Fix linter

This commit is contained in:
Mike Robbins 2025-09-07 17:11:35 -07:00
parent b305acf7e5
commit b1f55ef6e8
2 changed files with 3 additions and 3 deletions

View File

@ -66,8 +66,7 @@ bool FloodingRouter::roleAllowsCancelingDupe(const meshtastic_MeshPacket *p)
void FloodingRouter::perhapsCancelDupe(const meshtastic_MeshPacket *p)
{
if (roleAllowsCancelingDupe(p) &&
p->transport_mechanism == meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA) {
if (roleAllowsCancelingDupe(p) && p->transport_mechanism == meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA) {
// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
// But only LoRa packets should be able to trigger this.
if (Router::cancelSending(p->from, p->id))

View File

@ -59,7 +59,8 @@ class FloodingRouter : public Router
*/
virtual void sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c) override;
// Return false for roles like ROUTER or REPEATER which should always rebroadcast even when we've heard another rebroadcast of the same packet
// Return false for roles like ROUTER or REPEATER which should always rebroadcast even when we've heard another rebroadcast of
// the same packet
bool roleAllowsCancelingDupe(const meshtastic_MeshPacket *p);
/* Call when receiving a duplicate packet to check whether we should cancel a packet in the Tx queue */