firmware/src/plugins/AdminPlugin.cpp

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#include "AdminPlugin.h"
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#include "Channels.h"
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#include "MeshService.h"
#include "NodeDB.h"
#include "Router.h"
#include "configuration.h"
#include "main.h"
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#ifdef PORTDUINO
#include "unistd.h"
#endif
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AdminPlugin *adminPlugin;
void AdminPlugin::handleGetChannel(const MeshPacket &req, uint32_t channelIndex)
{
if (req.decoded.want_response) {
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// We create the reply here
AdminMessage r = AdminMessage_init_default;
r.get_channel_response = channels.getByIndex(channelIndex);
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r.which_variant = AdminMessage_get_channel_response_tag;
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reply = allocDataProtobuf(r);
}
}
void AdminPlugin::handleGetRadio(const MeshPacket &req)
{
if (req.decoded.want_response) {
// We create the reply here
AdminMessage r = AdminMessage_init_default;
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r.get_radio_response = radioConfig;
// NOTE: The phone app needs to know the ls_secs value so it can properly expect sleep behavior.
// So even if we internally use 0 to represent 'use default' we still need to send the value we are
// using to the app (so that even old phone apps work with new device loads).
r.get_radio_response.preferences.ls_secs = getPref_ls_secs();
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r.which_variant = AdminMessage_get_radio_response_tag;
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reply = allocDataProtobuf(r);
}
}
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bool AdminPlugin::handleReceivedProtobuf(const MeshPacket &mp, const AdminMessage *r)
{
assert(r);
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switch (r->which_variant) {
case AdminMessage_set_owner_tag:
DEBUG_MSG("Client is setting owner\n");
handleSetOwner(r->set_owner);
break;
case AdminMessage_set_radio_tag:
DEBUG_MSG("Client is setting radio\n");
handleSetRadio(r->set_radio);
break;
case AdminMessage_set_channel_tag:
DEBUG_MSG("Client is setting channel\n");
handleSetChannel(r->set_channel);
break;
case AdminMessage_get_channel_request_tag:
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DEBUG_MSG("Client is getting channel %d\n", r->get_channel_request - 1);
handleGetChannel(mp, r->get_channel_request - 1);
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break;
case AdminMessage_get_radio_request_tag:
DEBUG_MSG("Client is getting radio\n");
handleGetRadio(mp);
break;
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#ifdef PORTDUINO
case AdminMessage_exit_simulator_tag:
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DEBUG_MSG("Exiting simulator\n");
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_exit(0);
break;
#endif
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default:
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// Probably a message sent by us or sent to our local node. FIXME, we should avoid scanning these messages
DEBUG_MSG("Ignoring nonrelevant admin %d\n", r->which_variant);
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break;
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}
return false; // Let others look at this message also if they want
}
void AdminPlugin::handleSetOwner(const User &o)
{
int changed = 0;
if (*o.long_name) {
changed |= strcmp(owner.long_name, o.long_name);
strcpy(owner.long_name, o.long_name);
}
if (*o.short_name) {
changed |= strcmp(owner.short_name, o.short_name);
strcpy(owner.short_name, o.short_name);
}
if (*o.id) {
changed |= strcmp(owner.id, o.id);
strcpy(owner.id, o.id);
}
if (changed) // If nothing really changed, don't broadcast on the network or write to flash
service.reloadOwner();
}
void AdminPlugin::handleSetChannel(const Channel &cc)
{
channels.setChannel(cc);
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// Just update and save the channels - no need to update the radio for ! primary channel changes
if (cc.index == 0) {
// FIXME, this updates the user preferences also, which isn't needed - we really just want to notify on configChanged
service.reloadConfig();
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} else {
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channels.onConfigChanged(); // tell the radios about this change
nodeDB.saveChannelsToDisk();
}
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}
void AdminPlugin::handleSetRadio(const RadioConfig &r)
{
radioConfig = r;
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service.reloadConfig();
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}
MeshPacket *AdminPlugin::allocReply()
{
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auto r = reply;
reply = NULL; // Only use each reply once
return r;
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}
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AdminPlugin::AdminPlugin() : ProtobufPlugin("Admin", PortNum_ADMIN_APP, AdminMessage_fields)
{
// restrict to the admin channel for rx
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boundChannel = Channels::adminChannel;
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}