diff --git a/src/graphics/Screen.cpp b/src/graphics/Screen.cpp
index 615ea4bff..aa35ed049 100644
--- a/src/graphics/Screen.cpp
+++ b/src/graphics/Screen.cpp
@@ -41,6 +41,7 @@ along with this program. If not, see .
#include "graphics/ScreenFonts.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/images.h"
+#include "graphics/emotes.h"
#include "input/ScanAndSelect.h"
#include "input/TouchScreenImpl1.h"
#include "main.h"
@@ -56,6 +57,11 @@ along with this program. If not, see .
#include "sleep.h"
#include "target_specific.h"
+
+using graphics::Emote;
+using graphics::emotes;
+using graphics::numEmotes;
+
#if HAS_WIFI && !defined(ARCH_PORTDUINO)
#include "mesh/wifi/WiFiAPClient.h"
#endif
@@ -1180,12 +1186,6 @@ bool deltaToTimestamp(uint32_t secondsAgo, uint8_t *hours, uint8_t *minutes, int
return validCached;
}
-struct Emote {
- const char *code;
- const uint8_t *bitmap;
- int width, height;
-};
-
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
{
int cursorX = x;
@@ -1196,8 +1196,8 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string
for (size_t i = 0; i < line.length();) {
bool matched = false;
for (int e = 0; e < emoteCount; ++e) {
- size_t emojiLen = strlen(emotes[e].code);
- if (line.compare(i, emojiLen, emotes[e].code) == 0) {
+ size_t emojiLen = strlen(emotes[e].label);
+ if (line.compare(i, emojiLen, emotes[e].label) == 0) {
if (emotes[e].height > maxIconHeight)
maxIconHeight = emotes[e].height;
i += emojiLen;
@@ -1242,11 +1242,11 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string
size_t emojiLen = 0;
for (int e = 0; e < emoteCount; ++e) {
- size_t pos = line.find(emotes[e].code, i);
+ size_t pos = line.find(emotes[e].label, i);
if (pos != std::string::npos && (nextEmotePos == std::string::npos || pos < nextEmotePos)) {
nextEmotePos = pos;
matchedEmote = &emotes[e];
- emojiLen = strlen(emotes[e].code);
+ emojiLen = strlen(emotes[e].label);
}
}
@@ -1348,40 +1348,9 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
lastBounceTime = now;
bounceY = (bounceY + 1) % (bounceRange * 2);
}
-
- const Emote emotes[] = {{"\U0001F44D", thumbup, thumbs_width, thumbs_height},
- {"\U0001F44E", thumbdown, thumbs_width, thumbs_height},
- {"\U0001F60A", smiley, smiley_width, smiley_height},
- {"\U0001F600", smiley, smiley_width, smiley_height},
- {"\U0001F642", smiley, smiley_width, smiley_height},
- {"\U0001F609", smiley, smiley_width, smiley_height},
- {"\U0001F601", smiley, smiley_width, smiley_height},
- {"❓", question, question_width, question_height},
- {"‼️", bang, bang_width, bang_height},
- {"\U0001F4A9", poo, poo_width, poo_height},
- {"\U0001F923", haha, haha_width, haha_height},
- {"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height},
- {"\U0001F920", cowboy, cowboy_width, cowboy_height},
- {"\U0001F42D", deadmau5, deadmau5_width, deadmau5_height},
- {"☀️", sun, sun_width, sun_height},
- {"\xE2\x98\x80\xEF\xB8\x8F", sun, sun_width, sun_height},
- {"☔", rain, rain_width, rain_height},
- {"\u2614", rain, rain_width, rain_height},
- {"☁️", cloud, cloud_width, cloud_height},
- {"🌫️", fog, fog_width, fog_height},
- {"\U0001F608", devil, devil_width, devil_height},
- {"♥️", heart, heart_width, heart_height},
- {"\U0001F9E1", heart, heart_width, heart_height},
- {"\U00002763", heart, heart_width, heart_height},
- {"\U00002764", heart, heart_width, heart_height},
- {"\U0001F495", heart, heart_width, heart_height},
- {"\U0001F496", heart, heart_width, heart_height},
- {"\U0001F497", heart, heart_width, heart_height},
- {"\U0001F498", heart, heart_width, heart_height},
- {"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}};
-
- for (const Emote &e : emotes) {
- if (strcmp(msg, e.code) == 0) {
+ for (int i = 0; i < numEmotes; ++i) {
+ const Emote &e = emotes[i];
+ if (strcmp(msg, e.label) == 0){
// Draw the header
if (isInverted) {
drawRoundedHighlight(display, x, 0, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
@@ -1449,8 +1418,9 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
for (const auto &line : lines) {
int maxHeight = FONT_HEIGHT_SMALL;
- for (const Emote &e : emotes) {
- if (line.find(e.code) != std::string::npos) {
+ for (int i = 0; i < numEmotes; ++i) {
+ const Emote &e = emotes[i];
+ if (line.find(e.label) != std::string::npos) {
if (e.height > maxHeight)
maxHeight = e.height;
}
@@ -1526,7 +1496,7 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
display->drawString(x + 4, lineY, lines[i].c_str());
display->setColor(WHITE);
} else {
- drawStringWithEmotes(display, x, lineY, lines[i], emotes, sizeof(emotes) / sizeof(Emote));
+ drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
}
}
}
diff --git a/src/graphics/emotes.cpp b/src/graphics/emotes.cpp
new file mode 100644
index 000000000..38a9f2915
--- /dev/null
+++ b/src/graphics/emotes.cpp
@@ -0,0 +1,227 @@
+#include "emotes.h"
+
+namespace graphics {
+
+// Always define Emote list and count
+const Emote emotes[] = {
+#ifndef EXCLUDE_EMOJI
+ // --- Thumbs ---
+ {"\U0001F44D", thumbup, thumbs_width, thumbs_height}, // 👍 Thumbs Up
+ {"\U0001F44E", thumbdown, thumbs_width, thumbs_height}, // 👎 Thumbs Down
+
+ // --- Smileys (Multiple Unicode Aliases) ---
+ {"\U0001F60A", smiley, smiley_width, smiley_height}, // 😊 Smiling Face with Smiling Eyes
+ {"\U0001F600", smiley, smiley_width, smiley_height}, // 😀 Grinning Face
+ {"\U0001F642", smiley, smiley_width, smiley_height}, // 🙂 Slightly Smiling Face
+ {"\U0001F609", smiley, smiley_width, smiley_height}, // 😉 Winking Face
+ {"\U0001F601", smiley, smiley_width, smiley_height}, // 😁 Grinning Face with Smiling Eyes
+
+ // --- Question/Alert ---
+ {"\u2753", question, question_width, question_height}, // ❓ Question Mark
+ {"\u203C\uFE0F", bang, bang_width, bang_height}, // ‼️ Double Exclamation Mark
+
+ // --- Laughing Faces ---
+ {"\U0001F602", haha, haha_width, haha_height}, // 😂 Face with Tears of Joy
+ {"\U0001F923", haha, haha_width, haha_height}, // 🤣 Rolling on the Floor Laughing
+ {"\U0001F606", haha, haha_width, haha_height}, // 😆 Smiling with Open Mouth and Closed Eyes
+ {"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat
+ {"\U0001F604", haha, haha_width, haha_height}, // 😄 Grinning Face with Smiling Eyes
+
+ // --- Gestures and People ---
+ {"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height},// 👋 Waving Hand
+ {"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
+ {"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
+
+ // --- Weather ---
+ {"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
+ {"\u2600\uFE0F", sun, sun_width, sun_height}, // ☀️ Sun (with variation selector)
+ {"\U0001F327\uFE0F", rain, rain_width, rain_height}, // 🌧️ Cloud with Rain
+ {"\u2601\uFE0F", cloud, cloud_width, cloud_height}, // ☁️ Cloud
+ {"\U0001F32B\uFE0F", fog, fog_width, fog_height}, // 🌫️ Fog
+
+ // --- Misc Faces ---
+ {"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns
+
+ // --- Hearts (Multiple Unicode Aliases) ---
+ {"\u2764\uFE0F", heart, heart_width, heart_height}, // ❤️ Red Heart
+ {"\U0001F9E1", heart, heart_width, heart_height}, // 🧡 Orange Heart
+ {"\U00002763", heart, heart_width, heart_height}, // ❣ Heart Exclamation
+ {"\U00002764", heart, heart_width, heart_height}, // ❤ Red Heart (legacy)
+ {"\U0001F495", heart, heart_width, heart_height}, // 💕 Two Hearts
+ {"\U0001F496", heart, heart_width, heart_height}, // 💖 Sparkling Heart
+ {"\U0001F497", heart, heart_width, heart_height}, // 💗 Growing Heart
+ {"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow
+
+ // --- Objects ---
+ {"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
+ {"\U0001F514", bell_icon, bell_icon_width, bell_icon_height} // 🔔 Bell
+#endif
+};
+
+const int numEmotes = sizeof(emotes) / sizeof(emotes[0]);
+
+#ifndef EXCLUDE_EMOJI
+const unsigned char thumbup[] PROGMEM = {
+ 0x00, 0x1C, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00,
+ 0xC0, 0x08, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
+ 0x0C, 0xCE, 0x7F, 0x00, 0x04, 0x20, 0x80, 0x00, 0x02, 0x20, 0x80, 0x00, 0x02, 0x60, 0xC0, 0x00, 0x01, 0xF8, 0xFF, 0x01,
+ 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0x18, 0x80, 0x00,
+ 0x02, 0x30, 0xC0, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x38, 0x20, 0x10, 0x00, 0xE0, 0xCF, 0x1F, 0x00,
+};
+
+const unsigned char thumbdown[] PROGMEM = {
+ 0xE0, 0xCF, 0x1F, 0x00, 0x38, 0x20, 0x10, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x02, 0x30, 0xC0, 0x00,
+ 0x01, 0x18, 0x80, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01,
+ 0x01, 0xF8, 0xFF, 0x01, 0x02, 0x60, 0xC0, 0x00, 0x02, 0x20, 0x80, 0x00, 0x04, 0x20, 0x80, 0x00, 0x0C, 0xCE, 0x7F, 0x00,
+ 0x18, 0x02, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0xC0, 0x08, 0x00, 0x00,
+ 0x80, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00,
+};
+
+const unsigned char smiley[] PROGMEM = {
+ 0x00, 0xfe, 0x0f, 0x00, 0x80, 0x01, 0x30, 0x00, 0x40, 0x00, 0xc0, 0x00, 0x20, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x02,
+ 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x10, 0x02, 0x0e, 0x0e, 0x10, 0x02, 0x09, 0x12, 0x10,
+ 0x01, 0x09, 0x12, 0x20, 0x01, 0x0f, 0x1e, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20,
+ 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x81, 0x00, 0x20, 0x20,
+ 0x82, 0x00, 0x20, 0x10, 0x02, 0x01, 0x10, 0x10, 0x04, 0x02, 0x08, 0x08, 0x04, 0xfc, 0x07, 0x08, 0x08, 0x00, 0x00, 0x04,
+ 0x10, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x01, 0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x30, 0x00, 0x00, 0xfe, 0x0f, 0x00
+};
+
+const unsigned char question[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xC0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x07, 0x00,
+ 0xE0, 0xC3, 0x0F, 0x00, 0xF0, 0x81, 0x0F, 0x00, 0xF0, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x0F, 0x00,
+ 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7C, 0x00, 0x00,
+ 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const unsigned char bang[] PROGMEM = {
+ 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0xFF, 0x07, 0xF8, 0x3F,
+ 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F,
+ 0xFE, 0x03, 0xF0, 0x1F, 0xFE, 0x03, 0xF0, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F,
+ 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0xFC, 0x03, 0xF0, 0x0F, 0xFE, 0x03, 0xF0, 0x1F,
+ 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xF8, 0x01, 0xE0, 0x07,
+};
+
+const unsigned char haha[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00,
+ 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x1F, 0x3E, 0x00, 0x80, 0x03, 0x70, 0x00, 0xC0, 0x01, 0xE0, 0x00, 0xC0, 0x00, 0xC2, 0x00,
+ 0x60, 0x00, 0x03, 0x00, 0x60, 0x00, 0xC1, 0x1F, 0x60, 0x80, 0x8F, 0x31, 0x30, 0x0E, 0x80, 0x31, 0x30, 0x10, 0x30, 0x1F,
+ 0x30, 0x08, 0x58, 0x00, 0x30, 0x04, 0x6C, 0x03, 0x60, 0x00, 0xF3, 0x01, 0x60, 0xC0, 0xFC, 0x01, 0x80, 0x38, 0xBF, 0x01,
+ 0xE0, 0xC5, 0xDF, 0x00, 0xB0, 0xF9, 0xEF, 0x00, 0x30, 0xF1, 0x73, 0x00, 0xB0, 0x1D, 0x3E, 0x00, 0xF0, 0xFD, 0x0F, 0x00,
+ 0xE0, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const unsigned char wave_icon[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x00,
+ 0x00, 0x0C, 0x9C, 0x01, 0x80, 0x17, 0x20, 0x01, 0x80, 0x26, 0x46, 0x02, 0x80, 0x44, 0x88, 0x02, 0xC0, 0x89, 0x8A, 0x02,
+ 0x40, 0x93, 0x8B, 0x02, 0x40, 0x26, 0x13, 0x00, 0x80, 0x44, 0x16, 0x00, 0xC0, 0x89, 0x24, 0x00, 0x40, 0x93, 0x60, 0x00,
+ 0x40, 0x26, 0x40, 0x00, 0x80, 0x0C, 0x80, 0x00, 0x00, 0x09, 0x80, 0x00, 0x00, 0x02, 0x80, 0x00, 0x40, 0x06, 0x80, 0x00,
+ 0x50, 0x0C, 0x80, 0x00, 0x50, 0x08, 0x40, 0x00, 0x90, 0x10, 0x20, 0x00, 0xB0, 0x21, 0x10, 0x00, 0x20, 0x47, 0x18, 0x00,
+ 0x40, 0x80, 0x0F, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const unsigned char cowboy[] PROGMEM = {
+ 0x00, 0xF0, 0x03, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x3C, 0xFE, 0x1F, 0x0F,
+ 0xFE, 0xFE, 0xDF, 0x1F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F,
+ 0x3E, 0xC0, 0x00, 0x1F, 0x1E, 0x00, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0E, 0x1C, 0x04, 0x00, 0x0E, 0x1C, 0x00,
+ 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x04, 0x08, 0x08, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x08,
+ 0x8C, 0x07, 0x70, 0x0C, 0x88, 0xFC, 0x4F, 0x04, 0x88, 0x01, 0x40, 0x04, 0x90, 0xFF, 0x7F, 0x02, 0x30, 0x03, 0x30, 0x03,
+ 0x60, 0x0E, 0x9C, 0x01, 0xC0, 0xF8, 0xC7, 0x00, 0x80, 0x01, 0x60, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0xF8, 0x07, 0x00,
+};
+
+const unsigned char deadmau5[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00,
+ 0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00,
+ 0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x07,
+ 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFE, 0xFF, 0xFF, 0x00,
+ 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0xFC,
+ 0x0F, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0xF8, 0x0F, 0xFC, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0xF8, 0x1F, 0xFC, 0x1F, 0x00,
+ 0x00, 0xFF, 0x0F, 0xFC, 0x3F, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x00, 0xFC, 0xFF,
+ 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00,
+ 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x80, 0x07, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const unsigned char sun[] PROGMEM = {
+ 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x03,
+ 0x70, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF0, 0xF8, 0xC7, 0x03, 0xE0, 0xFC, 0xCF, 0x01, 0x00, 0xFE, 0x1F, 0x00,
+ 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x8E, 0xFF, 0x7F, 0x1C, 0x9F, 0xFF, 0x7F, 0x3E,
+ 0x9F, 0xFF, 0x7F, 0x3E, 0x8E, 0xFF, 0x7F, 0x1C, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00,
+ 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0xF9, 0xE7, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0xF0, 0x01, 0xE0, 0x03,
+ 0xF0, 0xC0, 0xC0, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00,
+};
+
+const unsigned char rain[] PROGMEM = {
+ 0xC0, 0x0F, 0xC0, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x03, 0x38, 0x00,
+ 0x00, 0x0E, 0x0C, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x20,
+ 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00,
+ 0x00, 0x10, 0x06, 0x00, 0x00, 0x08, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x01, 0x80, 0x00, 0x01, 0x00,
+ 0xC0, 0xC0, 0x81, 0x03, 0xA0, 0x60, 0xC1, 0x03, 0x90, 0x20, 0x41, 0x01, 0xF0, 0xE0, 0xC0, 0x01, 0x60, 0x4C,
+ 0x98, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0B, 0x12, 0x00, 0x00, 0x09, 0x1A, 0x00, 0x00, 0x06, 0x0E, 0x00,
+};
+
+const unsigned char cloud[] PROGMEM = {
+ 0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x70, 0x30, 0x00, 0x00, 0x10, 0x60, 0x00, 0x80, 0x1F, 0x40, 0x00,
+ 0xC0, 0x0F, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x60, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x01,
+ 0x20, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x08, 0x06, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10,
+ 0x02, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20,
+ 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x10,
+ 0x02, 0x00, 0x00, 0x10, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03,
+};
+
+const unsigned char fog[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3C, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01,
+ 0x00, 0x38, 0x00, 0x00, 0xFC, 0x00, 0x7E, 0x00, 0xFF, 0x83, 0xFF, 0x01, 0x03, 0xFF, 0x81, 0x01, 0x00, 0x7C, 0x00, 0x00,
+ 0xF8, 0x00, 0x3E, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0x00, 0x38, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const unsigned char devil[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x10, 0x03, 0xC0, 0x01, 0x38, 0x07, 0x7C, 0x0F, 0x38, 0x1F, 0x03, 0x30, 0x1E,
+ 0xFE, 0x01, 0xE0, 0x1F, 0x7E, 0x00, 0x80, 0x1F, 0x3C, 0x00, 0x00, 0x0F, 0x1C, 0x00, 0x00, 0x0E, 0x18, 0x00, 0x00, 0x06,
+ 0x08, 0x00, 0x00, 0x04, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x0E, 0x1C, 0x0C,
+ 0x0C, 0x18, 0x06, 0x0C, 0x0C, 0x1C, 0x06, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x0C, 0x06, 0x0C,
+ 0x08, 0x00, 0x00, 0x06, 0x18, 0x02, 0x10, 0x06, 0x10, 0x0C, 0x0C, 0x03, 0x30, 0xF8, 0x07, 0x03, 0x60, 0xE0, 0x80, 0x01,
+ 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x01, 0x70, 0x00, 0x00, 0x06, 0x1C, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
+};
+
+const unsigned char heart[] PROGMEM = {
+ 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xF0, 0x00, 0xF8, 0x0F, 0xFC, 0x07, 0xFC, 0x1F, 0x06, 0x0E, 0xFE, 0x3F, 0x03, 0x18,
+ 0xFE, 0xFF, 0x7F, 0x10, 0xFF, 0xFF, 0xFF, 0x31, 0xFF, 0xFF, 0xFF, 0x33, 0xFF, 0xFF, 0xFF, 0x37, 0xFF, 0xFF, 0xFF, 0x37,
+ 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFE, 0xFF, 0xFF, 0x1F, 0xFE, 0xFF, 0xFF, 0x1F,
+ 0xFC, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, 0xF0, 0xFF, 0xFF, 0x03,
+ 0xE0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x1F, 0x00,
+ 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
+};
+
+const unsigned char poo[] PROGMEM = {
+ 0x00, 0x1C, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xEC, 0x01, 0x00, 0x00, 0x8C, 0x07, 0x00, 0x00, 0x0C, 0x06, 0x00,
+ 0x00, 0x24, 0x0C, 0x00, 0x00, 0x34, 0x08, 0x00, 0x00, 0x1F, 0x08, 0x00, 0xC0, 0x0F, 0x08, 0x00, 0xC0, 0x00, 0x3C, 0x00,
+ 0x60, 0x00, 0x7C, 0x00, 0x60, 0x00, 0xC6, 0x00, 0x20, 0x00, 0xCB, 0x00, 0xA0, 0xC7, 0xFF, 0x00, 0xE0, 0x7F, 0xF7, 0x00,
+ 0xF0, 0x18, 0xE3, 0x03, 0x78, 0x18, 0x41, 0x03, 0x6C, 0x9B, 0x5D, 0x06, 0x64, 0x9B, 0x5D, 0x04, 0x44, 0x1A, 0x41, 0x04,
+ 0x4C, 0xD8, 0x63, 0x06, 0xF8, 0xFC, 0x36, 0x06, 0xFE, 0x0F, 0x9C, 0x1F, 0x07, 0x03, 0xC0, 0x30, 0x03, 0x00, 0x78, 0x20,
+ 0x01, 0x00, 0x1F, 0x20, 0x03, 0xE0, 0x03, 0x20, 0x07, 0x7E, 0x04, 0x30, 0xFE, 0x0F, 0xFC, 0x1F, 0xF0, 0x00, 0xF0, 0x0F,
+};
+
+const unsigned char bell_icon[] PROGMEM = {
+ 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11110000,
+ 0b00000011, 0b00000000, 0b00000000, 0b11111100, 0b00001111, 0b00000000, 0b00000000, 0b00001111, 0b00111100, 0b00000000,
+ 0b00000000, 0b00000011, 0b00110000, 0b00000000, 0b10000000, 0b00000001, 0b01100000, 0b00000000, 0b11000000, 0b00000000,
+ 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
+ 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
+ 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
+ 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b01000000, 0b00000000, 0b10000000, 0b00000000, 0b01100000, 0b00000000,
+ 0b10000000, 0b00000001, 0b01110000, 0b00000000, 0b10000000, 0b00000011, 0b00110000, 0b00000000, 0b00000000, 0b00000011,
+ 0b00011000, 0b00000000, 0b00000000, 0b00000110, 0b11110000, 0b11111111, 0b11111111, 0b00000011, 0b00000000, 0b00001100,
+ 0b00001100, 0b00000000, 0b00000000, 0b00011000, 0b00000110, 0b00000000, 0b00000000, 0b11111000, 0b00000111, 0b00000000,
+ 0b00000000, 0b11100000, 0b00000001, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000,
+ 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000
+};
+#endif
+
+} // namespace graphics
+
diff --git a/src/graphics/emotes.h b/src/graphics/emotes.h
new file mode 100644
index 000000000..5204d870b
--- /dev/null
+++ b/src/graphics/emotes.h
@@ -0,0 +1,85 @@
+#pragma once
+#include
+
+namespace graphics {
+
+// === Emote List ===
+struct Emote {
+ const char *label;
+ const unsigned char *bitmap;
+ int width;
+ int height;
+};
+
+extern const Emote emotes[/* numEmotes */];
+extern const int numEmotes;
+
+#ifndef EXCLUDE_EMOJI
+// === Emote Bitmaps ===
+#define thumbs_height 25
+#define thumbs_width 25
+extern const unsigned char thumbup[] PROGMEM;
+extern const unsigned char thumbdown[] PROGMEM;
+
+#define smiley_height 30
+#define smiley_width 30
+extern const unsigned char smiley[] PROGMEM;
+
+#define question_height 25
+#define question_width 25
+extern const unsigned char question[] PROGMEM;
+
+#define bang_height 30
+#define bang_width 30
+extern const unsigned char bang[] PROGMEM;
+
+#define haha_height 30
+#define haha_width 30
+extern const unsigned char haha[] PROGMEM;
+
+#define wave_icon_height 30
+#define wave_icon_width 30
+extern const unsigned char wave_icon[] PROGMEM;
+
+#define cowboy_height 30
+#define cowboy_width 30
+extern const unsigned char cowboy[] PROGMEM;
+
+#define deadmau5_height 30
+#define deadmau5_width 60
+extern const unsigned char deadmau5[] PROGMEM;
+
+#define sun_height 30
+#define sun_width 30
+extern const unsigned char sun[] PROGMEM;
+
+#define rain_height 30
+#define rain_width 30
+extern const unsigned char rain[] PROGMEM;
+
+#define cloud_height 30
+#define cloud_width 30
+extern const unsigned char cloud[] PROGMEM;
+
+#define fog_height 25
+#define fog_width 25
+extern const unsigned char fog[] PROGMEM;
+
+#define devil_height 30
+#define devil_width 30
+extern const unsigned char devil[] PROGMEM;
+
+#define heart_height 30
+#define heart_width 30
+extern const unsigned char heart[] PROGMEM;
+
+#define poo_height 30
+#define poo_width 30
+extern const unsigned char poo[] PROGMEM;
+
+#define bell_icon_width 30
+#define bell_icon_height 30
+extern const unsigned char bell_icon[] PROGMEM;
+#endif // EXCLUDE_EMOJI
+
+} // namespace graphics
diff --git a/src/graphics/images.h b/src/graphics/images.h
index db61cb055..e2f000256 100644
--- a/src/graphics/images.h
+++ b/src/graphics/images.h
@@ -68,198 +68,6 @@ const unsigned char batteryBitmap_sidegaps_v[] PROGMEM = {0b10000010, 0b10000010
// Lightning Bolt
const unsigned char lightning_bolt_v[] PROGMEM = {0b00000100, 0b00000110, 0b00011111, 0b00001100, 0b00000100};
-#ifndef EXCLUDE_EMOJI
-#define thumbs_height 25
-#define thumbs_width 25
-static unsigned char thumbup[] PROGMEM = {
- 0x00, 0x1C, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00,
- 0xC0, 0x08, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
- 0x0C, 0xCE, 0x7F, 0x00, 0x04, 0x20, 0x80, 0x00, 0x02, 0x20, 0x80, 0x00, 0x02, 0x60, 0xC0, 0x00, 0x01, 0xF8, 0xFF, 0x01,
- 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0x18, 0x80, 0x00,
- 0x02, 0x30, 0xC0, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x38, 0x20, 0x10, 0x00, 0xE0, 0xCF, 0x1F, 0x00,
-};
-
-static unsigned char thumbdown[] PROGMEM = {
- 0xE0, 0xCF, 0x1F, 0x00, 0x38, 0x20, 0x10, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x02, 0x30, 0xC0, 0x00,
- 0x01, 0x18, 0x80, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01,
- 0x01, 0xF8, 0xFF, 0x01, 0x02, 0x60, 0xC0, 0x00, 0x02, 0x20, 0x80, 0x00, 0x04, 0x20, 0x80, 0x00, 0x0C, 0xCE, 0x7F, 0x00,
- 0x18, 0x02, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0xC0, 0x08, 0x00, 0x00,
- 0x80, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00,
-};
-
-#define smiley_height 30
-#define smiley_width 30
-static unsigned char smiley[] PROGMEM = {
- 0x00, 0xfe, 0x0f, 0x00, 0x80, 0x01, 0x30, 0x00, 0x40, 0x00, 0xc0, 0x00, 0x20, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x02,
- 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x10, 0x02, 0x0e, 0x0e, 0x10, 0x02, 0x09, 0x12, 0x10,
- 0x01, 0x09, 0x12, 0x20, 0x01, 0x0f, 0x1e, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20,
- 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x81, 0x00, 0x20, 0x20,
- 0x82, 0x00, 0x20, 0x10, 0x02, 0x01, 0x10, 0x10, 0x04, 0x02, 0x08, 0x08, 0x04, 0xfc, 0x07, 0x08, 0x08, 0x00, 0x00, 0x04,
- 0x10, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x01, 0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x30, 0x00, 0x00, 0xfe, 0x0f, 0x00};
-
-#define question_height 25
-#define question_width 25
-static unsigned char question[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xC0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x07, 0x00,
- 0xE0, 0xC3, 0x0F, 0x00, 0xF0, 0x81, 0x0F, 0x00, 0xF0, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x0F, 0x00,
- 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7C, 0x00, 0x00,
- 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#define bang_height 30
-#define bang_width 30
-static unsigned char bang[] PROGMEM = {
- 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0xFF, 0x07, 0xF8, 0x3F,
- 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F,
- 0xFE, 0x03, 0xF0, 0x1F, 0xFE, 0x03, 0xF0, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F,
- 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0xFC, 0x03, 0xF0, 0x0F, 0xFE, 0x03, 0xF0, 0x1F,
- 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xF8, 0x01, 0xE0, 0x07,
-};
-
-#define haha_height 30
-#define haha_width 30
-static unsigned char haha[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00,
- 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x1F, 0x3E, 0x00, 0x80, 0x03, 0x70, 0x00, 0xC0, 0x01, 0xE0, 0x00, 0xC0, 0x00, 0xC2, 0x00,
- 0x60, 0x00, 0x03, 0x00, 0x60, 0x00, 0xC1, 0x1F, 0x60, 0x80, 0x8F, 0x31, 0x30, 0x0E, 0x80, 0x31, 0x30, 0x10, 0x30, 0x1F,
- 0x30, 0x08, 0x58, 0x00, 0x30, 0x04, 0x6C, 0x03, 0x60, 0x00, 0xF3, 0x01, 0x60, 0xC0, 0xFC, 0x01, 0x80, 0x38, 0xBF, 0x01,
- 0xE0, 0xC5, 0xDF, 0x00, 0xB0, 0xF9, 0xEF, 0x00, 0x30, 0xF1, 0x73, 0x00, 0xB0, 0x1D, 0x3E, 0x00, 0xF0, 0xFD, 0x0F, 0x00,
- 0xE0, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#define wave_icon_height 30
-#define wave_icon_width 30
-static unsigned char wave_icon[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x00,
- 0x00, 0x0C, 0x9C, 0x01, 0x80, 0x17, 0x20, 0x01, 0x80, 0x26, 0x46, 0x02, 0x80, 0x44, 0x88, 0x02, 0xC0, 0x89, 0x8A, 0x02,
- 0x40, 0x93, 0x8B, 0x02, 0x40, 0x26, 0x13, 0x00, 0x80, 0x44, 0x16, 0x00, 0xC0, 0x89, 0x24, 0x00, 0x40, 0x93, 0x60, 0x00,
- 0x40, 0x26, 0x40, 0x00, 0x80, 0x0C, 0x80, 0x00, 0x00, 0x09, 0x80, 0x00, 0x00, 0x02, 0x80, 0x00, 0x40, 0x06, 0x80, 0x00,
- 0x50, 0x0C, 0x80, 0x00, 0x50, 0x08, 0x40, 0x00, 0x90, 0x10, 0x20, 0x00, 0xB0, 0x21, 0x10, 0x00, 0x20, 0x47, 0x18, 0x00,
- 0x40, 0x80, 0x0F, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#define cowboy_height 30
-#define cowboy_width 30
-static unsigned char cowboy[] PROGMEM = {
- 0x00, 0xF0, 0x03, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x3C, 0xFE, 0x1F, 0x0F,
- 0xFE, 0xFE, 0xDF, 0x1F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F,
- 0x3E, 0xC0, 0x00, 0x1F, 0x1E, 0x00, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0E, 0x1C, 0x04, 0x00, 0x0E, 0x1C, 0x00,
- 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x04, 0x08, 0x08, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x08,
- 0x8C, 0x07, 0x70, 0x0C, 0x88, 0xFC, 0x4F, 0x04, 0x88, 0x01, 0x40, 0x04, 0x90, 0xFF, 0x7F, 0x02, 0x30, 0x03, 0x30, 0x03,
- 0x60, 0x0E, 0x9C, 0x01, 0xC0, 0xF8, 0xC7, 0x00, 0x80, 0x01, 0x60, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0xF8, 0x07, 0x00,
-};
-
-#define deadmau5_height 30
-#define deadmau5_width 60
-static unsigned char deadmau5[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00,
- 0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00,
- 0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x07,
- 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFE, 0xFF, 0xFF, 0x00,
- 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0xFC,
- 0x0F, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0xF8, 0x0F, 0xFC, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0xF8, 0x1F, 0xFC, 0x1F, 0x00,
- 0x00, 0xFF, 0x0F, 0xFC, 0x3F, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x00, 0xFC, 0xFF,
- 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00,
- 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x80, 0x07, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#define sun_width 30
-#define sun_height 30
-static unsigned char sun[] PROGMEM = {
- 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x03,
- 0x70, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF0, 0xF8, 0xC7, 0x03, 0xE0, 0xFC, 0xCF, 0x01, 0x00, 0xFE, 0x1F, 0x00,
- 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x8E, 0xFF, 0x7F, 0x1C, 0x9F, 0xFF, 0x7F, 0x3E,
- 0x9F, 0xFF, 0x7F, 0x3E, 0x8E, 0xFF, 0x7F, 0x1C, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00,
- 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0xF9, 0xE7, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0xF0, 0x01, 0xE0, 0x03,
- 0xF0, 0xC0, 0xC0, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00,
-};
-
-#define rain_width 30
-#define rain_height 30
-static unsigned char rain[] PROGMEM = {
- 0xC0, 0x0F, 0xC0, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x03, 0x38, 0x00,
- 0x00, 0x0E, 0x0C, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x20,
- 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00,
- 0x00, 0x10, 0x06, 0x00, 0x00, 0x08, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x01, 0x80, 0x00, 0x01, 0x00,
- 0xC0, 0xC0, 0x81, 0x03, 0xA0, 0x60, 0xC1, 0x03, 0x90, 0x20, 0x41, 0x01, 0xF0, 0xE0, 0xC0, 0x01, 0x60, 0x4C,
- 0x98, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0B, 0x12, 0x00, 0x00, 0x09, 0x1A, 0x00, 0x00, 0x06, 0x0E, 0x00,
-};
-
-#define cloud_height 30
-#define cloud_width 30
-static unsigned char cloud[] PROGMEM = {
- 0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x70, 0x30, 0x00, 0x00, 0x10, 0x60, 0x00, 0x80, 0x1F, 0x40, 0x00,
- 0xC0, 0x0F, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x60, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x01,
- 0x20, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x08, 0x06, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10,
- 0x02, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20,
- 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x10,
- 0x02, 0x00, 0x00, 0x10, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03,
-};
-
-#define fog_height 25
-#define fog_width 25
-static unsigned char fog[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3C, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01,
- 0x00, 0x38, 0x00, 0x00, 0xFC, 0x00, 0x7E, 0x00, 0xFF, 0x83, 0xFF, 0x01, 0x03, 0xFF, 0x81, 0x01, 0x00, 0x7C, 0x00, 0x00,
- 0xF8, 0x00, 0x3E, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0x00, 0x38, 0x00, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#define devil_height 30
-#define devil_width 30
-static unsigned char devil[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x10, 0x03, 0xC0, 0x01, 0x38, 0x07, 0x7C, 0x0F, 0x38, 0x1F, 0x03, 0x30, 0x1E,
- 0xFE, 0x01, 0xE0, 0x1F, 0x7E, 0x00, 0x80, 0x1F, 0x3C, 0x00, 0x00, 0x0F, 0x1C, 0x00, 0x00, 0x0E, 0x18, 0x00, 0x00, 0x06,
- 0x08, 0x00, 0x00, 0x04, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x0E, 0x1C, 0x0C,
- 0x0C, 0x18, 0x06, 0x0C, 0x0C, 0x1C, 0x06, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x0C, 0x06, 0x0C,
- 0x08, 0x00, 0x00, 0x06, 0x18, 0x02, 0x10, 0x06, 0x10, 0x0C, 0x0C, 0x03, 0x30, 0xF8, 0x07, 0x03, 0x60, 0xE0, 0x80, 0x01,
- 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x01, 0x70, 0x00, 0x00, 0x06, 0x1C, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
-};
-
-#define heart_height 30
-#define heart_width 30
-static unsigned char heart[] PROGMEM = {
- 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xF0, 0x00, 0xF8, 0x0F, 0xFC, 0x07, 0xFC, 0x1F, 0x06, 0x0E, 0xFE, 0x3F, 0x03, 0x18,
- 0xFE, 0xFF, 0x7F, 0x10, 0xFF, 0xFF, 0xFF, 0x31, 0xFF, 0xFF, 0xFF, 0x33, 0xFF, 0xFF, 0xFF, 0x37, 0xFF, 0xFF, 0xFF, 0x37,
- 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFE, 0xFF, 0xFF, 0x1F, 0xFE, 0xFF, 0xFF, 0x1F,
- 0xFC, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, 0xF0, 0xFF, 0xFF, 0x03,
- 0xE0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x1F, 0x00,
- 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
-};
-
-#define poo_width 30
-#define poo_height 30
-static unsigned char poo[] PROGMEM = {
- 0x00, 0x1C, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xEC, 0x01, 0x00, 0x00, 0x8C, 0x07, 0x00, 0x00, 0x0C, 0x06, 0x00,
- 0x00, 0x24, 0x0C, 0x00, 0x00, 0x34, 0x08, 0x00, 0x00, 0x1F, 0x08, 0x00, 0xC0, 0x0F, 0x08, 0x00, 0xC0, 0x00, 0x3C, 0x00,
- 0x60, 0x00, 0x7C, 0x00, 0x60, 0x00, 0xC6, 0x00, 0x20, 0x00, 0xCB, 0x00, 0xA0, 0xC7, 0xFF, 0x00, 0xE0, 0x7F, 0xF7, 0x00,
- 0xF0, 0x18, 0xE3, 0x03, 0x78, 0x18, 0x41, 0x03, 0x6C, 0x9B, 0x5D, 0x06, 0x64, 0x9B, 0x5D, 0x04, 0x44, 0x1A, 0x41, 0x04,
- 0x4C, 0xD8, 0x63, 0x06, 0xF8, 0xFC, 0x36, 0x06, 0xFE, 0x0F, 0x9C, 0x1F, 0x07, 0x03, 0xC0, 0x30, 0x03, 0x00, 0x78, 0x20,
- 0x01, 0x00, 0x1F, 0x20, 0x03, 0xE0, 0x03, 0x20, 0x07, 0x7E, 0x04, 0x30, 0xFE, 0x0F, 0xFC, 0x1F, 0xF0, 0x00, 0xF0, 0x0F,
-};
-
-#define bell_icon_width 30
-#define bell_icon_height 30
-static unsigned char bell_icon[] PROGMEM = {
- 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11110000,
- 0b00000011, 0b00000000, 0b00000000, 0b11111100, 0b00001111, 0b00000000, 0b00000000, 0b00001111, 0b00111100, 0b00000000,
- 0b00000000, 0b00000011, 0b00110000, 0b00000000, 0b10000000, 0b00000001, 0b01100000, 0b00000000, 0b11000000, 0b00000000,
- 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
- 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
- 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
- 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b01000000, 0b00000000, 0b10000000, 0b00000000, 0b01100000, 0b00000000,
- 0b10000000, 0b00000001, 0b01110000, 0b00000000, 0b10000000, 0b00000011, 0b00110000, 0b00000000, 0b00000000, 0b00000011,
- 0b00011000, 0b00000000, 0b00000000, 0b00000110, 0b11110000, 0b11111111, 0b11111111, 0b00000011, 0b00000000, 0b00001100,
- 0b00001100, 0b00000000, 0b00000000, 0b00011000, 0b00000110, 0b00000000, 0b00000000, 0b11111000, 0b00000111, 0b00000000,
- 0b00000000, 0b11100000, 0b00000001, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000,
- 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000};
-
#define mail_width 10
#define mail_height 7
static const unsigned char mail[] PROGMEM = {
@@ -447,7 +255,4 @@ const uint8_t key_symbol[] PROGMEM = {
0b00000000
};
-
-#endif
-
#include "img/icon.xbm"