = OneButton(BUTTON_PIN, true, true);
#ifdef INPUT_PULLUP_SENSE
// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
pinMode(BUTTON_PIN, INPUT_PULLUP_SENSE);
#endif
userButton.attachClick(userButtonPressed);
userButton.attachDuringLongPress(userButtonPressedLong);
userButton.attachDoubleClick(userButtonDoublePressed);
userButton.attachMultiClick(userButtonMultiPressed);
userButton.attachLongPressStart(userButtonPressedLongStart);
userButton.attachLongPressStop(userButtonPressedLongStop);
wakeOnIrq(BUTTON_PIN, FALLING);
#endif
#ifdef BUTTON_PIN_ALT
userButtonAlt = OneButton(BUTTON_PIN_ALT, true, true);
#ifdef INPUT_PULLUP_SENSE
// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
pinMode(BUTTON_PIN_ALT, INPUT_PULLUP_SENSE);
#endif
userButtonAlt.attachClick(userButtonPressed);
userButtonAlt.attachDuringLongPress(userButtonPressedLong);
userButtonAlt.attachDoubleClick(userButtonDoublePressed);
userButtonAlt.attachLongPressStart(userButtonPressedLongStart);
userButtonAlt.attachLongPressStop(userButtonPressedLongStop);
wakeOnIrq(BUTTON_PIN_ALT, FALLING);
#endif
#ifdef BUTTON_PIN_TOUCH
userButtonTouch = OneButton(BUTTON_PIN_TOUCH, true, true);
#ifdef INPUT_PULLUP_SENSE
// Some platforms (nrf52) have a SENSE variant which allows wake from sleep - override what OneButton did
pinMode(BUTTON_PIN_TOUCH, INPUT_PULLUP_SENSE);
#endif
userButtonTouch.attachClick(touchPressed);
userButtonTouch.attachDuringLongPress(touchPressedLong);
userButtonTouch.attachDoubleClick(touchDoublePressed);
userButtonTouch.attachLongPressStart(touchPressedLongStart);
userButtonTouch.attachLongPressStop(touchPressedLongStop);
wakeOnIrq(BUTTON_PIN_TOUCH, FALLING);
#endif
}
protected:
/// If the button is pressed we suppress CPU sleep until release
int32_t runOnce() override
{
canSleep = true; // Assume we should not keep the board awake
#ifdef BUTTON_PIN
userButton.tick();
canSleep &= userButton.isIdle();
#endif
#ifdef BUTTON_PIN_ALT
userButtonAlt.tick();
canSleep &= userButtonAlt.isIdle();
#endif
#ifdef BUTTON_PIN_TOUCH
userButtonTouch.tick();
canSleep &= userButtonTouch.isIdle();
#endif
// if (!canSleep) DEBUG_MSG("Supressing sleep!\n");
// else DEBUG_MSG("sleep ok\n");
return 5;
}
private:
static void touchPressed()
{
screen->forceDisplay();
DEBUG_MSG("touch press!\n");
}
static void touchDoublePressed()
{
DEBUG_MSG("touch double press!\n");
}
static void touchPressedLong()
{
DEBUG_MSG("touch press long!\n");
}
static void touchDoublePressedLong()
{
DEBUG_MSG("touch double pressed!\n");
}
static void touchPressedLongStart()
{
DEBUG_MSG("touch long press start!\n");
}
static void touchPressedLongStop()
{
DEBUG_MSG("touch long press stop!\n");
}
static void userButtonPressed()
{
// DEBUG_MSG("press!\n");
powerFSM.trigger(EVENT_PRESS);
}
static void userButtonPressedLong()
{
// DEBUG_MSG("Long press!\n");
#ifndef NRF52_SERIES
screen->adjustBrightness();
#endif
// If user button is held down for 5 seconds, shutdown the device.
if (millis() - longPressTime > 5 * 1000) {
#ifdef TBEAM_V10
if (axp192_found == true) {
setLed(false);
power->shutdown();
}
#elif NRF52_SERIES
// Do actual shutdown when button released, otherwise the button release
// may wake the board immediatedly.
if (!shutdown_on_long_stop) {
screen->startShutdownScreen();
DEBUG_MSG("Shutdown from long press");
playBeep();
ledOff(PIN_LED1);
ledOff(PIN_LED2);
shutdown_on_long_stop = true;
}
#endif
} else {
// DEBUG_MSG("Long press %u\n", (millis() - longPressTime));
}
}
static void userButtonDoublePressed()
{
#ifndef NO_ESP32
disablePin();
#elif defined(HAS_EINK)
digitalWrite(PIN_EINK_EN,digitalRead(PIN_EINK_EN) == LOW);
#endif
}
static void userButtonMultiPressed()
{
#ifndef NO_ESP32
clearNVS();
#endif
#ifdef NRF52_SERIES
clearBonds();
#endif
}
static void userButtonPressedLongStart()
{
DEBUG_MSG("Long press start!\n");
longPressTime = millis();
}
static void userButtonPressedLongStop()
{
DEBUG_MSG("Long press stop!\n");
longPressTime = 0;
if (shutdown_on_long_stop) {
playShutdownMelody();
delay(3000);
power->shutdown();
}
}
};
}