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Update ButtonThread.cpp
Added 4 button click to toggle "Lost and found" role or togle back to Client role.
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@ -192,6 +192,24 @@ int32_t ButtonThread::runOnce()
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screen->forceDisplay(true); // Force a new UI frame, then force an EInk update
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screen->forceDisplay(true); // Force a new UI frame, then force an EInk update
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}
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}
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break;
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break;
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// 4 clicks: toggle Lost and found
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case 4:
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if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT) {
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LOG_WARN("Changing mode to LOST_AND_FOUND");
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config.device.role = meshtastic_Config_DeviceConfig_Role_LOST_AND_FOUND;
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if (screen)
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screen->startAlert("Switching to LOST!");
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nodeDB->saveToDisk(SEGMENT_CONFIG);
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}else{
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LOG_WARN("Changing mode to Client");
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config.device.role = meshtastic_Config_DeviceConfig_Role_CLIENT;
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if (screen)
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screen->startAlert("Switching to Client!");
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nodeDB->saveToDisk(SEGMENT_CONFIG);
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}
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rebootAtMsec = millis() + 5000;
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break;
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#endif
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#endif
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#if defined(USE_EINK) && defined(PIN_EINK_EN) // i.e. T-Echo
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#if defined(USE_EINK) && defined(PIN_EINK_EN) // i.e. T-Echo
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// 4 clicks: toggle backlight
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// 4 clicks: toggle backlight
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@ -395,4 +413,4 @@ void ButtonThread::userButtonPressedLongStop()
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if (millis() > c_holdOffTime) {
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if (millis() > c_holdOffTime) {
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btnEvent = BUTTON_EVENT_LONG_RELEASED;
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btnEvent = BUTTON_EVENT_LONG_RELEASED;
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}
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}
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}
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}
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