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Fix memory leak in NimbleBluetooth: allocate BluetoothStatus on stack, not heap
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@ -133,7 +133,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
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LOG_INFO("*** Enter passkey %d on the peer side ***", passkey);
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powerFSM.trigger(EVENT_BLUETOOTH_PAIR);
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bluetoothStatus->updateStatus(new meshtastic::BluetoothStatus(std::to_string(passkey)));
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meshtastic::BluetoothStatus newStatus(std::to_string(passkey));
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bluetoothStatus->updateStatus(&newStatus);
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#if HAS_SCREEN // Todo: migrate this display code back into Screen class, and observe bluetoothStatus
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if (screen) {
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@ -173,7 +174,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
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{
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LOG_INFO("BLE authentication complete");
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bluetoothStatus->updateStatus(new meshtastic::BluetoothStatus(meshtastic::BluetoothStatus::ConnectionState::CONNECTED));
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meshtastic::BluetoothStatus newStatus(meshtastic::BluetoothStatus::ConnectionState::CONNECTED);
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bluetoothStatus->updateStatus(&newStatus);
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// Todo: migrate this display code back into Screen class, and observe bluetoothStatus
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if (passkeyShowing) {
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@ -187,8 +189,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
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{
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LOG_INFO("BLE disconnect");
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bluetoothStatus->updateStatus(
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new meshtastic::BluetoothStatus(meshtastic::BluetoothStatus::ConnectionState::DISCONNECTED));
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meshtastic::BluetoothStatus newStatus(meshtastic::BluetoothStatus::ConnectionState::DISCONNECTED);
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bluetoothStatus->updateStatus(&newStatus);
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if (bluetoothPhoneAPI) {
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std::lock_guard<std::mutex> guard(bluetoothPhoneAPI->nimble_mutex);
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