make a bootscreen

This commit is contained in:
geeksville 2020-02-07 14:52:45 -08:00
parent 1a22a23c39
commit 0a369da4a2
8 changed files with 64 additions and 43 deletions

View File

@ -40,6 +40,7 @@
"cinttypes": "cpp", "cinttypes": "cpp",
"utility": "cpp", "utility": "cpp",
"typeinfo": "cpp", "typeinfo": "cpp",
"string": "cpp" "string": "cpp",
"*.xbm": "cpp"
} }
} }

View File

@ -1,8 +1,9 @@
# High priority # High priority
* make nice screens (boot, about to sleep, debug info (gps signal, #people), latest text, person info - one frame per person on network) * make nice screens (boot, about to sleep, debug info (gps signal, #people), latest text, person info - one frame per person on network)
* we are currently spinning like crazy in loop, instead sleep unless we have work to do
* have radiohead ISR send messages to RX queue directly, to allow that thread to block until we have something to send
* turn framerate from ui->state.frameState to 1 fps (or less) unless in transition * turn framerate from ui->state.frameState to 1 fps (or less) unless in transition
* use a better font
* very occasionally send our position and user packet (if for nothing else so that other nodes update last_seen) * very occasionally send our position and user packet (if for nothing else so that other nodes update last_seen)
* switch to my gui layout manager * switch to my gui layout manager
* make basic gui. different screens: debug, one page for each user in the user db, last received text message * make basic gui. different screens: debug, one page for each user in the user db, last received text message
@ -99,4 +100,5 @@ until the phone pulls those packets. Ever so often power on bluetooth just so w
* correctly map nodeids to nodenums, currently we just do a proof of concept by always doing a broadcast * correctly map nodeids to nodenums, currently we just do a proof of concept by always doing a broadcast
* add interrupt detach/sleep mode config to lora radio so we can enable deepsleep without panicing * add interrupt detach/sleep mode config to lora radio so we can enable deepsleep without panicing
* make jtag work on second board * make jtag work on second board
* implement regen owner and radio prefs * implement regen owner and radio prefs
* use a better font

3
images/genfiles.sh Executable file
View File

@ -0,0 +1,3 @@
# using height of 50 to have 14 pixels beneath icon for text
inkscape -z -e icon.png -w 50 -h 50 icon-24px.svg
convert icon.png -background white -alpha Background ../src/icon.xbm

BIN
images/icon.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

View File

@ -29,7 +29,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// Version // Version
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------
#define APP_NAME "meshtastic" #define APP_NAME "Meshtastic"
#define APP_VERSION "0.0.1" #define APP_VERSION "0.0.1"
// ----------------------------------------------------------------------------- // -----------------------------------------------------------------------------

33
src/icon.xbm Normal file
View File

@ -0,0 +1,33 @@
#define icon_width 50
#define icon_height 50
static const char icon_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF,
0xFF, 0x07, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x00,
0xF0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0xFF, 0x00,
0x00, 0x00, 0xFE, 0x0F, 0xC0, 0xFF, 0x01, 0x00, 0x00, 0xFF, 0x03, 0x00,
0xFF, 0x03, 0x00, 0x80, 0xFF, 0x00, 0x00, 0xFC, 0x07, 0x00, 0xC0, 0x3F,
0xE0, 0x1F, 0xF0, 0x0F, 0x00, 0xC0, 0x1F, 0xFC, 0xFF, 0xE0, 0x0F, 0x00,
0xE0, 0x0F, 0xFF, 0xFF, 0xC3, 0x1F, 0x00, 0xF0, 0x87, 0xFF, 0xFF, 0x87,
0x3F, 0x00, 0xF0, 0xC3, 0xFF, 0xFF, 0x0F, 0x3F, 0x00, 0xF8, 0xE3, 0x7F,
0xF8, 0x1F, 0x7F, 0x00, 0xF8, 0xF1, 0x0F, 0xC0, 0x3F, 0x7E, 0x00, 0xF8,
0xF1, 0x07, 0x80, 0x3F, 0x7E, 0x00, 0xFC, 0xF8, 0x03, 0x00, 0x7F, 0xFC,
0x00, 0xFC, 0xF8, 0x81, 0x07, 0x7E, 0xFC, 0x00, 0x7C, 0xF8, 0xE0, 0x1F,
0x7C, 0xF8, 0x00, 0x7C, 0xFC, 0xF0, 0x3F, 0xFC, 0xF8, 0x00, 0x7C, 0xFC,
0xF0, 0x3F, 0xFC, 0xF8, 0x00, 0x7C, 0x7C, 0xF8, 0x7F, 0xF8, 0xF8, 0x00,
0x7C, 0x7C, 0xF8, 0x7F, 0xF8, 0xF8, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF8, 0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0,
0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x00, 0xE0, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00,
0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F,
0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00,
0x00, 0x00, 0xC0, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x1F, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF0, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8,
0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x00, 0xFE, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFC, 0x03, 0x00,
0x00, 0x00, 0x80, 0x7F, 0xF8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x3F, 0xF0,
0x03, 0x00, 0x00, 0x00, 0x00, 0x1E, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00,
0x0C, 0xC0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, };

View File

@ -7,35 +7,7 @@ const uint8_t SATELLITE_IMAGE[] PROGMEM = {
}; };
#include "icon.xbm"
#define WiFi_Logo_width 60
#define WiFi_Logo_height 36
const uint8_t WiFi_Logo_bits[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00,
0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF,
0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x00, 0x00, 0x00,
0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF,
0xFF, 0x03, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00,
0x00, 0xFF, 0xFF, 0xFF, 0x07, 0xC0, 0x83, 0x01, 0x80, 0xFF, 0xFF, 0xFF,
0x01, 0x00, 0x07, 0x00, 0xC0, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x0C, 0x00,
0xC0, 0xFF, 0xFF, 0x7C, 0x00, 0x60, 0x0C, 0x00, 0xC0, 0x31, 0x46, 0x7C,
0xFC, 0x77, 0x08, 0x00, 0xE0, 0x23, 0xC6, 0x3C, 0xFC, 0x67, 0x18, 0x00,
0xE0, 0x23, 0xE4, 0x3F, 0x1C, 0x00, 0x18, 0x00, 0xE0, 0x23, 0x60, 0x3C,
0x1C, 0x70, 0x18, 0x00, 0xE0, 0x03, 0x60, 0x3C, 0x1C, 0x70, 0x18, 0x00,
0xE0, 0x07, 0x60, 0x3C, 0xFC, 0x73, 0x18, 0x00, 0xE0, 0x87, 0x70, 0x3C,
0xFC, 0x73, 0x18, 0x00, 0xE0, 0x87, 0x70, 0x3C, 0x1C, 0x70, 0x18, 0x00,
0xE0, 0x87, 0x70, 0x3C, 0x1C, 0x70, 0x18, 0x00, 0xE0, 0x8F, 0x71, 0x3C,
0x1C, 0x70, 0x18, 0x00, 0xC0, 0xFF, 0xFF, 0x3F, 0x00, 0x00, 0x08, 0x00,
0xC0, 0xFF, 0xFF, 0x1F, 0x00, 0x00, 0x0C, 0x00, 0x80, 0xFF, 0xFF, 0x1F,
0x00, 0x00, 0x06, 0x00, 0x80, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x07, 0x00,
0x00, 0xFE, 0xFF, 0xFF, 0xFF, 0xFF, 0x01, 0x00, 0x00, 0xF8, 0xFF, 0xFF,
0xFF, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xFE, 0xFF, 0xFF, 0x01, 0x00, 0x00,
0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0xFF,
0x7F, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0xFF, 0x1F, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
#if 0 #if 0
const uint8_t activeSymbol[] PROGMEM = { const uint8_t activeSymbol[] PROGMEM = {

View File

@ -29,7 +29,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "OLEDDisplayUi.h" #include "OLEDDisplayUi.h"
#include "screen.h" #include "screen.h"
#define SCREEN_HEADER_HEIGHT 14 #define FONT_HEIGHT 14 // actually 13 for "ariel 10" but want a little extra space
#define SCREEN_WIDTH 128
#define SCREEN_HEIGHT 64
#ifdef I2C_SDA #ifdef I2C_SDA
SSD1306Wire dispdev(SSD1306_ADDRESS, I2C_SDA, I2C_SCL); SSD1306Wire dispdev(SSD1306_ADDRESS, I2C_SDA, I2C_SCL);
@ -38,10 +41,10 @@ SSD1306Wire dispdev(SSD1306_ADDRESS, 0, 0); // fake values to keep build happy,
#endif #endif
bool disp; // true if we are using display bool disp; // true if we are using display
uint8_t _screen_line = SCREEN_HEADER_HEIGHT - 1;
OLEDDisplayUi ui(&dispdev); OLEDDisplayUi ui(&dispdev);
void msOverlay(OLEDDisplay *display, OLEDDisplayUiState *state) void msOverlay(OLEDDisplay *display, OLEDDisplayUiState *state)
{ {
display->setTextAlignment(TEXT_ALIGN_RIGHT); display->setTextAlignment(TEXT_ALIGN_RIGHT);
@ -49,13 +52,19 @@ void msOverlay(OLEDDisplay *display, OLEDDisplayUiState *state)
display->drawString(128, 0, String(millis())); display->drawString(128, 0, String(millis()));
} }
void drawFrame1(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) void drawBootScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{ {
// draw an xbm image. // draw an xbm image.
// Please note that everything that should be transitioned // Please note that everything that should be transitioned
// needs to be drawn relative to x and y // needs to be drawn relative to x and y
display->drawXbm(x + 34, y + 14, WiFi_Logo_width, WiFi_Logo_height, WiFi_Logo_bits); display->drawXbm(x + 32, y, icon_width, icon_height,(const uint8_t *) icon_bits);
display->setFont(ArialMT_Plain_10);
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(64 + x, SCREEN_HEIGHT - FONT_HEIGHT, APP_NAME " " APP_VERSION);
ui.disableIndicator();
} }
void drawFrame2(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) void drawFrame2(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
@ -91,7 +100,8 @@ void drawFrame3(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int1
display->drawString(128 + x, 33 + y, "Right aligned (128,33)"); display->drawString(128 + x, 33 + y, "Right aligned (128,33)");
} }
void drawFrame4(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) /// Draw the last text message we received
void drawLastTextFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{ {
// Demo for drawStringMaxWidth: // Demo for drawStringMaxWidth:
// with the third parameter you can define the width after which words will be wrapped. // with the third parameter you can define the width after which words will be wrapped.
@ -107,14 +117,14 @@ void drawFrame5(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int1
// This array keeps function pointers to all frames // This array keeps function pointers to all frames
// frames are the single views that slide in // frames are the single views that slide in
FrameCallback frames[] = {drawFrame1, drawFrame2, drawFrame3, drawFrame4, drawFrame5}; FrameCallback frames[] = {drawBootScreen, drawFrame2, drawFrame3, drawLastTextFrame, drawFrame5};
// how many frames are there? // how many frames are there?
int frameCount = 5; int frameCount = 5;
int overlaysCount = 1;
// Overlays are statically drawn on top of a frame eg. a clock // Overlays are statically drawn on top of a frame eg. a clock
OverlayCallback overlays[] = {msOverlay}; OverlayCallback overlays[] = {msOverlay};
int overlaysCount = 1;
void _screen_header() void _screen_header()
{ {
@ -190,11 +200,11 @@ void screen_print(const char *text)
return; return;
dispdev.print(text); dispdev.print(text);
if (_screen_line + 8 > dispdev.getHeight()) /* if (_screen_line + 8 > dispdev.getHeight())
{ {
// scroll // scroll
} }
_screen_line += 8; _screen_line += 8; */
screen_loop(); screen_loop();
} }
@ -236,7 +246,7 @@ void screen_setup()
// Scroll buffer // Scroll buffer
dispdev.setLogBuffer(5, 30); dispdev.setLogBuffer(5, 30);
dispdev.flipScreenVertically(); // dispdev.flipScreenVertically(); // looks better without this on lora32
dispdev.setFont(Custom_ArialMT_Plain_10); dispdev.setFont(Custom_ArialMT_Plain_10);
#endif #endif
} }