Actually block CannedInput actions while display is shown

This commit is contained in:
Jonathan Bennett 2025-06-05 23:19:29 -05:00
parent 97eb03cb35
commit ae96221292

View File

@ -14,8 +14,8 @@
#include "detect/ScanI2C.h"
#include "graphics/Screen.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/images.h"
#include "graphics/emotes.h"
#include "graphics/images.h"
#include "input/ScanAndSelect.h"
#include "main.h" // for cardkb_found
#include "mesh/generated/meshtastic/cannedmessages.pb.h"
@ -257,6 +257,10 @@ bool CannedMessageModule::isCharInputAllowed() const
*/
int CannedMessageModule::handleInputEvent(const InputEvent *event)
{
// Block ALL input if an alert banner is active
if (screen && screen->isOverlayBannerShowing()) {
return 0;
}
// Allow input only from configured source (hardware/software filter)
if (!isInputSourceAllowed(event))
return 0;
@ -772,11 +776,6 @@ bool CannedMessageModule::handleSystemCommandInput(const InputEvent *event)
if (event->inputEvent != static_cast<char>(ANYKEY))
return false;
// Block ALL input if an alert banner is active // TODO: Make an accessor function
if (screen && screen->isOverlayBannerShowing()) {
return true;
}
// System commands (all others fall through to return false)
switch (event->kbchar) {
// Fn key symbols
@ -1054,7 +1053,7 @@ int32_t CannedMessageModule::runOnce()
this->freetext = this->freetext.substring(0, this->freetext.length() - 1);
} else {
this->freetext = this->freetext.substring(0, this->cursor - 1) +
this->freetext.substring(this->cursor, this->freetext.length());
this->freetext.substring(this->cursor, this->freetext.length());
}
this->cursor--;
}
@ -1071,8 +1070,8 @@ int32_t CannedMessageModule::runOnce()
if (this->cursor == this->freetext.length()) {
this->freetext += (char)this->payload;
} else {
this->freetext =
this->freetext.substring(0, this->cursor) + (char)this->payload + this->freetext.substring(this->cursor);
this->freetext = this->freetext.substring(0, this->cursor) + (char)this->payload +
this->freetext.substring(this->cursor);
}
this->cursor++;
uint16_t maxChars = meshtastic_Constants_DATA_PAYLOAD_LEN - (moduleConfig.canned_message.send_bell ? 1 : 0);
@ -1500,7 +1499,7 @@ void CannedMessageModule::drawDestinationSelectionScreen(OLEDDisplay *display, O
void CannedMessageModule::drawEmotePickerScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
const int headerFontHeight = FONT_HEIGHT_SMALL; // Make sure this matches your actual small font height
const int headerMargin = 2; // Extra pixels below header
const int headerMargin = 2; // Extra pixels below header
const int labelGap = 6;
const int bitmapGapX = 4;
@ -1520,13 +1519,17 @@ void CannedMessageModule::drawEmotePickerScreen(OLEDDisplay *display, OLEDDispla
int numEmotes = graphics::numEmotes;
// Clamp highlight index
if (emotePickerIndex < 0) emotePickerIndex = 0;
if (emotePickerIndex >= numEmotes) emotePickerIndex = numEmotes - 1;
if (emotePickerIndex < 0)
emotePickerIndex = 0;
if (emotePickerIndex >= numEmotes)
emotePickerIndex = numEmotes - 1;
// Determine which emote is at the top
int topIndex = emotePickerIndex - visibleRows / 2;
if (topIndex < 0) topIndex = 0;
if (topIndex > numEmotes - visibleRows) topIndex = std::max(0, numEmotes - visibleRows);
if (topIndex < 0)
topIndex = 0;
if (topIndex > numEmotes - visibleRows)
topIndex = std::max(0, numEmotes - visibleRows);
// Draw header/title
display->setFont(FONT_SMALL);
@ -1538,8 +1541,9 @@ void CannedMessageModule::drawEmotePickerScreen(OLEDDisplay *display, OLEDDispla
for (int vis = 0; vis < visibleRows; ++vis) {
int emoteIdx = topIndex + vis;
if (emoteIdx >= numEmotes) break;
const graphics::Emote& emote = graphics::emotes[emoteIdx];
if (emoteIdx >= numEmotes)
break;
const graphics::Emote &emote = graphics::emotes[emoteIdx];
int rowY = listTop + vis * rowHeight;
// Draw highlight box 2px taller than emote (1px margin above and below)
@ -1591,10 +1595,10 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
// === Emote Picker Screen ===
if (this->runState == CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER) {
drawEmotePickerScreen(display, state, x, y); // <-- Call your emote picker drawer here
drawEmotePickerScreen(display, state, x, y); // <-- Call your emote picker drawer here
return;
}
// === Destination Selection ===
if (this->runState == CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION) {
drawDestinationSelectionScreen(display, state, x, y);
@ -1705,16 +1709,17 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
// Tokenize input into (isEmote, token) pairs
std::vector<std::pair<bool, String>> tokens;
const char* msg = msgWithCursor.c_str();
const char *msg = msgWithCursor.c_str();
int msgLen = strlen(msg);
int pos = 0;
while (pos < msgLen) {
const graphics::Emote* foundEmote = nullptr;
const graphics::Emote *foundEmote = nullptr;
int foundLen = 0;
for (int j = 0; j < graphics::numEmotes; j++) {
const char* label = graphics::emotes[j].label;
const char *label = graphics::emotes[j].label;
int labelLen = strlen(label);
if (labelLen == 0) continue;
if (labelLen == 0)
continue;
if (strncmp(msg + pos, label, labelLen) == 0) {
if (!foundEmote || labelLen > foundLen) {
foundEmote = &graphics::emotes[j];
@ -1729,9 +1734,10 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
// Find next emote
int nextEmote = msgLen;
for (int j = 0; j < graphics::numEmotes; j++) {
const char* label = graphics::emotes[j].label;
if (!label || !*label) continue;
char* found = strstr(msg + pos, label);
const char *label = graphics::emotes[j].label;
if (!label || !*label)
continue;
char *found = strstr(msg + pos, label);
if (found && (found - msg) < nextEmote) {
nextEmote = found - msg;
}
@ -1751,7 +1757,7 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
std::vector<std::pair<bool, String>> currentLine;
int lineWidth = 0;
int maxWidth = display->getWidth();
for (auto& token : tokens) {
for (auto &token : tokens) {
if (token.first) {
// Emote
int tokenWidth = 0;
@ -1807,16 +1813,17 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
}
}
}
if (!currentLine.empty()) lines.push_back(currentLine);
if (!currentLine.empty())
lines.push_back(currentLine);
// Draw lines with emotes
int rowHeight = FONT_HEIGHT_SMALL;
int yLine = inputY;
for (auto& line : lines) {
for (auto &line : lines) {
int nextX = x;
for (auto& token : line) {
for (auto &token : line) {
if (token.first) {
const graphics::Emote* emote = nullptr;
const graphics::Emote *emote = nullptr;
for (int j = 0; j < graphics::numEmotes; j++) {
if (token.second == graphics::emotes[j].label) {
emote = &graphics::emotes[j];
@ -1869,11 +1876,13 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
const char *msg = getMessageByIndex(topMsg + i);
int maxEmoteHeight = 0;
for (int j = 0; j < graphics::numEmotes; j++) {
const char* label = graphics::emotes[j].label;
if (!label || !*label) continue;
const char* search = msg;
const char *label = graphics::emotes[j].label;
if (!label || !*label)
continue;
const char *search = msg;
while ((search = strstr(search, label))) {
if (graphics::emotes[j].height > maxEmoteHeight) maxEmoteHeight = graphics::emotes[j].height;
if (graphics::emotes[j].height > maxEmoteHeight)
maxEmoteHeight = graphics::emotes[j].height;
search += strlen(label); // Advance past this emote
}
}
@ -1894,14 +1903,15 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
int pos = 0;
int msgLen = strlen(msg);
while (pos < msgLen) {
const graphics::Emote* foundEmote = nullptr;
const graphics::Emote *foundEmote = nullptr;
int foundLen = 0;
// Look for any emote label at this pos (prefer longest match)
for (int j = 0; j < graphics::numEmotes; j++) {
const char* label = graphics::emotes[j].label;
const char *label = graphics::emotes[j].label;
int labelLen = strlen(label);
if (labelLen == 0) continue;
if (labelLen == 0)
continue;
if (strncmp(msg + pos, label, labelLen) == 0) {
if (!foundEmote || labelLen > foundLen) {
foundEmote = &graphics::emotes[j];
@ -1916,9 +1926,10 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
// Find next emote
int nextEmote = msgLen;
for (int j = 0; j < graphics::numEmotes; j++) {
const char* label = graphics::emotes[j].label;
if (label[0] == 0) continue;
char* found = strstr(msg + pos, label);
const char *label = graphics::emotes[j].label;
if (label[0] == 0)
continue;
char *found = strstr(msg + pos, label);
if (found && (found - msg) < nextEmote) {
nextEmote = found - msg;
}
@ -1939,7 +1950,8 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
#ifdef USE_EINK
int nextX = x + (highlight ? 12 : 0);
if (highlight) display->drawString(x + 0, lineY + textYOffset, ">");
if (highlight)
display->drawString(x + 0, lineY + textYOffset, ">");
#else
int scrollPadding = 8;
if (highlight) {
@ -1950,10 +1962,10 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
#endif
// Draw all tokens left to right
for (auto& token : tokens) {
for (auto &token : tokens) {
if (token.first) {
// Emote
const graphics::Emote* emote = nullptr;
const graphics::Emote *emote = nullptr;
for (int j = 0; j < graphics::numEmotes; j++) {
if (token.second == graphics::emotes[j].label) {
emote = &graphics::emotes[j];
@ -1972,7 +1984,8 @@ void CannedMessageModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *st
}
}
#ifndef USE_EINK
if (highlight) display->setColor(WHITE);
if (highlight)
display->setColor(WHITE);
#endif
yCursor += rowHeight;