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[create-pull-request] automated change (#5272)
Co-authored-by: thebentern <9000580+thebentern@users.noreply.github.com>
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@ -1 +1 @@
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Subproject commit 06cf134e2b3d035c3ca6cbbb90b4c017d4715398
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Subproject commit 034a18143632d4cf17e0acfff66915646f217c27
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@ -81,7 +81,7 @@ typedef struct _meshtastic_NodeInfoLite {
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uint8_t channel;
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uint8_t channel;
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/* True if we witnessed the node over MQTT instead of LoRA transport */
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/* True if we witnessed the node over MQTT instead of LoRA transport */
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bool via_mqtt;
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bool via_mqtt;
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/* Number of hops away from us this node is (0 if adjacent) */
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/* Number of hops away from us this node is (0 if direct neighbor) */
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bool has_hops_away;
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bool has_hops_away;
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uint8_t hops_away;
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uint8_t hops_away;
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/* True if node is in our favorites list
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/* True if node is in our favorites list
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@ -720,7 +720,7 @@ typedef struct _meshtastic_MeshPacket {
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Set during reception to indicate the SNR of this packet.
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Set during reception to indicate the SNR of this packet.
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Used to collect statistics on current link quality. */
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Used to collect statistics on current link quality. */
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float rx_snr;
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float rx_snr;
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/* If unset treated as zero (no forwarding, send to adjacent nodes only)
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/* If unset treated as zero (no forwarding, send to direct neighbor nodes only)
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if 1, allow hopping through one node, etc...
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if 1, allow hopping through one node, etc...
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For our usecase real world topologies probably have a max of about 3.
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For our usecase real world topologies probably have a max of about 3.
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This field is normally placed into a few of bits in the header. */
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This field is normally placed into a few of bits in the header. */
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@ -791,7 +791,7 @@ typedef struct _meshtastic_NodeInfo {
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uint8_t channel;
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uint8_t channel;
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/* True if we witnessed the node over MQTT instead of LoRA transport */
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/* True if we witnessed the node over MQTT instead of LoRA transport */
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bool via_mqtt;
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bool via_mqtt;
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/* Number of hops away from us this node is (0 if adjacent) */
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/* Number of hops away from us this node is (0 if direct neighbor) */
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bool has_hops_away;
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bool has_hops_away;
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uint8_t hops_away;
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uint8_t hops_away;
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/* True if node is in our favorites list
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/* True if node is in our favorites list
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