From 3dd77ace859f66f58b45ee97d5c3e1ae92397188 Mon Sep 17 00:00:00 2001 From: Jonathan Bennett Date: Wed, 25 Jun 2025 19:43:50 -0500 Subject: [PATCH] Check more carefully for own node --- src/graphics/draw/NodeListRenderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/graphics/draw/NodeListRenderer.cpp b/src/graphics/draw/NodeListRenderer.cpp index 00bedeb7a..1aded74ac 100644 --- a/src/graphics/draw/NodeListRenderer.cpp +++ b/src/graphics/draw/NodeListRenderer.cpp @@ -418,7 +418,7 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t int totalColumns = 2; int startIndex = scrollIndex * visibleNodeRows * totalColumns; - if (scrollIndex == 0) { + if (nodeDB->getMeshNodeByIndex(startIndex)->num == nodeDB->getNodeNum()) { startIndex++; // skip own node } int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);