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wip - make ble come back after sleep
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parent
4906b12489
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1
TODO.md
1
TODO.md
@ -48,6 +48,7 @@ Items to complete before the first beta release.
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During the beta timeframe the following improvements 'would be nice' (and yeah - I guess some of these items count as features, but it is a hobby project ;-) )
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* use BLEDevice::setPower to lower our BLE transmit power - extra range doesn't help us, it costs amps and it increases snoopability
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* make an install script to let novices install software on their boards
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* fix the frequency error reading in the RF95 RX code (can't do floating point math in an ISR ;-)
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* See CustomRF95::send and fix the problem of dropping partially received packets if we want to start sending
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@ -109,7 +109,7 @@ BLEService *createUpdateService(BLEServer* server) {
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swUpdateDataCharacteristic.setCallbacks(&updateCb);
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swUpdateCRC32Characteristic.setCallbacks(&updateCb);
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swUpdateResultCharacteristic.addDescriptor(new BLE2902()); // Needed so clients can request notification
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swUpdateResultCharacteristic.addDescriptor(new(btPool) BLE2902()); // Needed so clients can request notification
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return service;
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}
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@ -7,6 +7,8 @@
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#include "configuration.h"
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#include "screen.h"
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SimpleAllocator btPool;
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static BLECharacteristic SWVersionCharacteristic(BLEUUID((uint16_t)ESP_GATT_UUID_SW_VERSION_STR), BLECharacteristic::PROPERTY_READ);
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static BLECharacteristic ManufacturerCharacteristic(BLEUUID((uint16_t)ESP_GATT_UUID_MANU_NAME), BLECharacteristic::PROPERTY_READ);
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static BLECharacteristic HardwareVersionCharacteristic(BLEUUID((uint16_t)ESP_GATT_UUID_HW_VERSION_STR), BLECharacteristic::PROPERTY_READ);
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@ -66,13 +68,17 @@ class MyServerCallbacks : public BLEServerCallbacks
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}
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};
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// Help routine to add a description to any BLECharacteristic and add it to the service
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// We default to require an encrypted BOND for all these these characterstics
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void addWithDesc(BLEService *service, BLECharacteristic *c, const char *description)
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{
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c->setAccessPermissions(ESP_GATT_PERM_READ_ENCRYPTED | ESP_GATT_PERM_WRITE_ENCRYPTED);
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BLEDescriptor *desc = new BLEDescriptor(BLEUUID((uint16_t)ESP_GATT_UUID_CHAR_DESCRIPTION), strlen(description) + 1);
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BLEDescriptor *desc = new(btPool) BLEDescriptor(BLEUUID((uint16_t)ESP_GATT_UUID_CHAR_DESCRIPTION), strlen(description) + 1);
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assert(desc);
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desc->setAccessPermissions(ESP_GATT_PERM_READ_ENCRYPTED | ESP_GATT_PERM_WRITE_ENCRYPTED);
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desc->setValue(description);
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@ -82,6 +88,7 @@ void addWithDesc(BLEService *service, BLECharacteristic *c, const char *descript
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static BLECharacteristic BatteryLevelCharacteristic(BLEUUID((uint16_t)ESP_GATT_UUID_BATTERY_LEVEL), BLECharacteristic::PROPERTY_READ | BLECharacteristic::PROPERTY_NOTIFY);
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/**
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* Create a battery level service
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*/
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@ -91,7 +98,7 @@ BLEService *createBatteryService(BLEServer *server)
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BLEService *pBattery = server->createService(BLEUUID((uint16_t)0x180F));
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addWithDesc(pBattery, &BatteryLevelCharacteristic, "Percentage 0 - 100");
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BatteryLevelCharacteristic.addDescriptor(new BLE2902()); // Needed so clients can request notification
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BatteryLevelCharacteristic.addDescriptor(new(btPool) BLE2902()); // Needed so clients can request notification
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// I don't think we need to advertise this
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// server->getAdvertising()->addServiceUUID(pBattery->getUUID());
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@ -190,11 +197,13 @@ BLEServer *initBLE(std::string deviceName, std::string hwVendor, std::string swV
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/*
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* Required in authentication process to provide displaying and/or input passkey or yes/no butttons confirmation
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*/
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BLEDevice::setSecurityCallbacks(new MySecurity());
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static MySecurity mySecurity;
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BLEDevice::setSecurityCallbacks(&mySecurity);
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// Create the BLE Server
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BLEServer *pServer = BLEDevice::createServer();
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pServer->setCallbacks(new MyServerCallbacks());
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static MyServerCallbacks myCallbacks;
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pServer->setCallbacks(&myCallbacks);
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BLEService *pDevInfo = createDeviceInfomationService(pServer, hwVendor, swVersion, hwVersion);
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@ -213,7 +222,8 @@ BLEServer *initBLE(std::string deviceName, std::string hwVendor, std::string swV
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// FIXME turn on this restriction only after the device is paired with a phone
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// advert->setScanFilter(false, true); // We let anyone scan for us (FIXME, perhaps only allow that until we are paired with a phone and configured) but only let whitelist phones connect
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BLESecurity *pSecurity = new BLESecurity();
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static BLESecurity security; // static to avoid allocs
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BLESecurity *pSecurity = &security;
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pSecurity->setCapability(ESP_IO_CAP_OUT);
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pSecurity->setAuthenticationMode(ESP_LE_AUTH_REQ_SC_BOND);
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pSecurity->setInitEncryptionKey(ESP_BLE_ENC_KEY_MASK | ESP_BLE_ID_KEY_MASK);
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@ -4,7 +4,7 @@
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#include <BLEDevice.h>
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#include <BLEServer.h>
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#include <BLEUtils.h>
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#include "SimpleAllocator.h"
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// Now handled by BluetoothUtil.cpp
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// BLEService *createDeviceInfomationService(BLEServer* server, uint8_t sig, uint16_t vid, uint16_t pid, uint16_t version);
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@ -18,4 +18,7 @@ void dumpCharacteristic(BLECharacteristic *c);
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uint32_t getValue32(BLECharacteristic *c, uint32_t defaultValue);
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void loopBLE();
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BLEServer *initBLE(std::string devName, std::string hwVendor, std::string swVersion, std::string hwVersion = "");
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BLEServer *initBLE(std::string devName, std::string hwVendor, std::string swVersion, std::string hwVersion = "");
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/// Any bluetooth objects you allocate _must_ come from this pool if you want to be able to call destroyBLE()
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extern SimpleAllocator btPool;
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20
lib/BluetoothOTA/src/SimpleAllocator.cpp
Normal file
20
lib/BluetoothOTA/src/SimpleAllocator.cpp
Normal file
@ -0,0 +1,20 @@
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#include "SimpleAllocator.h"
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#include "assert.h"
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SimpleAllocator::SimpleAllocator() { reset(); }
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void *SimpleAllocator::alloc(size_t size)
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{
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assert(nextFree + size <= sizeof(bytes));
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void *res = &bytes[nextFree];
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nextFree += size;
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return res;
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}
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void SimpleAllocator::reset() { nextFree = 0; }
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void *operator new(size_t size, SimpleAllocator &p)
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{
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return p.alloc(size);
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}
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33
lib/BluetoothOTA/src/SimpleAllocator.h
Normal file
33
lib/BluetoothOTA/src/SimpleAllocator.h
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@ -0,0 +1,33 @@
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#pragma once
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#include <Arduino.h>
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#define POOL_SIZE 32768
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/**
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* An allocator (and placement new operator) that allocates storage from a fixed sized buffer.
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* It will panic if that buffer fills up.
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* If you are _sure_ no outstanding references to blocks in this buffer still exist, you can call
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* reset() to start from scratch.
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*
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* Currently the only usecase for this class is the ESP32 bluetooth stack, where once we've called deinit(false)
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* we are sure all those bluetooth objects no longer exist, and we'll need to recreate them when we restart bluetooth
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*/
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class SimpleAllocator
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{
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uint8_t bytes[POOL_SIZE];
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uint32_t nextFree;
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public:
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SimpleAllocator();
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void *alloc(size_t size);
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/** If you are _sure_ no outstanding references to blocks in this buffer still exist, you can call
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* reset() to start from scratch.
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* */
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void reset();
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};
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void *operator new(size_t size, SimpleAllocator &p);
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@ -32,14 +32,27 @@ public:
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}
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};
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class ProtobufCharacteristic : public BLECharacteristic, public BLEKeepAliveCallbacks
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/**
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* A characterstic with a set of overridable callbacks
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*/
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class CallbackCharacteristic : public BLECharacteristic, public BLEKeepAliveCallbacks
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{
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public:
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CallbackCharacteristic(const char *uuid, uint32_t btprops)
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: BLECharacteristic(uuid, btprops)
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{
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setCallbacks(this);
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}
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};
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class ProtobufCharacteristic : public CallbackCharacteristic
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{
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const pb_msgdesc_t *fields;
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void *my_struct;
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public:
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ProtobufCharacteristic(const char *uuid, uint32_t btprops, const pb_msgdesc_t *_fields, void *_my_struct)
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: BLECharacteristic(uuid, btprops),
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: CallbackCharacteristic(uuid, btprops),
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fields(_fields),
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my_struct(_my_struct)
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{
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@ -165,11 +178,82 @@ public:
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}
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};
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static BLECharacteristic
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meshFromRadioCharacteristic("8ba2bcc2-ee02-4a55-a531-c525c5e454d5", BLECharacteristic::PROPERTY_READ),
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meshToRadioCharacteristic("f75c76d2-129e-4dad-a1dd-7866124401e7", BLECharacteristic::PROPERTY_WRITE),
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meshFromNumCharacteristic("ed9da18c-a800-4f66-a670-aa7547e34453", BLECharacteristic::PROPERTY_WRITE | BLECharacteristic::PROPERTY_READ | BLECharacteristic::PROPERTY_NOTIFY);
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class ToRadioCharacteristic : public CallbackCharacteristic
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{
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public:
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ToRadioCharacteristic()
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: CallbackCharacteristic("f75c76d2-129e-4dad-a1dd-7866124401e7", BLECharacteristic::PROPERTY_WRITE)
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{
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}
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void onWrite(BLECharacteristic *c)
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{
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BLEKeepAliveCallbacks::onWrite(c);
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DEBUG_MSG("Got on write\n");
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service.handleToRadio(c->getValue());
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}
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};
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class FromRadioCharacteristic : public CallbackCharacteristic
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{
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public:
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FromRadioCharacteristic()
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: CallbackCharacteristic("8ba2bcc2-ee02-4a55-a531-c525c5e454d5", BLECharacteristic::PROPERTY_READ)
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{
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}
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void onRead(BLECharacteristic *c)
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{
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BLEKeepAliveCallbacks::onRead(c);
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MeshPacket *mp = service.getForPhone();
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// Someone is going to read our value as soon as this callback returns. So fill it with the next message in the queue
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// or make empty if the queue is empty
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if (!mp)
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{
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DEBUG_MSG("toPhone queue is empty\n");
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c->setValue((uint8_t *)"", 0);
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}
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else
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{
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DEBUG_MSG("delivering toPhone packet to phone\n");
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static FromRadio fradio;
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// Encapsulate as a ToRadio packet
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memset(&fradio, 0, sizeof(fradio));
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fradio.which_variant = FromRadio_packet_tag;
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fradio.variant.packet = *mp;
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service.releaseToPool(mp); // we just copied the bytes, so don't need this buffer anymore
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size_t numbytes = pb_encode_to_bytes(trBytes, sizeof(trBytes), FromRadio_fields, &fradio);
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c->setValue(trBytes, numbytes);
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}
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}
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};
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class FromNumCharacteristic : public CallbackCharacteristic
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{
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public:
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FromNumCharacteristic()
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: CallbackCharacteristic("ed9da18c-a800-4f66-a670-aa7547e34453",
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BLECharacteristic::PROPERTY_WRITE | BLECharacteristic::PROPERTY_READ | BLECharacteristic::PROPERTY_NOTIFY)
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{
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}
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void onRead(BLECharacteristic *c)
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{
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BLEKeepAliveCallbacks::onRead(c);
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DEBUG_MSG("FIXME implement fromnum read\n");
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}
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};
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static FromNumCharacteristic meshFromNumCharacteristic;
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static FromRadioCharacteristic meshFromRadioCharacteristic;
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static ToRadioCharacteristic meshToRadioCharacteristic;
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static NodeInfoCharacteristic meshNodeInfoCharacteristic;
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static ProtobufCharacteristic
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@ -187,65 +271,6 @@ void bluetoothNotifyFromNum(uint32_t newValue)
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meshFromNumCharacteristic.notify();
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}
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class BluetoothMeshCallbacks : public BLEKeepAliveCallbacks
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{
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void onRead(BLECharacteristic *c)
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{
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BLEKeepAliveCallbacks::onRead(c);
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DEBUG_MSG("Got on read\n");
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if (c == &meshFromRadioCharacteristic)
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{
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MeshPacket *mp = service.getForPhone();
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// Someone is going to read our value as soon as this callback returns. So fill it with the next message in the queue
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// or make empty if the queue is empty
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if (!mp)
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{
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DEBUG_MSG("toPhone queue is empty\n");
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c->setValue((uint8_t *)"", 0);
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}
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else
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{
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DEBUG_MSG("delivering toPhone packet to phone\n");
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static FromRadio fradio;
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// Encapsulate as a ToRadio packet
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memset(&fradio, 0, sizeof(fradio));
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fradio.which_variant = FromRadio_packet_tag;
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fradio.variant.packet = *mp;
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service.releaseToPool(mp); // we just copied the bytes, so don't need this buffer anymore
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size_t numbytes = pb_encode_to_bytes(trBytes, sizeof(trBytes), FromRadio_fields, &fradio);
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c->setValue(trBytes, numbytes);
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}
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}
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else
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{
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// we are uninterested in the other reads
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}
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}
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void onWrite(BLECharacteristic *c)
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{
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BLEKeepAliveCallbacks::onWrite(c);
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DEBUG_MSG("Got on write\n");
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if (c == &meshToRadioCharacteristic)
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{
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service.handleToRadio(c->getValue());
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}
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else
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{
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// we are uninterested in the other writes
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}
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}
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};
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static BluetoothMeshCallbacks btMeshCb;
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/*
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MeshBluetoothService UUID 6ba1b218-15a8-461f-9fa8-5dcae273eafd
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@ -311,16 +336,12 @@ BLEService *createMeshBluetoothService(BLEServer *server)
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addWithDesc(service, &meshToRadioCharacteristic, "toRadio");
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addWithDesc(service, &meshFromNumCharacteristic, "fromNum");
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meshFromRadioCharacteristic.setCallbacks(&btMeshCb);
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meshToRadioCharacteristic.setCallbacks(&btMeshCb);
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meshFromNumCharacteristic.setCallbacks(&btMeshCb);
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addWithDesc(service, &meshMyNodeCharacteristic, "myNode");
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addWithDesc(service, &meshRadioCharacteristic, "radio");
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addWithDesc(service, &meshOwnerCharacteristic, "owner");
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addWithDesc(service, &meshNodeInfoCharacteristic, "nodeinfo");
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meshFromNumCharacteristic.addDescriptor(new BLE2902()); // Needed so clients can request notification
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meshFromNumCharacteristic.addDescriptor(new (btPool) BLE2902()); // Needed so clients can request notification
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service->start();
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server->getAdvertising()->addServiceUUID(service->getUUID());
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59
src/main.ino
59
src/main.ino
@ -44,11 +44,15 @@
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AXP20X_Class axp;
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bool pmu_irq = false;
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#endif
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bool isCharging = false;
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bool isUSBPowered = false;
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bool ssd1306_found = false;
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bool axp192_found = false;
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// these flags are all in bss so they default false
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bool isCharging;
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bool isUSBPowered;
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bool ssd1306_found;
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bool axp192_found;
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bool bluetoothOn;
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#define xstr(s) str(s)
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#define str(s) #s
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@ -250,24 +254,43 @@ void setup()
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service.init();
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bool useBluetooth = true;
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if (useBluetooth)
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{
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DEBUG_MSG("Starting bluetooth\n");
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BLEServer *serve = initBLE(getDeviceName(), HW_VENDOR, str(APP_VERSION)); // FIXME, use a real name based on the macaddr
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createMeshBluetoothService(serve);
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// Start advertising - this must be done _after_ creating all services
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serve->getAdvertising()->start();
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}
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setBluetoothEnable(false);
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// setBluetoothEnable(false); we now don't start bluetooth until we enter the proper state
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setCPUFast(false); // 80MHz is fine for our slow peripherals
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PowerFSM_setup();
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powerFSM.trigger(EVENT_BOOT); // transition to ON, FIXME, only do this for cold boots, not waking from SDS
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}
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void initBluetooth()
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{
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DEBUG_MSG("Starting bluetooth\n");
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BLEServer *serve = initBLE(getDeviceName(), HW_VENDOR, str(APP_VERSION)); // FIXME, use a real name based on the macaddr
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createMeshBluetoothService(serve);
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// Start advertising - this must be done _after_ creating all services
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serve->getAdvertising()->start();
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}
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void setBluetoothEnable(bool on)
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{
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if (on != bluetoothOn)
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{
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DEBUG_MSG("Setting bluetooth enable=%d\n", on);
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bluetoothOn = on;
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if (on)
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{
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initBluetooth();
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}
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else
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{
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// FIXME - we are leaking like crazy
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BLEDevice::deinit(false);
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btPool.reset();
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}
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}
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}
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uint32_t ledBlinker()
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{
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static bool ledOn;
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@ -337,7 +360,7 @@ void loop()
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static uint32_t minPressMs; // what tick should we call this press long enough
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static uint32_t lastPingMs;
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if (!digitalRead(BUTTON_PIN))
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if (!digitalRead(BUTTON_PIN))
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{
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if (!wasPressed)
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{ // just started a new press
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@ -371,7 +394,7 @@ void loop()
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// ESP.restart();
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}
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// No GPS lock yet, let the OS put the main CPU in low power mode for 100ms (or until another interrupt comes in)
|
||||
// i.e. don't just keep spinning in loop as fast as we can.
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "esp_pm.h"
|
||||
#include "MeshRadio.h"
|
||||
#include "main.h"
|
||||
#include "sleep.h"
|
||||
|
||||
#ifdef T_BEAM_V10
|
||||
#include "axp20x.h"
|
||||
@ -27,9 +28,6 @@ esp_sleep_source_t wakeCause; // the reason we booted this time
|
||||
#define xstr(s) str(s)
|
||||
#define str(s) #s
|
||||
|
||||
#include "esp_bt_main.h"
|
||||
|
||||
bool bluetoothOn = true; // we turn it on during setup() so default on
|
||||
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
@ -178,29 +176,7 @@ void doDeepSleep(uint64_t msecToWake)
|
||||
}
|
||||
|
||||
|
||||
void setBluetoothEnable(bool on)
|
||||
{
|
||||
if (on != bluetoothOn)
|
||||
{
|
||||
DEBUG_MSG("Setting bluetooth enable=%d\n", on);
|
||||
|
||||
bluetoothOn = on;
|
||||
if (on)
|
||||
{
|
||||
if (esp_bt_controller_enable(ESP_BT_MODE_BTDM) != ESP_OK)
|
||||
DEBUG_MSG("error reenabling bt controller\n");
|
||||
if (esp_bluedroid_enable() != ESP_OK)
|
||||
DEBUG_MSG("error reenabling bluedroid\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (esp_bluedroid_disable() != ESP_OK)
|
||||
DEBUG_MSG("error disabling bluedroid\n");
|
||||
if (esp_bt_controller_disable() != ESP_OK)
|
||||
DEBUG_MSG("error disabling bt controller\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* enter light sleep (preserves ram but stops everything about CPU).
|
||||
|
Loading…
Reference in New Issue
Block a user