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for #681, add MeshPacketQueue (a priority queue) to ensure acks get sent quickly
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proto
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proto
@ -1 +1 @@
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Subproject commit a76ceb1509b2ec3d844af0378e998e7d4737492c
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Subproject commit 0221e83d689f7930ed3e5c474eff4fbb8697efbb
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79
src/mesh/MeshPacketQueue.cpp
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79
src/mesh/MeshPacketQueue.cpp
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@ -0,0 +1,79 @@
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#include "MeshPacketQueue.h"
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/// @return the priority of the specified packet
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inline uint32_t getPriority(MeshPacket *p)
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{
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auto pri = p->priority;
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return pri;
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}
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/// @return "true" if "p1" is ordered before "p2"
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bool CompareMeshPacket::operator()(MeshPacket *p1, MeshPacket *p2)
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{
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assert(p1 && p2);
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auto p1p = getPriority(p1), p2p = getPriority(p2);
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// If priorities differ, use that
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// for equal priorities, order by id (older packets have higher priority - this will briefly be wrong when IDs roll over but
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// no big deal)
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return (p1p != p2p) ? (p1p < p2p) // prefer bigger priorities
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: (p1->id >= p2->id); // prefer smaller packet ids
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}
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MeshPacketQueue::MeshPacketQueue(size_t _maxLen) : maxLen(_maxLen)
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{
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}
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/** enqueue a packet, return false if full */
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bool MeshPacketQueue::enqueue(MeshPacket *p)
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{
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// We might receive acks from other nodes (and since generated remotely, they won't have priority assigned. Check for that
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// and fix it
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if (p->priority == MeshPacket_Priority_UNSET)
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p->priority = p->decoded.which_ackVariant ? MeshPacket_Priority_ACK : MeshPacket_Priority_DEFAULT;
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if (size() >= maxLen)
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return false;
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else {
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push(p);
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return true;
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}
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}
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MeshPacket *MeshPacketQueue::dequeue()
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{
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if (empty())
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return NULL;
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else {
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auto p = top();
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pop(); // remove the first item
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return p;
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}
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}
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// this is kinda yucky, but I'm not sure if all arduino c++ compilers support closuers. And we only have one
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// thread that can run at a time - so safe
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static NodeNum findFrom;
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static PacketId findId;
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static bool isMyPacket(MeshPacket *p)
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{
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return p->id == findId && p->from == findFrom;
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}
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/** Attempt to find and remove a packet from this queue. Returns true the packet which was removed from the queue */
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MeshPacket *MeshPacketQueue::remove(NodeNum from, PacketId id)
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{
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findFrom = from;
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findId = id;
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auto it = std::find_if(this->c.begin(), this->c.end(), isMyPacket);
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if (it != this->c.end()) {
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auto p = *it;
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this->c.erase(it);
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std::make_heap(this->c.begin(), this->c.end(), this->comp);
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return p;
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} else {
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return NULL;
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}
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}
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33
src/mesh/MeshPacketQueue.h
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33
src/mesh/MeshPacketQueue.h
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#pragma once
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#include "MeshTypes.h"
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#include <assert.h>
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#include <queue>
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// this is an strucure which implements the
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// operator overloading
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struct CompareMeshPacket {
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bool operator()(MeshPacket *p1, MeshPacket *p2);
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};
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/**
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* A priority queue of packets.
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*
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*/
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class MeshPacketQueue : public std::priority_queue<MeshPacket *, std::vector<MeshPacket *>, CompareMeshPacket>
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{
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size_t maxLen;
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public:
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MeshPacketQueue(size_t _maxLen);
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/** enqueue a packet, return false if full */
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bool enqueue(MeshPacket *p);
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// bool isEmpty();
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MeshPacket *dequeue();
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/** Attempt to find and remove a packet from this queue. Returns true the packet which was removed from the queue */
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MeshPacket *remove(NodeNum from, PacketId id);
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};
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@ -161,6 +161,9 @@ void printPacket(const char *prefix, const MeshPacket *p)
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if (p->rx_snr != 0.0) {
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DEBUG_MSG(" rxSNR=%g", p->rx_snr);
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}
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if(p->priority != 0)
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DEBUG_MSG(" priority=%d", p->priority);
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DEBUG_MSG(")\n");
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}
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@ -100,7 +100,7 @@ ErrorCode RadioLibInterface::send(MeshPacket *p)
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uint32_t xmitMsec = getPacketTime(p);
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DEBUG_MSG("txGood=%d,rxGood=%d,rxBad=%d\n", txGood, rxGood, rxBad);
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ErrorCode res = txQueue.enqueue(p, 0) ? ERRNO_OK : ERRNO_UNKNOWN;
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ErrorCode res = txQueue.enqueue(p) ? ERRNO_OK : ERRNO_UNKNOWN;
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if (res != ERRNO_OK) { // we weren't able to queue it, so we must drop it to prevent leaks
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packetPool.release(p);
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@ -125,7 +125,7 @@ ErrorCode RadioLibInterface::send(MeshPacket *p)
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bool RadioLibInterface::canSleep()
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{
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bool res = txQueue.isEmpty();
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bool res = txQueue.empty();
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if (!res) // only print debug messages if we are vetoing sleep
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DEBUG_MSG("radio wait to sleep, txEmpty=%d\n", res);
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@ -134,8 +134,13 @@ bool RadioLibInterface::canSleep()
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/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
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bool RadioLibInterface::cancelSending(NodeNum from, PacketId id) {
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assert(0);
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return false;
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auto p = txQueue.remove(from, id);
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if(p)
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packetPool.release(p); // free the packet we just removed
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bool result = (p != NULL);
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DEBUG_MSG("cancelSending id=0x%x, removed=%d", id, result);
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return result;
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}
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@ -172,12 +177,12 @@ void RadioLibInterface::onNotify(uint32_t notification)
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// If we are not currently in receive mode, then restart the timer and try again later (this can happen if the main thread
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// has placed the unit into standby) FIXME, how will this work if the chipset is in sleep mode?
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if (!txQueue.isEmpty()) {
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if (!txQueue.empty()) {
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if (!canSendImmediately()) {
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startTransmitTimer(); // try again in a little while
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} else {
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// Send any outgoing packets we have ready
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MeshPacket *txp = txQueue.dequeuePtr(0);
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MeshPacket *txp = txQueue.dequeue();
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assert(txp);
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startSend(txp);
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}
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@ -193,7 +198,7 @@ void RadioLibInterface::onNotify(uint32_t notification)
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void RadioLibInterface::startTransmitTimer(bool withDelay)
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{
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// If we have work to do and the timer wasn't already scheduled, schedule it now
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if (!txQueue.isEmpty()) {
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if (!txQueue.empty()) {
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uint32_t delay = !withDelay ? 1 : getTxDelayMsec();
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// DEBUG_MSG("xmit timer %d\n", delay);
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notifyLater(delay, TRANSMIT_DELAY_COMPLETED, false); // This will implicitly enable
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@ -2,6 +2,7 @@
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#include "../concurrency/OSThread.h"
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#include "RadioInterface.h"
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#include "MeshPacketQueue.h"
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#ifdef CubeCell_BoardPlus
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#define RADIOLIB_SOFTWARE_SERIAL_UNSUPPORTED
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@ -74,7 +75,7 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
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*/
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uint32_t rxBad = 0, rxGood = 0, txGood = 0;
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PointerQueue<MeshPacket> txQueue = PointerQueue<MeshPacket>(MAX_TX_QUEUE);
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MeshPacketQueue txQueue = MeshPacketQueue(MAX_TX_QUEUE);
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protected:
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@ -138,7 +139,7 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
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/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
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virtual bool cancelSending(NodeNum from, PacketId id);
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private:
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/** if we have something waiting to send, start a short random timer so we can come check for collision before actually doing
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* the transmit
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@ -120,6 +120,7 @@ void Router::sendAckNak(ErrorReason err, NodeNum to, PacketId idFrom)
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p->decoded.which_payloadVariant = SubPacket_error_reason_tag;
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p->decoded.error_reason = err;
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}
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p->priority = MeshPacket_Priority_ACK;
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sendLocal(p); // we sometimes send directly to the local node
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}
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@ -80,7 +80,7 @@ extern const pb_msgdesc_t DeviceState_msg;
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#define DeviceState_fields &DeviceState_msg
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/* Maximum encoded size of messages (where known) */
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#define DeviceState_size 6262
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#define DeviceState_size 6266
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#ifdef __cplusplus
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} /* extern "C" */
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@ -58,3 +58,4 @@ PB_BIND(ToRadio, ToRadio, 2)
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@ -83,6 +83,15 @@ typedef enum _CriticalErrorCode {
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CriticalErrorCode_TransmitFailed = 8
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} CriticalErrorCode;
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typedef enum _MeshPacket_Priority {
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MeshPacket_Priority_UNSET = 0,
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MeshPacket_Priority_MIN = 1,
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MeshPacket_Priority_BACKGROUND = 10,
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MeshPacket_Priority_DEFAULT = 64,
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MeshPacket_Priority_ACK = 120,
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MeshPacket_Priority_MAX = 127
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} MeshPacket_Priority;
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typedef enum _ChannelSettings_ModemConfig {
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ChannelSettings_ModemConfig_Bw125Cr45Sf128 = 0,
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ChannelSettings_ModemConfig_Bw500Cr45Sf128 = 1,
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@ -265,6 +274,7 @@ typedef struct _MeshPacket {
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uint32_t rx_time;
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uint32_t hop_limit;
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bool want_ack;
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MeshPacket_Priority priority;
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} MeshPacket;
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typedef struct _FromRadio {
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@ -323,6 +333,10 @@ typedef struct _ToRadio {
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#define _CriticalErrorCode_MAX CriticalErrorCode_TransmitFailed
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#define _CriticalErrorCode_ARRAYSIZE ((CriticalErrorCode)(CriticalErrorCode_TransmitFailed+1))
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#define _MeshPacket_Priority_MIN MeshPacket_Priority_UNSET
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#define _MeshPacket_Priority_MAX MeshPacket_Priority_MAX
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#define _MeshPacket_Priority_ARRAYSIZE ((MeshPacket_Priority)(MeshPacket_Priority_MAX+1))
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#define _ChannelSettings_ModemConfig_MIN ChannelSettings_ModemConfig_Bw125Cr45Sf128
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#define _ChannelSettings_ModemConfig_MAX ChannelSettings_ModemConfig_Bw125Cr48Sf4096
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#define _ChannelSettings_ModemConfig_ARRAYSIZE ((ChannelSettings_ModemConfig)(ChannelSettings_ModemConfig_Bw125Cr48Sf4096+1))
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@ -342,7 +356,7 @@ extern "C" {
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#define User_init_default {"", "", "", {0}}
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#define RouteDiscovery_init_default {0, {0, 0, 0, 0, 0, 0, 0, 0}}
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#define SubPacket_init_default {0, {Position_init_default}, 0, 0, 0, 0, {0}, 0}
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#define MeshPacket_init_default {0, 0, 0, {SubPacket_init_default}, 0, 0, 0, 0, 0, 0}
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#define MeshPacket_init_default {0, 0, 0, {SubPacket_init_default}, 0, 0, 0, 0, 0, 0, _MeshPacket_Priority_MIN}
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#define ChannelSettings_init_default {0, _ChannelSettings_ModemConfig_MIN, {0, {0}}, "", 0, 0, 0, 0, 0, 0, 0}
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#define RadioConfig_init_default {false, RadioConfig_UserPreferences_init_default, false, ChannelSettings_init_default}
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#define RadioConfig_UserPreferences_init_default {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", "", 0, _RegionCode_MIN, _ChargeCurrent_MIN, _LocationSharing_MIN, _GpsOperation_MIN, 0, 0, 0, 0, 0, 0, 0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
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@ -356,7 +370,7 @@ extern "C" {
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#define User_init_zero {"", "", "", {0}}
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#define RouteDiscovery_init_zero {0, {0, 0, 0, 0, 0, 0, 0, 0}}
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#define SubPacket_init_zero {0, {Position_init_zero}, 0, 0, 0, 0, {0}, 0}
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#define MeshPacket_init_zero {0, 0, 0, {SubPacket_init_zero}, 0, 0, 0, 0, 0, 0}
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#define MeshPacket_init_zero {0, 0, 0, {SubPacket_init_zero}, 0, 0, 0, 0, 0, 0, _MeshPacket_Priority_MIN}
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#define ChannelSettings_init_zero {0, _ChannelSettings_ModemConfig_MIN, {0, {0}}, "", 0, 0, 0, 0, 0, 0, 0}
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#define RadioConfig_init_zero {false, RadioConfig_UserPreferences_init_zero, false, ChannelSettings_init_zero}
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#define RadioConfig_UserPreferences_init_zero {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, "", "", 0, _RegionCode_MIN, _ChargeCurrent_MIN, _LocationSharing_MIN, _GpsOperation_MIN, 0, 0, 0, 0, 0, 0, 0, 0, {0, 0, 0}, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
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@ -479,6 +493,7 @@ extern "C" {
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#define MeshPacket_rx_time_tag 9
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#define MeshPacket_hop_limit_tag 10
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#define MeshPacket_want_ack_tag 11
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#define MeshPacket_priority_tag 12
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#define FromRadio_num_tag 1
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#define FromRadio_packet_tag 2
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#define FromRadio_my_info_tag 3
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@ -554,7 +569,8 @@ X(a, STATIC, SINGULAR, UINT32, id, 6) \
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X(a, STATIC, SINGULAR, FLOAT, rx_snr, 7) \
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X(a, STATIC, SINGULAR, FIXED32, rx_time, 9) \
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X(a, STATIC, SINGULAR, UINT32, hop_limit, 10) \
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X(a, STATIC, SINGULAR, BOOL, want_ack, 11)
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X(a, STATIC, SINGULAR, BOOL, want_ack, 11) \
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X(a, STATIC, SINGULAR, UENUM, priority, 12)
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#define MeshPacket_CALLBACK NULL
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#define MeshPacket_DEFAULT NULL
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#define MeshPacket_payloadVariant_decoded_MSGTYPE SubPacket
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@ -734,7 +750,7 @@ extern const pb_msgdesc_t ToRadio_msg;
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#define User_size 72
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#define RouteDiscovery_size 88
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#define SubPacket_size 275
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#define MeshPacket_size 320
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#define MeshPacket_size 322
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#define ChannelSettings_size 95
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#define RadioConfig_size 405
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#define RadioConfig_UserPreferences_size 305
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@ -35,8 +35,9 @@ void NodeInfoPlugin::sendOurNodeInfo(NodeNum dest, bool wantReplies)
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MeshPacket *p = allocReply();
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->priority = MeshPacket_Priority_BACKGROUND;
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prevPacketId = p->id;
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service.sendToMesh(p);
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}
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@ -40,10 +40,11 @@ void PositionPlugin::sendOurPosition(NodeNum dest, bool wantReplies)
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// cancel any not yet sent (now stale) position packets
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if(prevPacketId) // if we wrap around to zero, we'll simply fail to cancel in that rare case (no big deal)
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service.cancelSending(prevPacketId);
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MeshPacket *p = allocReply();
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->priority = MeshPacket_Priority_BACKGROUND;
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prevPacketId = p->id;
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service.sendToMesh(p);
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