Address longName wrapping

This commit is contained in:
Jason P 2025-10-24 11:30:43 -05:00
parent 35fa418739
commit 7640caa053
2 changed files with 23 additions and 6 deletions

View File

@ -784,6 +784,7 @@ void menuHandler::nodeNameLengthMenu()
screen->runNow();
}
};
bannerOptions.InitialSelected = config.display.use_long_node_name == true ? 1 : 2;
screen->showOverlayBanner(bannerOptions);
}

View File

@ -53,7 +53,7 @@ static int scrollIndex = 0;
// Utility Functions
// =============================
const char *getSafeNodeName(meshtastic_NodeInfoLite *node)
const char *getSafeNodeName(OLEDDisplay *display, meshtastic_NodeInfoLite *node)
{
const char *name = NULL;
static char nodeName[16] = "?";
@ -81,6 +81,22 @@ const char *getSafeNodeName(meshtastic_NodeInfoLite *node)
snprintf(nodeName, sizeof(nodeName), "(%04X)", (uint16_t)(node->num & 0xFFFF));
}
if (config.display.use_long_node_name == true) {
int availWidth = (SCREEN_WIDTH / 2) - 65;
if (availWidth < 0)
availWidth = 0;
size_t origLen = strlen(nodeName);
while (nodeName[0] && display->getStringWidth(nodeName) > availWidth) {
nodeName[strlen(nodeName) - 1] = '\0';
}
// If we actually truncated, append "..."
if (strlen(nodeName) < origLen) {
strcat(nodeName, "...");
}
}
return nodeName;
}
@ -147,7 +163,7 @@ void drawEntryLastHeard(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int timeOffset = (isHighResolution) ? (isLeftCol ? 7 : 10) : (isLeftCol ? 3 : 7);
const char *nodeName = getSafeNodeName(node);
const char *nodeName = getSafeNodeName(display, node);
char timeStr[10];
uint32_t seconds = sinceLastSeen(node);
@ -192,7 +208,7 @@ void drawEntryHopSignal(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int
int barsXOffset = columnWidth - barsOffset;
const char *nodeName = getSafeNodeName(node);
const char *nodeName = getSafeNodeName(display, node);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
@ -236,7 +252,7 @@ void drawNodeDistance(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
bool isLeftCol = (x < SCREEN_WIDTH / 2);
int nameMaxWidth = columnWidth - (isHighResolution ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
const char *nodeName = getSafeNodeName(node);
const char *nodeName = getSafeNodeName(display, node);
char distStr[10] = "";
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
@ -331,7 +347,7 @@ void drawEntryCompass(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
// Adjust max text width depending on column and screen width
int nameMaxWidth = columnWidth - (isHighResolution ? (isLeftCol ? 25 : 28) : (isLeftCol ? 20 : 22));
const char *nodeName = getSafeNodeName(node);
const char *nodeName = getSafeNodeName(display, node);
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
@ -362,11 +378,11 @@ void drawCompassArrow(OLEDDisplay *display, meshtastic_NodeInfoLite *node, int16
float bearing = GeoCoord::bearing(userLat, userLon, nodeLat, nodeLon);
float bearingToNode = RAD_TO_DEG * bearing;
float relativeBearing = fmod((bearingToNode - myHeading + 360), 360);
float angle = relativeBearing * DEG_TO_RAD;
// Shrink size by 2px
int size = FONT_HEIGHT_SMALL - 5;
CompassRenderer::drawArrowToNode(display, centerX, centerY, size, relativeBearing);
/*
float angle = relativeBearing * DEG_TO_RAD;
float halfSize = size / 2.0;
// Point of the arrow