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we don't use the static MemoryPool anywhere, ditch dead code.
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@ -73,58 +73,3 @@ template <class T> class MemoryDynamic : public Allocator<T>
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return p;
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}
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};
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/**
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* A pool based allocator
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*
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*/
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template <class T> class MemoryPool : public Allocator<T>
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{
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PointerQueue<T> dead;
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T *buf; // our large raw block of memory
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size_t maxElements;
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public:
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explicit MemoryPool(size_t _maxElements) : dead(_maxElements), maxElements(_maxElements)
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{
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buf = new T[maxElements];
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// prefill dead
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for (size_t i = 0; i < maxElements; i++)
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release(&buf[i]);
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}
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~MemoryPool() { delete[] buf; }
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/// Return a buffer for use by others
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void release(T *p)
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{
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assert(p >= buf &&
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(size_t)(p - buf) <
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maxElements); // sanity check to make sure a programmer didn't free something that didn't come from this pool
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assert(dead.enqueue(p, 0));
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}
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#ifdef HAS_FREE_RTOS
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/// Return a buffer from an ISR, if higherPriWoken is set to true you have some work to do ;-)
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void releaseFromISR(T *p, BaseType_t *higherPriWoken)
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{
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assert(p >= buf &&
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(size_t)(p - buf) <
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maxElements); // sanity check to make sure a programmer didn't free something that didn't come from this pool
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assert(dead.enqueueFromISR(p, higherPriWoken));
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}
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#endif
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protected:
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/// Return a queable object which has been prefilled with zeros - allow timeout to wait for available buffers (you
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/// probably don't want this version).
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virtual T *alloc(TickType_t maxWait)
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{
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T *p = dead.dequeuePtr(maxWait);
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assert(p);
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return p;
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}
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};
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