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don't turn bluetooth back on every time we exit light sleep
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2
TODO.md
2
TODO.md
@ -2,7 +2,9 @@
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Items to complete before the first alpha release.
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* implement CustomRF95::canSleep
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* document rules for sleep wrt lora/bluetooth/screen/gps. also: if I have text messages (only) for the phone, then give a few seconds in the hopes BLE can get it across before we have to go back to sleep.
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* wake from light sleep as needed for our next scheduled periodic task (needed for gps position broadcasts etc)
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* if the phone doesn't read fromradio mailbox within X seconds, assume the phone is gone and we can stop queing location msgs
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for it (because it will redownload the nodedb when it comes back)
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* don't enter light sleep while the screen is on
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@ -18,6 +18,20 @@ CustomRF95::CustomRF95(MemoryPool<MeshPacket> &_pool, PointerQueue<MeshPacket> &
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{
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}
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bool CustomRF95::canSleep()
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{
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return (_mode == RHModeIdle || _mode == RHModeRx) && txQueue.isEmpty(); // FIXME - also check if we have started receiving
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}
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bool CustomRF95::sleep()
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{
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// we no longer care about interrupts from this device
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prepareDeepSleep();
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// FIXME - leave the device state in rx mode instead
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return RH_RF95::sleep();
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}
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bool CustomRF95::init()
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{
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bool ok = RH_RF95::init();
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@ -26,6 +26,16 @@ public:
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*/
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CustomRF95(MemoryPool<MeshPacket> &pool, PointerQueue<MeshPacket> &rxDest);
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/**
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* Return true if we think the board can go to sleep (i.e. our tx queue is empty, we are not sending or receiving)
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*
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* This method must be used before putting the CPU into deep or light sleep.
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*/
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bool canSleep();
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/// Prepare hardware for sleep. Call this _only_ for deep sleep, not needed for light sleep.
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virtual bool sleep();
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/// Send a packet (possibly by enquing in a private fifo). This routine will
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/// later free() the packet to pool. This routine is not allowed to stall because it is called from
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/// bluetooth comms code. If the txmit queue is empty it might return an error
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@ -109,138 +109,15 @@ void MeshRadio::reloadConfig()
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rf95.setModeRx();
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}
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void MeshRadio::sleep()
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{
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// we no longer care about interrupts from this device
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rf95.prepareDeepSleep();
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// FIXME - leave the device state in rx mode instead
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rf95.sleep();
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}
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ErrorCode MeshRadio::send(MeshPacket *p)
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{
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#if 1
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return rf95.send(p);
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#else
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DEBUG_MSG("enquing packet for send from=0x%x, to=0x%x\n", p->from, p->to);
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return txQueue.enqueue(p, 0); // nowait
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#endif
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}
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#if 0
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ErrorCode MeshRadio::sendTo(NodeNum dest, const uint8_t *buf, size_t len)
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{
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// We must do this before each send, because we might have just changed our nodenum
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manager.setThisAddress(nodeDB.getNodeNum()); // Note: we must do this here, because the nodenum isn't inited at constructor time.
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assert(len <= 251); // Make sure we don't overflow the tiny max packet size
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uint32_t start = millis();
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// Note: we don't use sendToWait here because we don't want to wait and for the time being don't require
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// reliable delivery
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// return manager.sendtoWait((uint8_t *) buf, len, dest);
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ErrorCode res = manager.sendto((uint8_t *)buf, len, dest) ? ERRNO_OK : ERRNO_UNKNOWN;
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// FIXME, we have to wait for sending to complete before freeing the buffer, otherwise it might get wiped
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// instead just have the radiohead layer understand queues.
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if (res == ERRNO_OK)
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manager.waitPacketSent();
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DEBUG_MSG("mesh sendTo %d bytes to 0x%x (%lu msecs)\n", len, dest, millis() - start);
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return res;
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}
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/// enqueue a received packet in rxDest
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void MeshRadio::handleReceive(MeshPacket *mp)
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{
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int res = rxDest.enqueue(mp, 0); // NOWAIT - fixme, if queue is full, delete older messages
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assert(res == pdTRUE);
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}
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#endif
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void MeshRadio::loop()
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{
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// FIXME read from radio with recvfromAckTimeout
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#if 0
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static int16_t packetnum = 0; // packet counter, we increment per xmission
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char radiopacket[20] = "Hello World # ";
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sprintf(radiopacket, "hello %d", packetnum++);
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assert(sendTo(NODENUM_BROADCAST, (uint8_t *)radiopacket, sizeof(radiopacket)) == ERRNO_OK);
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#endif
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#if 0
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/// A temporary buffer used for sending/receving packets, sized to hold the biggest buffer we might need
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#define MAX_RHPACKETLEN 251
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static uint8_t radiobuf[MAX_RHPACKETLEN];
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uint8_t rxlen;
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uint8_t srcaddr, destaddr, id, flags;
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// Poll to see if we've received a packet
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// if (manager.recvfromAckTimeout(radiobuf, &rxlen, 0, &srcaddr, &destaddr, &id, &flags))
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// prefill rxlen with the max length we can accept - very important
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rxlen = (uint8_t) MAX_RHPACKETLEN;
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if (manager.recvfrom(radiobuf, &rxlen, &srcaddr, &destaddr, &id, &flags))
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{
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// We received a packet
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int32_t freqerr = rf95.frequencyError(), snr = rf95.lastSNR();
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DEBUG_MSG("Received packet from mesh src=0x%x,dest=0x%x,id=%d,len=%d rxGood=%d,rxBad=%d,freqErr=%d,snr=%d\n",
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srcaddr, destaddr, id, rxlen, rf95.rxGood(), rf95.rxBad(), freqerr, snr);
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MeshPacket *mp = pool.allocZeroed();
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SubPacket *p = &mp->payload;
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mp->from = srcaddr;
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mp->to = destaddr;
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// If we already have an entry in the DB for this nodenum, goahead and hide the snr/freqerr info there.
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// Note: we can't create it at this point, because it might be a bogus User node allocation. But odds are we will
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// already have a record we can hide this debugging info in.
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NodeInfo *info = nodeDB.getNode(mp->from);
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if (info)
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{
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info->snr = snr;
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info->frequency_error = freqerr;
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}
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if (!pb_decode_from_bytes(radiobuf, rxlen, SubPacket_fields, p))
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{
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pool.release(mp);
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}
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else
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{
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// parsing was successful, queue for our recipient
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mp->has_payload = true;
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handleReceive(mp);
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}
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}
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#endif
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#if 0
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// Poll to see if we need to send any packets
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MeshPacket *txp = txQueue.dequeuePtr(0); // nowait
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if (txp)
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{
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DEBUG_MSG("sending queued packet on mesh (txGood=%d,rxGood=%d,rxBad=%d)\n", rf95.txGood(), rf95.rxGood(), rf95.rxBad());
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assert(txp->has_payload);
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size_t numbytes = pb_encode_to_bytes(radiobuf, sizeof(radiobuf), SubPacket_fields, &txp->payload);
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int res = sendTo(txp->to, radiobuf, numbytes);
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assert(res == ERRNO_OK);
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bool loopbackTest = false; // if true we will pretend to receive any packets we just sent
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if (loopbackTest)
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handleReceive(txp);
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else
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pool.release(txp);
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DEBUG_MSG("Done with send\n");
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}
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#endif
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// Currently does nothing, since we do it all in ISRs now
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}
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@ -55,6 +55,8 @@
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*/
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class MeshRadio {
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public:
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CustomRF95 rf95; // the raw radio interface - for now I'm leaving public - because this class is shrinking to be almost nothing
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/** pool is the pool we will alloc our rx packets from
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* rxDest is where we will send any rx packets, it becomes receivers responsibility to return packet to the pool
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*/
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@ -62,9 +64,6 @@ public:
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bool init();
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/// Prepare the radio to enter sleep mode, where it should draw only 0.2 uA
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void sleep();
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/// Send a packet (possibly by enquing in a private fifo). This routine will
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/// later free() the packet to pool. This routine is not allowed to stall because it is called from
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/// bluetooth comms code. If the txmit queue is empty it might return an error
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@ -78,7 +77,6 @@ public:
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void reloadConfig();
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private:
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CustomRF95 rf95; // the raw radio interface
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// RHDatagram manager;
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// RHReliableDatagram manager; // don't use mesh yet
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@ -29,6 +29,11 @@ public:
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return uxQueueSpacesAvailable(h);
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}
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bool isEmpty()
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{
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return uxQueueMessagesWaiting(h) == 0;
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}
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// pdTRUE for success else failure
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BaseType_t enqueue(T x, TickType_t maxWait = portMAX_DELAY)
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{
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60
src/main.ino
60
src/main.ino
@ -35,6 +35,7 @@
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#include "Periodic.h"
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#include "esp32/pm.h"
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#include "esp_pm.h"
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#include "MeshRadio.h"
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#ifdef T_BEAM_V10
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#include "axp20x.h"
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@ -71,7 +72,8 @@ void setCPUFast(bool on)
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setCpuFrequencyMhz(on ? 240 : 80);
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}
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static void setLed(bool ledOn) {
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static void setLed(bool ledOn)
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{
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#ifdef LED_PIN
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// toggle the led so we can get some rough sense of how often loop is pausing
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digitalWrite(LED_PIN, ledOn);
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@ -98,7 +100,7 @@ void doDeepSleep(uint64_t msecToWake)
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screen_off(); // datasheet says this will draw only 10ua
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// Put radio in sleep mode (will still draw power but only 0.2uA)
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service.radio.sleep();
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service.radio.rf95.sleep();
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nodeDB.saveToDisk();
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@ -175,6 +177,32 @@ setLed(false);
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#include "esp_bt_main.h"
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bool bluetoothOn = true; // we turn it on during setup() so default on
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void setBluetoothEnable(bool on)
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{
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if (on != bluetoothOn)
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{
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DEBUG_MSG("Setting bluetooth enable=%d\n", on);
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bluetoothOn = on;
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if (on)
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{
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if (esp_bt_controller_enable(ESP_BT_MODE_BTDM) != ESP_OK)
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DEBUG_MSG("error reenabling bt controller\n");
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if (esp_bluedroid_enable() != ESP_OK)
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DEBUG_MSG("error reenabling bluedroid\n");
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}
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else
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{
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if (esp_bluedroid_disable() != ESP_OK)
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DEBUG_MSG("error disabling bluedroid\n");
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if (esp_bt_controller_disable() != ESP_OK)
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DEBUG_MSG("error disabling bt controller\n");
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}
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}
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}
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/**
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* enter light sleep (preserves ram but stops everything about CPU).
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*
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@ -187,26 +215,20 @@ void doLightSleep(uint32_t sleepMsec = 20 * 1000) // FIXME, use a more reasonabl
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setLed(false); // Never leave led on while in light sleep
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// ESP docs say we must disable bluetooth and wifi before light sleep
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if (esp_bluedroid_disable() != ESP_OK)
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DEBUG_MSG("error disabling bluedroid\n");
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if (esp_bt_controller_disable() != ESP_OK)
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DEBUG_MSG("error disabling bt controller\n");
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// NOTE! ESP docs say we must disable bluetooth and wifi before light sleep
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// We want RTC peripherals to stay on
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esp_sleep_pd_config(ESP_PD_DOMAIN_RTC_PERIPH, ESP_PD_OPTION_ON);
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gpio_wakeup_enable((gpio_num_t)BUTTON_PIN, GPIO_INTR_LOW_LEVEL); // when user presses, this button goes low
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gpio_wakeup_enable((gpio_num_t)DIO0_GPIO, GPIO_INTR_HIGH_LEVEL); // RF95 interrupt, active high
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#ifdef PMU_IRQ
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gpio_wakeup_enable((gpio_num_t)PMU_IRQ, GPIO_INTR_LOW_LEVEL); // pmu irq
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#endif
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esp_sleep_enable_gpio_wakeup();
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esp_sleep_enable_timer_wakeup(sleepUsec);
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esp_light_sleep_start();
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DEBUG_MSG("Exit light sleep\n");
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if (esp_bt_controller_enable(ESP_BT_MODE_BTDM) != ESP_OK)
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DEBUG_MSG("error reenabling bt controller\n");
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if (esp_bluedroid_enable() != ESP_OK)
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DEBUG_MSG("error reenabling bluedroid\n");
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}
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/**
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@ -470,10 +492,8 @@ void setup()
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serve->getAdvertising()->start();
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}
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// enableModemSleep();
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setCPUFast(false);
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// doLightSleep();
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setBluetoothEnable(false);
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setCPUFast(true); // FIXME, switch to low speed now
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}
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uint32_t ledBlinker()
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@ -483,7 +503,6 @@ uint32_t ledBlinker()
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setLed(ledOn);
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// have a very sparse duty cycle of LED being on, unless charging, then blink 0.5Hz square wave rate to indicate that
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return isCharging ? 1000 : (ledOn ? 2 : 1000);
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}
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@ -594,13 +613,12 @@ void loop()
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// FIXME - until button press handling is done by interrupt (see polling above) we can't sleep very long at all or buttons feel slow
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msecstosleep = 10;
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bool bluetoothOn = false; // FIXME, leave bluetooth on per our power management policy (see doc)
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// while we have bluetooth on, we can't do light sleep, but once off stay in light_sleep all the time
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// we will wake from light sleep on button press or interrupt from the RF95 radio
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if (!bluetoothOn && !is_screen_on())
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if (!bluetoothOn && !is_screen_on() && service.radio.rf95.canSleep())
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doLightSleep(60 * 1000); // FIXME, wake up to briefly flash led, then go back to sleep (without repowering bluetooth)
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else {
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else
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{
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delay(msecstosleep);
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}
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}
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