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Add weighted tx delay for flooding router
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@ -180,7 +180,38 @@ uint32_t RadioInterface::getTxDelayMsec()
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*/
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*/
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// const uint32_t MAX_TX_WAIT_MSEC = 2000; // stress test would still fail occasionally with 1000
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// const uint32_t MAX_TX_WAIT_MSEC = 2000; // stress test would still fail occasionally with 1000
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return random(MIN_TX_WAIT_MSEC, shortPacketMsec);
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return random((MIN_TX_WAIT_MSEC), (MIN_TX_WAIT_MSEC + shortPacketMsec));
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}
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/** The delay to use when we want to send something but the ether is busy */
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uint32_t RadioInterface::getTxDelayMsecWeighted(float snr)
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{
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/** At the low end we want to pick a delay large enough that anyone who just completed sending (some other node)
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* has had enough time to switch their radio back into receive mode.
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*/
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const uint32_t MIN_TX_WAIT_MSEC = 100;
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// The minimum value for a LoRa SNR
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const uint32_t SNR_MIN = -20;
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// The maximum value for a LoRa SNR
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const uint32_t SNR_MAX = 15;
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// high SNR = Long Delay
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// low SNR = Short Delay
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uint32_t delay = 0;
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if (radioConfig.preferences.role == Role_Router) {
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delay = map(snr, SNR_MIN, SNR_MAX, MIN_TX_WAIT_MSEC, (MIN_TX_WAIT_MSEC + (shortPacketMsec / 2)));
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DEBUG_MSG("rx_snr found in packet. As a router, setting tx delay:%d\n", delay);
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} else {
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delay = map(snr, SNR_MIN, SNR_MAX, MIN_TX_WAIT_MSEC + (shortPacketMsec / 2), (MIN_TX_WAIT_MSEC + shortPacketMsec * 2));
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DEBUG_MSG("rx_snr found in packet. Setting tx delay:%d\n", delay);
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}
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return delay;
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}
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}
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void printPacket(const char *prefix, const MeshPacket *p)
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void printPacket(const char *prefix, const MeshPacket *p)
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@ -129,6 +129,10 @@ class RadioInterface
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/** The delay to use when we want to send something but the ether is busy */
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/** The delay to use when we want to send something but the ether is busy */
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uint32_t getTxDelayMsec();
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uint32_t getTxDelayMsec();
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/** The delay to use when we want to send something but the ether is busy. Use a weighted scale based on SNR */
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uint32_t getTxDelayMsecWeighted(float snr);
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/**
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/**
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* Calculate airtime per
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* Calculate airtime per
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* https://www.rs-online.com/designspark/rel-assets/ds-assets/uploads/knowledge-items/application-notes-for-the-internet-of-things/LoRa%20Design%20Guide.pdf
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* https://www.rs-online.com/designspark/rel-assets/ds-assets/uploads/knowledge-items/application-notes-for-the-internet-of-things/LoRa%20Design%20Guide.pdf
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@ -113,7 +113,19 @@ ErrorCode RadioLibInterface::send(MeshPacket *p)
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// We want all sending/receiving to be done by our daemon thread, We use a delay here because this packet might have been sent
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// We want all sending/receiving to be done by our daemon thread, We use a delay here because this packet might have been sent
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// in response to a packet we just received. So we want to make sure the other side has had a chance to reconfigure its radio
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// in response to a packet we just received. So we want to make sure the other side has had a chance to reconfigure its radio
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/* We assume if rx_snr = 0 and rx_rssi = 0, the packet was not generated locally.
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* This assumption is valid because of the offset generated by the radio to account for the noise
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* floor.
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*/
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if (p->rx_snr == 0 && p->rx_rssi == 0) {
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startTransmitTimer(true);
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startTransmitTimer(true);
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} else {
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// If there is a SNR, start a timer scaled based on that SNR.
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DEBUG_MSG("rx_snr found. hop_limit:%d rx_snr:%f\n", p->hop_limit, p->rx_snr);
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startTransmitTimerSNR(p->rx_snr);
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}
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return res;
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return res;
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#else
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#else
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@ -208,6 +220,16 @@ void RadioLibInterface::startTransmitTimer(bool withDelay)
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}
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}
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}
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}
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void RadioLibInterface::startTransmitTimerSNR(float snr)
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{
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// If we have work to do and the timer wasn't already scheduled, schedule it now
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if (!txQueue.empty()) {
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uint32_t delay = getTxDelayMsecWeighted(snr);
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// DEBUG_MSG("xmit timer %d\n", delay);
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notifyLater(delay, TRANSMIT_DELAY_COMPLETED, false); // This will implicitly enable
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}
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}
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void RadioLibInterface::handleTransmitInterrupt()
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void RadioLibInterface::handleTransmitInterrupt()
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{
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{
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// DEBUG_MSG("handling lora TX interrupt\n");
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// DEBUG_MSG("handling lora TX interrupt\n");
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@ -148,6 +148,13 @@ class RadioLibInterface : public RadioInterface, protected concurrency::Notified
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* */
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* */
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void startTransmitTimer(bool withDelay = true);
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void startTransmitTimer(bool withDelay = true);
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/** if we have something waiting to send, start a short scaled timer based on SNR so we can come check for collision before actually doing
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* the transmit
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*
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* If the timer was already running, we just wait for that one to occur.
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* */
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void startTransmitTimerSNR(float snr);
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void handleTransmitInterrupt();
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void handleTransmitInterrupt();
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void handleReceiveInterrupt();
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void handleReceiveInterrupt();
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