diff --git a/src/graphics/Screen.cpp b/src/graphics/Screen.cpp index 615ea4bff..aa35ed049 100644 --- a/src/graphics/Screen.cpp +++ b/src/graphics/Screen.cpp @@ -41,6 +41,7 @@ along with this program. If not, see . #include "graphics/ScreenFonts.h" #include "graphics/SharedUIDisplay.h" #include "graphics/images.h" +#include "graphics/emotes.h" #include "input/ScanAndSelect.h" #include "input/TouchScreenImpl1.h" #include "main.h" @@ -56,6 +57,11 @@ along with this program. If not, see . #include "sleep.h" #include "target_specific.h" + +using graphics::Emote; +using graphics::emotes; +using graphics::numEmotes; + #if HAS_WIFI && !defined(ARCH_PORTDUINO) #include "mesh/wifi/WiFiAPClient.h" #endif @@ -1180,12 +1186,6 @@ bool deltaToTimestamp(uint32_t secondsAgo, uint8_t *hours, uint8_t *minutes, int return validCached; } -struct Emote { - const char *code; - const uint8_t *bitmap; - int width, height; -}; - void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount) { int cursorX = x; @@ -1196,8 +1196,8 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string for (size_t i = 0; i < line.length();) { bool matched = false; for (int e = 0; e < emoteCount; ++e) { - size_t emojiLen = strlen(emotes[e].code); - if (line.compare(i, emojiLen, emotes[e].code) == 0) { + size_t emojiLen = strlen(emotes[e].label); + if (line.compare(i, emojiLen, emotes[e].label) == 0) { if (emotes[e].height > maxIconHeight) maxIconHeight = emotes[e].height; i += emojiLen; @@ -1242,11 +1242,11 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string size_t emojiLen = 0; for (int e = 0; e < emoteCount; ++e) { - size_t pos = line.find(emotes[e].code, i); + size_t pos = line.find(emotes[e].label, i); if (pos != std::string::npos && (nextEmotePos == std::string::npos || pos < nextEmotePos)) { nextEmotePos = pos; matchedEmote = &emotes[e]; - emojiLen = strlen(emotes[e].code); + emojiLen = strlen(emotes[e].label); } } @@ -1348,40 +1348,9 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16 lastBounceTime = now; bounceY = (bounceY + 1) % (bounceRange * 2); } - - const Emote emotes[] = {{"\U0001F44D", thumbup, thumbs_width, thumbs_height}, - {"\U0001F44E", thumbdown, thumbs_width, thumbs_height}, - {"\U0001F60A", smiley, smiley_width, smiley_height}, - {"\U0001F600", smiley, smiley_width, smiley_height}, - {"\U0001F642", smiley, smiley_width, smiley_height}, - {"\U0001F609", smiley, smiley_width, smiley_height}, - {"\U0001F601", smiley, smiley_width, smiley_height}, - {"❓", question, question_width, question_height}, - {"‼️", bang, bang_width, bang_height}, - {"\U0001F4A9", poo, poo_width, poo_height}, - {"\U0001F923", haha, haha_width, haha_height}, - {"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, - {"\U0001F920", cowboy, cowboy_width, cowboy_height}, - {"\U0001F42D", deadmau5, deadmau5_width, deadmau5_height}, - {"☀️", sun, sun_width, sun_height}, - {"\xE2\x98\x80\xEF\xB8\x8F", sun, sun_width, sun_height}, - {"☔", rain, rain_width, rain_height}, - {"\u2614", rain, rain_width, rain_height}, - {"☁️", cloud, cloud_width, cloud_height}, - {"🌫️", fog, fog_width, fog_height}, - {"\U0001F608", devil, devil_width, devil_height}, - {"♥️", heart, heart_width, heart_height}, - {"\U0001F9E1", heart, heart_width, heart_height}, - {"\U00002763", heart, heart_width, heart_height}, - {"\U00002764", heart, heart_width, heart_height}, - {"\U0001F495", heart, heart_width, heart_height}, - {"\U0001F496", heart, heart_width, heart_height}, - {"\U0001F497", heart, heart_width, heart_height}, - {"\U0001F498", heart, heart_width, heart_height}, - {"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}}; - - for (const Emote &e : emotes) { - if (strcmp(msg, e.code) == 0) { + for (int i = 0; i < numEmotes; ++i) { + const Emote &e = emotes[i]; + if (strcmp(msg, e.label) == 0){ // Draw the header if (isInverted) { drawRoundedHighlight(display, x, 0, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius); @@ -1449,8 +1418,9 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16 for (const auto &line : lines) { int maxHeight = FONT_HEIGHT_SMALL; - for (const Emote &e : emotes) { - if (line.find(e.code) != std::string::npos) { + for (int i = 0; i < numEmotes; ++i) { + const Emote &e = emotes[i]; + if (line.find(e.label) != std::string::npos) { if (e.height > maxHeight) maxHeight = e.height; } @@ -1526,7 +1496,7 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16 display->drawString(x + 4, lineY, lines[i].c_str()); display->setColor(WHITE); } else { - drawStringWithEmotes(display, x, lineY, lines[i], emotes, sizeof(emotes) / sizeof(Emote)); + drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes); } } } diff --git a/src/graphics/emotes.cpp b/src/graphics/emotes.cpp new file mode 100644 index 000000000..38a9f2915 --- /dev/null +++ b/src/graphics/emotes.cpp @@ -0,0 +1,227 @@ +#include "emotes.h" + +namespace graphics { + +// Always define Emote list and count +const Emote emotes[] = { +#ifndef EXCLUDE_EMOJI + // --- Thumbs --- + {"\U0001F44D", thumbup, thumbs_width, thumbs_height}, // 👍 Thumbs Up + {"\U0001F44E", thumbdown, thumbs_width, thumbs_height}, // 👎 Thumbs Down + + // --- Smileys (Multiple Unicode Aliases) --- + {"\U0001F60A", smiley, smiley_width, smiley_height}, // 😊 Smiling Face with Smiling Eyes + {"\U0001F600", smiley, smiley_width, smiley_height}, // 😀 Grinning Face + {"\U0001F642", smiley, smiley_width, smiley_height}, // 🙂 Slightly Smiling Face + {"\U0001F609", smiley, smiley_width, smiley_height}, // 😉 Winking Face + {"\U0001F601", smiley, smiley_width, smiley_height}, // 😁 Grinning Face with Smiling Eyes + + // --- Question/Alert --- + {"\u2753", question, question_width, question_height}, // ❓ Question Mark + {"\u203C\uFE0F", bang, bang_width, bang_height}, // ‼️ Double Exclamation Mark + + // --- Laughing Faces --- + {"\U0001F602", haha, haha_width, haha_height}, // 😂 Face with Tears of Joy + {"\U0001F923", haha, haha_width, haha_height}, // 🤣 Rolling on the Floor Laughing + {"\U0001F606", haha, haha_width, haha_height}, // 😆 Smiling with Open Mouth and Closed Eyes + {"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat + {"\U0001F604", haha, haha_width, haha_height}, // 😄 Grinning Face with Smiling Eyes + + // --- Gestures and People --- + {"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height},// 👋 Waving Hand + {"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face + {"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones + + // --- Weather --- + {"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector) + {"\u2600\uFE0F", sun, sun_width, sun_height}, // ☀️ Sun (with variation selector) + {"\U0001F327\uFE0F", rain, rain_width, rain_height}, // 🌧️ Cloud with Rain + {"\u2601\uFE0F", cloud, cloud_width, cloud_height}, // ☁️ Cloud + {"\U0001F32B\uFE0F", fog, fog_width, fog_height}, // 🌫️ Fog + + // --- Misc Faces --- + {"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns + + // --- Hearts (Multiple Unicode Aliases) --- + {"\u2764\uFE0F", heart, heart_width, heart_height}, // ❤️ Red Heart + {"\U0001F9E1", heart, heart_width, heart_height}, // 🧡 Orange Heart + {"\U00002763", heart, heart_width, heart_height}, // ❣ Heart Exclamation + {"\U00002764", heart, heart_width, heart_height}, // ❤ Red Heart (legacy) + {"\U0001F495", heart, heart_width, heart_height}, // 💕 Two Hearts + {"\U0001F496", heart, heart_width, heart_height}, // 💖 Sparkling Heart + {"\U0001F497", heart, heart_width, heart_height}, // 💗 Growing Heart + {"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow + + // --- Objects --- + {"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo + {"\U0001F514", bell_icon, bell_icon_width, bell_icon_height} // 🔔 Bell +#endif +}; + +const int numEmotes = sizeof(emotes) / sizeof(emotes[0]); + +#ifndef EXCLUDE_EMOJI +const unsigned char thumbup[] PROGMEM = { + 0x00, 0x1C, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, + 0xC0, 0x08, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, + 0x0C, 0xCE, 0x7F, 0x00, 0x04, 0x20, 0x80, 0x00, 0x02, 0x20, 0x80, 0x00, 0x02, 0x60, 0xC0, 0x00, 0x01, 0xF8, 0xFF, 0x01, + 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0x18, 0x80, 0x00, + 0x02, 0x30, 0xC0, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x38, 0x20, 0x10, 0x00, 0xE0, 0xCF, 0x1F, 0x00, +}; + +const unsigned char thumbdown[] PROGMEM = { + 0xE0, 0xCF, 0x1F, 0x00, 0x38, 0x20, 0x10, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x02, 0x30, 0xC0, 0x00, + 0x01, 0x18, 0x80, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, + 0x01, 0xF8, 0xFF, 0x01, 0x02, 0x60, 0xC0, 0x00, 0x02, 0x20, 0x80, 0x00, 0x04, 0x20, 0x80, 0x00, 0x0C, 0xCE, 0x7F, 0x00, + 0x18, 0x02, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0xC0, 0x08, 0x00, 0x00, + 0x80, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, +}; + +const unsigned char smiley[] PROGMEM = { + 0x00, 0xfe, 0x0f, 0x00, 0x80, 0x01, 0x30, 0x00, 0x40, 0x00, 0xc0, 0x00, 0x20, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x02, + 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x10, 0x02, 0x0e, 0x0e, 0x10, 0x02, 0x09, 0x12, 0x10, + 0x01, 0x09, 0x12, 0x20, 0x01, 0x0f, 0x1e, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, + 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x81, 0x00, 0x20, 0x20, + 0x82, 0x00, 0x20, 0x10, 0x02, 0x01, 0x10, 0x10, 0x04, 0x02, 0x08, 0x08, 0x04, 0xfc, 0x07, 0x08, 0x08, 0x00, 0x00, 0x04, + 0x10, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x01, 0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x30, 0x00, 0x00, 0xfe, 0x0f, 0x00 +}; + +const unsigned char question[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xC0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x07, 0x00, + 0xE0, 0xC3, 0x0F, 0x00, 0xF0, 0x81, 0x0F, 0x00, 0xF0, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x0F, 0x00, + 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7C, 0x00, 0x00, + 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const unsigned char bang[] PROGMEM = { + 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, + 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, + 0xFE, 0x03, 0xF0, 0x1F, 0xFE, 0x03, 0xF0, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, + 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0xFC, 0x03, 0xF0, 0x0F, 0xFE, 0x03, 0xF0, 0x1F, + 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xF8, 0x01, 0xE0, 0x07, +}; + +const unsigned char haha[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, + 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x1F, 0x3E, 0x00, 0x80, 0x03, 0x70, 0x00, 0xC0, 0x01, 0xE0, 0x00, 0xC0, 0x00, 0xC2, 0x00, + 0x60, 0x00, 0x03, 0x00, 0x60, 0x00, 0xC1, 0x1F, 0x60, 0x80, 0x8F, 0x31, 0x30, 0x0E, 0x80, 0x31, 0x30, 0x10, 0x30, 0x1F, + 0x30, 0x08, 0x58, 0x00, 0x30, 0x04, 0x6C, 0x03, 0x60, 0x00, 0xF3, 0x01, 0x60, 0xC0, 0xFC, 0x01, 0x80, 0x38, 0xBF, 0x01, + 0xE0, 0xC5, 0xDF, 0x00, 0xB0, 0xF9, 0xEF, 0x00, 0x30, 0xF1, 0x73, 0x00, 0xB0, 0x1D, 0x3E, 0x00, 0xF0, 0xFD, 0x0F, 0x00, + 0xE0, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const unsigned char wave_icon[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x00, + 0x00, 0x0C, 0x9C, 0x01, 0x80, 0x17, 0x20, 0x01, 0x80, 0x26, 0x46, 0x02, 0x80, 0x44, 0x88, 0x02, 0xC0, 0x89, 0x8A, 0x02, + 0x40, 0x93, 0x8B, 0x02, 0x40, 0x26, 0x13, 0x00, 0x80, 0x44, 0x16, 0x00, 0xC0, 0x89, 0x24, 0x00, 0x40, 0x93, 0x60, 0x00, + 0x40, 0x26, 0x40, 0x00, 0x80, 0x0C, 0x80, 0x00, 0x00, 0x09, 0x80, 0x00, 0x00, 0x02, 0x80, 0x00, 0x40, 0x06, 0x80, 0x00, + 0x50, 0x0C, 0x80, 0x00, 0x50, 0x08, 0x40, 0x00, 0x90, 0x10, 0x20, 0x00, 0xB0, 0x21, 0x10, 0x00, 0x20, 0x47, 0x18, 0x00, + 0x40, 0x80, 0x0F, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const unsigned char cowboy[] PROGMEM = { + 0x00, 0xF0, 0x03, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x3C, 0xFE, 0x1F, 0x0F, + 0xFE, 0xFE, 0xDF, 0x1F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, + 0x3E, 0xC0, 0x00, 0x1F, 0x1E, 0x00, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0E, 0x1C, 0x04, 0x00, 0x0E, 0x1C, 0x00, + 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x04, 0x08, 0x08, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x08, + 0x8C, 0x07, 0x70, 0x0C, 0x88, 0xFC, 0x4F, 0x04, 0x88, 0x01, 0x40, 0x04, 0x90, 0xFF, 0x7F, 0x02, 0x30, 0x03, 0x30, 0x03, + 0x60, 0x0E, 0x9C, 0x01, 0xC0, 0xF8, 0xC7, 0x00, 0x80, 0x01, 0x60, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0xF8, 0x07, 0x00, +}; + +const unsigned char deadmau5[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, + 0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00, + 0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x07, + 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFE, 0xFF, 0xFF, 0x00, + 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0xFC, + 0x0F, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0xF8, 0x0F, 0xFC, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0xF8, 0x1F, 0xFC, 0x1F, 0x00, + 0x00, 0xFF, 0x0F, 0xFC, 0x3F, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x00, 0xFC, 0xFF, + 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, + 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x80, 0x07, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const unsigned char sun[] PROGMEM = { + 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x03, + 0x70, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF0, 0xF8, 0xC7, 0x03, 0xE0, 0xFC, 0xCF, 0x01, 0x00, 0xFE, 0x1F, 0x00, + 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x8E, 0xFF, 0x7F, 0x1C, 0x9F, 0xFF, 0x7F, 0x3E, + 0x9F, 0xFF, 0x7F, 0x3E, 0x8E, 0xFF, 0x7F, 0x1C, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, + 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0xF9, 0xE7, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0xF0, 0x01, 0xE0, 0x03, + 0xF0, 0xC0, 0xC0, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, +}; + +const unsigned char rain[] PROGMEM = { + 0xC0, 0x0F, 0xC0, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x03, 0x38, 0x00, + 0x00, 0x0E, 0x0C, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x20, + 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00, + 0x00, 0x10, 0x06, 0x00, 0x00, 0x08, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x01, 0x80, 0x00, 0x01, 0x00, + 0xC0, 0xC0, 0x81, 0x03, 0xA0, 0x60, 0xC1, 0x03, 0x90, 0x20, 0x41, 0x01, 0xF0, 0xE0, 0xC0, 0x01, 0x60, 0x4C, + 0x98, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0B, 0x12, 0x00, 0x00, 0x09, 0x1A, 0x00, 0x00, 0x06, 0x0E, 0x00, +}; + +const unsigned char cloud[] PROGMEM = { + 0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x70, 0x30, 0x00, 0x00, 0x10, 0x60, 0x00, 0x80, 0x1F, 0x40, 0x00, + 0xC0, 0x0F, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x60, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x01, + 0x20, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x08, 0x06, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, + 0x02, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, + 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x10, + 0x02, 0x00, 0x00, 0x10, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, +}; + +const unsigned char fog[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3C, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, + 0x00, 0x38, 0x00, 0x00, 0xFC, 0x00, 0x7E, 0x00, 0xFF, 0x83, 0xFF, 0x01, 0x03, 0xFF, 0x81, 0x01, 0x00, 0x7C, 0x00, 0x00, + 0xF8, 0x00, 0x3E, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0x00, 0x38, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const unsigned char devil[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x10, 0x03, 0xC0, 0x01, 0x38, 0x07, 0x7C, 0x0F, 0x38, 0x1F, 0x03, 0x30, 0x1E, + 0xFE, 0x01, 0xE0, 0x1F, 0x7E, 0x00, 0x80, 0x1F, 0x3C, 0x00, 0x00, 0x0F, 0x1C, 0x00, 0x00, 0x0E, 0x18, 0x00, 0x00, 0x06, + 0x08, 0x00, 0x00, 0x04, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x0E, 0x1C, 0x0C, + 0x0C, 0x18, 0x06, 0x0C, 0x0C, 0x1C, 0x06, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x0C, 0x06, 0x0C, + 0x08, 0x00, 0x00, 0x06, 0x18, 0x02, 0x10, 0x06, 0x10, 0x0C, 0x0C, 0x03, 0x30, 0xF8, 0x07, 0x03, 0x60, 0xE0, 0x80, 0x01, + 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x01, 0x70, 0x00, 0x00, 0x06, 0x1C, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, +}; + +const unsigned char heart[] PROGMEM = { + 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xF0, 0x00, 0xF8, 0x0F, 0xFC, 0x07, 0xFC, 0x1F, 0x06, 0x0E, 0xFE, 0x3F, 0x03, 0x18, + 0xFE, 0xFF, 0x7F, 0x10, 0xFF, 0xFF, 0xFF, 0x31, 0xFF, 0xFF, 0xFF, 0x33, 0xFF, 0xFF, 0xFF, 0x37, 0xFF, 0xFF, 0xFF, 0x37, + 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFE, 0xFF, 0xFF, 0x1F, 0xFE, 0xFF, 0xFF, 0x1F, + 0xFC, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, 0xF0, 0xFF, 0xFF, 0x03, + 0xE0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x1F, 0x00, + 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, +}; + +const unsigned char poo[] PROGMEM = { + 0x00, 0x1C, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xEC, 0x01, 0x00, 0x00, 0x8C, 0x07, 0x00, 0x00, 0x0C, 0x06, 0x00, + 0x00, 0x24, 0x0C, 0x00, 0x00, 0x34, 0x08, 0x00, 0x00, 0x1F, 0x08, 0x00, 0xC0, 0x0F, 0x08, 0x00, 0xC0, 0x00, 0x3C, 0x00, + 0x60, 0x00, 0x7C, 0x00, 0x60, 0x00, 0xC6, 0x00, 0x20, 0x00, 0xCB, 0x00, 0xA0, 0xC7, 0xFF, 0x00, 0xE0, 0x7F, 0xF7, 0x00, + 0xF0, 0x18, 0xE3, 0x03, 0x78, 0x18, 0x41, 0x03, 0x6C, 0x9B, 0x5D, 0x06, 0x64, 0x9B, 0x5D, 0x04, 0x44, 0x1A, 0x41, 0x04, + 0x4C, 0xD8, 0x63, 0x06, 0xF8, 0xFC, 0x36, 0x06, 0xFE, 0x0F, 0x9C, 0x1F, 0x07, 0x03, 0xC0, 0x30, 0x03, 0x00, 0x78, 0x20, + 0x01, 0x00, 0x1F, 0x20, 0x03, 0xE0, 0x03, 0x20, 0x07, 0x7E, 0x04, 0x30, 0xFE, 0x0F, 0xFC, 0x1F, 0xF0, 0x00, 0xF0, 0x0F, +}; + +const unsigned char bell_icon[] PROGMEM = { + 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11110000, + 0b00000011, 0b00000000, 0b00000000, 0b11111100, 0b00001111, 0b00000000, 0b00000000, 0b00001111, 0b00111100, 0b00000000, + 0b00000000, 0b00000011, 0b00110000, 0b00000000, 0b10000000, 0b00000001, 0b01100000, 0b00000000, 0b11000000, 0b00000000, + 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, + 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, + 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, + 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b01000000, 0b00000000, 0b10000000, 0b00000000, 0b01100000, 0b00000000, + 0b10000000, 0b00000001, 0b01110000, 0b00000000, 0b10000000, 0b00000011, 0b00110000, 0b00000000, 0b00000000, 0b00000011, + 0b00011000, 0b00000000, 0b00000000, 0b00000110, 0b11110000, 0b11111111, 0b11111111, 0b00000011, 0b00000000, 0b00001100, + 0b00001100, 0b00000000, 0b00000000, 0b00011000, 0b00000110, 0b00000000, 0b00000000, 0b11111000, 0b00000111, 0b00000000, + 0b00000000, 0b11100000, 0b00000001, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, + 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000 +}; +#endif + +} // namespace graphics + diff --git a/src/graphics/emotes.h b/src/graphics/emotes.h new file mode 100644 index 000000000..5204d870b --- /dev/null +++ b/src/graphics/emotes.h @@ -0,0 +1,85 @@ +#pragma once +#include + +namespace graphics { + +// === Emote List === +struct Emote { + const char *label; + const unsigned char *bitmap; + int width; + int height; +}; + +extern const Emote emotes[/* numEmotes */]; +extern const int numEmotes; + +#ifndef EXCLUDE_EMOJI +// === Emote Bitmaps === +#define thumbs_height 25 +#define thumbs_width 25 +extern const unsigned char thumbup[] PROGMEM; +extern const unsigned char thumbdown[] PROGMEM; + +#define smiley_height 30 +#define smiley_width 30 +extern const unsigned char smiley[] PROGMEM; + +#define question_height 25 +#define question_width 25 +extern const unsigned char question[] PROGMEM; + +#define bang_height 30 +#define bang_width 30 +extern const unsigned char bang[] PROGMEM; + +#define haha_height 30 +#define haha_width 30 +extern const unsigned char haha[] PROGMEM; + +#define wave_icon_height 30 +#define wave_icon_width 30 +extern const unsigned char wave_icon[] PROGMEM; + +#define cowboy_height 30 +#define cowboy_width 30 +extern const unsigned char cowboy[] PROGMEM; + +#define deadmau5_height 30 +#define deadmau5_width 60 +extern const unsigned char deadmau5[] PROGMEM; + +#define sun_height 30 +#define sun_width 30 +extern const unsigned char sun[] PROGMEM; + +#define rain_height 30 +#define rain_width 30 +extern const unsigned char rain[] PROGMEM; + +#define cloud_height 30 +#define cloud_width 30 +extern const unsigned char cloud[] PROGMEM; + +#define fog_height 25 +#define fog_width 25 +extern const unsigned char fog[] PROGMEM; + +#define devil_height 30 +#define devil_width 30 +extern const unsigned char devil[] PROGMEM; + +#define heart_height 30 +#define heart_width 30 +extern const unsigned char heart[] PROGMEM; + +#define poo_height 30 +#define poo_width 30 +extern const unsigned char poo[] PROGMEM; + +#define bell_icon_width 30 +#define bell_icon_height 30 +extern const unsigned char bell_icon[] PROGMEM; +#endif // EXCLUDE_EMOJI + +} // namespace graphics diff --git a/src/graphics/images.h b/src/graphics/images.h index db61cb055..e2f000256 100644 --- a/src/graphics/images.h +++ b/src/graphics/images.h @@ -68,198 +68,6 @@ const unsigned char batteryBitmap_sidegaps_v[] PROGMEM = {0b10000010, 0b10000010 // Lightning Bolt const unsigned char lightning_bolt_v[] PROGMEM = {0b00000100, 0b00000110, 0b00011111, 0b00001100, 0b00000100}; -#ifndef EXCLUDE_EMOJI -#define thumbs_height 25 -#define thumbs_width 25 -static unsigned char thumbup[] PROGMEM = { - 0x00, 0x1C, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00, - 0xC0, 0x08, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, - 0x0C, 0xCE, 0x7F, 0x00, 0x04, 0x20, 0x80, 0x00, 0x02, 0x20, 0x80, 0x00, 0x02, 0x60, 0xC0, 0x00, 0x01, 0xF8, 0xFF, 0x01, - 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0x18, 0x80, 0x00, - 0x02, 0x30, 0xC0, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x38, 0x20, 0x10, 0x00, 0xE0, 0xCF, 0x1F, 0x00, -}; - -static unsigned char thumbdown[] PROGMEM = { - 0xE0, 0xCF, 0x1F, 0x00, 0x38, 0x20, 0x10, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x02, 0x30, 0xC0, 0x00, - 0x01, 0x18, 0x80, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, - 0x01, 0xF8, 0xFF, 0x01, 0x02, 0x60, 0xC0, 0x00, 0x02, 0x20, 0x80, 0x00, 0x04, 0x20, 0x80, 0x00, 0x0C, 0xCE, 0x7F, 0x00, - 0x18, 0x02, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0xC0, 0x08, 0x00, 0x00, - 0x80, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00, -}; - -#define smiley_height 30 -#define smiley_width 30 -static unsigned char smiley[] PROGMEM = { - 0x00, 0xfe, 0x0f, 0x00, 0x80, 0x01, 0x30, 0x00, 0x40, 0x00, 0xc0, 0x00, 0x20, 0x00, 0x00, 0x01, 0x10, 0x00, 0x00, 0x02, - 0x08, 0x00, 0x00, 0x04, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x10, 0x02, 0x0e, 0x0e, 0x10, 0x02, 0x09, 0x12, 0x10, - 0x01, 0x09, 0x12, 0x20, 0x01, 0x0f, 0x1e, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, - 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x81, 0x00, 0x20, 0x20, - 0x82, 0x00, 0x20, 0x10, 0x02, 0x01, 0x10, 0x10, 0x04, 0x02, 0x08, 0x08, 0x04, 0xfc, 0x07, 0x08, 0x08, 0x00, 0x00, 0x04, - 0x10, 0x00, 0x00, 0x02, 0x20, 0x00, 0x00, 0x01, 0x40, 0x00, 0xc0, 0x00, 0x80, 0x01, 0x30, 0x00, 0x00, 0xfe, 0x0f, 0x00}; - -#define question_height 25 -#define question_width 25 -static unsigned char question[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xC0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x07, 0x00, - 0xE0, 0xC3, 0x0F, 0x00, 0xF0, 0x81, 0x0F, 0x00, 0xF0, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x0F, 0x00, - 0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7C, 0x00, 0x00, - 0x00, 0x3C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -#define bang_height 30 -#define bang_width 30 -static unsigned char bang[] PROGMEM = { - 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, - 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, - 0xFE, 0x03, 0xF0, 0x1F, 0xFE, 0x03, 0xF0, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, - 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0xFC, 0x03, 0xF0, 0x0F, 0xFE, 0x03, 0xF0, 0x1F, - 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xF8, 0x01, 0xE0, 0x07, -}; - -#define haha_height 30 -#define haha_width 30 -static unsigned char haha[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, - 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x1F, 0x3E, 0x00, 0x80, 0x03, 0x70, 0x00, 0xC0, 0x01, 0xE0, 0x00, 0xC0, 0x00, 0xC2, 0x00, - 0x60, 0x00, 0x03, 0x00, 0x60, 0x00, 0xC1, 0x1F, 0x60, 0x80, 0x8F, 0x31, 0x30, 0x0E, 0x80, 0x31, 0x30, 0x10, 0x30, 0x1F, - 0x30, 0x08, 0x58, 0x00, 0x30, 0x04, 0x6C, 0x03, 0x60, 0x00, 0xF3, 0x01, 0x60, 0xC0, 0xFC, 0x01, 0x80, 0x38, 0xBF, 0x01, - 0xE0, 0xC5, 0xDF, 0x00, 0xB0, 0xF9, 0xEF, 0x00, 0x30, 0xF1, 0x73, 0x00, 0xB0, 0x1D, 0x3E, 0x00, 0xF0, 0xFD, 0x0F, 0x00, - 0xE0, 0xE0, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -#define wave_icon_height 30 -#define wave_icon_width 30 -static unsigned char wave_icon[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0xC0, 0x00, - 0x00, 0x0C, 0x9C, 0x01, 0x80, 0x17, 0x20, 0x01, 0x80, 0x26, 0x46, 0x02, 0x80, 0x44, 0x88, 0x02, 0xC0, 0x89, 0x8A, 0x02, - 0x40, 0x93, 0x8B, 0x02, 0x40, 0x26, 0x13, 0x00, 0x80, 0x44, 0x16, 0x00, 0xC0, 0x89, 0x24, 0x00, 0x40, 0x93, 0x60, 0x00, - 0x40, 0x26, 0x40, 0x00, 0x80, 0x0C, 0x80, 0x00, 0x00, 0x09, 0x80, 0x00, 0x00, 0x02, 0x80, 0x00, 0x40, 0x06, 0x80, 0x00, - 0x50, 0x0C, 0x80, 0x00, 0x50, 0x08, 0x40, 0x00, 0x90, 0x10, 0x20, 0x00, 0xB0, 0x21, 0x10, 0x00, 0x20, 0x47, 0x18, 0x00, - 0x40, 0x80, 0x0F, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -#define cowboy_height 30 -#define cowboy_width 30 -static unsigned char cowboy[] PROGMEM = { - 0x00, 0xF0, 0x03, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x3C, 0xFE, 0x1F, 0x0F, - 0xFE, 0xFE, 0xDF, 0x1F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, - 0x3E, 0xC0, 0x00, 0x1F, 0x1E, 0x00, 0x00, 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x08, 0x0E, 0x1C, 0x04, 0x00, 0x0E, 0x1C, 0x00, - 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x0E, 0x1C, 0x08, 0x04, 0x04, 0x08, 0x08, 0x04, 0x00, 0x00, 0x08, 0x04, 0x00, 0x00, 0x08, - 0x8C, 0x07, 0x70, 0x0C, 0x88, 0xFC, 0x4F, 0x04, 0x88, 0x01, 0x40, 0x04, 0x90, 0xFF, 0x7F, 0x02, 0x30, 0x03, 0x30, 0x03, - 0x60, 0x0E, 0x9C, 0x01, 0xC0, 0xF8, 0xC7, 0x00, 0x80, 0x01, 0x60, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0xF8, 0x07, 0x00, -}; - -#define deadmau5_height 30 -#define deadmau5_width 60 -static unsigned char deadmau5[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00, - 0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00, - 0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x07, - 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFE, 0xFF, 0xFF, 0x00, - 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0xFC, - 0x0F, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0xF8, 0x0F, 0xFC, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0xF8, 0x1F, 0xFC, 0x1F, 0x00, - 0x00, 0xFF, 0x0F, 0xFC, 0x3F, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x00, 0xFC, 0xFF, - 0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00, - 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x80, 0x07, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -#define sun_width 30 -#define sun_height 30 -static unsigned char sun[] PROGMEM = { - 0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x03, - 0x70, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF0, 0xF8, 0xC7, 0x03, 0xE0, 0xFC, 0xCF, 0x01, 0x00, 0xFE, 0x1F, 0x00, - 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x8E, 0xFF, 0x7F, 0x1C, 0x9F, 0xFF, 0x7F, 0x3E, - 0x9F, 0xFF, 0x7F, 0x3E, 0x8E, 0xFF, 0x7F, 0x1C, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, - 0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0xF9, 0xE7, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0xF0, 0x01, 0xE0, 0x03, - 0xF0, 0xC0, 0xC0, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00, -}; - -#define rain_width 30 -#define rain_height 30 -static unsigned char rain[] PROGMEM = { - 0xC0, 0x0F, 0xC0, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x03, 0x38, 0x00, - 0x00, 0x0E, 0x0C, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x20, - 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00, - 0x00, 0x10, 0x06, 0x00, 0x00, 0x08, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x01, 0x80, 0x00, 0x01, 0x00, - 0xC0, 0xC0, 0x81, 0x03, 0xA0, 0x60, 0xC1, 0x03, 0x90, 0x20, 0x41, 0x01, 0xF0, 0xE0, 0xC0, 0x01, 0x60, 0x4C, - 0x98, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0B, 0x12, 0x00, 0x00, 0x09, 0x1A, 0x00, 0x00, 0x06, 0x0E, 0x00, -}; - -#define cloud_height 30 -#define cloud_width 30 -static unsigned char cloud[] PROGMEM = { - 0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x70, 0x30, 0x00, 0x00, 0x10, 0x60, 0x00, 0x80, 0x1F, 0x40, 0x00, - 0xC0, 0x0F, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x60, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x01, - 0x20, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x08, 0x06, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, - 0x02, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, - 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x10, - 0x02, 0x00, 0x00, 0x10, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, -}; - -#define fog_height 25 -#define fog_width 25 -static unsigned char fog[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3C, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, - 0x00, 0x38, 0x00, 0x00, 0xFC, 0x00, 0x7E, 0x00, 0xFF, 0x83, 0xFF, 0x01, 0x03, 0xFF, 0x81, 0x01, 0x00, 0x7C, 0x00, 0x00, - 0xF8, 0x00, 0x3E, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0x00, 0x38, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -#define devil_height 30 -#define devil_width 30 -static unsigned char devil[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x10, 0x03, 0xC0, 0x01, 0x38, 0x07, 0x7C, 0x0F, 0x38, 0x1F, 0x03, 0x30, 0x1E, - 0xFE, 0x01, 0xE0, 0x1F, 0x7E, 0x00, 0x80, 0x1F, 0x3C, 0x00, 0x00, 0x0F, 0x1C, 0x00, 0x00, 0x0E, 0x18, 0x00, 0x00, 0x06, - 0x08, 0x00, 0x00, 0x04, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x0E, 0x1C, 0x0C, - 0x0C, 0x18, 0x06, 0x0C, 0x0C, 0x1C, 0x06, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x1C, 0x0E, 0x0C, 0x0C, 0x0C, 0x06, 0x0C, - 0x08, 0x00, 0x00, 0x06, 0x18, 0x02, 0x10, 0x06, 0x10, 0x0C, 0x0C, 0x03, 0x30, 0xF8, 0x07, 0x03, 0x60, 0xE0, 0x80, 0x01, - 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x01, 0x70, 0x00, 0x00, 0x06, 0x1C, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, -}; - -#define heart_height 30 -#define heart_width 30 -static unsigned char heart[] PROGMEM = { - 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xF0, 0x00, 0xF8, 0x0F, 0xFC, 0x07, 0xFC, 0x1F, 0x06, 0x0E, 0xFE, 0x3F, 0x03, 0x18, - 0xFE, 0xFF, 0x7F, 0x10, 0xFF, 0xFF, 0xFF, 0x31, 0xFF, 0xFF, 0xFF, 0x33, 0xFF, 0xFF, 0xFF, 0x37, 0xFF, 0xFF, 0xFF, 0x37, - 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFE, 0xFF, 0xFF, 0x1F, 0xFE, 0xFF, 0xFF, 0x1F, - 0xFC, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, 0xF0, 0xFF, 0xFF, 0x03, - 0xE0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x1F, 0x00, - 0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, -}; - -#define poo_width 30 -#define poo_height 30 -static unsigned char poo[] PROGMEM = { - 0x00, 0x1C, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0xEC, 0x01, 0x00, 0x00, 0x8C, 0x07, 0x00, 0x00, 0x0C, 0x06, 0x00, - 0x00, 0x24, 0x0C, 0x00, 0x00, 0x34, 0x08, 0x00, 0x00, 0x1F, 0x08, 0x00, 0xC0, 0x0F, 0x08, 0x00, 0xC0, 0x00, 0x3C, 0x00, - 0x60, 0x00, 0x7C, 0x00, 0x60, 0x00, 0xC6, 0x00, 0x20, 0x00, 0xCB, 0x00, 0xA0, 0xC7, 0xFF, 0x00, 0xE0, 0x7F, 0xF7, 0x00, - 0xF0, 0x18, 0xE3, 0x03, 0x78, 0x18, 0x41, 0x03, 0x6C, 0x9B, 0x5D, 0x06, 0x64, 0x9B, 0x5D, 0x04, 0x44, 0x1A, 0x41, 0x04, - 0x4C, 0xD8, 0x63, 0x06, 0xF8, 0xFC, 0x36, 0x06, 0xFE, 0x0F, 0x9C, 0x1F, 0x07, 0x03, 0xC0, 0x30, 0x03, 0x00, 0x78, 0x20, - 0x01, 0x00, 0x1F, 0x20, 0x03, 0xE0, 0x03, 0x20, 0x07, 0x7E, 0x04, 0x30, 0xFE, 0x0F, 0xFC, 0x1F, 0xF0, 0x00, 0xF0, 0x0F, -}; - -#define bell_icon_width 30 -#define bell_icon_height 30 -static unsigned char bell_icon[] PROGMEM = { - 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11110000, - 0b00000011, 0b00000000, 0b00000000, 0b11111100, 0b00001111, 0b00000000, 0b00000000, 0b00001111, 0b00111100, 0b00000000, - 0b00000000, 0b00000011, 0b00110000, 0b00000000, 0b10000000, 0b00000001, 0b01100000, 0b00000000, 0b11000000, 0b00000000, - 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, - 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, - 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, - 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b01000000, 0b00000000, 0b10000000, 0b00000000, 0b01100000, 0b00000000, - 0b10000000, 0b00000001, 0b01110000, 0b00000000, 0b10000000, 0b00000011, 0b00110000, 0b00000000, 0b00000000, 0b00000011, - 0b00011000, 0b00000000, 0b00000000, 0b00000110, 0b11110000, 0b11111111, 0b11111111, 0b00000011, 0b00000000, 0b00001100, - 0b00001100, 0b00000000, 0b00000000, 0b00011000, 0b00000110, 0b00000000, 0b00000000, 0b11111000, 0b00000111, 0b00000000, - 0b00000000, 0b11100000, 0b00000001, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, - 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000}; - #define mail_width 10 #define mail_height 7 static const unsigned char mail[] PROGMEM = { @@ -447,7 +255,4 @@ const uint8_t key_symbol[] PROGMEM = { 0b00000000 }; - -#endif - #include "img/icon.xbm"