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add init code as a determineMode() check
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@ -184,7 +184,6 @@ bool EInkDisplay::connect()
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// Init GxEPD2
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adafruitDisplay->init();
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adafruitDisplay->setRotation(3);
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adafruitDisplay->clearScreen(); // Clearing now, so the boot logo will draw nice and smoothe (fast refresh)
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}
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#elif defined(PCA10059)
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{
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@ -111,6 +111,7 @@ bool EInkDynamicDisplay::update()
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// Assess situation, pick a refresh type
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bool EInkDynamicDisplay::determineMode()
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{
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checkInitialized();
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checkForPromotion();
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#if defined(HAS_EINK_ASYNCFULL)
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checkAsyncFullRefresh();
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@ -157,6 +158,21 @@ bool EInkDynamicDisplay::determineMode()
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return true; // Do trigger a refresh
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}
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// Is this the very first frame?
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void EInkDynamicDisplay::checkInitialized()
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{
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if (!initialized) {
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// Undo GxEPD2_BW::partialWindow(), if set by developer in EInkDisplay::connect()
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configForFullRefresh();
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// Clear any existing image, so we can draw logo with fast-refresh, but also to set GxEPD2_EPD::_initial_write
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adafruitDisplay->clearScreen();
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LOG_DEBUG("initialized, ");
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initialized = true;
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// Use a fast-refresh for the next frame; no skipping or else blank screen when waking from deep sleep
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addFrameFlag(DEMAND_FAST);
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}
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}
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@ -69,6 +69,7 @@ class EInkDynamicDisplay : public EInkDisplay
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bool update(); // Trigger the display update - determine mode, then call base class
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// Checks as part of determineMode()
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void checkInitialized(); // Is this the very first frame?
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void checkForPromotion(); // Was a frame skipped (rate, display busy) that should have been a FAST refresh?
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void checkRateLimiting(); // Is this frame too soon?
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void checkCosmetic(); // Was the COSMETIC flag set?
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@ -91,6 +92,7 @@ class EInkDynamicDisplay : public EInkDisplay
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refreshTypes previousRefresh = UNSPECIFIED; // (Previous) Outcome
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reasonTypes previousReason = NO_OBJECTIONS; // (Previous) Reason
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bool initialized = false; // Have we drawn at least one frame yet?
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uint32_t previousRunMs = -1; // When did determineMode() last run (rather than rejecting for rate-limiting)
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uint32_t imageHash = 0; // Hash of the current frame. Don't bother updating if nothing has changed!
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uint32_t previousImageHash = 0; // Hash of the previous update's frame
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