don't send messages the phone sent us back towards the phone

This commit is contained in:
Kevin Hester 2021-03-05 10:19:27 +08:00
parent 2f6034b067
commit 950b32232f
20 changed files with 87 additions and 58 deletions

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@ -29,13 +29,14 @@ You probably don't care about this section - skip to the next one.
* DONE release protobufs
* DONE release to developers
* DONE fix setch-fast in python tool
* age out pendingrequests in the python API
* DONE stress test channel download from python, sometimes it seems like we don't get all replies, bug was due to simultaneous android connection
* combine acks and responses in a single message if possible (do routing plugin LAST and drop ACK if someone else has already replied)
* don't send packets we received from the phone BACK TOWARDS THE PHONE (possibly use fromnode 0 for packets the phone sends?)
* DONE don't send packets we received from the phone BACK TOWARDS THE PHONE (possibly use fromnode 0 for packets the phone sends?)
* fix 1.1.50 android debug panel display
* DONE warn in android app about unset regions
* DONE use set-channel from android
* DONE add gui in android app for setting region
* stress test channel download from python, sometimes it seems like we don't get all replies
* make python tests more exhaustive
* pick default random admin key
* exclude admin channels from URL?
@ -61,6 +62,7 @@ You probably don't care about this section - skip to the next one.
* confirm we are still calling the plugins for messages inbound from the phone (or generated locally)
* confirm we are still multi hop routing flood broadcasts
* confirm we are still doing resends on unicast reliable packets
* add history to routed packets: https://meshtastic.discourse.group/t/packet-source-tracking/2764/2
* add support for full DSR unicast delivery
* DONE move acks into routing
* DONE make all subpackets different versions of data

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@ -229,7 +229,7 @@ static void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state
displayedNodeNum = 0; // Not currently showing a node pane
MeshPacket &mp = devicestate.rx_text_message;
NodeInfo *node = nodeDB.getNode(mp.from);
NodeInfo *node = nodeDB.getNode(getFrom(&mp));
// DEBUG_MSG("drawing text message from 0x%x: %s\n", mp.from,
// mp.decoded.variant.data.decoded.bytes);

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@ -69,7 +69,7 @@ void DSRRouter::sniffReceived(const MeshPacket *p, const Routing *c)
// ignore rebroadcasts.
// this will also add records for any ACKs we receive for our messages
if (p->to != NODENUM_BROADCAST || p->hop_limit != HOP_RELIABLE) {
addRoute(p->from, p->from, 0); // We are adjacent with zero hops
addRoute(getFrom(p), getFrom(p), 0); // We are adjacent with zero hops
}
if (c)

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@ -71,7 +71,7 @@ static PacketId findId;
static bool isMyPacket(MeshPacket *p)
{
return p->id == findId && p->from == findFrom;
return p->id == findId && getFrom(p) == findFrom;
}
/** Attempt to find and remove a packet from this queue. Returns true the packet which was removed from the queue */

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@ -52,7 +52,7 @@ void MeshPlugin::callPlugins(const MeshPacket &mp)
// NOTE: we send a reply *even if the (non broadcast) request was from us* which is unfortunate but necessary because currently when the phone
// sends things, it sends things using the local node ID as the from address. A better solution (FIXME) would be to let phones
// have their own distinct addresses and we 'route' to them like any other node.
if (mp.decoded.want_response && toUs && (mp.from != ourNodeNum || mp.to == ourNodeNum)) {
if (mp.decoded.want_response && toUs && (getFrom(&mp) != ourNodeNum || mp.to == ourNodeNum)) {
pi.sendResponse(mp);
DEBUG_MSG("Plugin %s sent a response\n", pi.name);
}
@ -94,7 +94,7 @@ void MeshPlugin::sendResponse(const MeshPacket &req) {
*/
void setReplyTo(MeshPacket *p, const MeshPacket &to) {
assert(p->which_payloadVariant == MeshPacket_decoded_tag); // Should already be set by now
p->to = to.from;
p->to = getFrom(&to);
p->want_ack = to.want_ack;
p->decoded.request_id = to.id;
}

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@ -13,8 +13,8 @@
#include "RTC.h"
#include "main.h"
#include "mesh-pb-constants.h"
#include "plugins/PositionPlugin.h"
#include "plugins/NodeInfoPlugin.h"
#include "plugins/PositionPlugin.h"
#include "power.h"
/*
@ -51,8 +51,6 @@ MeshService service;
#include "Router.h"
MeshService::MeshService() : toPhoneQueue(MAX_RX_TOPHONE)
{
// assert(MAX_RX_TOPHONE == 32); // FIXME, delete this, just checking my clever macro
@ -67,25 +65,29 @@ void MeshService::init()
gpsObserver.observe(&gps->newStatus);
}
int MeshService::handleFromRadio(const MeshPacket *mp)
{
powerFSM.trigger(EVENT_RECEIVED_PACKET); // Possibly keep the node from sleeping
printPacket("Forwarding to phone", mp);
nodeDB.updateFrom(*mp); // update our DB state based off sniffing every RX packet from the radio
if (mp->from != 0) {
printPacket("Forwarding to phone", mp);
nodeDB.updateFrom(*mp); // update our DB state based off sniffing every RX packet from the radio
fromNum++;
fromNum++;
if (toPhoneQueue.numFree() == 0) {
DEBUG_MSG("NOTE: tophone queue is full, discarding oldest\n");
MeshPacket *d = toPhoneQueue.dequeuePtr(0);
if (d)
releaseToPool(d);
if (toPhoneQueue.numFree() == 0) {
DEBUG_MSG("NOTE: tophone queue is full, discarding oldest\n");
MeshPacket *d = toPhoneQueue.dequeuePtr(0);
if (d)
releaseToPool(d);
}
MeshPacket *copied = packetPool.allocCopy(*mp);
assert(toPhoneQueue.enqueue(copied, 0)); // FIXME, instead of failing for full queue, delete the oldest mssages
}
else {
DEBUG_MSG("Packet originally from phone, no need to send back that way...\n");
}
MeshPacket *copied = packetPool.allocCopy(*mp);
assert(toPhoneQueue.enqueue(copied, 0)); // FIXME, instead of failing for full queue, delete the oldest mssages
return 0;
}
@ -128,8 +130,12 @@ void MeshService::reloadOwner()
*/
void MeshService::handleToRadio(MeshPacket &p)
{
if (p.from == 0) // If the phone didn't set a sending node ID, use ours
p.from = nodeDB.getNodeNum();
if (p.from != 0) { // We don't let phones assign nodenums to their sent messages
DEBUG_MSG("Warning: phone tried to pick a nodenum, we don't allow that.\n");
p.from = 0;
} else {
// p.from = nodeDB.getNodeNum();
}
if (p.id == 0)
p.id = generatePacketId(); // If the phone didn't supply one, then pick one
@ -151,7 +157,8 @@ void MeshService::handleToRadio(MeshPacket &p)
}
/** Attempt to cancel a previously sent packet from this _local_ node. Returns true if a packet was found we could cancel */
bool MeshService::cancelSending(PacketId id) {
bool MeshService::cancelSending(PacketId id)
{
return router->cancelSending(nodeDB.getNodeNum(), id);
}
@ -176,21 +183,22 @@ void MeshService::sendNetworkPing(NodeNum dest, bool wantReplies)
nodeInfoPlugin->sendOurNodeInfo(dest, wantReplies);
}
NodeInfo *MeshService::refreshMyNodeInfo() {
NodeInfo *MeshService::refreshMyNodeInfo()
{
NodeInfo *node = nodeDB.getNode(nodeDB.getNodeNum());
assert(node);
// We might not have a position yet for our local node, in that case, at least try to send the time
if(!node->has_position) {
if (!node->has_position) {
memset(&node->position, 0, sizeof(node->position));
node->has_position = true;
}
Position &position = node->position;
// Update our local node info with our position (even if we don't decide to update anyone else)
position.time = getValidTime(RTCQualityFromNet); // This nodedb timestamp might be stale, so update it if our clock is kinda valid
position.time =
getValidTime(RTCQualityFromNet); // This nodedb timestamp might be stale, so update it if our clock is kinda valid
position.battery_level = powerStatus->getBatteryChargePercent();
updateBatteryLevel(position.battery_level);
@ -209,11 +217,10 @@ int MeshService::onGPSChanged(const meshtastic::GPSStatus *unused)
pos.altitude = gps->altitude;
pos.latitude_i = gps->latitude;
pos.longitude_i = gps->longitude;
}
else {
} else {
// The GPS has lost lock, if we are fixed position we should just keep using
// the old position
if(radioConfig.preferences.fixed_position) {
if (radioConfig.preferences.fixed_position) {
DEBUG_MSG("WARNING: Using fixed position\n");
} else {
// throw away old position

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@ -32,4 +32,10 @@ typedef uint32_t PacketId; // A packet sequence number
typedef int ErrorCode;
/// Alloc and free packets to our global, ISR safe pool
extern Allocator<MeshPacket> &packetPool;
extern Allocator<MeshPacket> &packetPool;
/**
* Most (but not always) of the time we want to treat packets 'from' the local phone (where from == 0), as if they originated on the local node.
* If from is zero this function returns our node number instead
*/
NodeNum getFrom(const MeshPacket *p);

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@ -66,6 +66,14 @@ NodeNum displayedNodeNum;
NodeDB::NodeDB() : nodes(devicestate.node_db), numNodes(&devicestate.node_db_count) {}
/**
* Most (but not always) of the time we want to treat packets 'from' the local phone (where from == 0), as if they originated on the local node.
* If from is zero this function returns our node number instead
*/
NodeNum getFrom(const MeshPacket *p) {
return (p->from == 0) ? nodeDB.getNodeNum() : p->from;
}
bool NodeDB::resetRadioConfig()
{
bool didFactoryReset = false;
@ -406,7 +414,7 @@ void NodeDB::updateFrom(const MeshPacket &mp)
if (mp.which_payloadVariant == MeshPacket_decoded_tag) {
DEBUG_MSG("Update DB node 0x%x, rx_time=%u\n", mp.from, mp.rx_time);
NodeInfo *info = getOrCreateNode(mp.from);
NodeInfo *info = getOrCreateNode(getFrom(&mp));
if (mp.rx_time) { // if the packet has a valid timestamp use it to update our last_seen
info->has_position = true; // at least the time is valid

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@ -183,3 +183,4 @@ PREF_GET(min_wake_secs, 10)
* might have changed is incremented. Allows others to detect they might now be on a new channel.
*/
extern uint32_t radioGeneration;

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@ -26,7 +26,7 @@ bool PacketHistory::wasSeenRecently(const MeshPacket *p, bool withUpdate)
// DEBUG_MSG("Deleting old broadcast record %d\n", i);
recentPackets.erase(recentPackets.begin() + i); // delete old record
} else {
if (r.id == p->id && r.sender == p->from) {
if (r.id == p->id && r.sender == getFrom(p)) {
DEBUG_MSG("Found existing packet record for fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
// Update the time on this record to now
@ -43,7 +43,7 @@ bool PacketHistory::wasSeenRecently(const MeshPacket *p, bool withUpdate)
if (withUpdate) {
PacketRecord r;
r.id = p->id;
r.sender = p->from;
r.sender = getFrom(p);
r.rxTimeMsec = now;
recentPackets.push_back(r);
printPacket("Adding packet record", p);

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@ -26,15 +26,15 @@ ErrorCode ReliableRouter::send(MeshPacket *p)
bool ReliableRouter::shouldFilterReceived(const MeshPacket *p)
{
if (p->to == NODENUM_BROADCAST && p->from == getNodeNum()) {
if (p->to == NODENUM_BROADCAST && getFrom(p) == getNodeNum()) {
printPacket("Rx someone rebroadcasting for us", p);
// We are seeing someone rebroadcast one of our broadcast attempts.
// If this is the first time we saw this, cancel any retransmissions we have queued up and generate an internal ack for
// the original sending process.
if (stopRetransmission(p->from, p->id)) {
if (stopRetransmission(getFrom(p), p->id)) {
DEBUG_MSG("Someone is retransmitting for us, generate implicit ack\n");
sendAckNak(Routing_Error_NONE, p->from, p->id);
sendAckNak(Routing_Error_NONE, getFrom(p), p->id);
}
}
@ -60,7 +60,7 @@ void ReliableRouter::sniffReceived(const MeshPacket *p, const Routing *c)
if (p->to == ourNode) { // ignore ack/nak/want_ack packets that are not address to us (we only handle 0 hop reliability
// - not DSR routing)
if (p->want_ack) {
sendAckNak(Routing_Error_NONE, p->from, p->id);
sendAckNak(Routing_Error_NONE, getFrom(p), p->id);
}
// If the payload is valid, look for ack/nak
@ -131,7 +131,7 @@ PendingPacket *ReliableRouter::startRetransmission(MeshPacket *p)
auto rec = PendingPacket(p);
setNextTx(&rec);
stopRetransmission(p->from, p->id);
stopRetransmission(getFrom(p), p->id);
pending[id] = rec;
return &pending[id];

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@ -15,7 +15,7 @@ struct GlobalPacketId {
GlobalPacketId(const MeshPacket *p)
{
node = p->from;
node = getFrom(p);
id = p->id;
}

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@ -111,7 +111,7 @@ void Router::sendAckNak(Routing_Error err, NodeNum to, PacketId idFrom)
void Router::abortSendAndNak(Routing_Error err, MeshPacket *p)
{
DEBUG_MSG("Error=%d, returning NAK and dropping packet.\n", err);
sendAckNak(Routing_Error_NO_INTERFACE, p->from, p->id);
sendAckNak(Routing_Error_NO_INTERFACE, getFrom(p), p->id);
packetPool.release(p);
}
@ -155,6 +155,10 @@ ErrorCode Router::send(MeshPacket *p)
if (p->to == NODENUM_BROADCAST)
p->want_ack = false;
// Up until this point we might have been using 0 for the from address (if it started with the phone), but when we send over
// the lora we need to make sure we have replaced it with our local address
p->from = getFrom(p);
// If the packet hasn't yet been encrypted, do so now (it might already be encrypted if we are just forwarding it)
assert(p->which_payloadVariant == MeshPacket_encrypted_tag ||
@ -273,7 +277,7 @@ void Router::handleReceived(MeshPacket *p)
void Router::perhapsHandleReceived(MeshPacket *p)
{
assert(radioConfig.has_preferences);
bool ignore = is_in_repeated(radioConfig.preferences.ignore_incoming, p->from);
bool ignore = is_in_repeated(radioConfig.preferences.ignore_incoming, getFrom(p));
if (ignore)
DEBUG_MSG("Ignoring incoming message, 0x%x is in our ignore list\n", p->from);

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@ -147,7 +147,7 @@ bool ExternalNotificationPluginRadio::handleReceived(const MeshPacket &mp)
auto &p = mp.decoded;
if (mp.from != nodeDB.getNodeNum()) {
if (getFrom(&mp) != nodeDB.getNodeNum()) {
// TODO: This may be a problem if messages are sent in unicide, but I'm not sure if it will.
// Need to know if and how this could be a problem.

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@ -12,7 +12,7 @@ bool NodeInfoPlugin::handleReceivedProtobuf(const MeshPacket &mp, const User *pp
{
auto p = *pptr;
nodeDB.updateUser(mp.from, p);
nodeDB.updateUser(getFrom(&mp), p);
bool wasBroadcast = mp.to == NODENUM_BROADCAST;

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@ -30,7 +30,7 @@ bool PositionPlugin::handleReceivedProtobuf(const MeshPacket &mp, const Position
perhapsSetRTC(RTCQualityFromNet, &tv);
}
nodeDB.updatePosition(mp.from, p);
nodeDB.updatePosition(getFrom(&mp), p);
return false; // Let others look at this message also if they want
}

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@ -160,7 +160,7 @@ bool SerialPluginRadio::handleReceived(const MeshPacket &mp)
// DEBUG_MSG("Received text msg self=0x%0x, from=0x%0x, to=0x%0x, id=%d, msg=%.*s\n",
// nodeDB.getNodeNum(), mp.from, mp.to, mp.id, p.payload.size, p.payload.bytes);
if (mp.from == nodeDB.getNodeNum()) {
if (getFrom(&mp) == nodeDB.getNodeNum()) {
/*
* If radioConfig.preferences.serialplugin_echo is true, then echo the packets that are sent out back to the TX

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@ -137,8 +137,9 @@ bool EnvironmentalMeasurementPlugin::wantUIFrame() {
String GetSenderName(const MeshPacket &mp) {
String sender;
if (nodeDB.getNode(mp.from)){
sender = nodeDB.getNode(mp.from)->user.short_name;
auto node = nodeDB.getNode(getFrom(&mp));
if (node){
sender = node->user.short_name;
}
else {
sender = "UNK";

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@ -133,7 +133,7 @@ bool RangeTestPluginRadio::handleReceived(const MeshPacket &mp)
// DEBUG_MSG("Received text msg self=0x%0x, from=0x%0x, to=0x%0x, id=%d, msg=%.*s\n",
// nodeDB.getNodeNum(), mp.from, mp.to, mp.id, p.payload.size, p.payload.bytes);
if (mp.from != nodeDB.getNodeNum()) {
if (getFrom(&mp) != nodeDB.getNodeNum()) {
// DEBUG_MSG("* * Message came from the mesh\n");
// Serial2.println("* * Message came from the mesh");
@ -144,7 +144,7 @@ bool RangeTestPluginRadio::handleReceived(const MeshPacket &mp)
*/
NodeInfo *n = nodeDB.getNode(mp.from);
NodeInfo *n = nodeDB.getNode(getFrom(&mp));
if (radioConfig.preferences.range_test_plugin_save) {
appendFile(mp);
@ -209,7 +209,7 @@ bool RangeTestPluginRadio::appendFile(const MeshPacket &mp)
{
auto &p = mp.decoded;
NodeInfo *n = nodeDB.getNode(mp.from);
NodeInfo *n = nodeDB.getNode(getFrom(&mp));
/*
DEBUG_MSG("-----------------------------------------\n");
DEBUG_MSG("p.payload.bytes \"%s\"\n", p.payload.bytes);
@ -290,7 +290,7 @@ bool RangeTestPluginRadio::appendFile(const MeshPacket &mp)
fileToAppend.printf("??:??:??,"); // Time
}
fileToAppend.printf("%d,", mp.from); // From
fileToAppend.printf("%d,", getFrom(&mp)); // From
fileToAppend.printf("%s,", n->user.long_name); // Long Name
fileToAppend.printf("%f,", n->position.latitude_i * 1e-7); // Sender Lat
fileToAppend.printf("%f,", n->position.longitude_i * 1e-7); // Sender Long

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@ -240,12 +240,12 @@ bool StoreForwardPluginRadio::handleReceived(const MeshPacket &mp)
#ifndef NO_ESP32
if (radioConfig.preferences.store_forward_plugin_enabled) {
if (mp.from != nodeDB.getNodeNum()) {
if (getFrom(&mp) != nodeDB.getNodeNum()) {
// DEBUG_MSG("Store & Forward Plugin -- Print Start ---------- ---------- ---------- ---------- ----------\n\n\n");
// DEBUG_MSG("%s (id=0x%08x Fr0x%02x To0x%02x, WantAck%d, HopLim%d", prefix, p->id, p->from & 0xff, p->to & 0xff,
// p->want_ack, p->hop_limit);
printPacket("----- PACKET FROM RADIO -----", &mp);
uint32_t sawTime = storeForwardPlugin->sawNode(mp.from & 0xffffffff);
uint32_t sawTime = storeForwardPlugin->sawNode(getFrom(&mp) & 0xffffffff);
DEBUG_MSG("We last saw this node (%u), %u sec ago\n", mp.from & 0xffffffff, (millis() - sawTime) / 1000);
if (mp.decoded.portnum == PortNum_UNKNOWN_APP) {
@ -283,7 +283,7 @@ bool StoreForwardPluginRadio::handleReceived(const MeshPacket &mp)
if ((millis() - sawTime) > STOREFORWARD_SEND_HISTORY_SHORT) {
// Node has been away for a while.
storeForwardPlugin->historySend(sawTime, mp.from);
storeForwardPlugin->historySend(sawTime, getFrom(&mp));
}
}