mirror of
https://github.com/meshtastic/firmware.git
synced 2025-04-25 17:42:48 +00:00
add assertIsSetup() and use it from OSThread constructor
fixes nasty bug @mc-hamster discovered with plugin order of operations
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@ -46,6 +46,7 @@ The easiest way to get started is:
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* [Build and install](build-instructions.md) the standard codebase from github.
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* Copy [src/plugins/ReplyPlugin.*](/src/plugins/ReplyPlugin.cpp) into src/plugins/YourPlugin.*. Then change the port number from REPLY_APP to PRIVATE_APP.
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* Edit plugins/Plugins.cpp:setupPlugins() to add a call to create an instance of your plugin (see comment at head of that function)
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* Rebuild with your new messaging goodness and install on the device
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* Use the [meshtastic commandline tool](https://github.com/meshtastic/Meshtastic-python) to send a packet to your board "meshtastic --dest 1234 --ping"
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@ -28,6 +28,8 @@ void OSThread::setup()
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OSThread::OSThread(const char *_name, uint32_t period, ThreadController *_controller)
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: Thread(NULL, period), controller(_controller)
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{
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assertIsSetup();
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ThreadName = _name;
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if (controller)
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@ -81,4 +83,36 @@ void OSThread::run()
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currentThread = NULL;
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}
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/**
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* This flag is set **only** when setup() starts, to provide a way for us to check for sloppy static constructor calls.
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* Call assertIsSetup() to force a crash if someone tries to create an instance too early.
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*
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* it is super important to never allocate those object statically. instead, you should explicitly
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* new them at a point where you are guaranteed that other objects that this instance
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* depends on have already been created.
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*
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* in particular, for OSThread that means "all instances must be declared via new() in setup() or later" -
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* this makes it guaranteed that the global mainController is fully constructed first.
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*/
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bool hasBeenSetup;
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void assertIsSetup()
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{
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/**
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* Dear developer comrade - If this assert fails() that means you need to fix the following:
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*
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* This flag is set **only** when setup() starts, to provide a way for us to check for sloppy static constructor calls.
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* Call assertIsSetup() to force a crash if someone tries to create an instance too early.
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*
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* it is super important to never allocate those object statically. instead, you should explicitly
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* new them at a point where you are guaranteed that other objects that this instance
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* depends on have already been created.
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*
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* in particular, for OSThread that means "all instances must be declared via new() in setup() or later" -
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* this makes it guaranteed that the global mainController is fully constructed first.
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*/
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assert(hasBeenSetup);
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}
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} // namespace concurrency
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@ -17,14 +17,14 @@ extern InterruptableDelay mainDelay;
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/**
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* @brief Base threading
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*
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*
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* This is a pseudo threading layer that is super easy to port, well suited to our slow network and very ram & power efficient.
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*
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* TODO FIXME @geeksville
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*
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* move more things into OSThreads
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* remove lock/lockguard
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*
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*
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* move typedQueue into concurrency
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* remove freertos from typedqueue
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*/
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@ -42,7 +42,6 @@ class OSThread : public Thread
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static bool showWaiting;
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public:
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/// For debug printing only (might be null)
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static const OSThread *currentThread;
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@ -71,4 +70,19 @@ class OSThread : public Thread
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virtual void run();
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};
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/**
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* This flag is set **only** when setup() starts, to provide a way for us to check for sloppy static constructor calls.
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* Call assertIsSetup() to force a crash if someone tries to create an instance too early.
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*
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* it is super important to never allocate those object statically. instead, you should explicitly
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* new them at a point where you are guaranteed that other objects that this instance
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* depends on have already been created.
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*
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* in particular, for OSThread that means "all instances must be declared via new() in setup() or later" -
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* this makes it guaranteed that the global mainController is fully constructed first.
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*/
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extern bool hasBeenSetup;
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void assertIsSetup();
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} // namespace concurrency
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@ -746,7 +746,7 @@ void Screen::setup()
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powerStatusObserver.observe(&powerStatus->onNewStatus);
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gpsStatusObserver.observe(&gpsStatus->onNewStatus);
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nodeStatusObserver.observe(&nodeStatus->onNewStatus);
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textMessageObserver.observe(&textMessagePlugin);
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textMessageObserver.observe(textMessagePlugin);
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}
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void Screen::forceDisplay()
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22
src/main.cpp
22
src/main.cpp
@ -22,6 +22,7 @@
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#include "meshwifi/meshhttp.h"
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#include "meshwifi/meshwifi.h"
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#include "sleep.h"
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#include "plugins/Plugins.h"
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#include "target_specific.h"
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#include <OneButton.h>
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#include <Wire.h>
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@ -275,6 +276,8 @@ RadioInterface *rIf = NULL;
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void setup()
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{
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concurrency::hasBeenSetup = true;
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#ifdef SEGGER_STDOUT_CH
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SEGGER_RTT_ConfigUpBuffer(SEGGER_STDOUT_CH, NULL, NULL, 1024, SEGGER_RTT_MODE_NO_BLOCK_TRIM);
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#endif
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@ -390,15 +393,15 @@ void setup()
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readFromRTC(); // read the main CPU RTC at first (in case we can't get GPS time)
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#ifdef GENIEBLOCKS
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//gps setup
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pinMode (GPS_RESET_N, OUTPUT);
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// gps setup
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pinMode(GPS_RESET_N, OUTPUT);
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pinMode(GPS_EXTINT, OUTPUT);
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digitalWrite(GPS_RESET_N, HIGH);
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digitalWrite(GPS_EXTINT, LOW);
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//battery setup
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// battery setup
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// If we want to read battery level, we need to set BATTERY_EN_PIN pin to low.
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// ToDo: For low power consumption after read battery level, set that pin to high.
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pinMode (BATTERY_EN_PIN, OUTPUT);
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pinMode(BATTERY_EN_PIN, OUTPUT);
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digitalWrite(BATTERY_EN_PIN, LOW);
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#endif
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@ -439,14 +442,17 @@ void setup()
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service.init();
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// Now that the mesh service is created, create any plugins
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setupPlugins();
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// Do this after service.init (because that clears error_code)
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#ifdef AXP192_SLAVE_ADDRESS
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if(!axp192_found)
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if (!axp192_found)
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recordCriticalError(CriticalErrorCode_NoAXP192); // Record a hardware fault for missing hardware
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#endif
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#endif
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// Don't call screen setup until after nodedb is setup (because we need
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// the current region name)
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// Don't call screen setup until after nodedb is setup (because we need
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// the current region name)
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#if defined(ST7735_CS) || defined(HAS_EINK)
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screen->setup();
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#else
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@ -60,7 +60,8 @@ static int32_t sendOwnerCb()
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currentGeneration = radioGeneration;
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DEBUG_MSG("Sending our nodeinfo to mesh (wantReplies=%d)\n", requestReplies);
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nodeInfoPlugin.sendOurNodeInfo(NODENUM_BROADCAST, requestReplies); // Send our info (don't request replies)
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assert(nodeInfoPlugin);
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nodeInfoPlugin->sendOurNodeInfo(NODENUM_BROADCAST, requestReplies); // Send our info (don't request replies)
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return getPref_send_owner_interval() * getPref_position_broadcast_secs() * 1000;
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}
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@ -134,7 +135,8 @@ bool MeshService::reloadConfig()
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/// The owner User record just got updated, update our node DB and broadcast the info into the mesh
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void MeshService::reloadOwner()
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{
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nodeInfoPlugin.sendOurNodeInfo();
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assert(nodeInfoPlugin);
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nodeInfoPlugin->sendOurNodeInfo();
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nodeDB.saveToDisk();
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}
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@ -193,10 +195,11 @@ void MeshService::sendNetworkPing(NodeNum dest, bool wantReplies)
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assert(node);
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DEBUG_MSG("Sending network ping to 0x%x, with position=%d, wantReplies=%d\n", dest, node->has_position, wantReplies);
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assert(positionPlugin && nodeInfoPlugin);
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if (node->has_position)
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positionPlugin.sendOurPosition(dest, wantReplies);
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positionPlugin->sendOurPosition(dest, wantReplies);
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else
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nodeInfoPlugin.sendOurNodeInfo(dest, wantReplies);
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nodeInfoPlugin->sendOurNodeInfo(dest, wantReplies);
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}
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@ -264,7 +267,8 @@ int MeshService::onGPSChanged(const meshtastic::GPSStatus *unused)
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currentGeneration = radioGeneration;
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DEBUG_MSG("Sending position to mesh (wantReplies=%d)\n", requestReplies);
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positionPlugin.sendOurPosition(NODENUM_BROADCAST, requestReplies);
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assert(positionPlugin);
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positionPlugin->sendOurPosition(NODENUM_BROADCAST, requestReplies);
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}
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return 0;
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@ -6,7 +6,7 @@
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#include "configuration.h"
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#include "main.h"
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NodeInfoPlugin nodeInfoPlugin;
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NodeInfoPlugin *nodeInfoPlugin;
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bool NodeInfoPlugin::handleReceivedProtobuf(const MeshPacket &mp, const User &p)
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{
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@ -29,4 +29,4 @@ class NodeInfoPlugin : public ProtobufPlugin<User>
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virtual MeshPacket *allocReply();
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};
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extern NodeInfoPlugin nodeInfoPlugin;
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extern NodeInfoPlugin *nodeInfoPlugin;
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20
src/plugins/Plugins.cpp
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20
src/plugins/Plugins.cpp
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@ -0,0 +1,20 @@
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#include "plugins/NodeInfoPlugin.h"
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#include "plugins/PositionPlugin.h"
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#include "plugins/ReplyPlugin.h"
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#include "plugins/RemoteHardwarePlugin.h"
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#include "plugins/TextMessagePlugin.h"
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/**
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* Create plugin instances here. If you are adding a new plugin, you must 'new' it here (or somewhere else)
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*/
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void setupPlugins() {
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nodeInfoPlugin = new NodeInfoPlugin();
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positionPlugin = new PositionPlugin();
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textMessagePlugin = new TextMessagePlugin();
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// Note: if the rest of meshtastic doesn't need to explicitly use your plugin, you do not need to assign the instance
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// to a global variable.
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new RemoteHardwarePlugin();
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new ReplyPlugin();
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}
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6
src/plugins/Plugins.h
Normal file
6
src/plugins/Plugins.h
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@ -0,0 +1,6 @@
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#pragma once
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/**
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* Create plugin instances here. If you are adding a new plugin, you must 'new' it here (or somewhere else)
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*/
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void setupPlugins();
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@ -5,7 +5,7 @@
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#include "Router.h"
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#include "configuration.h"
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PositionPlugin positionPlugin;
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PositionPlugin *positionPlugin;
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bool PositionPlugin::handleReceivedProtobuf(const MeshPacket &mp, const Position &p)
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{
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@ -30,4 +30,4 @@ class PositionPlugin : public ProtobufPlugin<Position>
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virtual MeshPacket *allocReply();
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};
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extern PositionPlugin positionPlugin;
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extern PositionPlugin *positionPlugin;
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@ -6,8 +6,6 @@
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#include "configuration.h"
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#include "main.h"
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RemoteHardwarePlugin remoteHardwarePlugin;
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#define NUM_GPIOS 64
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// Because (FIXME) we currently don't tell API clients status on sent messages
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#include <assert.h>
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// Create an a static instance of our plugin - this registers with the plugin system
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ReplyPlugin replyPlugin;
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MeshPacket *ReplyPlugin::allocReply()
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{
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assert(currentRequest); // should always be !NULL
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#include "NodeDB.h"
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#include "PowerFSM.h"
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TextMessagePlugin textMessagePlugin;
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TextMessagePlugin *textMessagePlugin;
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bool TextMessagePlugin::handleReceived(const MeshPacket &mp)
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{
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@ -22,4 +22,4 @@ class TextMessagePlugin : public SinglePortPlugin, public Observable<const MeshP
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virtual bool handleReceived(const MeshPacket &mp);
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};
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extern TextMessagePlugin textMessagePlugin;
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extern TextMessagePlugin *textMessagePlugin;
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