Counting is hard sometimes

This commit is contained in:
Jason P 2025-07-20 18:34:31 -05:00
parent 1881a8529f
commit 228656bc64

View File

@ -30,11 +30,10 @@ void menuHandler::loraMenu()
BannerOverlayOptions bannerOptions; BannerOverlayOptions bannerOptions;
bannerOptions.message = "LoRa Actions"; bannerOptions.message = "LoRa Actions";
bannerOptions.optionsArrayPtr = optionsArray; bannerOptions.optionsArrayPtr = optionsArray;
bannerOptions.optionsCount = 3; bannerOptions.optionsCount = 2;
bannerOptions.bannerCallback = [](int selected) -> void { bannerOptions.bannerCallback = [](int selected) -> void {
if (selected == Back) { if (selected == Back) {
menuHandler::menuQueue = menuHandler::clock_menu; // No action
screen->runNow();
} else if (selected == lora_picker) { } else if (selected == lora_picker) {
menuHandler::menuQueue = menuHandler::lora_picker; menuHandler::menuQueue = menuHandler::lora_picker;
} }
@ -239,7 +238,7 @@ void menuHandler::clockMenu()
BannerOverlayOptions bannerOptions; BannerOverlayOptions bannerOptions;
bannerOptions.message = "Clock Action"; bannerOptions.message = "Clock Action";
bannerOptions.optionsArrayPtr = optionsArray; bannerOptions.optionsArrayPtr = optionsArray;
bannerOptions.optionsCount = 5; bannerOptions.optionsCount = 4;
bannerOptions.bannerCallback = [](int selected) -> void { bannerOptions.bannerCallback = [](int selected) -> void {
if (selected == Clock) { if (selected == Clock) {
menuHandler::menuQueue = menuHandler::clock_face_picker; menuHandler::menuQueue = menuHandler::clock_face_picker;
@ -518,7 +517,7 @@ void menuHandler::nodeListMenu()
BannerOverlayOptions bannerOptions; BannerOverlayOptions bannerOptions;
bannerOptions.message = "Node Action"; bannerOptions.message = "Node Action";
bannerOptions.optionsArrayPtr = optionsArray; bannerOptions.optionsArrayPtr = optionsArray;
bannerOptions.optionsCount = 5; bannerOptions.optionsCount = 4;
bannerOptions.bannerCallback = [](int selected) -> void { bannerOptions.bannerCallback = [](int selected) -> void {
if (selected == Favorite) { if (selected == Favorite) {
menuQueue = add_favorite; menuQueue = add_favorite;