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https://github.com/meshtastic/firmware.git
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Shorten longNames to not exceed message popups
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parent
14dfce5e03
commit
13458d3a6a
@ -785,7 +785,7 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
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return rowHeights;
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}
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void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &packet)
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void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const meshtastic_MeshPacket &packet)
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{
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if (packet.from != 0) {
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hasUnreadMessage = true;
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@ -800,7 +800,22 @@ void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &pack
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// Banner logic
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const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet.from);
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const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
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char longName[48] = "???";
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if (node && node->user.long_name) {
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strncpy(longName, node->user.long_name, sizeof(longName) - 1);
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longName[sizeof(longName) - 1] = '\0';
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}
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int availWidth = display->getWidth() - (isHighResolution ? 40 : 20);
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if (availWidth < 0)
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availWidth = 0;
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size_t origLen = strlen(longName);
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while (longName[0] && display->getStringWidth(longName) > availWidth) {
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longName[strlen(longName) - 1] = '\0';
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}
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if (strlen(longName) < origLen) {
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strcat(longName, "...");
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}
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const char *msgRaw = reinterpret_cast<const char *>(packet.decoded.payload.bytes);
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char banner[256];
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@ -54,7 +54,7 @@ void resetScrollState();
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void setThreadFor(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
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// Handles a new incoming/outgoing message: banner, wake, thread select, scroll reset
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void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
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void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const meshtastic_MeshPacket &packet);
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// Clear Message Line Cache from Message Renderer
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void clearMessageCache();
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@ -2199,11 +2199,27 @@ ProcessMessage CannedMessageModule::handleReceived(const meshtastic_MeshPacket &
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// Show overlay banner
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if (screen) {
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auto *display = screen->getDisplayDevice();
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graphics::BannerOverlayOptions opts;
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static char buf[128];
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const char *channelName = channels.getName(this->channel);
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const char *nodeName = getNodeName(this->incoming);
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const char *src = getNodeName(this->incoming);
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char nodeName[48];
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strncpy(nodeName, src, sizeof(nodeName) - 1);
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nodeName[sizeof(nodeName) - 1] = '\0';
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int availWidth = display->getWidth() - (graphics::isHighResolution ? 60 : 30);
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if (availWidth < 0)
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availWidth = 0;
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size_t origLen = strlen(nodeName);
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while (nodeName[0] && display->getStringWidth(nodeName) > availWidth) {
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nodeName[strlen(nodeName) - 1] = '\0';
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}
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if (strlen(nodeName) < origLen) {
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strcat(nodeName, "...");
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}
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// Calculate signal quality and bars based on preset, SNR, and RSSI
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float snrLimit = getSnrLimit(config.lora.modem_preset);
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@ -6,7 +6,9 @@
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#include "buzz.h"
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#include "configuration.h"
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#include "graphics/Screen.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/draw/MessageRenderer.h"
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#include "main.h"
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TextMessageModule *textMessageModule;
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ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp)
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@ -24,7 +26,9 @@ ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp
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const StoredMessage &sm = messageStore.addFromPacket(mp);
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// Pass message to renderer (banner + thread switching + scroll reset)
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graphics::MessageRenderer::handleNewMessage(sm, mp);
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// Use the global Screen singleton to retrieve the current OLED display
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auto *display = screen ? screen->getDisplayDevice() : nullptr;
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graphics::MessageRenderer::handleNewMessage(display, sm, mp);
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#endif
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// Only trigger screen wake if configuration allows it
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if (shouldWakeOnReceivedMessage()) {
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