WIP Screen.cpp refactoring

This commit is contained in:
Ben Meadors 2025-05-30 14:20:31 -05:00
parent 749c3ca53c
commit 5bdae47379
12 changed files with 1658 additions and 838 deletions

View File

@ -28,6 +28,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <OLEDDisplay.h>
#include "DisplayFormatters.h"
#include "draw/MessageRenderer.h"
#include "draw/NodeListRenderer.h"
#if !MESHTASTIC_EXCLUDE_GPS
#include "GPS.h"
#endif
@ -60,6 +62,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
using graphics::Emote;
using graphics::emotes;
using graphics::numEmotes;
using graphics::NodeListRenderer::drawDistanceScreen;
using graphics::NodeListRenderer::drawDynamicNodeListScreen;
using graphics::NodeListRenderer::drawHopSignalScreen;
using graphics::NodeListRenderer::drawLastHeardScreen;
using graphics::NodeListRenderer::drawNodeListWithCompasses;
using graphics::NodeListRenderer::drawScaledXBitmap16x16;
#if HAS_WIFI && !defined(ARCH_PORTDUINO)
#include "mesh/wifi/WiFiAPClient.h"
@ -189,24 +197,10 @@ int formatDateTime(char *buf, size_t bufSize, uint32_t rtc_sec, OLEDDisplay *dis
// Usage: int stringWidth = formatDateTime(datetimeStr, sizeof(datetimeStr), rtc_sec, display);
// End Functions to write date/time to the screen
void drawScaledXBitmap16x16(int x, int y, int width, int height, const uint8_t *bitmapXBM, OLEDDisplay *display)
{
for (int row = 0; row < height; row++) {
uint8_t rowMask = (1 << row);
for (int col = 0; col < width; col++) {
uint8_t colData = pgm_read_byte(&bitmapXBM[col]);
if (colData & rowMask) {
// Note: rows become X, columns become Y after transpose
display->fillRect(x + row * 2, y + col * 2, 2, 2);
}
}
}
}
#define getStringCenteredX(s) ((SCREEN_WIDTH - display->getStringWidth(s)) / 2)
// Check if the display can render a string (detect special chars; emoji)
static bool haveGlyphs(const char *str)
bool haveGlyphs(const char *str)
{
#if defined(OLED_PL) || defined(OLED_UA) || defined(OLED_RU) || defined(OLED_CS)
// Don't want to make any assumptions about custom language support
@ -1186,6 +1180,8 @@ bool deltaToTimestamp(uint32_t secondsAgo, uint8_t *hours, uint8_t *minutes, int
return validCached;
}
namespace UIRenderer
{
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
{
int cursorX = x;
@ -1285,228 +1281,14 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string
}
}
}
} // namespace UIRenderer
// ****************************
// * Text Message Screen *
// ****************************
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Clear the unread message indicator when viewing the message
hasUnreadMessage = false;
const meshtastic_MeshPacket &mp = devicestate.rx_text_message;
const char *msg = reinterpret_cast<const char *>(mp.decoded.payload.bytes);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
const int navHeight = FONT_HEIGHT_SMALL;
const int scrollBottom = SCREEN_HEIGHT - navHeight;
const int usableHeight = scrollBottom;
const int textWidth = SCREEN_WIDTH;
const int cornerRadius = 2;
bool isInverted = (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED);
bool isBold = config.display.heading_bold;
// === Header Construction ===
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(getFrom(&mp));
char headerStr[80];
const char *sender = "???";
if (node && node->has_user) {
if (SCREEN_WIDTH >= 200 && strlen(node->user.long_name) > 0) {
sender = node->user.long_name;
} else {
sender = node->user.short_name;
}
}
uint32_t seconds = sinceReceived(&mp), minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
uint8_t timestampHours, timestampMinutes;
int32_t daysAgo;
bool useTimestamp = deltaToTimestamp(seconds, &timestampHours, &timestampMinutes, &daysAgo);
if (useTimestamp && minutes >= 15 && daysAgo == 0) {
std::string prefix = (daysAgo == 1 && SCREEN_WIDTH >= 200) ? "Yesterday" : "At";
if (config.display.use_12h_clock) {
bool isPM = timestampHours >= 12;
timestampHours = timestampHours % 12;
if (timestampHours == 0)
timestampHours = 12;
snprintf(headerStr, sizeof(headerStr), "%s %d:%02d%s from %s", prefix.c_str(), timestampHours, timestampMinutes,
isPM ? "p" : "a", sender);
} else {
snprintf(headerStr, sizeof(headerStr), "%s %d:%02d from %s", prefix.c_str(), timestampHours, timestampMinutes,
sender);
}
} else {
snprintf(headerStr, sizeof(headerStr), "%s ago from %s", screen->drawTimeDelta(days, hours, minutes, seconds).c_str(),
sender);
}
#ifndef EXCLUDE_EMOJI
// === Bounce animation setup ===
static uint32_t lastBounceTime = 0;
static int bounceY = 0;
const int bounceRange = 2; // Max pixels to bounce up/down
const int bounceInterval = 60; // How quickly to change bounce direction (ms)
uint32_t now = millis();
if (now - lastBounceTime >= bounceInterval) {
lastBounceTime = now;
bounceY = (bounceY + 1) % (bounceRange * 2);
}
for (int i = 0; i < numEmotes; ++i) {
const Emote &e = emotes[i];
if (strcmp(msg, e.label) == 0) {
// Draw the header
if (isInverted) {
drawRoundedHighlight(display, x, 0, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
display->setColor(BLACK);
display->drawString(x + 3, 0, headerStr);
if (isBold)
display->drawString(x + 4, 0, headerStr);
display->setColor(WHITE);
} else {
display->drawString(x, 0, headerStr);
if (SCREEN_WIDTH > 128) {
display->drawLine(0, 20, SCREEN_WIDTH, 20);
} else {
display->drawLine(0, 14, SCREEN_WIDTH, 14);
}
}
// Center the emote below header + apply bounce
int remainingHeight = SCREEN_HEIGHT - FONT_HEIGHT_SMALL - navHeight;
int emoteY = FONT_HEIGHT_SMALL + (remainingHeight - e.height) / 2 + bounceY - bounceRange;
display->drawXbm((SCREEN_WIDTH - e.width) / 2, emoteY, e.width, e.height, e.bitmap);
return;
}
}
#endif
// === Word-wrap and build line list ===
char messageBuf[237];
snprintf(messageBuf, sizeof(messageBuf), "%s", msg);
std::vector<std::string> lines;
lines.push_back(std::string(headerStr)); // Header line is always first
std::string line, word;
for (int i = 0; messageBuf[i]; ++i) {
char ch = messageBuf[i];
if (ch == '\n') {
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
line.clear();
word.clear();
} else if (ch == ' ') {
line += word + ' ';
word.clear();
} else {
word += ch;
std::string test = line + word;
if (display->getStringWidth(test.c_str()) > textWidth + 4) {
if (!line.empty())
lines.push_back(line);
line = word;
word.clear();
}
}
}
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
// === Scrolling logic ===
std::vector<int> rowHeights;
for (const auto &line : lines) {
int maxHeight = FONT_HEIGHT_SMALL;
for (int i = 0; i < numEmotes; ++i) {
const Emote &e = emotes[i];
if (line.find(e.label) != std::string::npos) {
if (e.height > maxHeight)
maxHeight = e.height;
}
}
rowHeights.push_back(maxHeight);
}
int totalHeight = 0;
for (size_t i = 1; i < rowHeights.size(); ++i) {
totalHeight += rowHeights[i];
}
int usableScrollHeight = usableHeight - rowHeights[0]; // remove header height
int scrollStop = std::max(0, totalHeight - usableScrollHeight);
static float scrollY = 0.0f;
static uint32_t lastTime = 0, scrollStartDelay = 0, pauseStart = 0;
static bool waitingToReset = false, scrollStarted = false;
// === Smooth scrolling adjustment ===
// You can tweak this divisor to change how smooth it scrolls.
// Lower = smoother, but can feel slow.
float delta = (now - lastTime) / 400.0f;
lastTime = now;
const float scrollSpeed = 2.0f; // pixels per second
// Delay scrolling start by 2 seconds
if (scrollStartDelay == 0)
scrollStartDelay = now;
if (!scrollStarted && now - scrollStartDelay > 2000)
scrollStarted = true;
if (totalHeight > usableHeight) {
if (scrollStarted) {
if (!waitingToReset) {
scrollY += delta * scrollSpeed;
if (scrollY >= scrollStop) {
scrollY = scrollStop;
waitingToReset = true;
pauseStart = lastTime;
}
} else if (lastTime - pauseStart > 3000) {
scrollY = 0;
waitingToReset = false;
scrollStarted = false;
scrollStartDelay = lastTime;
}
}
} else {
scrollY = 0;
}
int scrollOffset = static_cast<int>(scrollY);
int yOffset = -scrollOffset;
if (!isInverted) {
if (SCREEN_WIDTH > 128) {
display->drawLine(0, yOffset + 20, SCREEN_WIDTH, yOffset + 20);
} else {
display->drawLine(0, yOffset + 14, SCREEN_WIDTH, yOffset + 14);
}
}
// === Render visible lines ===
for (size_t i = 0; i < lines.size(); ++i) {
int lineY = yOffset;
for (size_t j = 0; j < i; ++j)
lineY += rowHeights[j];
if (lineY > -rowHeights[i] && lineY < scrollBottom) {
if (i == 0 && isInverted) {
drawRoundedHighlight(display, x, lineY, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
display->setColor(BLACK);
display->drawString(x + 3, lineY, lines[i].c_str());
if (isBold)
display->drawString(x + 4, lineY, lines[i].c_str());
display->setColor(WHITE);
} else {
drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
}
}
}
graphics::MessageRenderer::drawTextMessageFrame(display, state, x, y);
}
/// Draw a series of fields in a column, wrapping to multiple columns if needed
@ -2156,611 +1938,6 @@ static void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_
// Combined dynamic node list frame cycling through LastHeard, HopSignal, and Distance modes
// Uses a single frame and changes data every few seconds (E-Ink variant is separate)
// =============================
// Shared Types and Structures
// =============================
typedef void (*EntryRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int);
typedef void (*NodeExtrasRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int, float, double, double);
struct NodeEntry {
meshtastic_NodeInfoLite *node;
uint32_t lastHeard;
float cachedDistance = -1.0f; // Only used in distance mode
};
// =============================
// Shared Enums and Timing Logic
// =============================
enum NodeListMode { MODE_LAST_HEARD = 0, MODE_HOP_SIGNAL = 1, MODE_DISTANCE = 2, MODE_COUNT = 3 };
static NodeListMode currentMode = MODE_LAST_HEARD;
static int scrollIndex = 0;
// Use dynamic timing based on mode
unsigned long getModeCycleIntervalMs()
{
// return (currentMode == MODE_DISTANCE) ? 3000 : 2000;
return 3000;
}
// h! Calculates bearing between two lat/lon points (used for compass)
float calculateBearing(double lat1, double lon1, double lat2, double lon2)
{
double dLon = (lon2 - lon1) * DEG_TO_RAD;
lat1 = lat1 * DEG_TO_RAD;
lat2 = lat2 * DEG_TO_RAD;
double y = sin(dLon) * cos(lat2);
double x = cos(lat1) * sin(lat2) - sin(lat1) * cos(lat2) * cos(dLon);
double initialBearing = atan2(y, x);
return fmod((initialBearing * RAD_TO_DEG + 360), 360); // Normalize to 0-360°
}
int calculateMaxScroll(int totalEntries, int visibleRows)
{
int totalRows = (totalEntries + 1) / 2;
return std::max(0, totalRows - visibleRows);
}
// =============================
// Node Sorting and Scroll Helpers
// =============================
String getSafeNodeName(meshtastic_NodeInfoLite *node)
{
String nodeName = "?";
if (node->has_user && strlen(node->user.short_name) > 0) {
bool valid = true;
const char *name = node->user.short_name;
for (size_t i = 0; i < strlen(name); i++) {
uint8_t c = (uint8_t)name[i];
if (c < 32 || c > 126) {
valid = false;
break;
}
}
if (valid) {
nodeName = name;
} else {
char idStr[6];
snprintf(idStr, sizeof(idStr), "%04X", (uint16_t)(node->num & 0xFFFF));
nodeName = String(idStr);
}
}
return nodeName;
}
void retrieveAndSortNodes(std::vector<NodeEntry> &nodeList)
{
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
bool hasValidSelf = nodeDB->hasValidPosition(ourNode);
size_t numNodes = nodeDB->getNumMeshNodes();
for (size_t i = 0; i < numNodes; i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
if (!node || node->num == nodeDB->getNodeNum())
continue;
NodeEntry entry;
entry.node = node;
entry.lastHeard = sinceLastSeen(node);
entry.cachedDistance = -1.0f;
// Pre-calculate distance if we're about to render distance screen
if (currentMode == MODE_DISTANCE && hasValidSelf && nodeDB->hasValidPosition(node)) {
float lat1 = ourNode->position.latitude_i * 1e-7f;
float lon1 = ourNode->position.longitude_i * 1e-7f;
float lat2 = node->position.latitude_i * 1e-7f;
float lon2 = node->position.longitude_i * 1e-7f;
float dLat = (lat2 - lat1) * DEG_TO_RAD;
float dLon = (lon2 - lon1) * DEG_TO_RAD;
float a =
sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
float c = 2 * atan2(sqrt(a), sqrt(1 - a));
entry.cachedDistance = 6371.0f * c; // Earth radius in km
}
nodeList.push_back(entry);
}
std::sort(nodeList.begin(), nodeList.end(), [](const NodeEntry &a, const NodeEntry &b) {
bool aFav = a.node->is_favorite;
bool bFav = b.node->is_favorite;
if (aFav != bFav)
return aFav > bFav;
if (a.lastHeard == 0 || a.lastHeard == UINT32_MAX)
return false;
if (b.lastHeard == 0 || b.lastHeard == UINT32_MAX)
return true;
return a.lastHeard < b.lastHeard;
});
}
void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t yStart, int16_t yEnd)
{
int columnWidth = display->getWidth() / 2;
int separatorX = x + columnWidth - 2;
display->drawLine(separatorX, yStart, separatorX, yEnd);
}
void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries, int scrollIndex, int columns, int scrollStartY)
{
const int rowHeight = FONT_HEIGHT_SMALL - 3;
const int totalVisualRows = (totalEntries + columns - 1) / columns;
if (totalVisualRows <= visibleNodeRows)
return;
const int scrollAreaHeight = visibleNodeRows * rowHeight;
const int scrollbarX = display->getWidth() - 6;
const int scrollbarWidth = 4;
const int scrollBarHeight = (scrollAreaHeight * visibleNodeRows) / totalVisualRows;
const int scrollBarY = scrollStartY + (scrollAreaHeight * scrollIndex) / totalVisualRows;
display->drawRect(scrollbarX, scrollStartY, scrollbarWidth, scrollAreaHeight);
display->fillRect(scrollbarX, scrollBarY, scrollbarWidth, scrollBarHeight);
}
// =============================
// Shared Node List Screen Logic
// =============================
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
EntryRenderer renderer, NodeExtrasRenderer extras = nullptr, float heading = 0, double lat = 0,
double lon = 0)
{
const int COMMON_HEADER_HEIGHT = FONT_HEIGHT_SMALL - 1;
const int rowYOffset = FONT_HEIGHT_SMALL - 3;
int columnWidth = display->getWidth() / 2;
display->clear();
// === Draw the battery/time header ===
graphics::drawCommonHeader(display, x, y);
// === Manually draw the centered title within the header ===
const int highlightHeight = COMMON_HEADER_HEIGHT;
const int textY = y + 1 + (highlightHeight - FONT_HEIGHT_SMALL) / 2;
const int centerX = x + SCREEN_WIDTH / 2;
display->setFont(FONT_SMALL);
display->setTextAlignment(TEXT_ALIGN_CENTER);
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
display->setColor(BLACK);
display->drawString(centerX, textY, title);
if (config.display.heading_bold)
display->drawString(centerX + 1, textY, title);
display->setColor(WHITE);
display->setTextAlignment(TEXT_ALIGN_LEFT);
// === Space below header ===
y += COMMON_HEADER_HEIGHT;
// === Fetch and display sorted node list ===
std::vector<NodeEntry> nodeList;
retrieveAndSortNodes(nodeList);
int totalEntries = nodeList.size();
int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
#ifdef USE_EINK
totalRowsAvailable -= 1;
#endif
int visibleNodeRows = totalRowsAvailable;
int totalColumns = 2;
int startIndex = scrollIndex * visibleNodeRows * totalColumns;
int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);
int yOffset = 0;
int col = 0;
int lastNodeY = y;
int shownCount = 0;
int rowCount = 0;
for (int i = startIndex; i < endIndex; ++i) {
int xPos = x + (col * columnWidth);
int yPos = y + yOffset;
renderer(display, nodeList[i].node, xPos, yPos, columnWidth);
// ✅ Actually render the compass arrow
if (extras) {
extras(display, nodeList[i].node, xPos, yPos, columnWidth, heading, lat, lon);
}
lastNodeY = std::max(lastNodeY, yPos + FONT_HEIGHT_SMALL);
yOffset += rowYOffset;
shownCount++;
rowCount++;
if (rowCount >= totalRowsAvailable) {
yOffset = 0;
rowCount = 0;
col++;
if (col > (totalColumns - 1))
break;
}
}
// === Draw column separator
if (shownCount > 0) {
const int firstNodeY = y + 3;
drawColumnSeparator(display, x, firstNodeY, lastNodeY);
}
const int scrollStartY = y + 3;
drawScrollbar(display, visibleNodeRows, totalEntries, scrollIndex, 2, scrollStartY);
}
// =============================
// Shared Dynamic Entry Renderers
// =============================
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int timeOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
: (isLeftCol ? 3 : 7); // Offset for Narrow Screens (Left Column:Right Column)
String nodeName = getSafeNodeName(node);
char timeStr[10];
uint32_t seconds = sinceLastSeen(node);
if (seconds == 0 || seconds == UINT32_MAX) {
snprintf(timeStr, sizeof(timeStr), "?");
} else {
uint32_t minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
snprintf(timeStr, sizeof(timeStr), (days > 365 ? "?" : "%d%c"),
(days ? days
: hours ? hours
: minutes),
(days ? 'd'
: hours ? 'h'
: 'm'));
}
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawString(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
int rightEdge = x + columnWidth - timeOffset;
int textWidth = display->getStringWidth(timeStr);
display->drawString(rightEdge - textWidth, y, timeStr);
}
// ****************************
// * Hops / Signal Screen *
// ****************************
void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - 25;
int barsOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 16 : 20) // Offset for Wide Screens (Left Column:Right Column)
: (isLeftCol ? 15 : 19); // Offset for Narrow Screens (Left Column:Right Column)
int hopOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 28) // Offset for Wide Screens (Left Column:Right Column)
: (isLeftCol ? 18 : 20); // Offset for Narrow Screens (Left Column:Right Column)
int barsXOffset = columnWidth - barsOffset;
String nodeName = getSafeNodeName(node);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
char hopStr[6] = "";
if (node->has_hops_away && node->hops_away > 0)
snprintf(hopStr, sizeof(hopStr), "[%d]", node->hops_away);
if (hopStr[0] != '\0') {
int rightEdge = x + columnWidth - hopOffset;
int textWidth = display->getStringWidth(hopStr);
display->drawString(rightEdge - textWidth, y, hopStr);
}
int bars = (node->snr > 5) ? 4 : (node->snr > 0) ? 3 : (node->snr > -5) ? 2 : (node->snr > -10) ? 1 : 0;
int barWidth = 2;
int barStartX = x + barsXOffset;
int barStartY = y + (FONT_HEIGHT_SMALL / 2) + 2;
for (int b = 0; b < 4; b++) {
if (b < bars) {
int height = (b * 2);
display->fillRect(barStartX + (b * (barWidth + 1)), barStartY - height, barWidth, height);
}
}
}
// **************************
// * Distance Screen *
// **************************
void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
String nodeName = getSafeNodeName(node);
char distStr[10] = "";
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
double lat1 = ourNode->position.latitude_i * 1e-7;
double lon1 = ourNode->position.longitude_i * 1e-7;
double lat2 = node->position.latitude_i * 1e-7;
double lon2 = node->position.longitude_i * 1e-7;
double earthRadiusKm = 6371.0;
double dLat = (lat2 - lat1) * DEG_TO_RAD;
double dLon = (lon2 - lon1) * DEG_TO_RAD;
double a =
sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
double c = 2 * atan2(sqrt(a), sqrt(1 - a));
double distanceKm = earthRadiusKm * c;
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
double miles = distanceKm * 0.621371;
if (miles < 0.1) {
int feet = (int)(miles * 5280);
if (feet < 1000)
snprintf(distStr, sizeof(distStr), "%dft", feet);
else
snprintf(distStr, sizeof(distStr), "¼mi"); // 4-char max
} else {
int roundedMiles = (int)(miles + 0.5);
if (roundedMiles < 1000)
snprintf(distStr, sizeof(distStr), "%dmi", roundedMiles);
else
snprintf(distStr, sizeof(distStr), "999"); // Max display cap
}
} else {
if (distanceKm < 1.0) {
int meters = (int)(distanceKm * 1000);
if (meters < 1000)
snprintf(distStr, sizeof(distStr), "%dm", meters);
else
snprintf(distStr, sizeof(distStr), "1k");
} else {
int km = (int)(distanceKm + 0.5);
if (km < 1000)
snprintf(distStr, sizeof(distStr), "%dk", km);
else
snprintf(distStr, sizeof(distStr), "999");
}
}
}
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
if (strlen(distStr) > 0) {
int offset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) // Offset for Wide Screens (Left Column:Right Column)
: (isLeftCol ? 5 : 8); // Offset for Narrow Screens (Left Column:Right Column)
int rightEdge = x + columnWidth - offset;
int textWidth = display->getStringWidth(distStr);
display->drawString(rightEdge - textWidth, y, distStr);
}
}
// =============================
// Dynamic Unified Entry Renderer
// =============================
void drawEntryDynamic(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
switch (currentMode) {
case MODE_LAST_HEARD:
drawEntryLastHeard(display, node, x, y, columnWidth);
break;
case MODE_HOP_SIGNAL:
drawEntryHopSignal(display, node, x, y, columnWidth);
break;
case MODE_DISTANCE:
drawNodeDistance(display, node, x, y, columnWidth);
break;
default:
break; // Silences warning for MODE_COUNT or unexpected values
}
}
const char *getCurrentModeTitle(int screenWidth)
{
switch (currentMode) {
case MODE_LAST_HEARD:
return "Node List";
case MODE_HOP_SIGNAL:
return (screenWidth > 128) ? "Hops|Signals" : "Hop|Sig";
case MODE_DISTANCE:
return "Distances";
default:
return "Nodes";
}
}
// =============================
// OLED/TFT Version (cycles every few seconds)
// =============================
#ifndef USE_EINK
static void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Static variables to track mode and duration
static NodeListMode lastRenderedMode = MODE_COUNT;
static unsigned long modeStartTime = 0;
unsigned long now = millis();
// On very first call (on boot or state enter)
if (lastRenderedMode == MODE_COUNT) {
currentMode = MODE_LAST_HEARD;
modeStartTime = now;
}
// Time to switch to next mode?
if (now - modeStartTime >= getModeCycleIntervalMs()) {
currentMode = static_cast<NodeListMode>((currentMode + 1) % MODE_COUNT);
modeStartTime = now;
}
// Render screen based on currentMode
const char *title = getCurrentModeTitle(display->getWidth());
drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);
// Track the last mode to avoid reinitializing modeStartTime
lastRenderedMode = currentMode;
}
#endif
// =============================
// E-Ink Version (mode set once per boot)
// =============================
#ifdef USE_EINK
static void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
if (state->ticksSinceLastStateSwitch == 0) {
currentMode = MODE_LAST_HEARD;
}
const char *title = getCurrentModeTitle(display->getWidth());
drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);
}
#endif
// Add these below (still inside #ifdef USE_EINK if you prefer):
#ifdef USE_EINK
static void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const char *title = "Node List";
drawNodeListScreen(display, state, x, y, title, drawEntryLastHeard);
}
static void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const char *title = (display->getWidth() > 128) ? "Hops|Signals" : "Hop|Sig";
drawNodeListScreen(display, state, x, y, title, drawEntryHopSignal);
}
static void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const char *title = "Distances";
drawNodeListScreen(display, state, x, y, title, drawNodeDistance);
}
#endif
// Helper function: Draw a single node entry for Node List (Modified for Compass Screen)
void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
// Adjust max text width depending on column and screen width
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
String nodeName = getSafeNodeName(node);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
}
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
double userLat, double userLon)
{
if (!nodeDB->hasValidPosition(node))
return;
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int arrowXOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 24) : (isLeftCol ? 12 : 18);
int centerX = x + columnWidth - arrowXOffset;
int centerY = y + FONT_HEIGHT_SMALL / 2;
double nodeLat = node->position.latitude_i * 1e-7;
double nodeLon = node->position.longitude_i * 1e-7;
float bearingToNode = calculateBearing(userLat, userLon, nodeLat, nodeLon);
float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
float angle = relativeBearing * DEG_TO_RAD;
// Shrink size by 2px
int size = FONT_HEIGHT_SMALL - 5;
float halfSize = size / 2.0;
// Point of the arrow
int tipX = centerX + halfSize * cos(angle);
int tipY = centerY - halfSize * sin(angle);
float baseAngle = radians(35);
float sideLen = halfSize * 0.95;
float notchInset = halfSize * 0.35;
// Left and right corners
int leftX = centerX + sideLen * cos(angle + PI - baseAngle);
int leftY = centerY - sideLen * sin(angle + PI - baseAngle);
int rightX = centerX + sideLen * cos(angle + PI + baseAngle);
int rightY = centerY - sideLen * sin(angle + PI + baseAngle);
// Center notch (cut-in)
int notchX = centerX - notchInset * cos(angle);
int notchY = centerY + notchInset * sin(angle);
// Draw the chevron-style arrowhead
display->fillTriangle(tipX, tipY, leftX, leftY, notchX, notchY);
display->fillTriangle(tipX, tipY, notchX, notchY, rightX, rightY);
}
// Public screen entry for compass
static void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
float heading = 0;
bool validHeading = false;
double lat = 0;
double lon = 0;
#if HAS_GPS
geoCoord.updateCoords(int32_t(gpsStatus->getLatitude()), int32_t(gpsStatus->getLongitude()),
int32_t(gpsStatus->getAltitude()));
lat = geoCoord.getLatitude() * 1e-7;
lon = geoCoord.getLongitude() * 1e-7;
if (screen->hasHeading()) {
heading = screen->getHeading(); // degrees
validHeading = true;
} else {
heading = screen->estimatedHeading(lat, lon);
validHeading = !isnan(heading);
}
#endif
if (!validHeading)
return;
drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassArrow, heading, lat, lon);
}
// ****************************
// * Device Focused Screen *
// ****************************
@ -4461,7 +3638,7 @@ void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
if (!Throttle::isWithinTimespanMs(storeForwardModule->lastHeartbeat,
(storeForwardModule->heartbeatInterval * 1200))) { // no heartbeat, overlap a bit
#if (defined(USE_EINK) || defined(ILI9341_DRIVER) || defined(ILI9342_DRIVER) || defined(ST7701_CS) || defined(ST7735_CS) || \
defined(ST7789_CS) || defined(USE_ST7789) || defined(HX8357_CS) || defined(ILI9488_CS) || ARCH_PORTDUINO) && \
defined(ST7789_CS) || defined(USE_ST7789) || defined(ILI9488_CS) || defined(HX8357_CS) || ARCH_PORTDUINO) && \
!defined(DISPLAY_FORCE_SMALL_FONTS)
display->drawFastImage(x + SCREEN_WIDTH - 14 - display->getStringWidth(ourId), y + 3 + FONT_HEIGHT_SMALL, 12, 8,
imgQuestionL1);
@ -4488,7 +3665,7 @@ void DebugInfo::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
} else {
// TODO: Raspberry Pi supports more than just the one screen size
#if (defined(USE_EINK) || defined(ILI9341_DRIVER) || defined(ILI9342_DRIVER) || defined(ST7701_CS) || defined(ST7735_CS) || \
defined(ST7789_CS) || defined(USE_ST7789) || defined(HX8357_CS) || defined(ILI9488_CS) || ARCH_PORTDUINO) && \
defined(ST7789_CS) || defined(USE_ST7789) || defined(ILI9488_CS) || defined(HX8357_CS) || ARCH_PORTDUINO) && \
!defined(DISPLAY_FORCE_SMALL_FONTS)
display->drawFastImage(x + SCREEN_WIDTH - 14 - display->getStringWidth(ourId), y + 3 + FONT_HEIGHT_SMALL, 12, 8,
imgInfoL1);

View File

@ -0,0 +1,40 @@
#pragma once
#include "graphics/Screen.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
namespace graphics
{
/// Forward declarations
class Screen;
/**
* @brief Clock drawing functions
*
* Contains all functions related to drawing analog and digital clocks,
* segmented displays, and time-related UI elements.
*/
namespace ClockRenderer
{
// Clock frame functions
void drawAnalogClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawDigitalClockFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// Segmented display functions
void drawSegmentedDisplayCharacter(OLEDDisplay *display, int x, int y, uint8_t number, float scale = 1);
void drawSegmentedDisplayColon(OLEDDisplay *display, int x, int y, float scale = 1);
void drawHorizontalSegment(OLEDDisplay *display, int x, int y, int width, int height);
void drawVerticalSegment(OLEDDisplay *display, int x, int y, int width, int height);
// UI elements for clock displays
void drawWatchFaceToggleButton(OLEDDisplay *display, int16_t x, int16_t y, bool digitalMode = true, float scale = 1);
void drawBluetoothConnectedIcon(OLEDDisplay *display, int16_t x, int16_t y);
// Utility functions
bool deltaToTimestamp(uint32_t secondsAgo, uint8_t *hours, uint8_t *minutes, int32_t *daysAgo);
} // namespace ClockRenderer
} // namespace graphics

View File

@ -0,0 +1,131 @@
#include "CompassRenderer.h"
#include "UIRenderer.h"
#include "configuration.h"
#include "gps/GeoCoord.h"
#include "graphics/ScreenFonts.h"
#include <cmath>
namespace graphics
{
namespace CompassRenderer
{
// Point helper class for compass calculations
struct Point {
float x, y;
Point(float x, float y) : x(x), y(y) {}
void rotate(float angle)
{
float cos_a = cos(angle);
float sin_a = sin(angle);
float new_x = x * cos_a - y * sin_a;
float new_y = x * sin_a + y * cos_a;
x = new_x;
y = new_y;
}
void scale(float factor)
{
x *= factor;
y *= factor;
}
void translate(float dx, float dy)
{
x += dx;
y += dy;
}
};
void drawCompassNorth(OLEDDisplay *display, int16_t compassX, int16_t compassY, float myHeading)
{
// Show the compass heading (not implemented in original)
// This could draw a "N" indicator or north arrow
// For now, we'll draw a simple north indicator
const float radius = 8.0f;
Point north(0, -radius);
north.rotate(-myHeading);
north.translate(compassX, compassY);
// Draw a small "N" or north indicator
display->drawCircle(north.x, north.y, 2);
display->setFont(FONT_SMALL);
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->drawString(north.x, north.y - 3, "N");
}
void drawNodeHeading(OLEDDisplay *display, int16_t compassX, int16_t compassY, uint16_t compassDiam, float headingRadian)
{
Point tip(0.0f, 0.5f), tail(0.0f, -0.35f); // pointing up initially
float arrowOffsetX = 0.14f, arrowOffsetY = 1.0f;
Point leftArrow(tip.x - arrowOffsetX, tip.y - arrowOffsetY), rightArrow(tip.x + arrowOffsetX, tip.y - arrowOffsetY);
Point *arrowPoints[] = {&tip, &tail, &leftArrow, &rightArrow};
for (int i = 0; i < 4; i++) {
arrowPoints[i]->rotate(headingRadian);
arrowPoints[i]->scale(compassDiam * 0.6);
arrowPoints[i]->translate(compassX, compassY);
}
#ifdef USE_EINK
display->drawTriangle(tip.x, tip.y, rightArrow.x, rightArrow.y, tail.x, tail.y);
#else
display->fillTriangle(tip.x, tip.y, rightArrow.x, rightArrow.y, tail.x, tail.y);
#endif
display->drawTriangle(tip.x, tip.y, leftArrow.x, leftArrow.y, tail.x, tail.y);
}
void drawArrowToNode(OLEDDisplay *display, int16_t x, int16_t y, int16_t size, float bearing)
{
float radians = bearing * DEG_TO_RAD;
Point tip(0, -size / 2);
Point left(-size / 4, size / 4);
Point right(size / 4, size / 4);
tip.rotate(radians);
left.rotate(radians);
right.rotate(radians);
tip.translate(x, y);
left.translate(x, y);
right.translate(x, y);
display->drawTriangle(tip.x, tip.y, left.x, left.y, right.x, right.y);
}
float estimatedHeading(double lat, double lon)
{
// Simple magnetic declination estimation
// This is a very basic implementation - the original might be more sophisticated
return 0.0f; // Return 0 for now, indicating no heading available
}
uint16_t getCompassDiam(uint32_t displayWidth, uint32_t displayHeight)
{
// Calculate appropriate compass diameter based on display size
uint16_t minDimension = (displayWidth < displayHeight) ? displayWidth : displayHeight;
uint16_t maxDiam = minDimension / 3; // Use 1/3 of the smaller dimension
// Ensure minimum and maximum bounds
if (maxDiam < 16)
maxDiam = 16;
if (maxDiam > 64)
maxDiam = 64;
return maxDiam;
}
float calculateBearing(double lat1, double lon1, double lat2, double lon2)
{
double dLon = (lon2 - lon1) * DEG_TO_RAD;
double y = sin(dLon) * cos(lat2 * DEG_TO_RAD);
double x = cos(lat1 * DEG_TO_RAD) * sin(lat2 * DEG_TO_RAD) - sin(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * cos(dLon);
double bearing = atan2(y, x) * RAD_TO_DEG;
return fmod(bearing + 360.0, 360.0);
}
} // namespace CompassRenderer
} // namespace graphics

View File

@ -0,0 +1,36 @@
#pragma once
#include "graphics/Screen.h"
#include "mesh/generated/meshtastic/mesh.pb.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
namespace graphics
{
/// Forward declarations
class Screen;
/**
* @brief Compass and navigation drawing functions
*
* Contains all functions related to drawing compass elements, headings,
* navigation arrows, and location-based UI components.
*/
namespace CompassRenderer
{
// Compass drawing functions
void drawCompassNorth(OLEDDisplay *display, int16_t compassX, int16_t compassY, float myHeading);
void drawNodeHeading(OLEDDisplay *display, int16_t compassX, int16_t compassY, uint16_t compassDiam, float headingRadian);
void drawArrowToNode(OLEDDisplay *display, int16_t x, int16_t y, int16_t size, float bearing);
// Navigation and location functions
float estimatedHeading(double lat, double lon);
uint16_t getCompassDiam(uint32_t displayWidth, uint32_t displayHeight);
// Utility functions for bearing calculations
float calculateBearing(double lat1, double lon1, double lat2, double lon2);
} // namespace CompassRenderer
} // namespace graphics

View File

@ -0,0 +1,34 @@
#pragma once
#include "graphics/Screen.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
namespace graphics
{
/// Forward declarations
class Screen;
class DebugInfo;
/**
* @brief Debug and diagnostic drawing functions
*
* Contains all functions related to drawing debug information,
* WiFi status, settings screens, and diagnostic data.
*/
namespace DebugRenderer
{
// Debug frame functions (friend functions for DebugInfo class)
void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawFrameSettings(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawFrameWiFi(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// Trampoline functions for DebugInfo class access
void drawDebugInfoTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawDebugInfoSettingsTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawDebugInfoWiFiTrampoline(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
} // namespace DebugRenderer
} // namespace graphics

View File

@ -0,0 +1,38 @@
#pragma once
/**
* @brief Master include file for all Screen draw renderers
*
* This file includes all the individual renderer headers to provide
* a convenient single include for accessing all draw functions.
*/
#include "graphics/draw/ClockRenderer.h"
#include "graphics/draw/CompassRenderer.h"
#include "graphics/draw/DebugRenderer.h"
#include "graphics/draw/NodeListRenderer.h"
#include "graphics/draw/ScreenRenderer.h"
#include "graphics/draw/UIRenderer.h"
namespace graphics
{
/**
* @brief Collection of all draw renderers
*
* This namespace provides access to all the specialized rendering
* functions organized by category.
*/
namespace DrawRenderers
{
// Re-export all renderer namespaces for convenience
using namespace ClockRenderer;
using namespace CompassRenderer;
using namespace DebugRenderer;
using namespace NodeListRenderer;
using namespace ScreenRenderer;
using namespace UIRenderer;
} // namespace DrawRenderers
} // namespace graphics

View File

@ -0,0 +1,367 @@
/*
BaseUI
Developed and Maintained By:
- Ronald Garcia (HarukiToreda) Lead development and implementation.
- JasonP (Xaositek) Screen layout and icon design, UI improvements and testing.
- TonyG (Tropho) Project management, structural planning, and testing
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "MessageRenderer.h"
// Core includes
#include "NodeDB.h"
#include "configuration.h"
#include "gps/RTC.h"
#include "graphics/ScreenFonts.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/emotes.h"
#include "main.h"
#include "meshUtils.h"
// Additional includes for UI rendering
#include "UIRenderer.h"
// Additional includes for dependencies
#include <string>
#include <vector>
// External declarations
extern bool hasUnreadMessage;
extern meshtastic_DeviceState devicestate;
using graphics::Emote;
using graphics::emotes;
using graphics::numEmotes;
namespace graphics
{
namespace MessageRenderer
{
// Forward declaration from Screen.cpp - this function needs to be accessible
// For now, we'll implement a local version that matches the Screen.cpp functionality
bool deltaToTimestamp(uint32_t secondsAgo, uint8_t *hours, uint8_t *minutes, int32_t *daysAgo)
{
// Cache the result - avoid frequent recalculation
static uint8_t hoursCached = 0, minutesCached = 0;
static uint32_t daysAgoCached = 0;
static uint32_t secondsAgoCached = 0;
static bool validCached = false;
// Abort: if timezone not set
if (strlen(config.device.tzdef) == 0) {
validCached = false;
return validCached;
}
// Abort: if invalid pointers passed
if (hours == nullptr || minutes == nullptr || daysAgo == nullptr) {
validCached = false;
return validCached;
}
// Abort: if time seems invalid.. (> 6 months ago, probably seen before RTC set)
if (secondsAgo > SEC_PER_DAY * 30UL * 6) {
validCached = false;
return validCached;
}
// If repeated request, don't bother recalculating
if (secondsAgo - secondsAgoCached < 60 && secondsAgoCached != 0) {
if (validCached) {
*hours = hoursCached;
*minutes = minutesCached;
*daysAgo = daysAgoCached;
}
return validCached;
}
// Get local time
uint32_t secondsRTC = getValidTime(RTCQuality::RTCQualityDevice, true); // Get local time
// Abort: if RTC not set
if (!secondsRTC) {
validCached = false;
return validCached;
}
// Get absolute time when last seen
uint32_t secondsSeenAt = secondsRTC - secondsAgo;
// Calculate daysAgo
*daysAgo = (secondsRTC / SEC_PER_DAY) - (secondsSeenAt / SEC_PER_DAY); // How many "midnights" have passed
// Get seconds since midnight
uint32_t hms = (secondsRTC - secondsAgo) % SEC_PER_DAY;
hms = (hms + SEC_PER_DAY) % SEC_PER_DAY;
// Tear apart hms into hours and minutes
*hours = hms / SEC_PER_HOUR;
*minutes = (hms % SEC_PER_HOUR) / SEC_PER_MIN;
// Cache the result
daysAgoCached = *daysAgo;
hoursCached = *hours;
minutesCached = *minutes;
secondsAgoCached = secondsAgo;
validCached = true;
return validCached;
}
// Forward declaration for drawTimeDelta - we need access to this Screen method
// For now, we'll implement a local version
std::string drawTimeDelta(uint32_t days, uint32_t hours, uint32_t minutes, uint32_t seconds)
{
const uint32_t hours_in_month = 730;
std::string uptime;
if (days > (hours_in_month * 6))
uptime = "?";
else if (days >= 2)
uptime = std::to_string(days) + "d";
else if (hours >= 2)
uptime = std::to_string(hours) + "h";
else if (minutes >= 1)
uptime = std::to_string(minutes) + "m";
else
uptime = std::to_string(seconds) + "s";
return uptime;
}
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Clear the unread message indicator when viewing the message
hasUnreadMessage = false;
const meshtastic_MeshPacket &mp = devicestate.rx_text_message;
const char *msg = reinterpret_cast<const char *>(mp.decoded.payload.bytes);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
const int navHeight = FONT_HEIGHT_SMALL;
const int scrollBottom = SCREEN_HEIGHT - navHeight;
const int usableHeight = scrollBottom;
const int textWidth = SCREEN_WIDTH;
const int cornerRadius = 2;
bool isInverted = (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED);
bool isBold = config.display.heading_bold;
// === Header Construction ===
meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(getFrom(&mp));
char headerStr[80];
const char *sender = "???";
if (node && node->has_user) {
if (SCREEN_WIDTH >= 200 && strlen(node->user.long_name) > 0) {
sender = node->user.long_name;
} else {
sender = node->user.short_name;
}
}
uint32_t seconds = sinceReceived(&mp), minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
uint8_t timestampHours, timestampMinutes;
int32_t daysAgo;
bool useTimestamp = deltaToTimestamp(seconds, &timestampHours, &timestampMinutes, &daysAgo);
if (useTimestamp && minutes >= 15 && daysAgo == 0) {
std::string prefix = (daysAgo == 1 && SCREEN_WIDTH >= 200) ? "Yesterday" : "At";
if (config.display.use_12h_clock) {
bool isPM = timestampHours >= 12;
timestampHours = timestampHours % 12;
if (timestampHours == 0)
timestampHours = 12;
snprintf(headerStr, sizeof(headerStr), "%s %d:%02d%s from %s", prefix.c_str(), timestampHours, timestampMinutes,
isPM ? "p" : "a", sender);
} else {
snprintf(headerStr, sizeof(headerStr), "%s %d:%02d from %s", prefix.c_str(), timestampHours, timestampMinutes,
sender);
}
} else {
snprintf(headerStr, sizeof(headerStr), "%s ago from %s", drawTimeDelta(days, hours, minutes, seconds).c_str(), sender);
}
#ifndef EXCLUDE_EMOJI
// === Bounce animation setup ===
static uint32_t lastBounceTime = 0;
static int bounceY = 0;
const int bounceRange = 2; // Max pixels to bounce up/down
const int bounceInterval = 60; // How quickly to change bounce direction (ms)
uint32_t now = millis();
if (now - lastBounceTime >= bounceInterval) {
lastBounceTime = now;
bounceY = (bounceY + 1) % (bounceRange * 2);
}
for (int i = 0; i < numEmotes; ++i) {
const Emote &e = emotes[i];
if (strcmp(msg, e.label) == 0) {
// Draw the header
if (isInverted) {
drawRoundedHighlight(display, x, 0, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
display->setColor(BLACK);
display->drawString(x + 3, 0, headerStr);
if (isBold)
display->drawString(x + 4, 0, headerStr);
display->setColor(WHITE);
} else {
display->drawString(x, 0, headerStr);
if (SCREEN_WIDTH > 128) {
display->drawLine(0, 20, SCREEN_WIDTH, 20);
} else {
display->drawLine(0, 14, SCREEN_WIDTH, 14);
}
}
// Center the emote below header + apply bounce
int remainingHeight = SCREEN_HEIGHT - FONT_HEIGHT_SMALL - navHeight;
int emoteY = FONT_HEIGHT_SMALL + (remainingHeight - e.height) / 2 + bounceY - bounceRange;
display->drawXbm((SCREEN_WIDTH - e.width) / 2, emoteY, e.width, e.height, e.bitmap);
return;
}
}
#endif
// === Word-wrap and build line list ===
char messageBuf[237];
snprintf(messageBuf, sizeof(messageBuf), "%s", msg);
std::vector<std::string> lines;
lines.push_back(std::string(headerStr)); // Header line is always first
std::string line, word;
for (int i = 0; messageBuf[i]; ++i) {
char ch = messageBuf[i];
if (ch == '\n') {
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
line.clear();
word.clear();
} else if (ch == ' ') {
line += word + ' ';
word.clear();
} else {
word += ch;
std::string test = line + word;
if (display->getStringWidth(test.c_str()) > textWidth + 4) {
if (!line.empty())
lines.push_back(line);
line = word;
word.clear();
}
}
}
if (!word.empty())
line += word;
if (!line.empty())
lines.push_back(line);
// === Scrolling logic ===
std::vector<int> rowHeights;
for (const auto &line : lines) {
int maxHeight = FONT_HEIGHT_SMALL;
for (int i = 0; i < numEmotes; ++i) {
const Emote &e = emotes[i];
if (line.find(e.label) != std::string::npos) {
if (e.height > maxHeight)
maxHeight = e.height;
}
}
rowHeights.push_back(maxHeight);
}
int totalHeight = 0;
for (size_t i = 1; i < rowHeights.size(); ++i) {
totalHeight += rowHeights[i];
}
int usableScrollHeight = usableHeight - rowHeights[0]; // remove header height
int scrollStop = std::max(0, totalHeight - usableScrollHeight);
static float scrollY = 0.0f;
static uint32_t lastTime = 0, scrollStartDelay = 0, pauseStart = 0;
static bool waitingToReset = false, scrollStarted = false;
// === Smooth scrolling adjustment ===
// You can tweak this divisor to change how smooth it scrolls.
// Lower = smoother, but can feel slow.
float delta = (now - lastTime) / 400.0f;
lastTime = now;
const float scrollSpeed = 2.0f; // pixels per second
// Delay scrolling start by 2 seconds
if (scrollStartDelay == 0)
scrollStartDelay = now;
if (!scrollStarted && now - scrollStartDelay > 2000)
scrollStarted = true;
if (totalHeight > usableHeight) {
if (scrollStarted) {
if (!waitingToReset) {
scrollY += delta * scrollSpeed;
if (scrollY >= scrollStop) {
scrollY = scrollStop;
waitingToReset = true;
pauseStart = lastTime;
}
} else if (lastTime - pauseStart > 3000) {
scrollY = 0;
waitingToReset = false;
scrollStarted = false;
scrollStartDelay = lastTime;
}
}
} else {
scrollY = 0;
}
int scrollOffset = static_cast<int>(scrollY);
int yOffset = -scrollOffset;
if (!isInverted) {
if (SCREEN_WIDTH > 128) {
display->drawLine(0, yOffset + 20, SCREEN_WIDTH, yOffset + 20);
} else {
display->drawLine(0, yOffset + 14, SCREEN_WIDTH, yOffset + 14);
}
}
// === Render visible lines ===
for (size_t i = 0; i < lines.size(); ++i) {
int lineY = yOffset;
for (size_t j = 0; j < i; ++j)
lineY += rowHeights[j];
if (lineY > -rowHeights[i] && lineY < scrollBottom) {
if (i == 0 && isInverted) {
drawRoundedHighlight(display, x, lineY, SCREEN_WIDTH, FONT_HEIGHT_SMALL - 1, cornerRadius);
display->setColor(BLACK);
display->drawString(x + 3, lineY, lines[i].c_str());
if (isBold)
display->drawString(x + 4, lineY, lines[i].c_str());
display->setColor(WHITE);
} else {
graphics::UIRenderer::drawStringWithEmotes(display, x, lineY, lines[i], emotes, numEmotes);
}
}
}
}
} // namespace MessageRenderer
} // namespace graphics

View File

@ -0,0 +1,14 @@
#pragma once
#include "OLEDDisplay.h"
#include "OLEDDisplayUi.h"
namespace graphics
{
namespace MessageRenderer
{
/// Draws the text message frame for displaying received messages
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
} // namespace MessageRenderer
} // namespace graphics

View File

@ -0,0 +1,811 @@
#include "NodeListRenderer.h"
#include "CompassRenderer.h"
#include "NodeDB.h"
#include "UIRenderer.h"
#include "configuration.h"
#include "gps/GeoCoord.h"
#include "gps/RTC.h" // for getTime() function
#include "graphics/ScreenFonts.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/images.h"
#include <algorithm>
// Forward declarations for functions defined in Screen.cpp
namespace graphics
{
extern bool haveGlyphs(const char *str);
} // namespace graphics
// Global screen instance
extern graphics::Screen *screen;
namespace graphics
{
namespace NodeListRenderer
{
// Function moved from Screen.cpp to NodeListRenderer.cpp since it's primarily used here
void drawScaledXBitmap16x16(int x, int y, int width, int height, const uint8_t *bitmapXBM, OLEDDisplay *display)
{
for (int row = 0; row < height; row++) {
uint8_t rowMask = (1 << row);
for (int col = 0; col < width; col++) {
uint8_t colData = pgm_read_byte(&bitmapXBM[col]);
if (colData & rowMask) {
// Note: rows become X, columns become Y after transpose
display->fillRect(x + row * 2, y + col * 2, 2, 2);
}
}
}
}
// Static variables for dynamic cycling
static NodeListMode currentMode = MODE_LAST_HEARD;
static int scrollIndex = 0;
// =============================
// Utility Functions
// =============================
String getSafeNodeName(meshtastic_NodeInfoLite *node)
{
String nodeName = "?";
if (node->has_user && strlen(node->user.short_name) > 0) {
bool valid = true;
const char *name = node->user.short_name;
for (size_t i = 0; i < strlen(name); i++) {
uint8_t c = (uint8_t)name[i];
if (c < 32 || c > 126) {
valid = false;
break;
}
}
if (valid) {
nodeName = name;
} else {
char idStr[6];
snprintf(idStr, sizeof(idStr), "%04X", (uint16_t)(node->num & 0xFFFF));
nodeName = String(idStr);
}
}
return nodeName;
}
uint32_t sinceLastSeen(meshtastic_NodeInfoLite *node)
{
uint32_t now = getTime();
uint32_t last_seen = node->last_heard;
if (last_seen == 0 || now < last_seen) {
return UINT32_MAX;
}
return now - last_seen;
}
const char *getCurrentModeTitle(int screenWidth)
{
switch (currentMode) {
case MODE_LAST_HEARD:
return "Node List";
case MODE_HOP_SIGNAL:
return (screenWidth > 128) ? "Hops/Signal" : "Hops/Sig";
case MODE_DISTANCE:
return "Distance";
default:
return "Nodes";
}
}
// Use dynamic timing based on mode
unsigned long getModeCycleIntervalMs()
{
return 3000;
}
// Calculate bearing between two lat/lon points
float calculateBearing(double lat1, double lon1, double lat2, double lon2)
{
double dLon = (lon2 - lon1) * DEG_TO_RAD;
double y = sin(dLon) * cos(lat2 * DEG_TO_RAD);
double x = cos(lat1 * DEG_TO_RAD) * sin(lat2 * DEG_TO_RAD) - sin(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * cos(dLon);
double bearing = atan2(y, x) * RAD_TO_DEG;
return fmod(bearing + 360.0, 360.0);
}
int calculateMaxScroll(int totalEntries, int visibleRows)
{
return std::max(0, (totalEntries - 1) / (visibleRows * 2));
}
void retrieveAndSortNodes(std::vector<NodeEntry> &nodeList)
{
size_t numNodes = nodeDB->getNumMeshNodes();
for (size_t i = 0; i < numNodes; i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
if (!node || node->num == nodeDB->getNodeNum())
continue;
NodeEntry entry;
entry.node = node;
entry.sortValue = sinceLastSeen(node);
nodeList.push_back(entry);
}
// Sort nodes: favorites first, then by last heard (most recent first)
std::sort(nodeList.begin(), nodeList.end(), [](const NodeEntry &a, const NodeEntry &b) {
bool aFav = a.node->is_favorite;
bool bFav = b.node->is_favorite;
if (aFav != bFav)
return aFav > bFav;
if (a.sortValue == 0 || a.sortValue == UINT32_MAX)
return false;
if (b.sortValue == 0 || b.sortValue == UINT32_MAX)
return true;
return a.sortValue < b.sortValue;
});
}
void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t yStart, int16_t yEnd)
{
int columnWidth = display->getWidth() / 2;
int separatorX = x + columnWidth - 1;
for (int y = yStart; y <= yEnd; y += 2) {
display->setPixel(separatorX, y);
}
}
void drawScrollbar(OLEDDisplay *display, int visibleNodeRows, int totalEntries, int scrollIndex, int columns, int scrollStartY)
{
if (totalEntries <= visibleNodeRows * columns)
return;
int scrollbarX = display->getWidth() - 2;
int scrollbarHeight = display->getHeight() - scrollStartY - 10;
int thumbHeight = std::max(4, (scrollbarHeight * visibleNodeRows * columns) / totalEntries);
int maxScroll = calculateMaxScroll(totalEntries, visibleNodeRows);
int thumbY = scrollStartY + (scrollIndex * (scrollbarHeight - thumbHeight)) / std::max(1, maxScroll);
for (int i = 0; i < thumbHeight; i++) {
display->setPixel(scrollbarX, thumbY + i);
}
}
// =============================
// Entry Renderers
// =============================
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int timeOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
String nodeName = getSafeNodeName(node);
char timeStr[10];
uint32_t seconds = sinceLastSeen(node);
if (seconds == 0 || seconds == UINT32_MAX) {
snprintf(timeStr, sizeof(timeStr), "?");
} else {
uint32_t minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
snprintf(timeStr, sizeof(timeStr), (days > 365 ? "?" : "%d%c"),
(days ? days
: hours ? hours
: minutes),
(days ? 'd'
: hours ? 'h'
: 'm'));
}
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawString(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
int rightEdge = x + columnWidth - timeOffset;
int textWidth = display->getStringWidth(timeStr);
display->drawString(rightEdge - textWidth, y, timeStr);
}
void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - 25;
int barsOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 16 : 20) : (isLeftCol ? 15 : 19);
int hopOffset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 22 : 28) : (isLeftCol ? 18 : 20);
int barsXOffset = columnWidth - barsOffset;
String nodeName = getSafeNodeName(node);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
// Draw signal strength bars
int bars = (node->snr > 5) ? 4 : (node->snr > 0) ? 3 : (node->snr > -5) ? 2 : (node->snr > -10) ? 1 : 0;
int barWidth = 2;
int barStartX = x + barsXOffset;
int barStartY = y + (FONT_HEIGHT_SMALL / 2) + 2;
for (int b = 0; b < 4; b++) {
if (b < bars) {
int height = (b * 2);
display->fillRect(barStartX + (b * (barWidth + 1)), barStartY - height, barWidth, height);
}
}
// Draw hop count
char hopStr[6] = "";
if (node->has_hops_away && node->hops_away > 0)
snprintf(hopStr, sizeof(hopStr), "[%d]", node->hops_away);
if (hopStr[0] != '\0') {
int rightEdge = x + columnWidth - hopOffset;
int textWidth = display->getStringWidth(hopStr);
display->drawString(rightEdge - textWidth, y, hopStr);
}
}
void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
String nodeName = getSafeNodeName(node);
char distStr[10] = "";
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
double lat1 = ourNode->position.latitude_i * 1e-7;
double lon1 = ourNode->position.longitude_i * 1e-7;
double lat2 = node->position.latitude_i * 1e-7;
double lon2 = node->position.longitude_i * 1e-7;
double earthRadiusKm = 6371.0;
double dLat = (lat2 - lat1) * DEG_TO_RAD;
double dLon = (lon2 - lon1) * DEG_TO_RAD;
double a =
sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
double c = 2 * atan2(sqrt(a), sqrt(1 - a));
double distanceKm = earthRadiusKm * c;
if (distanceKm < 1.0) {
int meters = (int)(distanceKm * 1000);
if (meters < 1000) {
snprintf(distStr, sizeof(distStr), "%dm", meters);
} else {
snprintf(distStr, sizeof(distStr), "1km");
}
} else {
int km = (int)(distanceKm + 0.5);
if (km < 1000) {
snprintf(distStr, sizeof(distStr), "%dkm", km);
} else {
snprintf(distStr, sizeof(distStr), "999");
}
}
}
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
if (strlen(distStr) > 0) {
int offset = (SCREEN_WIDTH > 128) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 5 : 8);
int rightEdge = x + columnWidth - offset;
int textWidth = display->getStringWidth(distStr);
display->drawString(rightEdge - textWidth, y, distStr);
}
}
void drawEntryDynamic(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
switch (currentMode) {
case MODE_LAST_HEARD:
drawEntryLastHeard(display, node, x, y, columnWidth);
break;
case MODE_HOP_SIGNAL:
drawEntryHopSignal(display, node, x, y, columnWidth);
break;
case MODE_DISTANCE:
drawNodeDistance(display, node, x, y, columnWidth);
break;
default:
break;
}
}
void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth)
{
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - (SCREEN_WIDTH > 128 ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
String nodeName = getSafeNodeName(node);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
display->drawStringMaxWidth(x + ((SCREEN_WIDTH > 128) ? 6 : 2), y, nameMaxWidth, nodeName);
if (node->is_favorite) {
if (SCREEN_WIDTH > 128) {
drawScaledXBitmap16x16(x, y + 6, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint, display);
} else {
display->drawXbm(x, y + 5, smallbulletpoint_width, smallbulletpoint_height, smallbulletpoint);
}
}
}
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
double userLat, double userLon)
{
if (!nodeDB->hasValidPosition(node))
return;
double nodeLat = node->position.latitude_i * 1e-7;
double nodeLon = node->position.longitude_i * 1e-7;
float bearing = calculateBearing(userLat, userLon, nodeLat, nodeLon);
if (!config.display.compass_north_top)
bearing -= myHeading;
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int arrowSize = 6;
int arrowX = x + columnWidth - (isLeftCol ? 12 : 16);
int arrowY = y + FONT_HEIGHT_SMALL / 2;
CompassRenderer::drawArrowToNode(display, arrowX, arrowY, arrowSize, bearing);
}
// =============================
// Main Screen Functions
// =============================
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
EntryRenderer renderer, NodeExtrasRenderer extras, float heading, double lat, double lon)
{
const int COMMON_HEADER_HEIGHT = FONT_HEIGHT_SMALL - 1;
const int rowYOffset = FONT_HEIGHT_SMALL - 3;
int columnWidth = display->getWidth() / 2;
display->clear();
// Draw the battery/time header
graphics::drawCommonHeader(display, x, y);
// Draw the centered title within the header
const int highlightHeight = COMMON_HEADER_HEIGHT;
const int textY = y + 1 + (highlightHeight - FONT_HEIGHT_SMALL) / 2;
const int centerX = x + SCREEN_WIDTH / 2;
display->setFont(FONT_SMALL);
display->setTextAlignment(TEXT_ALIGN_CENTER);
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
display->setColor(BLACK);
display->drawString(centerX, textY, title);
if (config.display.heading_bold)
display->drawString(centerX + 1, textY, title);
display->setColor(WHITE);
display->setTextAlignment(TEXT_ALIGN_LEFT);
// Space below header
y += COMMON_HEADER_HEIGHT;
// Fetch and display sorted node list
std::vector<NodeEntry> nodeList;
retrieveAndSortNodes(nodeList);
int totalEntries = nodeList.size();
int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
#ifdef USE_EINK
totalRowsAvailable -= 1;
#endif
int visibleNodeRows = totalRowsAvailable;
int totalColumns = 2;
int startIndex = scrollIndex * visibleNodeRows * totalColumns;
int endIndex = std::min(startIndex + visibleNodeRows * totalColumns, totalEntries);
int yOffset = 0;
int col = 0;
int lastNodeY = y;
int shownCount = 0;
int rowCount = 0;
for (int i = startIndex; i < endIndex; ++i) {
int xPos = x + (col * columnWidth);
int yPos = y + yOffset;
renderer(display, nodeList[i].node, xPos, yPos, columnWidth);
if (extras) {
extras(display, nodeList[i].node, xPos, yPos, columnWidth, heading, lat, lon);
}
lastNodeY = std::max(lastNodeY, yPos + FONT_HEIGHT_SMALL);
yOffset += rowYOffset;
shownCount++;
rowCount++;
if (rowCount >= totalRowsAvailable) {
yOffset = 0;
rowCount = 0;
col++;
if (col > (totalColumns - 1))
break;
}
}
// Draw column separator
if (shownCount > 0) {
const int firstNodeY = y + 3;
drawColumnSeparator(display, x, firstNodeY, lastNodeY);
}
const int scrollStartY = y + 3;
drawScrollbar(display, visibleNodeRows, totalEntries, scrollIndex, 2, scrollStartY);
}
// =============================
// Screen Frame Functions
// =============================
#ifndef USE_EINK
void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Static variables to track mode and duration
static NodeListMode lastRenderedMode = MODE_COUNT;
static unsigned long modeStartTime = 0;
unsigned long now = millis();
// On very first call (on boot or state enter)
if (lastRenderedMode == MODE_COUNT) {
currentMode = MODE_LAST_HEARD;
modeStartTime = now;
}
// Time to switch to next mode?
if (now - modeStartTime >= getModeCycleIntervalMs()) {
currentMode = static_cast<NodeListMode>((currentMode + 1) % MODE_COUNT);
modeStartTime = now;
}
// Render screen based on currentMode
const char *title = getCurrentModeTitle(display->getWidth());
drawNodeListScreen(display, state, x, y, title, drawEntryDynamic);
// Track the last mode to avoid reinitializing modeStartTime
lastRenderedMode = currentMode;
}
#endif
#ifdef USE_EINK
void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const char *title = "Node List";
drawNodeListScreen(display, state, x, y, title, drawEntryLastHeard);
}
void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const char *title = "Hops/Signal";
drawNodeListScreen(display, state, x, y, title, drawEntryHopSignal);
}
void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const char *title = "Distance";
drawNodeListScreen(display, state, x, y, title, drawNodeDistance);
}
#endif
void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
float heading = 0;
bool validHeading = false;
double lat = 0;
double lon = 0;
#if HAS_GPS
if (screen->hasHeading()) {
heading = screen->getHeading(); // degrees
validHeading = true;
} else {
heading = screen->estimatedHeading(lat, lon);
validHeading = !isnan(heading);
}
#endif
if (!validHeading)
return;
drawNodeListScreen(display, state, x, y, "Bearings", drawEntryCompass, drawCompassArrow, heading, lat, lon);
}
void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
// Cache favorite nodes for the current frame only, to save computation
static std::vector<meshtastic_NodeInfoLite *> favoritedNodes;
static int prevFrame = -1;
// Only rebuild favorites list if we're on a new frame
if (state->currentFrame != prevFrame) {
prevFrame = state->currentFrame;
favoritedNodes.clear();
size_t total = nodeDB->getNumMeshNodes();
for (size_t i = 0; i < total; i++) {
meshtastic_NodeInfoLite *n = nodeDB->getMeshNodeByIndex(i);
// Skip nulls and ourself
if (!n || n->num == nodeDB->getNodeNum())
continue;
if (n->is_favorite)
favoritedNodes.push_back(n);
}
// Keep a stable, consistent display order
std::sort(favoritedNodes.begin(), favoritedNodes.end(),
[](meshtastic_NodeInfoLite *a, meshtastic_NodeInfoLite *b) { return a->num < b->num; });
}
if (favoritedNodes.empty())
return;
// Only display if index is valid
int nodeIndex = state->currentFrame - (screen->frameCount - favoritedNodes.size());
if (nodeIndex < 0 || nodeIndex >= (int)favoritedNodes.size())
return;
meshtastic_NodeInfoLite *node = favoritedNodes[nodeIndex];
if (!node || node->num == nodeDB->getNodeNum() || !node->is_favorite)
return;
display->clear();
// Draw battery/time/mail header (common across screens)
graphics::drawCommonHeader(display, x, y);
// Draw the short node name centered at the top, with bold shadow if set
const int highlightHeight = FONT_HEIGHT_SMALL - 1;
const int textY = y + 1 + (highlightHeight - FONT_HEIGHT_SMALL) / 2;
const int centerX = x + SCREEN_WIDTH / 2;
const char *shortName = (node->has_user && haveGlyphs(node->user.short_name)) ? node->user.short_name : "Node";
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
display->setColor(BLACK);
display->setTextAlignment(TEXT_ALIGN_CENTER);
display->setFont(FONT_SMALL);
display->drawString(centerX, textY, shortName);
if (config.display.heading_bold)
display->drawString(centerX + 1, textY, shortName);
display->setColor(WHITE);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
// Dynamic row stacking with predefined Y positions
const int yPositions[5] = {moreCompactFirstLine, moreCompactSecondLine, moreCompactThirdLine, moreCompactFourthLine,
moreCompactFifthLine};
int line = 0;
// 1. Long Name (always try to show first)
const char *username = (node->has_user && node->user.long_name[0]) ? node->user.long_name : nullptr;
if (username && line < 5) {
display->drawString(x, yPositions[line++], username);
}
// 2. Signal and Hops (combined on one line, if available)
char signalHopsStr[32] = "";
bool haveSignal = false;
int percentSignal = clamp((int)((node->snr + 10) * 5), 0, 100);
const char *signalLabel = " Sig";
// If SNR looks reasonable, show signal
if ((int)((node->snr + 10) * 5) >= 0 && node->snr > -100) {
snprintf(signalHopsStr, sizeof(signalHopsStr), "%s: %d%%", signalLabel, percentSignal);
haveSignal = true;
}
// If hops is valid (>0), show right after signal
if (node->hops_away > 0) {
size_t len = strlen(signalHopsStr);
if (haveSignal) {
snprintf(signalHopsStr + len, sizeof(signalHopsStr) - len, " [%d %s]", node->hops_away,
(node->hops_away == 1 ? "Hop" : "Hops"));
} else {
snprintf(signalHopsStr, sizeof(signalHopsStr), "[%d %s]", node->hops_away, (node->hops_away == 1 ? "Hop" : "Hops"));
}
}
if (signalHopsStr[0] && line < 5) {
display->drawString(x, yPositions[line++], signalHopsStr);
}
// 3. Heard (last seen, skip if node never seen)
char seenStr[20] = "";
uint32_t seconds = sinceLastSeen(node);
if (seconds != 0 && seconds != UINT32_MAX) {
uint32_t minutes = seconds / 60, hours = minutes / 60, days = hours / 24;
snprintf(seenStr, sizeof(seenStr), (days > 365 ? " Heard: ?" : " Heard: %d%c ago"),
(days ? days
: hours ? hours
: minutes),
(days ? 'd'
: hours ? 'h'
: 'm'));
}
if (seenStr[0] && line < 5) {
display->drawString(x, yPositions[line++], seenStr);
}
// 4. Uptime (only show if metric is present)
char uptimeStr[32] = "";
if (node->has_device_metrics && node->device_metrics.has_uptime_seconds) {
uint32_t uptime = node->device_metrics.uptime_seconds;
uint32_t days = uptime / 86400;
uint32_t hours = (uptime % 86400) / 3600;
uint32_t mins = (uptime % 3600) / 60;
if (days > 0) {
snprintf(uptimeStr, sizeof(uptimeStr), " Uptime: %dd %dh", days, hours);
} else if (hours > 0) {
snprintf(uptimeStr, sizeof(uptimeStr), " Uptime: %dh %dm", hours, mins);
} else {
snprintf(uptimeStr, sizeof(uptimeStr), " Uptime: %dm", mins);
}
}
if (uptimeStr[0] && line < 5) {
display->drawString(x, yPositions[line++], uptimeStr);
}
// 5. Distance (only if both nodes have GPS position)
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
char distStr[24] = "";
bool haveDistance = false;
if (nodeDB->hasValidPosition(ourNode) && nodeDB->hasValidPosition(node)) {
double lat1 = ourNode->position.latitude_i * 1e-7;
double lon1 = ourNode->position.longitude_i * 1e-7;
double lat2 = node->position.latitude_i * 1e-7;
double lon2 = node->position.longitude_i * 1e-7;
double earthRadiusKm = 6371.0;
double dLat = (lat2 - lat1) * DEG_TO_RAD;
double dLon = (lon2 - lon1) * DEG_TO_RAD;
double a =
sin(dLat / 2) * sin(dLat / 2) + cos(lat1 * DEG_TO_RAD) * cos(lat2 * DEG_TO_RAD) * sin(dLon / 2) * sin(dLon / 2);
double c = 2 * atan2(sqrt(a), sqrt(1 - a));
double distanceKm = earthRadiusKm * c;
// Format distance appropriately
if (distanceKm < 1.0) {
double miles = distanceKm * 0.621371;
if (miles < 0.1) {
int feet = (int)(miles * 5280);
if (feet > 0 && feet < 1000) {
snprintf(distStr, sizeof(distStr), " Distance: %dft", feet);
haveDistance = true;
} else if (feet >= 1000) {
snprintf(distStr, sizeof(distStr), " Distance: ¼mi");
haveDistance = true;
}
} else {
int roundedMiles = (int)(miles + 0.5);
if (roundedMiles > 0 && roundedMiles < 1000) {
snprintf(distStr, sizeof(distStr), " Distance: %dmi", roundedMiles);
haveDistance = true;
}
}
} else {
int km = (int)(distanceKm + 0.5);
if (km > 0 && km < 1000) {
snprintf(distStr, sizeof(distStr), " Distance: %dkm", km);
haveDistance = true;
}
}
}
// Only display if we actually have a value!
if (haveDistance && distStr[0] && line < 5) {
display->drawString(x, yPositions[line++], distStr);
}
// Compass rendering for different screen orientations
if (SCREEN_WIDTH > SCREEN_HEIGHT) {
// Landscape: side-aligned compass
bool showCompass = false;
if (ourNode && (nodeDB->hasValidPosition(ourNode) || screen->hasHeading()) && nodeDB->hasValidPosition(node)) {
showCompass = true;
}
if (showCompass) {
const int16_t topY = compactFirstLine;
const int16_t bottomY = SCREEN_HEIGHT - (FONT_HEIGHT_SMALL - 1);
const int16_t usableHeight = bottomY - topY - 5;
int16_t compassRadius = usableHeight / 2;
if (compassRadius < 8)
compassRadius = 8;
const int16_t compassDiam = compassRadius * 2;
const int16_t compassX = x + SCREEN_WIDTH - compassRadius - 8;
const int16_t compassY = topY + (usableHeight / 2) + ((FONT_HEIGHT_SMALL - 1) / 2) + 2;
const auto &op = ourNode->position;
float myHeading = screen->hasHeading() ? screen->getHeading() * PI / 180
: screen->estimatedHeading(DegD(op.latitude_i), DegD(op.longitude_i));
CompassRenderer::drawCompassNorth(display, compassX, compassY, myHeading);
const auto &p = node->position;
float bearing = GeoCoord::bearing(DegD(op.latitude_i), DegD(op.longitude_i), DegD(p.latitude_i), DegD(p.longitude_i));
if (!config.display.compass_north_top)
bearing -= myHeading;
CompassRenderer::drawNodeHeading(display, compassX, compassY, compassDiam, bearing);
display->drawCircle(compassX, compassY, compassRadius);
}
} else {
// Portrait: bottom-centered compass
bool showCompass = false;
if (ourNode && (nodeDB->hasValidPosition(ourNode) || screen->hasHeading()) && nodeDB->hasValidPosition(node)) {
showCompass = true;
}
if (showCompass) {
int yBelowContent = (line > 0 && line <= 5) ? (yPositions[line - 1] + FONT_HEIGHT_SMALL + 2) : moreCompactFirstLine;
const int margin = 4;
#if defined(USE_EINK)
const int iconSize = (SCREEN_WIDTH > 128) ? 16 : 8;
const int navBarHeight = iconSize + 6;
#else
const int navBarHeight = 0;
#endif
int availableHeight = SCREEN_HEIGHT - yBelowContent - navBarHeight - margin;
if (availableHeight < FONT_HEIGHT_SMALL * 2)
return;
int compassRadius = availableHeight / 2;
if (compassRadius < 8)
compassRadius = 8;
if (compassRadius * 2 > SCREEN_WIDTH - 16)
compassRadius = (SCREEN_WIDTH - 16) / 2;
int compassX = x + SCREEN_WIDTH / 2;
int compassY = yBelowContent + availableHeight / 2;
const auto &op = ourNode->position;
float myHeading = screen->hasHeading() ? screen->getHeading() * PI / 180
: screen->estimatedHeading(DegD(op.latitude_i), DegD(op.longitude_i));
CompassRenderer::drawCompassNorth(display, compassX, compassY, myHeading);
const auto &p = node->position;
float bearing = GeoCoord::bearing(DegD(op.latitude_i), DegD(op.longitude_i), DegD(p.latitude_i), DegD(p.longitude_i));
if (!config.display.compass_north_top)
bearing -= myHeading;
CompassRenderer::drawNodeHeading(display, compassX, compassY, compassRadius * 2, bearing);
display->drawCircle(compassX, compassY, compassRadius);
}
}
}
} // namespace NodeListRenderer
} // namespace graphics

View File

@ -0,0 +1,70 @@
#pragma once
#include "graphics/Screen.h"
#include "mesh/generated/meshtastic/mesh.pb.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
namespace graphics
{
/// Forward declarations
class Screen;
/**
* @brief Node list and entry rendering functions
*
* Contains all functions related to drawing node lists and individual node entries
* including last heard, hop signal, distance, and compass views.
*/
namespace NodeListRenderer
{
// Entry renderer function types
typedef void (*EntryRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int);
typedef void (*NodeExtrasRenderer)(OLEDDisplay *, meshtastic_NodeInfoLite *, int16_t, int16_t, int, float, double, double);
// Node entry structure
struct NodeEntry {
meshtastic_NodeInfoLite *node;
uint32_t sortValue;
};
// Node list mode enumeration
enum NodeListMode { MODE_LAST_HEARD = 0, MODE_HOP_SIGNAL = 1, MODE_DISTANCE = 2, MODE_COUNT = 3 };
// Main node list screen function
void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *title,
EntryRenderer renderer, NodeExtrasRenderer extras = nullptr, float heading = 0, double lat = 0,
double lon = 0);
// Entry renderers
void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
void drawEntryDynamic(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth);
// Extras renderers
void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16_t x, int16_t y, int columnWidth, float myHeading,
double userLat, double userLon);
// Screen frame functions
void drawLastHeardScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawHopSignalScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawDistanceScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawDynamicNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawNodeListWithCompasses(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawNodeInfo(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// Utility functions
const char *getCurrentModeTitle(int screenWidth);
void retrieveAndSortNodes(std::vector<NodeEntry> &nodeList);
String getSafeNodeName(meshtastic_NodeInfoLite *node);
uint32_t sinceLastSeen(meshtastic_NodeInfoLite *node);
// Bitmap drawing function
void drawScaledXBitmap16x16(int x, int y, int width, int height, const uint8_t *bitmapXBM, OLEDDisplay *display);
} // namespace NodeListRenderer
} // namespace graphics

View File

@ -0,0 +1,37 @@
#pragma once
#include "graphics/Screen.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
namespace graphics
{
/// Forward declarations
class Screen;
/**
* @brief Screen-specific drawing functions
*
* Contains drawing functions for specific screen types like GPS location,
* memory usage, device info, and other specialized screens.
*/
namespace ScreenRenderer
{
// Screen frame functions
void drawCompassAndLocationScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawMemoryScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawLoRaFocused(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// Text message screen
void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// Module and firmware frames
void drawModuleFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawFrameFirmware(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
void drawCriticalFaultFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
} // namespace ScreenRenderer
} // namespace graphics

View File

@ -0,0 +1,65 @@
#pragma once
#include "graphics/Screen.h"
#include "graphics/emotes.h"
#include <OLEDDisplay.h>
#include <OLEDDisplayUi.h>
#include <string>
// Forward declarations for status types
namespace meshtastic
{
class PowerStatus;
class NodeStatus;
class GPSStatus;
} // namespace meshtastic
namespace graphics
{
/// Forward declarations
class Screen;
/**
* @brief UI utility drawing functions
*
* Contains utility functions for drawing common UI elements, overlays,
* battery indicators, and other shared graphical components.
*/
namespace UIRenderer
{
// Common UI elements
void drawCommonHeader(OLEDDisplay *display, int16_t x, int16_t y);
void drawBattery(OLEDDisplay *display, int16_t x, int16_t y, uint8_t *imgBuffer, const meshtastic::PowerStatus *powerStatus);
void drawNodes(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::NodeStatus *nodeStatus, int node_offset = 0,
bool show_total = true, String additional_words = "");
// GPS status functions
void drawGPS(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
void drawGPScoordinates(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
void drawGPSAltitude(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
void drawGPSpowerstat(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
// Layout and utility functions
void drawColumns(OLEDDisplay *display, int16_t x, int16_t y, const char **fields);
void drawColumnSeparator(OLEDDisplay *display, int16_t x, int16_t startY, int16_t endY);
void drawScrollbar(OLEDDisplay *display, int visibleItems, int totalItems, int scrollIndex, int x, int startY);
// Overlay and special screens
void drawScreensaverOverlay(OLEDDisplay *display, OLEDDisplayUiState *state);
void drawFrameText(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *text);
// Text and emote rendering
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount);
// Time and date utilities
void getTimeAgoStr(uint32_t agoSecs, char *timeStr, uint8_t maxLength);
std::string drawTimeDelta(uint32_t days, uint32_t hours, uint32_t minutes, uint32_t seconds);
void formatDateTime(char *buffer, size_t bufferSize, uint32_t rtc_sec, OLEDDisplay *display, bool showTime);
// Message filtering
bool shouldDrawMessage(const meshtastic_MeshPacket *packet);
} // namespace UIRenderer
} // namespace graphics