From 27ae4399bc3f8c0049d3061fe454981e5e27fa73 Mon Sep 17 00:00:00 2001 From: Ben Meadors Date: Mon, 15 Apr 2024 16:35:52 -0500 Subject: [PATCH] Zero hop always for connected node (#3634) --- src/mesh/PhoneAPI.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesh/PhoneAPI.cpp b/src/mesh/PhoneAPI.cpp index efbcc9558..2a69d6d56 100644 --- a/src/mesh/PhoneAPI.cpp +++ b/src/mesh/PhoneAPI.cpp @@ -430,6 +430,7 @@ bool PhoneAPI::available() auto nextNode = nodeDB->readNextMeshNode(readIndex); if (nextNode) { nodeInfoForPhone = TypeConversions::ConvertToNodeInfo(nextNode); + nodeInfoForPhone.hops_away = nodeInfoForPhone.num == nodeDB->getNodeNum() ? 0 : nodeInfoForPhone.hops_away; nodeInfoForPhone.is_favorite = nodeInfoForPhone.is_favorite || nodeInfoForPhone.num == nodeDB->getNodeNum(); // Our node is always a favorite }