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https://github.com/meshtastic/firmware.git
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Merge pull request #3356 from todd-herbert/eink-special-frames
Handle "special-frames" with EInkDynamicDisplay
This commit is contained in:
commit
6a27e62bcf
@ -25,19 +25,19 @@ EInkDynamicDisplay::~EInkDynamicDisplay()
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// Screen requests a BACKGROUND frame
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void EInkDynamicDisplay::display()
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{
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setFrameFlag(BACKGROUND);
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addFrameFlag(BACKGROUND);
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update();
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}
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// Screen requests a RESPONSIVE frame
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bool EInkDynamicDisplay::forceDisplay(uint32_t msecLimit)
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{
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setFrameFlag(RESPONSIVE);
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addFrameFlag(RESPONSIVE);
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return update(); // (Unutilized) Base class promises to return true if update ran
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}
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// Add flag for the next frame
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void EInkDynamicDisplay::setFrameFlag(frameFlagTypes flag)
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void EInkDynamicDisplay::addFrameFlag(frameFlagTypes flag)
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{
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// OR the new flag into the existing flags
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this->frameFlags = (frameFlagTypes)(this->frameFlags | flag);
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@ -96,20 +96,49 @@ bool EInkDynamicDisplay::update()
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{
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// Detemine the refresh mode to use, and start the update
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bool refreshApproved = determineMode();
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if (refreshApproved)
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if (refreshApproved) {
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EInkDisplay::forceDisplay(0); // Bypass base class' own rate-limiting system
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#if defined(HAS_EINK_ASYNCFULL)
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if (refreshApproved)
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endOrDetach(); // Either endUpdate() right now (fast refresh), or set the async flag (full refresh)
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#endif
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storeAndReset(); // Store the result of this loop for next time. Note: call *before* endOrDetach()
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endOrDetach(); // endUpdate() right now, or set the async refresh flag (if FULL and HAS_EINK_ASYNCFULL)
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} else
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storeAndReset(); // No update, no post-update code, just store the results
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return refreshApproved; // (Unutilized) Base class promises to return true if update ran
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}
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// Figure out who runs the post-update code
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void EInkDynamicDisplay::endOrDetach()
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{
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// If the GxEPD2 version reports that it has the async modifications
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#ifdef HAS_EINK_ASYNCFULL
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if (previousRefresh == FULL) {
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asyncRefreshRunning = true; // Set the flag - picked up at start of determineMode(), next loop.
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if (previousFrameFlags & BLOCKING)
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awaitRefresh();
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else
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LOG_DEBUG("Async full-refresh begins\n");
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}
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// Fast Refresh
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else if (previousRefresh == FAST)
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EInkDisplay::endUpdate(); // Still block while updating, but EInkDisplay needs us to call endUpdate() ourselves.
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// Fallback - If using an unmodified version of GxEPD2 for some reason
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#else
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if (previousRefresh == FULL || previousRefresh == FAST) { // If refresh wasn't skipped (on unspecified..)
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LOG_WARN(
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"GxEPD2 version has not been modified to support async refresh; using fallback behavior. Please update lib_deps in "
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"variant's platformio.ini file\n");
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EInkDisplay::endUpdate();
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}
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#endif
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}
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// Assess situation, pick a refresh type
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bool EInkDynamicDisplay::determineMode()
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{
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checkInitialized();
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checkForPromotion();
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#if defined(HAS_EINK_ASYNCFULL)
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checkAsyncFullRefresh();
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@ -117,10 +146,8 @@ bool EInkDynamicDisplay::determineMode()
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checkRateLimiting();
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// If too soon for a new frame, or display busy, abort early
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if (refresh == SKIPPED) {
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storeAndReset();
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if (refresh == SKIPPED)
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return false; // No refresh
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}
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// -- New frame is due --
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@ -131,11 +158,11 @@ bool EInkDynamicDisplay::determineMode()
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// Once mode determined, any remaining checks will bypass
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checkCosmetic();
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checkDemandingFast();
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checkFrameMatchesPrevious();
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checkConsecutiveFastRefreshes();
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#ifdef EINK_LIMIT_GHOSTING_PX
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checkExcessiveGhosting();
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#endif
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checkFrameMatchesPrevious();
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checkFastRequested();
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if (refresh == UNSPECIFIED)
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@ -152,12 +179,27 @@ bool EInkDynamicDisplay::determineMode()
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#endif
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// Return - call a refresh or not?
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if (refresh == SKIPPED) {
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storeAndReset();
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if (refresh == SKIPPED)
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return false; // Don't trigger a refresh
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} else {
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storeAndReset();
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else
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return true; // Do trigger a refresh
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}
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// Is this the very first frame?
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void EInkDynamicDisplay::checkInitialized()
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{
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if (!initialized) {
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// Undo GxEPD2_BW::partialWindow(), if set by developer in EInkDisplay::connect()
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configForFullRefresh();
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// Clear any existing image, so we can draw logo with fast-refresh, but also to set GxEPD2_EPD::_initial_write
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adafruitDisplay->clearScreen();
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LOG_DEBUG("initialized, ");
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initialized = true;
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// Use a fast-refresh for the next frame; no skipping or else blank screen when waking from deep sleep
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addFrameFlag(DEMAND_FAST);
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}
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}
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@ -169,14 +211,14 @@ void EInkDynamicDisplay::checkForPromotion()
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switch (previousReason) {
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case ASYNC_REFRESH_BLOCKED_DEMANDFAST:
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setFrameFlag(DEMAND_FAST);
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addFrameFlag(DEMAND_FAST);
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break;
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case ASYNC_REFRESH_BLOCKED_COSMETIC:
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setFrameFlag(COSMETIC);
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addFrameFlag(COSMETIC);
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break;
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case ASYNC_REFRESH_BLOCKED_RESPONSIVE:
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case EXCEEDED_RATELIMIT_FAST:
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setFrameFlag(RESPONSIVE);
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addFrameFlag(RESPONSIVE);
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break;
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default:
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break;
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@ -226,7 +268,7 @@ void EInkDynamicDisplay::checkCosmetic()
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if (frameFlags & COSMETIC) {
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refresh = FULL;
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reason = FLAGGED_COSMETIC;
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LOG_DEBUG("refresh=FULL, reason=FLAGGED_COSMETIC\n");
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LOG_DEBUG("refresh=FULL, reason=FLAGGED_COSMETIC, frameFlags=0x%x\n", frameFlags);
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}
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}
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@ -241,22 +283,7 @@ void EInkDynamicDisplay::checkDemandingFast()
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if (frameFlags & DEMAND_FAST) {
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refresh = FAST;
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reason = FLAGGED_DEMAND_FAST;
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LOG_DEBUG("refresh=FAST, reason=FLAGGED_DEMAND_FAST\n");
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}
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}
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// Have too many fast-refreshes occured consecutively, since last full refresh?
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void EInkDynamicDisplay::checkConsecutiveFastRefreshes()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// If too many FAST refreshes consecutively - force a FULL refresh
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if (fastRefreshCount >= EINK_LIMIT_FASTREFRESH) {
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refresh = FULL;
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reason = EXCEEDED_LIMIT_FASTREFRESH;
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LOG_DEBUG("refresh=FULL, reason=EXCEEDED_LIMIT_FASTREFRESH\n");
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LOG_DEBUG("refresh=FAST, reason=FLAGGED_DEMAND_FAST, frameFlags=0x%x\n", frameFlags);
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}
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}
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@ -276,7 +303,7 @@ void EInkDynamicDisplay::checkFrameMatchesPrevious()
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if (frameFlags == BACKGROUND && fastRefreshCount > 0) {
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refresh = FULL;
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reason = REDRAW_WITH_FULL;
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LOG_DEBUG("refresh=FULL, reason=REDRAW_WITH_FULL\n");
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LOG_DEBUG("refresh=FULL, reason=REDRAW_WITH_FULL, frameFlags=0x%x\n", frameFlags);
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return;
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}
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#endif
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@ -284,7 +311,22 @@ void EInkDynamicDisplay::checkFrameMatchesPrevious()
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// Not redrawn, not COSMETIC, not DEMAND_FAST
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refresh = SKIPPED;
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reason = FRAME_MATCHED_PREVIOUS;
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LOG_DEBUG("refresh=SKIPPED, reason=FRAME_MATCHED_PREVIOUS\n");
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LOG_DEBUG("refresh=SKIPPED, reason=FRAME_MATCHED_PREVIOUS, frameFlags=0x%x\n", frameFlags);
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}
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// Have too many fast-refreshes occured consecutively, since last full refresh?
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void EInkDynamicDisplay::checkConsecutiveFastRefreshes()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// If too many FAST refreshes consecutively - force a FULL refresh
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if (fastRefreshCount >= EINK_LIMIT_FASTREFRESH) {
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refresh = FULL;
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reason = EXCEEDED_LIMIT_FASTREFRESH;
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LOG_DEBUG("refresh=FULL, reason=EXCEEDED_LIMIT_FASTREFRESH, frameFlags=0x%x\n", frameFlags);
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}
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}
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// No objections, we can perform fast-refresh, if desired
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@ -298,7 +340,8 @@ void EInkDynamicDisplay::checkFastRequested()
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// If we want BACKGROUND to use fast. (FULL only when a limit is hit)
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refresh = FAST;
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reason = BACKGROUND_USES_FAST;
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LOG_DEBUG("refresh=FAST, reason=BACKGROUND_USES_FAST, fastRefreshCount=%lu\n", fastRefreshCount);
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LOG_DEBUG("refresh=FAST, reason=BACKGROUND_USES_FAST, fastRefreshCount=%lu, frameFlags=0x%x\n", fastRefreshCount,
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frameFlags);
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#else
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// If we do want to use FULL for BACKGROUND updates
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refresh = FULL;
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@ -311,7 +354,7 @@ void EInkDynamicDisplay::checkFastRequested()
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if (frameFlags & RESPONSIVE) {
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refresh = FAST;
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reason = NO_OBJECTIONS;
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LOG_DEBUG("refresh=FAST, reason=NO_OBJECTIONS, fastRefreshCount=%lu\n", fastRefreshCount);
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LOG_DEBUG("refresh=FAST, reason=NO_OBJECTIONS, fastRefreshCount=%lu, frameFlags=0x%x\n", fastRefreshCount, frameFlags);
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}
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}
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@ -335,6 +378,7 @@ void EInkDynamicDisplay::hashImage()
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// Store the results of determineMode() for future use, and reset for next call
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void EInkDynamicDisplay::storeAndReset()
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{
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previousFrameFlags = frameFlags;
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previousRefresh = refresh;
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previousReason = reason;
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@ -391,7 +435,7 @@ void EInkDynamicDisplay::checkExcessiveGhosting()
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if (ghostPixelCount > EINK_LIMIT_GHOSTING_PX) {
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refresh = FULL;
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reason = EXCEEDED_GHOSTINGLIMIT;
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LOG_DEBUG("refresh=FULL, reason=EXCEEDED_GHOSTINGLIMIT\n");
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LOG_DEBUG("refresh=FULL, reason=EXCEEDED_GHOSTINGLIMIT, frameFlags=0x%x\n", frameFlags);
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}
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}
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@ -439,17 +483,17 @@ void EInkDynamicDisplay::checkAsyncFullRefresh()
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// It is only equipped to intercept calls to nextPage()
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}
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// Figure out who runs the post-update code
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void EInkDynamicDisplay::endOrDetach()
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// Hold control while an async refresh runs
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void EInkDynamicDisplay::awaitRefresh()
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{
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if (previousRefresh == FULL) { // Note: previousRefresh is the refresh from this loop.
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asyncRefreshRunning = true; // Set the flag - picked up at start of determineMode(), next loop.
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LOG_DEBUG("Async full-refresh begins\n");
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}
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// Continually poll the BUSY pin
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while (adafruitDisplay->epd2.isBusy())
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yield();
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// Fast Refresh
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else
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EInkDisplay::endUpdate(); // Still block while updating, but EInkDisplay needs us to call endUpdate() ourselves.
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// End the full-refresh process
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adafruitDisplay->endAsyncFull(); // Run the end of nextPage() code
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EInkDisplay::endUpdate(); // Run base-class code to finish off update (NOT our derived class override)
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asyncRefreshRunning = false; // Unset the flag
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}
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#endif // HAS_EINK_ASYNCFULL
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@ -28,8 +28,9 @@ class EInkDynamicDisplay : public EInkDisplay
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RESPONSIVE = (1 << 1), // For frames via forceDisplay()
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COSMETIC = (1 << 2), // For splashes
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DEMAND_FAST = (1 << 3), // Special case only
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BLOCKING = (1 << 4), // Modifier - block while refresh runs
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};
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void setFrameFlag(frameFlagTypes flag);
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void addFrameFlag(frameFlagTypes flag);
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// Set the correct frame flag, then call universal "update()" method
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void display() override;
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@ -48,7 +49,6 @@ class EInkDynamicDisplay : public EInkDisplay
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ASYNC_REFRESH_BLOCKED_COSMETIC,
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ASYNC_REFRESH_BLOCKED_RESPONSIVE,
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ASYNC_REFRESH_BLOCKED_BACKGROUND,
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DISPLAY_NOT_READY_FOR_FULL,
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EXCEEDED_RATELIMIT_FAST,
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EXCEEDED_RATELIMIT_FULL,
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FLAGGED_COSMETIC,
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@ -67,14 +67,16 @@ class EInkDynamicDisplay : public EInkDisplay
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void applyRefreshMode(); // Run any relevant GxEPD2 code, so next update will use correct refresh type
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void adjustRefreshCounters(); // Update fastRefreshCount
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bool update(); // Trigger the display update - determine mode, then call base class
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void endOrDetach(); // Run the post-update code, or delegate it off to checkAsyncFullRefresh()
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// Checks as part of determineMode()
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void checkInitialized(); // Is this the very first frame?
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void checkForPromotion(); // Was a frame skipped (rate, display busy) that should have been a FAST refresh?
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void checkRateLimiting(); // Is this frame too soon?
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void checkCosmetic(); // Was the COSMETIC flag set?
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void checkDemandingFast(); // Was the DEMAND_FAST flag set?
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void checkConsecutiveFastRefreshes(); // Too many fast-refreshes consecutively?
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void checkFrameMatchesPrevious(); // Does the new frame match the existing display image?
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void checkConsecutiveFastRefreshes(); // Too many fast-refreshes consecutively?
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void checkFastRequested(); // Was the flag set for RESPONSIVE, or only BACKGROUND?
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void resetRateLimiting(); // Set previousRunMs - this now counts as an update, for rate-limiting
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@ -82,14 +84,16 @@ class EInkDynamicDisplay : public EInkDisplay
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void storeAndReset(); // Keep results of determineMode() for later, tidy-up for next call
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// What we are determining for this frame
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frameFlagTypes frameFlags = BACKGROUND; // Frame type(s) - determineMode() input
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frameFlagTypes frameFlags = BACKGROUND; // Frame characteristics - determineMode() input
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refreshTypes refresh = UNSPECIFIED; // Refresh type - determineMode() output
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reasonTypes reason = NO_OBJECTIONS; // Reason - why was refresh type used
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// What happened last time determineMode() ran
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refreshTypes previousRefresh = UNSPECIFIED; // (Previous) Outcome
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reasonTypes previousReason = NO_OBJECTIONS; // (Previous) Reason
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frameFlagTypes previousFrameFlags = BACKGROUND; // (Previous) Frame flags
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refreshTypes previousRefresh = UNSPECIFIED; // (Previous) Outcome
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reasonTypes previousReason = NO_OBJECTIONS; // (Previous) Reason
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bool initialized = false; // Have we drawn at least one frame yet?
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uint32_t previousRunMs = -1; // When did determineMode() last run (rather than rejecting for rate-limiting)
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uint32_t imageHash = 0; // Hash of the current frame. Don't bother updating if nothing has changed!
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uint32_t previousImageHash = 0; // Hash of the previous update's frame
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@ -108,10 +112,16 @@ class EInkDynamicDisplay : public EInkDisplay
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// Conditional - async full refresh - only with modified meshtastic/GxEPD2
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#if defined(HAS_EINK_ASYNCFULL)
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void checkAsyncFullRefresh(); // Check the status of "async full-refresh"; run the post-update code if the hardware is ready
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void endOrDetach(); // Run the post-update code, or delegate it off to checkAsyncFullRefresh()
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void awaitRefresh(); // Hold control while an async refresh runs
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void endUpdate() override {} // Disable base-class behavior of running post-update immediately after forceDisplay()
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bool asyncRefreshRunning = false; // Flag, checked by checkAsyncFullRefresh()
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#endif
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};
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// Tidier calls to addFrameFlag() from outside class
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#define EINK_ADD_FRAMEFLAG(display, flag) static_cast<EInkDynamicDisplay *>(display)->addFrameFlag(EInkDynamicDisplay::flag)
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#else // !USE_EINK_DYNAMICDISPLAY
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// Dummy-macro, removes the need for include guards
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#define EINK_ADD_FRAMEFLAG(display, flag)
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#endif
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@ -260,6 +260,10 @@ static void drawWelcomeScreen(OLEDDisplay *display, OLEDDisplayUiState *state, i
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/// Used on eink displays while in deep sleep
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static void drawSleepScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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// Next frame should use full-refresh, and block while running, else device will sleep before async callback
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EINK_ADD_FRAMEFLAG(display, COSMETIC);
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EINK_ADD_FRAMEFLAG(display, BLOCKING);
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drawIconScreen("Sleeping...", display, state, x, y);
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}
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#endif
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@ -1170,6 +1174,7 @@ int32_t Screen::runOnce()
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break;
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case Cmd::STOP_BLUETOOTH_PIN_SCREEN:
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case Cmd::STOP_BOOT_SCREEN:
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EINK_ADD_FRAMEFLAG(dispdev, COSMETIC); // E-Ink: Explicitly use full-refresh for next frame
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setFrames();
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break;
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case Cmd::PRINT:
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@ -1350,6 +1355,7 @@ void Screen::handleStartBluetoothPinScreen(uint32_t pin)
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{
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LOG_DEBUG("showing bluetooth screen\n");
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showingNormalScreen = false;
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Explicitly use fast-refresh for next frame
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static FrameCallback frames[] = {drawFrameBluetooth};
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snprintf(btPIN, sizeof(btPIN), "%06u", pin);
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@ -1367,6 +1373,7 @@ void Screen::handleShutdownScreen()
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{
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LOG_DEBUG("showing shutdown screen\n");
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showingNormalScreen = false;
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Explicitly use fast-refresh for next frame
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auto frame = [](OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) -> void {
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drawFrameText(display, state, x, y, "Shutting down...");
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@ -1380,6 +1387,7 @@ void Screen::handleRebootScreen()
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{
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LOG_DEBUG("showing reboot screen\n");
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showingNormalScreen = false;
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Explicitly use fast-refresh for next frame
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auto frame = [](OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) -> void {
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drawFrameText(display, state, x, y, "Rebooting...");
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@ -1392,6 +1400,7 @@ void Screen::handleStartFirmwareUpdateScreen()
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{
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LOG_DEBUG("showing firmware screen\n");
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showingNormalScreen = false;
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EINK_ADD_FRAMEFLAG(dispdev, DEMAND_FAST); // E-Ink: Explicitly use fast-refresh for next frame
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static FrameCallback frames[] = {drawFrameFirmware};
|
||||
setFrameImmediateDraw(frames);
|
||||
|
@ -16,7 +16,7 @@ build_flags =
|
||||
-D EINK_BACKGROUND_USES_FAST ; (Optional) Use FAST refresh for both BACKGROUND and RESPONSIVE, until a limit is reached.
|
||||
lib_deps =
|
||||
${esp32s3_base.lib_deps}
|
||||
https://github.com/meshtastic/GxEPD2/
|
||||
https://github.com/meshtastic/GxEPD2#55f618961db45a23eff0233546430f1e5a80f63a
|
||||
adafruit/Adafruit BusIO@^1.13.2
|
||||
lewisxhe/PCF8563_Library@^1.0.1
|
||||
upload_speed = 115200
|
@ -16,7 +16,7 @@ build_flags =
|
||||
;-D EINK_BACKGROUND_USES_FAST ; (Optional) Use FAST refresh for both BACKGROUND and RESPONSIVE, until a limit is reached.
|
||||
lib_deps =
|
||||
${esp32s3_base.lib_deps}
|
||||
https://github.com/meshtastic/GxEPD2/
|
||||
https://github.com/meshtastic/GxEPD2#55f618961db45a23eff0233546430f1e5a80f63a
|
||||
adafruit/Adafruit BusIO@^1.13.2
|
||||
lewisxhe/PCF8563_Library@^1.0.1
|
||||
upload_speed = 115200
|
@ -20,7 +20,7 @@ build_flags = ${nrf52840_base.build_flags} -Ivariants/t-echo
|
||||
build_src_filter = ${nrf52_base.build_src_filter} +<../variants/t-echo>
|
||||
lib_deps =
|
||||
${nrf52840_base.lib_deps}
|
||||
https://github.com/meshtastic/GxEPD2
|
||||
https://github.com/meshtastic/GxEPD2#55f618961db45a23eff0233546430f1e5a80f63a
|
||||
adafruit/Adafruit BusIO@^1.13.2
|
||||
lewisxhe/PCF8563_Library@^1.0.1
|
||||
;upload_protocol = fs
|
||||
|
Loading…
Reference in New Issue
Block a user