From 0a8c7662b911b959f7852a66e5e39fef2ab38636 Mon Sep 17 00:00:00 2001 From: Ben Meadors Date: Thu, 5 Jun 2025 20:05:29 -0500 Subject: [PATCH] Don't wake screen on new nodes --- src/PowerFSM.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/PowerFSM.cpp b/src/PowerFSM.cpp index 333f73610..398e56097 100644 --- a/src/PowerFSM.cpp +++ b/src/PowerFSM.cpp @@ -338,10 +338,10 @@ void PowerFSM_setup() // if any packet destined for phone arrives, turn on bluetooth at least powerFSM.add_transition(&stateNB, &stateDARK, EVENT_PACKET_FOR_PHONE, NULL, "Packet for phone"); - // show the latest node when we get a new node db update - powerFSM.add_transition(&stateNB, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update"); - powerFSM.add_transition(&stateDARK, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update"); - powerFSM.add_transition(&stateON, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update"); + // Removed 2.7: we don't show the nodes individually for every node on the screen anymore + // powerFSM.add_transition(&stateNB, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update"); + // powerFSM.add_transition(&stateDARK, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update"); + // powerFSM.add_transition(&stateON, &stateON, EVENT_NODEDB_UPDATED, NULL, "NodeDB update"); // Show the received text message powerFSM.add_transition(&stateLS, &stateON, EVENT_RECEIVED_MSG, NULL, "Received text");