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Audio Module: format messages better
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6c84b3f01c
commit
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@ -71,27 +71,22 @@ void run_codec2(void* parameter)
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// 4 bytes of header in each frame hex c0 de c2 plus the bitrate
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memcpy(audioModule->tx_encode_frame,&audioModule->tx_header,sizeof(audioModule->tx_header));
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DEBUG_MSG("Starting codec2 task\n");
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while (true) {
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uint32_t tcount = ulTaskNotifyTake(pdFALSE, pdMS_TO_TICKS(10000));
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if (tcount != 0) {
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if (audioModule->radio_state == RadioState::tx) {
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// Apply the TX filter
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for (int i = 0; i < audioModule->adc_buffer_size; i++)
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audioModule->speech[i] = (int16_t)hp_filter.Update((float)audioModule->speech[i]);
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// Encode the audio
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codec2_encode(audioModule->codec2, audioModule->tx_encode_frame + audioModule->tx_encode_frame_index, audioModule->speech);
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//increment the pointer where the encoded frame must be saved
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audioModule->tx_encode_frame_index += audioModule->encode_codec_size;
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//If it this is reached we have a ready trasnmission frame
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if (audioModule->tx_encode_frame_index == (audioModule->encode_frame_size + sizeof(audioModule->tx_header)))
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{
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//Transmit it
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DEBUG_MSG("♪♫♪ Sending %d codec2 bytes\n", audioModule->encode_frame_size);
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DEBUG_MSG("Sending %d codec2 bytes\n", audioModule->encode_frame_size);
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audioModule->sendPayload();
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audioModule->tx_encode_frame_index = sizeof(audioModule->tx_header);
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}
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@ -99,10 +94,8 @@ void run_codec2(void* parameter)
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if (audioModule->radio_state == RadioState::rx) {
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size_t bytesOut = 0;
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if (memcmp(audioModule->rx_encode_frame, &audioModule->tx_header, sizeof(audioModule->tx_header)) == 0) {
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// Make a cycle to get each codec2 frame from the received frame
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for (int i = 4; i < audioModule->rx_encode_frame_index; i += audioModule->encode_codec_size)
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{
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//Decode the codec2 frame
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codec2_decode(audioModule->codec2, audioModule->output_buffer, audioModule->rx_encode_frame + i);
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i2s_write(I2S_PORT, &audioModule->output_buffer, audioModule->adc_buffer_size, &bytesOut, pdMS_TO_TICKS(500));
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}
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@ -112,10 +105,8 @@ void run_codec2(void* parameter)
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codec2_set_lpc_post_filter(tmp_codec2, 1, 0, 0.8, 0.2);
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int tmp_encode_codec_size = (codec2_bits_per_frame(tmp_codec2) + 7) / 8;
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int tmp_adc_buffer_size = codec2_samples_per_frame(tmp_codec2);
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// Make a cycle to get each codec2 frame from the received frame
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for (int i = 4; i < audioModule->rx_encode_frame_index; i += tmp_encode_codec_size)
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{
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//Decode the codec2 frame
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codec2_decode(tmp_codec2, audioModule->output_buffer, audioModule->rx_encode_frame + i);
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i2s_write(I2S_PORT, &audioModule->output_buffer, tmp_adc_buffer_size, &bytesOut, pdMS_TO_TICKS(500));
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}
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@ -128,8 +119,15 @@ void run_codec2(void* parameter)
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AudioModule::AudioModule() : SinglePortModule("AudioModule", PortNum_AUDIO_APP), concurrency::OSThread("AudioModule")
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{
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// moduleConfig.audio.codec2_enabled = true;
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// moduleConfig.audio.i2s_ws = 13;
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// moduleConfig.audio.i2s_sd = 15;
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// moduleConfig.audio.i2s_din = 22;
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// moduleConfig.audio.i2s_sck = 14;
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// moduleConfig.audio.ptt_pin = 39;
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if ((moduleConfig.audio.codec2_enabled) && (myRegion->audioPermitted)) {
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DEBUG_MSG("♪♫♪ Setting up codec2 in mode %u", (moduleConfig.audio.bitrate ? moduleConfig.audio.bitrate : AUDIO_MODULE_MODE) - 1);
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DEBUG_MSG("Setting up codec2 in mode %u", (moduleConfig.audio.bitrate ? moduleConfig.audio.bitrate : AUDIO_MODULE_MODE) - 1);
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codec2 = codec2_create((moduleConfig.audio.bitrate ? moduleConfig.audio.bitrate : AUDIO_MODULE_MODE) - 1);
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memcpy(tx_header.magic,c2_magic,sizeof(c2_magic));
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tx_header.mode = (moduleConfig.audio.bitrate ? moduleConfig.audio.bitrate : AUDIO_MODULE_MODE) - 1;
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@ -141,7 +139,7 @@ AudioModule::AudioModule() : SinglePortModule("AudioModule", PortNum_AUDIO_APP),
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DEBUG_MSG(" using %d frames of %d bytes for a total payload length of %d bytes\n", encode_frame_num, encode_codec_size, encode_frame_size);
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xTaskCreate(&run_codec2, "codec2_task", 30000, NULL, 5, &codec2HandlerTask);
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} else {
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DEBUG_MSG("♪♫♪ Codec2 disabled (AudioModule %d, Region %s, permitted %d)\n", moduleConfig.audio.codec2_enabled, myRegion->name, myRegion->audioPermitted);
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DEBUG_MSG("Codec2 disabled (AudioModule %d, Region %s, permitted %d)\n", moduleConfig.audio.codec2_enabled, myRegion->name, myRegion->audioPermitted);
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}
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}
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@ -175,7 +173,7 @@ int32_t AudioModule::runOnce()
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esp_err_t res;
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if (firstTime) {
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// Set up I2S Processor configuration. This will produce 16bit samples at 8 kHz instead of 12 from the ADC
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DEBUG_MSG("♪♫♪ Initializing I2S SD: %d DIN: %d WS: %d SCK:%d\n", moduleConfig.audio.i2s_sd, moduleConfig.audio.i2s_din, moduleConfig.audio.i2s_ws, moduleConfig.audio.i2s_sck);
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DEBUG_MSG("Initializing I2S SD: %d DIN: %d WS: %d SCK: %d\n", moduleConfig.audio.i2s_sd, moduleConfig.audio.i2s_din, moduleConfig.audio.i2s_ws, moduleConfig.audio.i2s_sck);
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i2s_config_t i2s_config = {
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.mode = (i2s_mode_t)(I2S_MODE_MASTER | (moduleConfig.audio.i2s_sd ? I2S_MODE_RX : 0) | (moduleConfig.audio.i2s_din ? I2S_MODE_TX : 0)),
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.sample_rate = 8000,
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@ -191,7 +189,7 @@ int32_t AudioModule::runOnce()
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};
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res = i2s_driver_install(I2S_PORT, &i2s_config, 0, NULL);
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if(res != ESP_OK)
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DEBUG_MSG("♪♫♪ Failed to install I2S driver: %d\n", res);
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DEBUG_MSG("Failed to install I2S driver: %d\n", res);
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const i2s_pin_config_t pin_config = {
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.bck_io_num = moduleConfig.audio.i2s_sck,
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@ -201,16 +199,16 @@ int32_t AudioModule::runOnce()
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};
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res = i2s_set_pin(I2S_PORT, &pin_config);
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if(res != ESP_OK)
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DEBUG_MSG("♪♫♪ Failed to set I2S pin config: %d\n", res);
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DEBUG_MSG("Failed to set I2S pin config: %d\n", res);
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res = i2s_start(I2S_PORT);
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if(res != ESP_OK)
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DEBUG_MSG("♪♫♪ Failed to start I2S: %d\n", res);
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DEBUG_MSG("Failed to start I2S: %d\n", res);
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radio_state = RadioState::rx;
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// Configure PTT input
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DEBUG_MSG("♪♫♪ Initializing PTT on Pin %u\n", moduleConfig.audio.ptt_pin ? moduleConfig.audio.ptt_pin : PTT_PIN);
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DEBUG_MSG("Initializing PTT on Pin %u\n", moduleConfig.audio.ptt_pin ? moduleConfig.audio.ptt_pin : PTT_PIN);
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pinMode(moduleConfig.audio.ptt_pin ? moduleConfig.audio.ptt_pin : PTT_PIN, INPUT);
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firstTime = false;
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@ -219,19 +217,19 @@ int32_t AudioModule::runOnce()
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// Check if PTT is pressed. TODO hook that into Onebutton/Interrupt drive.
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if (digitalRead(moduleConfig.audio.ptt_pin ? moduleConfig.audio.ptt_pin : PTT_PIN) == HIGH) {
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if (radio_state == RadioState::rx) {
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DEBUG_MSG("♪♫♪ PTT pressed, switching to TX\n");
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DEBUG_MSG("PTT pressed, switching to TX\n");
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radio_state = RadioState::tx;
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e.frameChanged = true;
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this->notifyObservers(&e);
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}
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} else {
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if (radio_state == RadioState::tx) {
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DEBUG_MSG("PTT released, switching to RX\n");
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if (tx_encode_frame_index > sizeof(tx_header)) {
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// Send the incomplete frame
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DEBUG_MSG("♪♫♪ Sending %d codec2 bytes (incomplete)\n", tx_encode_frame_index);
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DEBUG_MSG("Sending %d codec2 bytes (incomplete)\n", tx_encode_frame_index);
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sendPayload();
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}
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DEBUG_MSG("♪♫♪ PTT released, switching to RX\n");
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tx_encode_frame_index = sizeof(tx_header);
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radio_state = RadioState::rx;
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e.frameChanged = true;
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@ -260,7 +258,7 @@ int32_t AudioModule::runOnce()
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}
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return 100;
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} else {
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DEBUG_MSG("♪♫♪ Audio Module Disabled\n");
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DEBUG_MSG("Audio Module Disabled\n");
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return INT32_MAX;
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}
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@ -268,7 +266,7 @@ int32_t AudioModule::runOnce()
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MeshPacket *AudioModule::allocReply()
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{
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auto reply = allocDataPacket(); // Allocate a packet for sending
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auto reply = allocDataPacket();
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return reply;
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}
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@ -286,7 +284,7 @@ void AudioModule::sendPayload(NodeNum dest, bool wantReplies)
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->want_ack = false; // Audio is shoot&forget. TODO: Is this really suppressing retransmissions?
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p->want_ack = false; // Audio is shoot&forget. No need to wait for ACKs.
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p->priority = MeshPacket_Priority_MAX; // Audio is important, because realtime
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p->decoded.payload.size = tx_encode_frame_index;
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