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https://github.com/meshtastic/firmware.git
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Merge branch 'develop' into mqtt_buffer_protection
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commit
b1e00613d4
@ -72,6 +72,7 @@ void PhoneAPI::handleStartConfig()
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LOG_INFO("Start API client config");
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nodeInfoForPhone.num = 0; // Don't keep returning old nodeinfos
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nodeInfoQueue.clear();
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resetReadIndex();
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}
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@ -94,6 +95,7 @@ void PhoneAPI::close()
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fromRadioScratch = {};
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toRadioScratch = {};
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nodeInfoForPhone = {};
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nodeInfoQueue.clear();
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packetForPhone = NULL;
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filesManifest.clear();
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fromRadioNum = 0;
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@ -431,17 +433,25 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
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break;
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case STATE_SEND_OTHER_NODEINFOS: {
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LOG_DEBUG("Send known nodes");
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if (nodeInfoForPhone.num == 0 && !nodeInfoQueue.empty()) {
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// Serve the next cached node without re-reading from the DB iterator.
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nodeInfoForPhone = nodeInfoQueue.front();
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nodeInfoQueue.pop_front();
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}
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if (nodeInfoForPhone.num != 0) {
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// Just in case we stored a different user.id in the past, but should never happen going forward
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sprintf(nodeInfoForPhone.user.id, "!%08x", nodeInfoForPhone.num);
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LOG_INFO("nodeinfo: num=0x%x, lastseen=%u, id=%s, name=%s", nodeInfoForPhone.num, nodeInfoForPhone.last_heard,
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LOG_DEBUG("nodeinfo: num=0x%x, lastseen=%u, id=%s, name=%s", nodeInfoForPhone.num, nodeInfoForPhone.last_heard,
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nodeInfoForPhone.user.id, nodeInfoForPhone.user.long_name);
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fromRadioScratch.which_payload_variant = meshtastic_FromRadio_node_info_tag;
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fromRadioScratch.node_info = nodeInfoForPhone;
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// Stay in current state until done sending nodeinfos
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nodeInfoForPhone.num = 0; // We just consumed a nodeinfo, will need a new one next time
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nodeInfoForPhone = {};
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prefetchNodeInfos();
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} else {
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LOG_DEBUG("Done sending nodeinfo");
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nodeInfoQueue.clear();
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state = STATE_SEND_FILEMANIFEST;
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// Go ahead and send that ID right now
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return getFromRadio(buf);
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@ -545,6 +555,30 @@ void PhoneAPI::releaseQueueStatusPhonePacket()
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}
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}
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void PhoneAPI::prefetchNodeInfos()
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{
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bool added = false;
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// Keep the queue topped up so BLE reads stay responsive even if DB fetches take a moment.
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while (nodeInfoQueue.size() < kNodePrefetchDepth) {
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auto nextNode = nodeDB->readNextMeshNode(readIndex);
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if (!nextNode)
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break;
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auto info = TypeConversions::ConvertToNodeInfo(nextNode);
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bool isUs = info.num == nodeDB->getNodeNum();
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info.hops_away = isUs ? 0 : info.hops_away;
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info.last_heard = isUs ? getValidTime(RTCQualityFromNet) : info.last_heard;
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info.snr = isUs ? 0 : info.snr;
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info.via_mqtt = isUs ? false : info.via_mqtt;
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info.is_favorite = info.is_favorite || isUs;
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nodeInfoQueue.push_back(info);
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added = true;
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}
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if (added)
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onNowHasData(0);
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}
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void PhoneAPI::releaseMqttClientProxyPhonePacket()
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{
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if (mqttClientProxyMessageForPhone) {
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@ -581,20 +615,8 @@ bool PhoneAPI::available()
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return true;
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case STATE_SEND_OTHER_NODEINFOS:
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if (nodeInfoForPhone.num == 0) {
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auto nextNode = nodeDB->readNextMeshNode(readIndex);
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if (nextNode) {
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nodeInfoForPhone = TypeConversions::ConvertToNodeInfo(nextNode);
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bool isUs = nodeInfoForPhone.num == nodeDB->getNodeNum();
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nodeInfoForPhone.hops_away = isUs ? 0 : nodeInfoForPhone.hops_away;
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nodeInfoForPhone.last_heard = isUs ? getValidTime(RTCQualityFromNet) : nodeInfoForPhone.last_heard;
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nodeInfoForPhone.snr = isUs ? 0 : nodeInfoForPhone.snr;
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nodeInfoForPhone.via_mqtt = isUs ? false : nodeInfoForPhone.via_mqtt;
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nodeInfoForPhone.is_favorite = nodeInfoForPhone.is_favorite || isUs; // Our node is always a favorite
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onNowHasData(0);
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}
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}
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if (nodeInfoQueue.empty())
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prefetchNodeInfos();
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return true; // Always say we have something, because we might need to advance our state machine
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case STATE_SEND_PACKETS: {
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if (!queueStatusPacketForPhone)
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@ -3,6 +3,7 @@
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#include "Observer.h"
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#include "mesh-pb-constants.h"
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#include "meshtastic/portnums.pb.h"
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#include <deque>
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#include <iterator>
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#include <string>
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#include <unordered_map>
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@ -79,6 +80,10 @@ class PhoneAPI
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/// We temporarily keep the nodeInfo here between the call to available and getFromRadio
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meshtastic_NodeInfo nodeInfoForPhone = meshtastic_NodeInfo_init_default;
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// Prefetched node info entries ready for immediate transmission to the phone.
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std::deque<meshtastic_NodeInfo> nodeInfoQueue;
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// Tunable size of the node info cache so we can keep BLE reads non-blocking.
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static constexpr size_t kNodePrefetchDepth = 4;
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meshtastic_ToRadio toRadioScratch = {
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0}; // this is a static scratch object, any data must be copied elsewhere before returning
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@ -158,6 +163,8 @@ class PhoneAPI
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void releaseQueueStatusPhonePacket();
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void prefetchNodeInfos();
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void releaseMqttClientProxyPhonePacket();
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void releaseClientNotification();
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@ -48,6 +48,8 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
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uint8_t queue_size = 0;
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uint8_t fromRadioBytes[meshtastic_FromRadio_size] = {0};
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size_t numBytes = 0;
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bool hasChecked = false;
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bool phoneWants = false;
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protected:
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virtual int32_t runOnce() override
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@ -60,7 +62,11 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
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LOG_DEBUG("Queue_size %u", queue_size);
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queue_size = 0;
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}
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// Note: phoneWants/hasChecked logic removed since onRead() handles getFromRadio() directly
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if (!hasChecked && phoneWants) {
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// Pull fresh data while we're outside of the NimBLE callback context.
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numBytes = getFromRadio(fromRadioBytes);
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hasChecked = true;
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}
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// the run is triggered via NimbleBluetoothToRadioCallback and NimbleBluetoothFromRadioCallback
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return INT32_MAX;
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@ -117,6 +123,8 @@ class NimbleBluetoothToRadioCallback : public NimBLECharacteristicCallbacks
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bluetoothPhoneAPI->queue_size++;
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bluetoothPhoneAPI->setIntervalFromNow(0);
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}
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} else {
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LOG_DEBUG("Drop duplicate ToRadio packet (%u bytes)", val.length());
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}
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}
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};
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@ -129,17 +137,32 @@ class NimbleBluetoothFromRadioCallback : public NimBLECharacteristicCallbacks
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virtual void onRead(NimBLECharacteristic *pCharacteristic)
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#endif
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{
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bluetoothPhoneAPI->phoneWants = true;
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bluetoothPhoneAPI->setIntervalFromNow(0);
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std::lock_guard<std::mutex> guard(bluetoothPhoneAPI->nimble_mutex);
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// Get fresh data immediately when client reads
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if (!bluetoothPhoneAPI->hasChecked) {
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// Fetch payload on demand; prefetch keeps this fast for the first read.
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bluetoothPhoneAPI->numBytes = bluetoothPhoneAPI->getFromRadio(bluetoothPhoneAPI->fromRadioBytes);
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bluetoothPhoneAPI->hasChecked = true;
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}
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// Set the characteristic value with whatever data we have
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pCharacteristic->setValue(bluetoothPhoneAPI->fromRadioBytes, bluetoothPhoneAPI->numBytes);
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if (bluetoothPhoneAPI->numBytes != 0) {
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#ifdef NIMBLE_TWO
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// Notify immediately so subscribed clients see the packet without an extra read.
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pCharacteristic->notify(bluetoothPhoneAPI->fromRadioBytes, bluetoothPhoneAPI->numBytes, BLE_HS_CONN_HANDLE_NONE);
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#else
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pCharacteristic->notify();
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#endif
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}
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if (bluetoothPhoneAPI->numBytes != 0) // if we did send something, queue it up right away to reload
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bluetoothPhoneAPI->setIntervalFromNow(0);
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bluetoothPhoneAPI->numBytes = 0;
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bluetoothPhoneAPI->hasChecked = false;
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bluetoothPhoneAPI->phoneWants = false;
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}
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};
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@ -271,6 +294,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
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bluetoothPhoneAPI->close();
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bluetoothPhoneAPI->numBytes = 0;
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bluetoothPhoneAPI->queue_size = 0;
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bluetoothPhoneAPI->hasChecked = false;
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bluetoothPhoneAPI->phoneWants = false;
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}
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// Clear the last ToRadio packet buffer to avoid rejecting first packet from new connection
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@ -278,6 +303,15 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
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#ifdef NIMBLE_TWO
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// Restart Advertising
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ble->startAdvertising();
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#else
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NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
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if (!pAdvertising->start(0)) {
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if (pAdvertising->isAdvertising()) {
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LOG_DEBUG("BLE advertising already running");
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} else {
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LOG_ERROR("BLE failed to restart advertising");
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}
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}
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#endif
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}
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};
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@ -401,15 +435,18 @@ void NimbleBluetooth::setupService()
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// Define the characteristics that the app is looking for
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if (config.bluetooth.mode == meshtastic_Config_BluetoothConfig_PairingMode_NO_PIN) {
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ToRadioCharacteristic = bleService->createCharacteristic(TORADIO_UUID, NIMBLE_PROPERTY::WRITE);
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FromRadioCharacteristic = bleService->createCharacteristic(FROMRADIO_UUID, NIMBLE_PROPERTY::READ);
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// Allow notifications so phones can stream FromRadio without polling.
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FromRadioCharacteristic =
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bleService->createCharacteristic(FROMRADIO_UUID, NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::NOTIFY);
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fromNumCharacteristic = bleService->createCharacteristic(FROMNUM_UUID, NIMBLE_PROPERTY::NOTIFY | NIMBLE_PROPERTY::READ);
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logRadioCharacteristic =
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bleService->createCharacteristic(LOGRADIO_UUID, NIMBLE_PROPERTY::NOTIFY | NIMBLE_PROPERTY::READ, 512U);
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} else {
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ToRadioCharacteristic = bleService->createCharacteristic(
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TORADIO_UUID, NIMBLE_PROPERTY::WRITE | NIMBLE_PROPERTY::WRITE_AUTHEN | NIMBLE_PROPERTY::WRITE_ENC);
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FromRadioCharacteristic = bleService->createCharacteristic(
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FROMRADIO_UUID, NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::READ_AUTHEN | NIMBLE_PROPERTY::READ_ENC);
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FromRadioCharacteristic =
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bleService->createCharacteristic(FROMRADIO_UUID, NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::READ_AUTHEN |
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NIMBLE_PROPERTY::READ_ENC | NIMBLE_PROPERTY::NOTIFY);
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fromNumCharacteristic =
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bleService->createCharacteristic(FROMNUM_UUID, NIMBLE_PROPERTY::NOTIFY | NIMBLE_PROPERTY::READ |
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NIMBLE_PROPERTY::READ_AUTHEN | NIMBLE_PROPERTY::READ_ENC);
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