Shorten longNames to not exceed message popups

This commit is contained in:
Jason P 2025-10-16 22:53:01 -05:00
parent 14dfce5e03
commit 13458d3a6a
4 changed files with 40 additions and 5 deletions

View File

@ -785,7 +785,7 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
return rowHeights;
}
void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &packet)
void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const meshtastic_MeshPacket &packet)
{
if (packet.from != 0) {
hasUnreadMessage = true;
@ -800,7 +800,22 @@ void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &pack
// Banner logic
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet.from);
const char *longName = (node && node->has_user) ? node->user.long_name : nullptr;
char longName[48] = "???";
if (node && node->user.long_name) {
strncpy(longName, node->user.long_name, sizeof(longName) - 1);
longName[sizeof(longName) - 1] = '\0';
}
int availWidth = display->getWidth() - (isHighResolution ? 40 : 20);
if (availWidth < 0)
availWidth = 0;
size_t origLen = strlen(longName);
while (longName[0] && display->getStringWidth(longName) > availWidth) {
longName[strlen(longName) - 1] = '\0';
}
if (strlen(longName) < origLen) {
strcat(longName, "...");
}
const char *msgRaw = reinterpret_cast<const char *>(packet.decoded.payload.bytes);
char banner[256];

View File

@ -54,7 +54,7 @@ void resetScrollState();
void setThreadFor(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
// Handles a new incoming/outgoing message: banner, wake, thread select, scroll reset
void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const meshtastic_MeshPacket &packet);
// Clear Message Line Cache from Message Renderer
void clearMessageCache();

View File

@ -2199,11 +2199,27 @@ ProcessMessage CannedMessageModule::handleReceived(const meshtastic_MeshPacket &
// Show overlay banner
if (screen) {
auto *display = screen->getDisplayDevice();
graphics::BannerOverlayOptions opts;
static char buf[128];
const char *channelName = channels.getName(this->channel);
const char *nodeName = getNodeName(this->incoming);
const char *src = getNodeName(this->incoming);
char nodeName[48];
strncpy(nodeName, src, sizeof(nodeName) - 1);
nodeName[sizeof(nodeName) - 1] = '\0';
int availWidth = display->getWidth() - (graphics::isHighResolution ? 60 : 30);
if (availWidth < 0)
availWidth = 0;
size_t origLen = strlen(nodeName);
while (nodeName[0] && display->getStringWidth(nodeName) > availWidth) {
nodeName[strlen(nodeName) - 1] = '\0';
}
if (strlen(nodeName) < origLen) {
strcat(nodeName, "...");
}
// Calculate signal quality and bars based on preset, SNR, and RSSI
float snrLimit = getSnrLimit(config.lora.modem_preset);

View File

@ -6,7 +6,9 @@
#include "buzz.h"
#include "configuration.h"
#include "graphics/Screen.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/draw/MessageRenderer.h"
#include "main.h"
TextMessageModule *textMessageModule;
ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp)
@ -24,7 +26,9 @@ ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp
const StoredMessage &sm = messageStore.addFromPacket(mp);
// Pass message to renderer (banner + thread switching + scroll reset)
graphics::MessageRenderer::handleNewMessage(sm, mp);
// Use the global Screen singleton to retrieve the current OLED display
auto *display = screen ? screen->getDisplayDevice() : nullptr;
graphics::MessageRenderer::handleNewMessage(display, sm, mp);
#endif
// Only trigger screen wake if configuration allows it
if (shouldWakeOnReceivedMessage()) {