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missed one, sorry
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@ -1307,7 +1307,6 @@ void Screen::handleOnPress()
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// If we are in a transition, the press must have bounced, drop it.
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// If we are in a transition, the press must have bounced, drop it.
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if (ui.getUiState()->frameState == FIXED) {
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if (ui.getUiState()->frameState == FIXED) {
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ui.nextFrame();
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ui.nextFrame();
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DEBUG_MSG("Setting LastScreenTransition\n");
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lastScreenTransition = millis();
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lastScreenTransition = millis();
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setFastFramerate();
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setFastFramerate();
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}
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}
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