mirror of
https://github.com/meshtastic/firmware.git
synced 2025-08-22 04:58:01 +00:00
Add 1 retransmission for intermediate hops when using NextHopRouter
This commit is contained in:
parent
913268b132
commit
2e303a33be
@ -605,7 +605,7 @@ void setup()
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// If we're taking on the repeater role, use flood router and turn off 3V3_S rail because peripherals are not needed
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_REPEATER) {
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router = new FloodingRouter();
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router = new NextHopRouter();
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#ifdef PIN_3V3_EN
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digitalWrite(PIN_3V3_EN, LOW);
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#endif
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@ -35,12 +35,6 @@ bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
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{
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bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) && (p->decoded.request_id != 0);
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if (isAckorReply && p->to != getNodeNum() && p->to != NODENUM_BROADCAST) {
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// do not flood direct message that is ACKed or replied to
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LOG_DEBUG("Receiving an ACK or reply not for me, but don't need to rebroadcast this direct message anymore.\n");
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Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
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}
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if ((p->to != getNodeNum()) && (p->hop_limit > 0) && (getFrom(p) != getNodeNum())) {
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if (p->id != 0) {
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if (config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE) {
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@ -68,4 +62,4 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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}
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// handle the packet as normal
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Router::sniffReceived(p, c);
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}
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}
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@ -2,6 +2,12 @@
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NextHopRouter::NextHopRouter() {}
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PendingPacket::PendingPacket(meshtastic_MeshPacket *p, uint8_t numRetransmissions)
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{
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packet = p;
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this->numRetransmissions = numRetransmissions - 1; // We subtract one, because we assume the user just did the first send
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}
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/**
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* Send a packet
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*/
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@ -13,6 +19,9 @@ ErrorCode NextHopRouter::send(meshtastic_MeshPacket *p)
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p->next_hop = getNextHop(p->to, p->relay_node); // set the next hop
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LOG_DEBUG("Setting next hop for packet with dest %x to %x\n", p->to, p->next_hop);
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if (p->next_hop != NO_NEXT_HOP_PREFERENCE && (p->want_ack || (p->to != p->next_hop && p->hop_limit > 0)))
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startRetransmission(packetPool.allocCopy(*p)); // start retransmission for relayed packet
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return Router::send(p);
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}
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@ -23,6 +32,7 @@ bool NextHopRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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LOG_DEBUG("Ignoring incoming msg, because we've already seen it.\n");
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} else {
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LOG_DEBUG("Ignoring incoming msg, because we've already seen it and cancel any outgoing packets.\n");
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stopRetransmission(p->from, p->id);
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Router::cancelSending(p->from, p->id);
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}
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return true;
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@ -34,34 +44,34 @@ bool NextHopRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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void NextHopRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c)
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{
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NodeNum ourNodeNum = getNodeNum();
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bool isAck =
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((c && c->error_reason == meshtastic_Routing_Error_NONE)); // consider only ROUTING_APP message without error as ACK
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if (isAck || (p->to == ourNodeNum)) {
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bool isAckorReply = (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) && (p->decoded.request_id != 0);
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if (isAckorReply) {
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// Update next-hop for the original transmitter of this successful transmission to the relay node, but ONLY if "from" is
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// not 0 or ourselves (means implicit ACK or someone is relaying our ACK)
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if (p->from != 0 && p->from != ourNodeNum) {
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if (p->relay_node) {
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// not 0 (means implicit ACK)
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if (p->to == ourNodeNum && p->from != 0) {
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if (p->hop_start && p->relay_node) { // Only if hopStart is set, relay_node is valid (both introduced in v2.3)
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meshtastic_NodeInfoLite *origTx = nodeDB->getMeshNode(p->from);
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if (origTx) {
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LOG_DEBUG("Update next hop of 0x%x to 0x%x based on received DM or ACK.\n", p->from, p->relay_node);
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LOG_DEBUG("Update next hop of 0x%x to 0x%x based on received ACK or reply.\n", p->from, p->relay_node);
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origTx->next_hop = p->relay_node;
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}
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}
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}
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LOG_DEBUG("Receiving an ACK or reply, don't need to relay this packet anymore.\n");
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Router::cancelSending(p->to, p->decoded.request_id); // cancel rebroadcast for this DM
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stopRetransmission(p->from, p->decoded.request_id);
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}
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if (config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_MUTE) {
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if ((p->to != ourNodeNum) && (getFrom(p) != ourNodeNum)) {
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if (p->next_hop == nodeDB->getLastByteOfNodeNum(ourNodeNum)) {
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if (p->hop_start == 0 || p->next_hop == NO_NEXT_HOP_PREFERENCE ||
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p->next_hop == nodeDB->getLastByteOfNodeNum(ourNodeNum)) {
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meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
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LOG_INFO("Relaying received next-hop message coming from %x\n", p->relay_node);
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LOG_INFO("Relaying received message coming from %x\n", p->relay_node);
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tosend->hop_limit--; // bump down the hop count
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NextHopRouter::send(tosend);
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} else if (p->next_hop == NO_NEXT_HOP_PREFERENCE) {
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// No preference for next hop, use FloodingRouter
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LOG_DEBUG("No preference for next hop, using FloodingRouter\n");
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FloodingRouter::sniffReceived(p, c);
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} // else don't relay
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}
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} else {
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@ -80,14 +90,144 @@ uint8_t NextHopRouter::getNextHop(NodeNum to, uint8_t relay_node)
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meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(to);
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if (node) {
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// We are careful not to return the relay node as the next hop
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if (node->next_hop != relay_node) {
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if (node->next_hop && node->next_hop != relay_node) {
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LOG_DEBUG("Next hop for 0x%x is 0x%x\n", to, node->next_hop);
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return node->next_hop;
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} else {
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LOG_WARN("Next hop for 0x%x is 0x%x, same as relayer; setting as no preference\n", to, node->next_hop);
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return NO_NEXT_HOP_PREFERENCE;
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if (node->next_hop)
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LOG_WARN("Next hop for 0x%x is 0x%x, same as relayer; setting as no preference\n", to, node->next_hop);
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}
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} else {
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return NO_NEXT_HOP_PREFERENCE;
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}
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return NO_NEXT_HOP_PREFERENCE;
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}
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PendingPacket *NextHopRouter::findPendingPacket(GlobalPacketId key)
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{
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auto old = pending.find(key); // If we have an old record, someone messed up because id got reused
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if (old != pending.end()) {
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return &old->second;
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} else
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return NULL;
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}
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/**
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* Stop any retransmissions we are doing of the specified node/packet ID pair
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*/
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bool NextHopRouter::stopRetransmission(NodeNum from, PacketId id)
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{
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auto key = GlobalPacketId(from, id);
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return stopRetransmission(key);
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}
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bool NextHopRouter::stopRetransmission(GlobalPacketId key)
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{
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auto old = findPendingPacket(key);
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if (old) {
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auto p = old->packet;
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/* Only when we already transmitted a packet via LoRa, we will cancel the packet in the Tx queue
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to avoid canceling a transmission if it was ACKed super fast via MQTT */
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if (old->numRetransmissions < NUM_RETRANSMISSIONS - 1) {
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// remove the 'original' (identified by originator and packet->id) from the txqueue and free it
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cancelSending(getFrom(p), p->id);
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// now free the pooled copy for retransmission too
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packetPool.release(p);
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}
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auto numErased = pending.erase(key);
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assert(numErased == 1);
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return true;
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} else
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return false;
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}
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/**
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* Add p to the list of packets to retransmit occasionally. We will free it once we stop retransmitting.
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*/
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PendingPacket *NextHopRouter::startRetransmission(meshtastic_MeshPacket *p)
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{
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auto id = GlobalPacketId(p);
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auto rec = PendingPacket(p, this->NUM_RETRANSMISSIONS);
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stopRetransmission(getFrom(p), p->id);
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setNextTx(&rec);
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pending[id] = rec;
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return &pending[id];
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}
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/**
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* Do any retransmissions that are scheduled (FIXME - for the time being called from loop)
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*/
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int32_t NextHopRouter::doRetransmissions()
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{
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uint32_t now = millis();
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int32_t d = INT32_MAX;
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// FIXME, we should use a better datastructure rather than walking through this map.
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// for(auto el: pending) {
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for (auto it = pending.begin(), nextIt = it; it != pending.end(); it = nextIt) {
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++nextIt; // we use this odd pattern because we might be deleting it...
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auto &p = it->second;
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bool stillValid = true; // assume we'll keep this record around
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// FIXME, handle 51 day rolloever here!!!
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if (p.nextTxMsec <= now) {
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if (p.numRetransmissions == 0) {
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if (p.packet->from == getNodeNum()) {
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LOG_DEBUG("Reliable send failed, returning a nak for fr=0x%x,to=0x%x,id=0x%x\n", p.packet->from, p.packet->to,
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p.packet->id);
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sendAckNak(meshtastic_Routing_Error_MAX_RETRANSMIT, getFrom(p.packet), p.packet->id, p.packet->channel);
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}
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// Note: we don't stop retransmission here, instead the Nak packet gets processed in sniffReceived
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stopRetransmission(it->first);
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stillValid = false; // just deleted it
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} else {
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LOG_DEBUG("Sending retransmission fr=0x%x,to=0x%x,id=0x%x, tries left=%d\n", p.packet->from, p.packet->to,
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p.packet->id, p.numRetransmissions);
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if (config.lora.next_hop_routing && p.packet->to != NODENUM_BROADCAST) {
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if (p.numRetransmissions == 1) {
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// Last retransmission, reset next_hop (fallback to FloodingRouter)
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p.packet->next_hop = NO_NEXT_HOP_PREFERENCE;
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// Also reset it in the nodeDB
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meshtastic_NodeInfoLite *sentTo = nodeDB->getMeshNode(p.packet->to);
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if (sentTo) {
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LOG_DEBUG("Resetting next hop for packet with dest 0x%x\n", p.packet->to);
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sentTo->next_hop = NO_NEXT_HOP_PREFERENCE;
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}
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FloodingRouter::send(packetPool.allocCopy(*p.packet));
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} else {
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NextHopRouter::send(packetPool.allocCopy(*p.packet));
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}
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} else {
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// Note: we call the superclass version because we don't want to have our version of send() add a new
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// retransmission record
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FloodingRouter::send(packetPool.allocCopy(*p.packet));
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}
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// Queue again
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--p.numRetransmissions;
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setNextTx(&p);
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}
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}
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if (stillValid) {
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// Update our desired sleep delay
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int32_t t = p.nextTxMsec - now;
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d = min(t, d);
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}
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}
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return d;
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}
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void NextHopRouter::setNextTx(PendingPacket *pending)
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{
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assert(iface);
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auto d = iface->getRetransmissionMsec(pending->packet);
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pending->nextTxMsec = millis() + d;
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LOG_DEBUG("Setting next retransmission in %u msecs: ", d);
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printPacket("", pending->packet);
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setReceivedMessage(); // Run ASAP, so we can figure out our correct sleep time
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include "FloodingRouter.h"
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#include <unordered_map>
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/**
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* An identifier for a globally unique message - a pair of the sending nodenum and the packet id assigned
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@ -34,11 +35,11 @@ struct PendingPacket {
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/** The next time we should try to retransmit this packet */
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uint32_t nextTxMsec = 0;
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/** Starts at NUM_RETRANSMISSIONS -1(normally 3) and counts down. Once zero it will be removed from the list */
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/** Starts at NUM_RETRANSMISSIONS -1 and counts down. Once zero it will be removed from the list */
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uint8_t numRetransmissions = 0;
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PendingPacket() {}
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explicit PendingPacket(meshtastic_MeshPacket *p);
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explicit PendingPacket(meshtastic_MeshPacket *p, uint8_t numRetransmissions);
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};
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class GlobalPacketIdHashFunction
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@ -82,6 +83,8 @@ class NextHopRouter : public FloodingRouter
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return min(d, r);
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}
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constexpr static uint8_t NUM_RETRANSMISSIONS = 2;
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protected:
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/**
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* Pending retransmissions
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@ -114,13 +117,6 @@ class NextHopRouter : public FloodingRouter
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*/
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PendingPacket *startRetransmission(meshtastic_MeshPacket *p);
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private:
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/**
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* Get the next hop for a destination, given the relay node
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* @return the node number of the next hop, 0 if no preference (fallback to FloodingRouter)
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*/
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uint8_t getNextHop(NodeNum to, uint8_t relay_node);
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/**
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* Stop any retransmissions we are doing of the specified node/packet ID pair
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*
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@ -137,4 +133,11 @@ class NextHopRouter : public FloodingRouter
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int32_t doRetransmissions();
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void setNextTx(PendingPacket *pending);
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private:
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/**
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* Get the next hop for a destination, given the relay node
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* @return the node number of the next hop, 0 if no preference (fallback to FloodingRouter)
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*/
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uint8_t getNextHop(NodeNum to, uint8_t relay_node);
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};
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@ -1095,11 +1095,6 @@ void NodeDB::updateFrom(const meshtastic_MeshPacket &mp)
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// If hopStart was set and there wasn't someone messing with the limit in the middle, add hopsAway
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if (mp.hop_start != 0 && mp.hop_limit <= mp.hop_start) {
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info->hops_away = mp.hop_start - mp.hop_limit;
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if (info->hops_away == 0) {
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info->next_hop = getLastByteOfNodeNum(mp.from);
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} else if (info->hops_away == 1) {
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info->next_hop = getLastByteOfNodeNum(mp.relay_node);
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}
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}
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}
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}
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@ -306,6 +306,10 @@ void printPacket(const char *prefix, const meshtastic_MeshPacket *p)
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out += " encrypted";
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}
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if (p->next_hop != 0)
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out += DEBUG_PORT.mt_sprintf(" nextHop=0x%x", p->next_hop);
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if (p->relay_node != 0)
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out += DEBUG_PORT.mt_sprintf(" relay=0x%x", p->relay_node);
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if (p->rx_time != 0)
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out += DEBUG_PORT.mt_sprintf(" rxtime=%u", p->rx_time);
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if (p->rx_snr != 0.0)
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@ -617,4 +621,4 @@ size_t RadioInterface::beginSending(meshtastic_MeshPacket *p)
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sendingPacket = p;
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return p->encrypted.size + sizeof(PacketHeader);
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}
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}
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@ -85,7 +85,7 @@ bool ReliableRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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Router::send(tosend);
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}
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return config.lora.next_hop_routing ? NextHopRouter::shouldFilterReceived(p) : FloodingRouter::shouldFilterReceived(p);
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return p->to == NODENUM_BROADCAST ? FloodingRouter::shouldFilterReceived(p) : NextHopRouter::shouldFilterReceived(p);
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}
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/**
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@ -146,142 +146,5 @@ void ReliableRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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}
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}
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// For DMs, we use the NextHopRouter, whereas for broadcasts, we use the FloodingRouter
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config.lora.next_hop_routing && (p->to != NODENUM_BROADCAST) ? NextHopRouter::sniffReceived(p, c)
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: FloodingRouter::sniffReceived(p, c);
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}
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#define NUM_RETRANSMISSIONS 3
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PendingPacket::PendingPacket(meshtastic_MeshPacket *p)
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{
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packet = p;
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numRetransmissions = NUM_RETRANSMISSIONS - 1; // We subtract one, because we assume the user just did the first send
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}
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PendingPacket *ReliableRouter::findPendingPacket(GlobalPacketId key)
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{
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auto old = pending.find(key); // If we have an old record, someone messed up because id got reused
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if (old != pending.end()) {
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return &old->second;
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} else
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return NULL;
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}
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/**
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* Stop any retransmissions we are doing of the specified node/packet ID pair
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*/
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bool ReliableRouter::stopRetransmission(NodeNum from, PacketId id)
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{
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auto key = GlobalPacketId(from, id);
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return stopRetransmission(key);
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}
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bool ReliableRouter::stopRetransmission(GlobalPacketId key)
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{
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auto old = findPendingPacket(key);
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if (old) {
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auto p = old->packet;
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/* Only when we already transmitted a packet via LoRa, we will cancel the packet in the Tx queue
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to avoid canceling a transmission if it was ACKed super fast via MQTT */
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if (old->numRetransmissions < NUM_RETRANSMISSIONS - 1) {
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// remove the 'original' (identified by originator and packet->id) from the txqueue and free it
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cancelSending(getFrom(p), p->id);
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// now free the pooled copy for retransmission too
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packetPool.release(p);
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}
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auto numErased = pending.erase(key);
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assert(numErased == 1);
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return true;
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} else
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return false;
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}
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/**
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* Add p to the list of packets to retransmit occasionally. We will free it once we stop retransmitting.
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*/
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PendingPacket *ReliableRouter::startRetransmission(meshtastic_MeshPacket *p)
|
||||
{
|
||||
auto id = GlobalPacketId(p);
|
||||
auto rec = PendingPacket(p);
|
||||
|
||||
stopRetransmission(getFrom(p), p->id);
|
||||
|
||||
setNextTx(&rec);
|
||||
pending[id] = rec;
|
||||
|
||||
return &pending[id];
|
||||
}
|
||||
|
||||
/**
|
||||
* Do any retransmissions that are scheduled (FIXME - for the time being called from loop)
|
||||
*/
|
||||
int32_t ReliableRouter::doRetransmissions()
|
||||
{
|
||||
uint32_t now = millis();
|
||||
int32_t d = INT32_MAX;
|
||||
|
||||
// FIXME, we should use a better datastructure rather than walking through this map.
|
||||
// for(auto el: pending) {
|
||||
for (auto it = pending.begin(), nextIt = it; it != pending.end(); it = nextIt) {
|
||||
++nextIt; // we use this odd pattern because we might be deleting it...
|
||||
auto &p = it->second;
|
||||
|
||||
bool stillValid = true; // assume we'll keep this record around
|
||||
|
||||
// FIXME, handle 51 day rolloever here!!!
|
||||
if (p.nextTxMsec <= now) {
|
||||
if (p.numRetransmissions == 0) {
|
||||
LOG_DEBUG("Reliable send failed, returning a nak for fr=0x%x,to=0x%x,id=0x%x\n", p.packet->from, p.packet->to,
|
||||
p.packet->id);
|
||||
sendAckNak(meshtastic_Routing_Error_MAX_RETRANSMIT, getFrom(p.packet), p.packet->id, p.packet->channel);
|
||||
// Note: we don't stop retransmission here, instead the Nak packet gets processed in sniffReceived
|
||||
stopRetransmission(it->first);
|
||||
stillValid = false; // just deleted it
|
||||
} else {
|
||||
LOG_DEBUG("Sending reliable retransmission fr=0x%x,to=0x%x,id=0x%x, tries left=%d\n", p.packet->from,
|
||||
p.packet->to, p.packet->id, p.numRetransmissions);
|
||||
|
||||
if (config.lora.next_hop_routing && p.packet->to != NODENUM_BROADCAST) {
|
||||
if (p.numRetransmissions == 1) {
|
||||
// Last retransmission, reset next_hop (fallback to FloodingRouter)
|
||||
p.packet->next_hop = NO_NEXT_HOP_PREFERENCE;
|
||||
// Also reset it in the nodeDB
|
||||
meshtastic_NodeInfoLite *sentTo = nodeDB->getMeshNode(p.packet->to);
|
||||
if (sentTo) {
|
||||
LOG_DEBUG("Resetting next hop for packet with dest 0x%x\n", p.packet->to);
|
||||
sentTo->next_hop = NO_NEXT_HOP_PREFERENCE;
|
||||
}
|
||||
}
|
||||
NextHopRouter::send(packetPool.allocCopy(*p.packet));
|
||||
} else {
|
||||
// Note: we call the superclass version because we don't want to have our version of send() add a new
|
||||
// retransmission record
|
||||
FloodingRouter::send(packetPool.allocCopy(*p.packet));
|
||||
}
|
||||
|
||||
// Queue again
|
||||
--p.numRetransmissions;
|
||||
setNextTx(&p);
|
||||
}
|
||||
}
|
||||
|
||||
if (stillValid) {
|
||||
// Update our desired sleep delay
|
||||
int32_t t = p.nextTxMsec - now;
|
||||
|
||||
d = min(t, d);
|
||||
}
|
||||
}
|
||||
|
||||
return d;
|
||||
}
|
||||
|
||||
void ReliableRouter::setNextTx(PendingPacket *pending)
|
||||
{
|
||||
assert(iface);
|
||||
auto d = iface->getRetransmissionMsec(pending->packet);
|
||||
pending->nextTxMsec = millis() + d;
|
||||
LOG_DEBUG("Setting next retransmission in %u msecs: ", d);
|
||||
printPacket("", pending->packet);
|
||||
setReceivedMessage(); // Run ASAP, so we can figure out our correct sleep time
|
||||
p->to == NODENUM_BROADCAST ? FloodingRouter::sniffReceived(p, c) : NextHopRouter::sniffReceived(p, c);
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "NextHopRouter.h"
|
||||
#include <unordered_map>
|
||||
|
||||
/**
|
||||
* This is a mixin that extends Router with the ability to do (one hop only) reliable message sends.
|
||||
@ -32,4 +31,6 @@ class ReliableRouter : public NextHopRouter
|
||||
* We hook this method so we can see packets before FloodingRouter says they should be discarded
|
||||
*/
|
||||
virtual bool shouldFilterReceived(const meshtastic_MeshPacket *p) override;
|
||||
|
||||
constexpr static uint8_t NUM_RETRANSMISSIONS = 3;
|
||||
};
|
Loading…
Reference in New Issue
Block a user