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https://github.com/meshtastic/firmware.git
synced 2025-07-29 18:05:42 +00:00
Merge 35c7390ff9
into cc5d00e211
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commit
6d678a5cae
@ -53,6 +53,7 @@ meshtastic_PositionLite TypeConversions::ConvertToPositionLite(meshtastic_Positi
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lite.altitude = position.altitude;
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lite.location_source = position.location_source;
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lite.time = position.time;
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lite.precision_bits = position.precision_bits;
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return lite;
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}
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@ -71,6 +72,7 @@ meshtastic_Position TypeConversions::ConvertToPosition(meshtastic_PositionLite l
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position.altitude = lite.altitude;
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position.location_source = lite.location_source;
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position.time = lite.time;
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position.precision_bits = lite.precision_bits;
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return position;
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}
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@ -33,6 +33,8 @@ typedef struct _meshtastic_PositionLite {
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uint32_t time;
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/* TODO: REPLACE */
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meshtastic_Position_LocSource location_source;
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/* Indicates the bits of precision set by the sending node */
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uint32_t precision_bits;
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} meshtastic_PositionLite;
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typedef PB_BYTES_ARRAY_T(32) meshtastic_UserLite_public_key_t;
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@ -41,6 +41,30 @@ PositionModule::PositionModule()
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}
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}
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bool PositionModule::shouldUpdatePosition(const meshtastic_PositionLite &existingPos, const meshtastic_Position &incomingPos)
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{
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// Assume precision is 32 if not set (older firmware compatibility)
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uint32_t existingPrecision = existingPos.precision_bits ? existingPos.precision_bits : 32;
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uint32_t incomingPrecision = incomingPos.precision_bits ? incomingPos.precision_bits : 32;
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// Use the lower precision for position comparison
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uint32_t minPrecision = (incomingPrecision < existingPrecision) ? incomingPrecision : existingPrecision;
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int32_t degradedExistingLat = existingPos.latitude_i & (0xFFFFFFFF << (32 - minPrecision));
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int32_t degradedExistingLon = existingPos.longitude_i & (0xFFFFFFFF << (32 - minPrecision));
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int32_t degradedIncomingLat = incomingPos.latitude_i & (0xFFFFFFFF << (32 - minPrecision));
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int32_t degradedIncomingLon = incomingPos.longitude_i & (0xFFFFFFFF << (32 - minPrecision));
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if (degradedExistingLat != degradedIncomingLat || degradedExistingLon != degradedIncomingLon) {
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// Position changed - always update regardless of precision
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return true;
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} else {
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// Same position - only update if precision is equal or higher
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return incomingPrecision >= existingPrecision;
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}
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}
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bool PositionModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_Position *pptr)
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{
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auto p = *pptr;
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@ -92,7 +116,27 @@ bool PositionModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, mes
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trySetRtc(p, isLocal, force);
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}
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nodeDB->updatePosition(getFrom(&mp), p);
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// Smart position update logic with precision awareness:
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// Only update if position has actually changed to avoid unnecessary mesh traffic
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bool shouldUpdate = true;
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meshtastic_NodeInfoLite *existingNode = nodeDB->getMeshNode(getFrom(&mp));
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if (existingNode && existingNode->has_position) {
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// Use precision-aware position comparison directly with PositionLite
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shouldUpdate = shouldUpdatePosition(existingNode->position, p);
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if (shouldUpdate) {
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LOG_DEBUG("Accept position update: precision-aware logic approved (existing precision: %d, incoming: %d)",
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existingNode->position.precision_bits, p.precision_bits);
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} else {
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LOG_DEBUG("Reject position update: precision-aware logic rejected (preserving higher precision data)");
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}
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}
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if (shouldUpdate) {
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nodeDB->updatePosition(getFrom(&mp), p);
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}
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if (channels.getByIndex(mp.channel).settings.has_module_settings) {
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precision = channels.getByIndex(mp.channel).settings.module_settings.position_precision;
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} else if (channels.getByIndex(mp.channel).role == meshtastic_Channel_Role_PRIMARY) {
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@ -338,7 +382,7 @@ void PositionModule::sendOurPosition()
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if (channels.getByIndex(channelNum).settings.has_module_settings &&
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channels.getByIndex(channelNum).settings.module_settings.position_precision != 0) {
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sendOurPosition(NODENUM_BROADCAST, requestReplies, channelNum);
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return;
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// Continue to next channel instead of returning
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}
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}
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}
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@ -38,6 +38,14 @@ class PositionModule : public ProtobufModule<meshtastic_Position>, private concu
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void handleNewPosition();
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/**
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* Precision-aware position update logic for smart filtering
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* @param existingPos Existing position with latitude, longitude, and precision
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* @param incomingPos Incoming position with latitude, longitude, and precision
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* @return true if position should be updated, false otherwise
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*/
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static bool shouldUpdatePosition(const meshtastic_PositionLite &existingPos, const meshtastic_Position &incomingPos);
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protected:
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/** Called to handle a particular incoming message
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255
test/test_position_precision/test_main.cpp
Normal file
255
test/test_position_precision/test_main.cpp
Normal file
@ -0,0 +1,255 @@
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#include "CryptoEngine.h"
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#include "TestUtil.h"
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#include "modules/PositionModule.h"
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#include "mesh/TypeConversions.h"
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#include <unity.h>
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#include <cstdint>
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void setUp(void) {
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// Called before each test
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}
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void tearDown(void) {
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// Called after each test
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}
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void test_no_existing_data() {
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// Test with no existing position data - should always update
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int32_t lat = (int32_t)0x12345678;
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int32_t lon = (int32_t)0x87654321;
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// Create position structs
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meshtastic_PositionLite existingPos = meshtastic_PositionLite_init_default;
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existingPos.latitude_i = 0;
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existingPos.longitude_i = 0;
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existingPos.precision_bits = 0;
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meshtastic_Position incomingPos = meshtastic_Position_init_default;
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incomingPos.latitude_i = lat;
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incomingPos.longitude_i = lon;
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incomingPos.precision_bits = 16;
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// Simulate no existing position by testing against invalid coordinates
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(existingPos, incomingPos));
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}
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void test_same_position_different_precision() {
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// Test: same physical location, different precision levels
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int32_t lat = (int32_t)0x075BCD15; // 123456789 in hex
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int32_t lon = (int32_t)0x3ADE68B1; // 987654321 in hex
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// Create PositionLite structs for existing positions
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meshtastic_PositionLite highPrecPosLite = meshtastic_PositionLite_init_default;
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highPrecPosLite.latitude_i = lat;
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highPrecPosLite.longitude_i = lon;
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highPrecPosLite.precision_bits = 32;
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meshtastic_PositionLite lowPrecPosLite = meshtastic_PositionLite_init_default;
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lowPrecPosLite.latitude_i = lat;
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lowPrecPosLite.longitude_i = lon;
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lowPrecPosLite.precision_bits = 13;
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// Create Position structs for incoming positions
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meshtastic_Position lowPrecPos = meshtastic_Position_init_default;
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lowPrecPos.latitude_i = lat;
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lowPrecPos.longitude_i = lon;
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lowPrecPos.precision_bits = 13;
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meshtastic_Position highPrecPos = meshtastic_Position_init_default;
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highPrecPos.latitude_i = lat;
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highPrecPos.longitude_i = lon;
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highPrecPos.precision_bits = 32;
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// High precision -> Low precision: should NOT update (preserve high precision)
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TEST_ASSERT_FALSE(PositionModule::shouldUpdatePosition(highPrecPosLite, lowPrecPos));
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// Low precision -> High precision: should update
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(lowPrecPosLite, highPrecPos));
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// Same precision: should update (refreshes timestamp)
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(lowPrecPosLite, lowPrecPos));
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}
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void test_movement_detection() {
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// Test movement detection with hex coordinates
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int32_t lat1 = (int32_t)0x12345678;
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int32_t lon1 = (int32_t)0x87654321;
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// At 8-bit precision, change top byte to ensure detection
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int32_t lat2 = (int32_t)0x22345678; // Changed from 0x12 to 0x22
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int32_t lon2 = (int32_t)0x87654321; // Same longitude
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// Create PositionLite structs for existing positions
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meshtastic_PositionLite pos1HighLite = meshtastic_PositionLite_init_default;
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pos1HighLite.latitude_i = lat1;
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pos1HighLite.longitude_i = lon1;
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pos1HighLite.precision_bits = 32;
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meshtastic_PositionLite pos1LowLite = meshtastic_PositionLite_init_default;
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pos1LowLite.latitude_i = lat1;
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pos1LowLite.longitude_i = lon1;
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pos1LowLite.precision_bits = 8;
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// Create Position structs for incoming positions
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meshtastic_Position pos2Low = meshtastic_Position_init_default;
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pos2Low.latitude_i = lat2;
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pos2Low.longitude_i = lon2;
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pos2Low.precision_bits = 8;
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meshtastic_Position pos2High = meshtastic_Position_init_default;
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pos2High.latitude_i = lat2;
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pos2High.longitude_i = lon2;
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pos2High.precision_bits = 32;
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// Different positions should always update, regardless of precision
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(pos1HighLite, pos2Low));
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(pos1LowLite, pos2High));
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(pos1LowLite, pos2Low));
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}
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void test_sar_scenario() {
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// Test the specific Search and Rescue use case
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// Initial: High precision GPS position on private channel
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int32_t baseLat = (int32_t)0x075BCD15;
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int32_t baseLon = (int32_t)0x3ADE68B1;
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uint32_t privateChannelPrec = 32; // Full precision
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// Later: Same location received on public channel (degraded precision)
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uint32_t publicChannelPrec = 13; // ~610m accuracy
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// Create PositionLite struct for existing position
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meshtastic_PositionLite privatePosLite = meshtastic_PositionLite_init_default;
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privatePosLite.latitude_i = baseLat;
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privatePosLite.longitude_i = baseLon;
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privatePosLite.precision_bits = privateChannelPrec;
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// Create Position structs for incoming positions
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meshtastic_Position publicPos = meshtastic_Position_init_default;
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publicPos.latitude_i = baseLat;
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publicPos.longitude_i = baseLon;
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publicPos.precision_bits = publicChannelPrec;
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// Should NOT update - preserve the high precision data
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bool preserveHighPrec = PositionModule::shouldUpdatePosition(privatePosLite, publicPos);
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TEST_ASSERT_FALSE(preserveHighPrec);
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// Now: Actual movement detected even with lower precision
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int32_t movedLat = baseLat + (int32_t)0x927C0; // +600000 (~6km)
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int32_t movedLon = baseLon + (int32_t)0x927C0;
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meshtastic_Position movedPos = meshtastic_Position_init_default;
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movedPos.latitude_i = movedLat;
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movedPos.longitude_i = movedLon;
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movedPos.precision_bits = publicChannelPrec;
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// Should update - movement detected despite lower precision
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bool detectMovement = PositionModule::shouldUpdatePosition(privatePosLite, movedPos);
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TEST_ASSERT_TRUE(detectMovement);
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}
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void test_precision_bit_masking() {
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// Test the bit masking logic directly
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// For precision=13: mask should clear bottom 19 bits
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uint32_t mask13 = 0xFFFFFFFF << (32 - 13);
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TEST_ASSERT_EQUAL_HEX32(0xFFF80000, mask13);
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// Test masking effect on real coordinates
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int32_t original = (int32_t)0x075BCD15; // 123456789
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int32_t masked = original & mask13;
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TEST_ASSERT_EQUAL_HEX32(0x07580000, masked); // Bottom 19 bits cleared
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// Verify different coordinates in same precision bucket are treated as same
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int32_t coord1 = (int32_t)0x075B0000;
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int32_t coord2 = (int32_t)0x075BFFFF; // Same precision bucket at precision=13
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int32_t masked1 = coord1 & mask13;
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int32_t masked2 = coord2 & mask13;
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TEST_ASSERT_EQUAL(masked1, masked2); // Should be identical after masking
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}
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void test_real_gps_coordinates() {
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// Test with realistic GPS coordinates in hex
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// San Francisco: 37.7749° N, 122.4194° W
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// In int32 format: lat = 377749000 (0x1682F808), lon = -1224194000 (0xB6F64FB0)
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int32_t sfLat = (int32_t)0x1682F808;
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int32_t sfLon = (int32_t)0xB6F64FB0; // Negative value
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// Small movement within same precision bucket - should still update at same precision
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int32_t nearbyLat = sfLat + 1000; // Small offset
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int32_t nearbyLon = sfLon + 1000;
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// Create PositionLite struct for existing position
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meshtastic_PositionLite sfPosLite = meshtastic_PositionLite_init_default;
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sfPosLite.latitude_i = sfLat;
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sfPosLite.longitude_i = sfLon;
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sfPosLite.precision_bits = 13;
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// Create Position struct for incoming position
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meshtastic_Position nearbyPos = meshtastic_Position_init_default;
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nearbyPos.latitude_i = nearbyLat;
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nearbyPos.longitude_i = nearbyLon;
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nearbyPos.precision_bits = 13;
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(sfPosLite, nearbyPos));
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// Large movement - should always update
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int32_t distantLat = sfLat + (int32_t)0x100000; // Large offset
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int32_t distantLon = sfLon + (int32_t)0x100000;
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meshtastic_PositionLite sfPosHighLite = meshtastic_PositionLite_init_default;
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sfPosHighLite.latitude_i = sfLat;
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sfPosHighLite.longitude_i = sfLon;
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sfPosHighLite.precision_bits = 32;
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meshtastic_Position distantPos = meshtastic_Position_init_default;
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distantPos.latitude_i = distantLat;
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distantPos.longitude_i = distantLon;
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distantPos.precision_bits = 13;
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(sfPosHighLite, distantPos));
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}
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void test_very_low_precision() {
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// Test 4-bit precision with clear bit differences
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int32_t lat1 = (int32_t)0x80000000; // High bit set
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int32_t lon1 = (int32_t)0x40000000;
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int32_t lat2 = (int32_t)0x90000000; // Different high bits
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int32_t lon2 = (int32_t)0x50000000;
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// Create PositionLite struct for existing position
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meshtastic_PositionLite pos1Lite = meshtastic_PositionLite_init_default;
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pos1Lite.latitude_i = lat1;
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pos1Lite.longitude_i = lon1;
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pos1Lite.precision_bits = 4;
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// Create Position struct for incoming position
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meshtastic_Position pos2 = meshtastic_Position_init_default;
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pos2.latitude_i = lat2;
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pos2.longitude_i = lon2;
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pos2.precision_bits = 4;
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// At 4-bit precision, mask is 0xF0000000
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// 0x80000000 & 0xF0000000 = 0x80000000
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// 0x90000000 & 0xF0000000 = 0x90000000
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// These should be different, so should update
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TEST_ASSERT_TRUE(PositionModule::shouldUpdatePosition(pos1Lite, pos2));
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}
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void setup() {
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initializeTestEnvironment();
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UNITY_BEGIN(); // IMPORTANT LINE!
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// Run critical position precision tests
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RUN_TEST(test_no_existing_data);
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RUN_TEST(test_same_position_different_precision);
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RUN_TEST(test_movement_detection);
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RUN_TEST(test_sar_scenario);
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RUN_TEST(test_precision_bit_masking);
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exit(UNITY_END()); // stop unit testing
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}
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void loop() {}
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