mirror of
https://github.com/meshtastic/firmware.git
synced 2025-04-30 19:29:17 +00:00
Make screen animations smoother (aka Scale the CPU) #983
This commit is contained in:
parent
686057a0b1
commit
4fb5107298
@ -877,7 +877,9 @@ int32_t Screen::runOnce()
|
|||||||
DEBUG_MSG("Setting idle framerate\n");
|
DEBUG_MSG("Setting idle framerate\n");
|
||||||
targetFramerate = IDLE_FRAMERATE;
|
targetFramerate = IDLE_FRAMERATE;
|
||||||
|
|
||||||
setCPUFast(false); // Turn down the CPU now that the framerate has been reduced
|
#ifndef NO_ESP32
|
||||||
|
setCPUFast(false); // Turn up the CPU to improve screen animations
|
||||||
|
#endif
|
||||||
|
|
||||||
ui.setTargetFPS(targetFramerate);
|
ui.setTargetFPS(targetFramerate);
|
||||||
forceDisplay();
|
forceDisplay();
|
||||||
@ -1079,7 +1081,9 @@ void Screen::setFastFramerate()
|
|||||||
// We are about to start a transition so speed up fps
|
// We are about to start a transition so speed up fps
|
||||||
targetFramerate = SCREEN_TRANSITION_FRAMERATE;
|
targetFramerate = SCREEN_TRANSITION_FRAMERATE;
|
||||||
|
|
||||||
|
#ifndef NO_ESP32
|
||||||
setCPUFast(true); // Turn up the CPU to improve screen animations
|
setCPUFast(true); // Turn up the CPU to improve screen animations
|
||||||
|
#endif
|
||||||
|
|
||||||
ui.setTargetFPS(targetFramerate);
|
ui.setTargetFPS(targetFramerate);
|
||||||
setInterval(0); // redraw ASAP
|
setInterval(0); // redraw ASAP
|
||||||
|
Loading…
Reference in New Issue
Block a user