From 6f305b37b4b9a0836962fe9b0072baa53192e72b Mon Sep 17 00:00:00 2001 From: Ben Meadors Date: Tue, 12 Nov 2024 06:36:35 -0600 Subject: [PATCH] is_ignored is not a boring node either --- src/mesh/NodeDB.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesh/NodeDB.cpp b/src/mesh/NodeDB.cpp index ed6e59ac1..51469ddc0 100644 --- a/src/mesh/NodeDB.cpp +++ b/src/mesh/NodeDB.cpp @@ -1231,12 +1231,12 @@ meshtastic_NodeInfoLite *NodeDB::getOrCreateMeshNode(NodeNum n) int oldestBoringIndex = -1; for (int i = 1; i < numMeshNodes; i++) { // Simply the oldest non-favorite node - if (!meshNodes->at(i).is_favorite && meshNodes->at(i).last_heard < oldest) { + if (!meshNodes->at(i).is_favorite && !meshNodes->at(i).is_ignored && meshNodes->at(i).last_heard < oldest) { oldest = meshNodes->at(i).last_heard; oldestIndex = i; } // The oldest "boring" node - if (!meshNodes->at(i).is_favorite && meshNodes->at(i).user.public_key.size == 0 && + if (!meshNodes->at(i).is_favorite && !meshNodes->at(i).is_ignored && meshNodes->at(i).user.public_key.size == 0 && meshNodes->at(i).last_heard < oldestBoring) { oldestBoring = meshNodes->at(i).last_heard; oldestBoringIndex = i;