diff --git a/src/ButtonThread.cpp b/src/ButtonThread.cpp index e9717521a..4566de924 100644 --- a/src/ButtonThread.cpp +++ b/src/ButtonThread.cpp @@ -196,15 +196,13 @@ int32_t ButtonThread::runOnce() #ifdef BUTTON_PIN_TOUCH case BUTTON_EVENT_TOUCH_LONG_PRESSED: { LOG_BUTTON("Touch press!\n"); - if (config.display.wake_on_tap_or_motion) { - if (screen) { - // Wake if asleep - if (powerFSM.getState() == &stateDARK) - powerFSM.trigger(EVENT_PRESS); + if (screen) { + // Wake if asleep + if (powerFSM.getState() == &stateDARK) + powerFSM.trigger(EVENT_PRESS); - // Update display (legacy behaviour) - screen->forceDisplay(); - } + // Update display (legacy behaviour) + screen->forceDisplay(); } break; } diff --git a/src/mesh/NodeDB.cpp b/src/mesh/NodeDB.cpp index 39422b454..249db627e 100644 --- a/src/mesh/NodeDB.cpp +++ b/src/mesh/NodeDB.cpp @@ -352,9 +352,6 @@ void NodeDB::installDefaultModuleConfig() moduleConfig.external_notification.alert_message = true; moduleConfig.external_notification.output_ms = 100; moduleConfig.external_notification.active = true; -#endif -#ifdef TTGO_T_ECHO - config.display.wake_on_tap_or_motion = true; // Enable touch button for screen-on / refresh #endif moduleConfig.has_canned_message = true;