From 5579d87845f0063af1e50daf8d81ebd231a3f0ce Mon Sep 17 00:00:00 2001 From: ford-jones Date: Fri, 12 Sep 2025 19:52:34 +1200 Subject: [PATCH] Disable on-screen 'new message' popup for muted nodes and channels --- src/graphics/Screen.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/graphics/Screen.cpp b/src/graphics/Screen.cpp index eb8093947..e688b2ccc 100644 --- a/src/graphics/Screen.cpp +++ b/src/graphics/Screen.cpp @@ -1419,6 +1419,7 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet) } // === Prepare banner content === const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from); + const meshtastic_Channel channel = channels.getByIndex(node->channel ? node->channel : channels.getPrimaryIndex()); const char *longName = (node && node->has_user) ? node->user.long_name : nullptr; const char *msgRaw = reinterpret_cast(packet->decoded.payload.bytes); @@ -1440,15 +1441,14 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet) } else { strcpy(banner, "Alert Received"); } - } else { + } else if (!node->is_muted && !channel.settings.mute) { if (longName && longName[0]) { snprintf(banner, sizeof(banner), "New Message from\n%s", longName); } else { strcpy(banner, "New Message"); } + screen->showSimpleBanner(banner, 3000); } - - screen->showSimpleBanner(banner, 3000); } }