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Add a couple more ifdef HAS_SCREEN lines
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@ -1,11 +1,12 @@
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#include "DebugRenderer.h"
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#include "configuration.h"
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#if HAS_SCREEN
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#include "../Screen.h"
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#include "DebugRenderer.h"
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#include "FSCommon.h"
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#include "NodeDB.h"
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#include "Throttle.h"
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#include "UIRenderer.h"
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#include "airtime.h"
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#include "configuration.h"
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#include "gps/RTC.h"
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#include "graphics/ScreenFonts.h"
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#include "graphics/SharedUIDisplay.h"
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@ -675,3 +676,4 @@ void drawMemoryUsage(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x,
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}
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} // namespace DebugRenderer
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} // namespace graphics
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#endif
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@ -1,7 +1,9 @@
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#include "NotificationRenderer.h"
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#include "configuration.h"
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#if HAS_SCREEN
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#include "DisplayFormatters.h"
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#include "NodeDB.h"
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#include "configuration.h"
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#include "NotificationRenderer.h"
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#include "graphics/Screen.h"
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#include "graphics/ScreenFonts.h"
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#include "graphics/SharedUIDisplay.h"
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@ -189,3 +191,4 @@ void NotificationRenderer::drawFrameFirmware(OLEDDisplay *display, OLEDDisplayUi
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} // namespace NotificationRenderer
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} // namespace graphics
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#endif
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