Add QueueStatus sending to the firmware (#1820)

* Yank mqtt service envelope queue

* trybuildfix mqtt system

* removed too much

* no excessive heap debugging on release builds

* send QueueStatus messages

The QueueStatus message is sent as a response to the attempt to queue
an outgoing MeshPacket and contains statuses of the last queue
attempt, TX Queue space and capacity and MeshPacket.id that was
queued.

When TX Queue changes status from completely full to at least
a single slot free a QueueStatus message is also sent to notify
that user can queue more messages.

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>

* WIP: update protobufs

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>

* update protobufs

* regen protos

Signed-off-by: Pavel Boldin <pavel.b@techspark.engineering>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: Sacha Weatherstone <sachaw100@hotmail.com>
This commit is contained in:
pavelb-techspark 2023-01-04 14:56:52 +02:00 committed by GitHub
parent d077be1496
commit 30ae4c2a38
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
21 changed files with 184 additions and 66 deletions

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@ -26,7 +26,6 @@ build_flags =
-DCONFIG_NIMBLE_CPP_LOG_LEVEL=2
-DCONFIG_BT_NIMBLE_MAX_CCCDS=20
-DESP_OPENSSL_SUPPRESS_LEGACY_WARNING
-DDEBUG_HEAP
lib_deps =
${arduino_base.lib_deps}

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@ -27,7 +27,6 @@ build_flags =
-DCONFIG_BT_NIMBLE_MAX_CCCDS=20
-DESP_OPENSSL_SUPPRESS_LEGACY_WARNING
-DHAS_BLUETOOTH=0
-DDEBUG_HEAP
lib_deps =
${arduino_base.lib_deps}

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@ -26,7 +26,6 @@ build_flags =
-DCONFIG_NIMBLE_CPP_LOG_LEVEL=2
-DCONFIG_BT_NIMBLE_MAX_CCCDS=20
-DESP_OPENSSL_SUPPRESS_LEGACY_WARNING
-DDEBUG_HEAP
lib_deps =
${arduino_base.lib_deps}

@ -1 +1 @@
Subproject commit 6048ecd2f8433005bb73ab4505386a7bbdb78c86
Subproject commit 3b0d871ca1e0f8a2ed823f0696e2d7cf31ed2ebd

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@ -26,6 +26,12 @@ class MeshPacketQueue
/** return true if the queue is empty */
bool empty();
/** return amount of free packets in Queue */
size_t getFree() { return maxLen - queue.size(); }
/** return total size of the Queue */
size_t getMaxLen() { return maxLen; }
MeshPacket *dequeue();
MeshPacket *getFront();

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@ -52,10 +52,15 @@ FIXME in the initial proof of concept we just skip the entire want/deny flow and
MeshService service;
static MemoryDynamic<QueueStatus> staticQueueStatusPool;
Allocator<QueueStatus> &queueStatusPool = staticQueueStatusPool;
#include "Router.h"
MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE)
MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE), toPhoneQueueStatusQueue(MAX_RX_TOPHONE)
{
lastQueueStatus = { 0, 0, 16, 0 };
// assert(MAX_RX_TOPHONE == 32); // FIXME, delete this, just checking my clever macro
}
@ -83,6 +88,11 @@ int MeshService::handleFromRadio(const MeshPacket *mp)
/// Do idle processing (mostly processing messages which have been queued from the radio)
void MeshService::loop()
{
if (lastQueueStatus.free == 0) { // check if there is now free space in TX queue
QueueStatus qs = router->getQueueStatus();
if (qs.free != lastQueueStatus.free)
(void)sendQueueStatusToPhone(qs, 0, 0);
}
if (oldFromNum != fromNum) { // We don't want to generate extra notifies for multiple new packets
fromNumChanged.notifyObservers(fromNum);
oldFromNum = fromNum;
@ -179,12 +189,43 @@ bool MeshService::cancelSending(PacketId id)
return router->cancelSending(nodeDB.getNodeNum(), id);
}
ErrorCode MeshService::sendQueueStatusToPhone(const QueueStatus &qs, ErrorCode res, uint32_t mesh_packet_id)
{
QueueStatus *copied = queueStatusPool.allocCopy(qs);
copied->res = res;
copied->mesh_packet_id = mesh_packet_id;
if (toPhoneQueueStatusQueue.numFree() == 0) {
LOG_DEBUG("NOTE: tophone queue status queue is full, discarding oldest\n");
QueueStatus *d = toPhoneQueueStatusQueue.dequeuePtr(0);
if (d)
releaseQueueStatusToPool(d);
}
lastQueueStatus = *copied;
res = toPhoneQueueStatusQueue.enqueue(copied, 0);
fromNum++;
return res ? ERRNO_OK : ERRNO_UNKNOWN;
}
void MeshService::sendToMesh(MeshPacket *p, RxSource src, bool ccToPhone)
{
uint32_t mesh_packet_id = p->id;
nodeDB.updateFrom(*p); // update our local DB for this packet (because phone might have sent position packets etc...)
// Note: We might return !OK if our fifo was full, at that point the only option we have is to drop it
router->sendLocal(p, src);
ErrorCode res = router->sendLocal(p, src);
/* NOTE(pboldin): Prepare and send QueueStatus message to the phone as a
* high-priority message. */
QueueStatus qs = router->getQueueStatus();
ErrorCode r = sendQueueStatusToPhone(qs, res, mesh_packet_id);
if (r != ERRNO_OK) {
LOG_DEBUG("Can't send status to phone");
}
if (ccToPhone) {
sendToPhone(p);

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@ -14,6 +14,8 @@
#include "../platform/portduino/SimRadio.h"
#endif
extern Allocator<QueueStatus> &queueStatusPool;
/**
* Top level app for this service. keeps the mesh, the radio config and the queue of received packets.
*
@ -29,6 +31,12 @@ class MeshService
/// FIXME - save this to flash on deep sleep
PointerQueue<MeshPacket> toPhoneQueue;
// keep list of QueueStatus packets to be send to the phone
PointerQueue<QueueStatus> toPhoneQueueStatusQueue;
// This holds the last QueueStatus send
QueueStatus lastQueueStatus;
/// The current nonce for the newest packet which has been queued for the phone
uint32_t fromNum = 0;
@ -56,6 +64,12 @@ class MeshService
/// Allows the bluetooth handler to free packets after they have been sent
void releaseToPool(MeshPacket *p) { packetPool.release(p); }
/// Return the next QueueStatus packet destined to the phone.
QueueStatus *getQueueStatusForPhone() { return toPhoneQueueStatusQueue.dequeuePtr(0); }
// Release QueueStatus packet to pool
void releaseQueueStatusToPool(QueueStatus *p) { queueStatusPool.release(p); }
/**
* Given a ToRadio buffer parse it and properly handle it (setup radio, owner or send packet into the mesh)
* Called by PhoneAPI.handleToRadio. Note: p is a scratch buffer, this function is allowed to write to it but it can not keep
@ -100,6 +114,8 @@ class MeshService
/// needs to keep the packet around it makes a copy
int handleFromRadio(const MeshPacket *p);
friend class RoutingModule;
ErrorCode sendQueueStatusToPhone(const QueueStatus &qs, ErrorCode res, uint32_t mesh_packet_id);
};
extern MeshService service;

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@ -50,6 +50,7 @@ void PhoneAPI::close()
unobserve(&service.fromNumChanged);
releasePhonePacket(); // Don't leak phone packets on shutdown
releaseQueueStatusPhonePacket();
onConnectionChanged(false);
}
@ -282,14 +283,19 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
case STATE_SEND_PACKETS:
// Do we have a message from the mesh?
LOG_INFO("getFromRadio=STATE_SEND_PACKETS\n");
if (packetForPhone) {
if (queueStatusPacketForPhone) {
fromRadioScratch.which_payload_variant = FromRadio_queueStatus_tag;
fromRadioScratch.queueStatus = *queueStatusPacketForPhone;
releaseQueueStatusPhonePacket();
} else if (packetForPhone) {
printPacket("phone downloaded packet", packetForPhone);
// Encapsulate as a FromRadio packet
fromRadioScratch.which_payload_variant = FromRadio_packet_tag;
fromRadioScratch.packet = *packetForPhone;
}
releasePhonePacket();
}
break;
default:
@ -322,6 +328,14 @@ void PhoneAPI::releasePhonePacket()
}
}
void PhoneAPI::releaseQueueStatusPhonePacket()
{
if (queueStatusPacketForPhone) {
service.releaseQueueStatusToPool(queueStatusPacketForPhone);
queueStatusPacketForPhone = NULL;
}
}
/**
* Return true if we have data available to send to the phone
*/
@ -342,9 +356,15 @@ bool PhoneAPI::available()
return true; // Always say we have something, because we might need to advance our state machine
case STATE_SEND_PACKETS: {
if (!queueStatusPacketForPhone)
queueStatusPacketForPhone = service.getQueueStatusForPhone();
bool hasPacket = !!queueStatusPacketForPhone;
if (hasPacket)
return true;
if (!packetForPhone)
packetForPhone = service.getForPhone();
bool hasPacket = !!packetForPhone;
hasPacket = !!packetForPhone;
// LOG_DEBUG("available hasPacket=%d\n", hasPacket);
return hasPacket;
}

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@ -42,6 +42,9 @@ class PhoneAPI : public Observer<uint32_t> // FIXME, we shouldn't be inheriting
/// downloads it
MeshPacket *packetForPhone = NULL;
// Keep QueueStatus packet just as packetForPhone
QueueStatus *queueStatusPacketForPhone = NULL;
/// We temporarily keep the nodeInfo here between the call to available and getFromRadio
const NodeInfo *nodeInfoForPhone = NULL;
@ -115,6 +118,8 @@ class PhoneAPI : public Observer<uint32_t> // FIXME, we shouldn't be inheriting
private:
void releasePhonePacket();
void releaseQueueStatusPhonePacket();
/// begin a new connection
void handleStartConfig();

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@ -115,6 +115,13 @@ class RadioInterface
*/
virtual ErrorCode send(MeshPacket *p) = 0;
/** Return TX queue status */
virtual QueueStatus getQueueStatus() {
QueueStatus qs;
qs.res = qs.mesh_packet_id = qs.free = qs.maxlen = 0;
return qs;
}
/** Attempt to cancel a previously sent packet. Returns true if a packet was found we could cancel */
virtual bool cancelSending(NodeNum from, PacketId id) { return false; }

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@ -158,6 +158,17 @@ ErrorCode RadioLibInterface::send(MeshPacket *p)
#endif
}
QueueStatus RadioLibInterface::getQueueStatus()
{
QueueStatus qs;
qs.res = qs.mesh_packet_id = 0;
qs.free = txQueue.getFree();
qs.maxlen = txQueue.getMaxLen();
return qs;
}
bool RadioLibInterface::canSleep()
{
bool res = txQueue.empty();

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@ -153,6 +153,8 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
*/
virtual void startSend(MeshPacket *txp);
QueueStatus getQueueStatus();
protected:
/** Do any hardware setup needed on entry into send configuration for the radio. Subclasses can customize */

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@ -148,6 +148,11 @@ void Router::setReceivedMessage()
runASAP = true;
}
QueueStatus Router::getQueueStatus()
{
return iface->getQueueStatus();
}
ErrorCode Router::sendLocal(MeshPacket *p, RxSource src)
{
// No need to deliver externally if the destination is the local node

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@ -55,6 +55,9 @@ class Router : protected concurrency::OSThread
*/
MeshPacket *allocForSending();
/** Return Underlying interface's TX queue status */
QueueStatus getQueueStatus();
/**
* @return our local nodenum */
NodeNum getNodeNum();

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@ -36,6 +36,9 @@ PB_BIND(MyNodeInfo, MyNodeInfo, AUTO)
PB_BIND(LogRecord, LogRecord, AUTO)
PB_BIND(QueueStatus, QueueStatus, AUTO)
PB_BIND(FromRadio, FromRadio, 2)

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@ -621,6 +621,17 @@ typedef struct _LogRecord {
LogRecord_Level level;
} LogRecord;
typedef struct _QueueStatus {
/* Last attempt to queue status, ErrorCode */
int8_t res;
/* Free entries in the outgoing queue */
uint8_t free;
/* Maximum entries in the outgoing queue */
uint8_t maxlen;
/* What was mesh packet id that generated this response? */
uint32_t mesh_packet_id;
} QueueStatus;
/* Packets from the radio to the phone will appear on the fromRadio characteristic.
It will support READ and NOTIFY. When a new packet arrives the device will BLE notify?
It will sit in that descriptor until consumed by the phone,
@ -657,6 +668,8 @@ typedef struct _FromRadio {
ModuleConfig moduleConfig;
/* One packet is sent for each channel */
Channel channel;
/* Queue status info */
QueueStatus queueStatus;
};
} FromRadio;
@ -755,6 +768,7 @@ extern "C" {
#define Compressed_portnum_ENUMTYPE PortNum
@ -769,6 +783,7 @@ extern "C" {
#define NodeInfo_init_default {0, false, User_init_default, false, Position_init_default, 0, 0, false, DeviceMetrics_init_default}
#define MyNodeInfo_init_default {0, 0, 0, "", _CriticalErrorCode_MIN, 0, 0, 0, 0, 0, 0, 0, {0, 0, 0, 0, 0, 0, 0, 0}, 0, {0, 0, 0, 0, 0, 0, 0, 0}, 0, 0, 0}
#define LogRecord_init_default {"", 0, "", _LogRecord_Level_MIN}
#define QueueStatus_init_default {0, 0, 0, 0}
#define FromRadio_init_default {0, 0, {MeshPacket_init_default}}
#define ToRadio_init_default {0, {MeshPacket_init_default}}
#define Compressed_init_default {_PortNum_MIN, {0, {0}}}
@ -782,6 +797,7 @@ extern "C" {
#define NodeInfo_init_zero {0, false, User_init_zero, false, Position_init_zero, 0, 0, false, DeviceMetrics_init_zero}
#define MyNodeInfo_init_zero {0, 0, 0, "", _CriticalErrorCode_MIN, 0, 0, 0, 0, 0, 0, 0, {0, 0, 0, 0, 0, 0, 0, 0}, 0, {0, 0, 0, 0, 0, 0, 0, 0}, 0, 0, 0}
#define LogRecord_init_zero {"", 0, "", _LogRecord_Level_MIN}
#define QueueStatus_init_zero {0, 0, 0, 0}
#define FromRadio_init_zero {0, 0, {MeshPacket_init_zero}}
#define ToRadio_init_zero {0, {MeshPacket_init_zero}}
#define Compressed_init_zero {_PortNum_MIN, {0, {0}}}
@ -873,6 +889,10 @@ extern "C" {
#define LogRecord_time_tag 2
#define LogRecord_source_tag 3
#define LogRecord_level_tag 4
#define QueueStatus_res_tag 1
#define QueueStatus_free_tag 2
#define QueueStatus_maxlen_tag 3
#define QueueStatus_mesh_packet_id_tag 4
#define FromRadio_id_tag 1
#define FromRadio_packet_tag 2
#define FromRadio_my_info_tag 3
@ -883,6 +903,7 @@ extern "C" {
#define FromRadio_rebooted_tag 8
#define FromRadio_moduleConfig_tag 9
#define FromRadio_channel_tag 10
#define FromRadio_queueStatus_tag 11
#define ToRadio_packet_tag 1
#define ToRadio_want_config_id_tag 3
#define ToRadio_disconnect_tag 4
@ -1022,6 +1043,14 @@ X(a, STATIC, SINGULAR, UENUM, level, 4)
#define LogRecord_CALLBACK NULL
#define LogRecord_DEFAULT NULL
#define QueueStatus_FIELDLIST(X, a) \
X(a, STATIC, SINGULAR, INT32, res, 1) \
X(a, STATIC, SINGULAR, UINT32, free, 2) \
X(a, STATIC, SINGULAR, UINT32, maxlen, 3) \
X(a, STATIC, SINGULAR, UINT32, mesh_packet_id, 4)
#define QueueStatus_CALLBACK NULL
#define QueueStatus_DEFAULT NULL
#define FromRadio_FIELDLIST(X, a) \
X(a, STATIC, SINGULAR, UINT32, id, 1) \
X(a, STATIC, ONEOF, MESSAGE, (payload_variant,packet,packet), 2) \
@ -1032,7 +1061,8 @@ X(a, STATIC, ONEOF, MESSAGE, (payload_variant,log_record,log_record), 6)
X(a, STATIC, ONEOF, UINT32, (payload_variant,config_complete_id,config_complete_id), 7) \
X(a, STATIC, ONEOF, BOOL, (payload_variant,rebooted,rebooted), 8) \
X(a, STATIC, ONEOF, MESSAGE, (payload_variant,moduleConfig,moduleConfig), 9) \
X(a, STATIC, ONEOF, MESSAGE, (payload_variant,channel,channel), 10)
X(a, STATIC, ONEOF, MESSAGE, (payload_variant,channel,channel), 10) \
X(a, STATIC, ONEOF, MESSAGE, (payload_variant,queueStatus,queueStatus), 11)
#define FromRadio_CALLBACK NULL
#define FromRadio_DEFAULT NULL
#define FromRadio_payload_variant_packet_MSGTYPE MeshPacket
@ -1042,6 +1072,7 @@ X(a, STATIC, ONEOF, MESSAGE, (payload_variant,channel,channel), 10)
#define FromRadio_payload_variant_log_record_MSGTYPE LogRecord
#define FromRadio_payload_variant_moduleConfig_MSGTYPE ModuleConfig
#define FromRadio_payload_variant_channel_MSGTYPE Channel
#define FromRadio_payload_variant_queueStatus_MSGTYPE QueueStatus
#define ToRadio_FIELDLIST(X, a) \
X(a, STATIC, ONEOF, MESSAGE, (payload_variant,packet,packet), 1) \
@ -1067,6 +1098,7 @@ extern const pb_msgdesc_t MeshPacket_msg;
extern const pb_msgdesc_t NodeInfo_msg;
extern const pb_msgdesc_t MyNodeInfo_msg;
extern const pb_msgdesc_t LogRecord_msg;
extern const pb_msgdesc_t QueueStatus_msg;
extern const pb_msgdesc_t FromRadio_msg;
extern const pb_msgdesc_t ToRadio_msg;
extern const pb_msgdesc_t Compressed_msg;
@ -1082,6 +1114,7 @@ extern const pb_msgdesc_t Compressed_msg;
#define NodeInfo_fields &NodeInfo_msg
#define MyNodeInfo_fields &MyNodeInfo_msg
#define LogRecord_fields &LogRecord_msg
#define QueueStatus_fields &QueueStatus_msg
#define FromRadio_fields &FromRadio_msg
#define ToRadio_fields &ToRadio_msg
#define Compressed_fields &Compressed_msg
@ -1095,6 +1128,7 @@ extern const pb_msgdesc_t Compressed_msg;
#define MyNodeInfo_size 179
#define NodeInfo_size 258
#define Position_size 137
#define QueueStatus_size 23
#define RouteDiscovery_size 40
#define Routing_size 42
#define ToRadio_size 324

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@ -301,6 +301,7 @@ extern "C" {
#define ModuleConfig_AudioConfig_bitrate_ENUMTYPE ModuleConfig_AudioConfig_Audio_Baud
#define ModuleConfig_SerialConfig_baud_ENUMTYPE ModuleConfig_SerialConfig_Serial_Baud

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@ -21,10 +21,6 @@ String statusTopic = "msh/2/stat/";
String cryptTopic = "msh/2/c/"; // msh/2/c/CHANNELID/NODEID
String jsonTopic = "msh/2/json/"; // msh/2/json/CHANNELID/NODEID
static MemoryDynamic<ServiceEnvelope> staticMqttPool;
Allocator<ServiceEnvelope> &mqttPool = staticMqttPool;
void MQTT::mqttCallback(char *topic, byte *payload, unsigned int length)
{
mqtt->onPublish(topic, payload, length);
@ -126,7 +122,7 @@ void mqttInit()
new MQTT();
}
MQTT::MQTT() : concurrency::OSThread("mqtt"), pubSub(mqttClient), mqttQueue(MAX_MQTT_QUEUE)
MQTT::MQTT() : concurrency::OSThread("mqtt"), pubSub(mqttClient)
{
if(moduleConfig.mqtt.enabled) {
@ -254,35 +250,8 @@ int32_t MQTT::runOnce()
if (wantConnection) {
reconnect();
// If we succeeded, empty the queue one by one and start reading rapidly, else try again in 30 seconds (TCP connections are EXPENSIVE so try rarely)
if (pubSub.connected()) {
if (!mqttQueue.isEmpty()) {
// FIXME - this size calculation is super sloppy, but it will go away once we dynamically alloc meshpackets
ServiceEnvelope *env = mqttQueue.dequeuePtr(0);
static uint8_t bytes[MeshPacket_size + 64];
size_t numBytes = pb_encode_to_bytes(bytes, sizeof(bytes), &ServiceEnvelope_msg, env);
String topic = cryptTopic + env->channel_id + "/" + owner.id;
LOG_INFO("publish %s, %u bytes from queue\n", topic.c_str(), numBytes);
pubSub.publish(topic.c_str(), bytes, numBytes, false);
if (moduleConfig.mqtt.json_enabled) {
// handle json topic
auto jsonString = this->downstreamPacketToJson(env->packet);
if (jsonString.length() != 0) {
String topicJson = jsonTopic + env->channel_id + "/" + owner.id;
LOG_INFO("JSON publish message to %s, %u bytes: %s\n", topicJson.c_str(), jsonString.length(), jsonString.c_str());
pubSub.publish(topicJson.c_str(), jsonString.c_str(), false);
}
}
mqttPool.release(env);
}
return 20;
} else {
return 30000;
}
// If we succeeded, start reading rapidly, else try again in 30 seconds (TCP connections are EXPENSIVE so try rarely)
return pubSub.connected() ? 20 : 30000;
} else
return 5000; // If we don't want connection now, check again in 5 secs
} else {
@ -304,17 +273,17 @@ void MQTT::onSend(const MeshPacket &mp, ChannelIndex chIndex)
if (ch.settings.uplink_enabled) {
const char *channelId = channels.getGlobalId(chIndex); // FIXME, for now we just use the human name for the channel
ServiceEnvelope *env = mqttPool.allocZeroed();
env->channel_id = (char *)channelId;
env->gateway_id = owner.id;
env->packet = (MeshPacket *)&mp;
ServiceEnvelope env = ServiceEnvelope_init_default;
env.channel_id = (char *)channelId;
env.gateway_id = owner.id;
env.packet = (MeshPacket *)&mp;
// don't bother sending if not connected...
if (pubSub.connected()) {
// FIXME - this size calculation is super sloppy, but it will go away once we dynamically alloc meshpackets
static uint8_t bytes[MeshPacket_size + 64];
size_t numBytes = pb_encode_to_bytes(bytes, sizeof(bytes), &ServiceEnvelope_msg, env);
size_t numBytes = pb_encode_to_bytes(bytes, sizeof(bytes), &ServiceEnvelope_msg, &env);
String topic = cryptTopic + channelId + "/" + owner.id;
LOG_DEBUG("publish %s, %u bytes\n", topic.c_str(), numBytes);
@ -330,19 +299,7 @@ void MQTT::onSend(const MeshPacket &mp, ChannelIndex chIndex)
pubSub.publish(topicJson.c_str(), jsonString.c_str(), false);
}
}
} else {
LOG_INFO("MQTT not connected, queueing packet\n");
if (mqttQueue.numFree() == 0) {
LOG_WARN("NOTE: MQTT queue is full, discarding oldest\n");
ServiceEnvelope *d = mqttQueue.dequeuePtr(0);
if (d)
mqttPool.release(d);
}
// make a copy of serviceEnvelope and queue it
ServiceEnvelope *copied = mqttPool.allocCopy(*env);
assert(mqttQueue.enqueue(copied, 0));
}
mqttPool.release(env);
}
}

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@ -13,8 +13,6 @@
#include <EthernetClient.h>
#endif
#define MAX_MQTT_QUEUE 32
/**
* Our wrapper/singleton for sending/receiving MQTT "udp" packets. This object isolates the MQTT protocol implementation from
* the two components that use it: MQTTPlugin and MQTTSimInterface.
@ -55,7 +53,6 @@ class MQTT : private concurrency::OSThread
bool connected();
protected:
PointerQueue<ServiceEnvelope> mqttQueue;
int reconnectCount = 0;

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@ -215,6 +215,16 @@ void SimRadio::startReceive(MeshPacket *p) {
handleReceiveInterrupt(p);
}
QueueStatus SimRadio::getQueueStatus()
{
QueueStatus qs;
qs.res = qs.mesh_packet_id = 0;
qs.free = txQueue.getFree();
qs.maxlen = txQueue.getMaxLen();
return qs;
}
void SimRadio::handleReceiveInterrupt(MeshPacket *p)
{

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@ -45,6 +45,9 @@ class SimRadio : public RadioInterface
*/
virtual void startReceive(MeshPacket *p);
QueueStatus getQueueStatus() override;
protected:
/// are _trying_ to receive a packet currently (note - we might just be waiting for one)
bool isReceiving = false;