mirror of
https://github.com/meshtastic/firmware.git
synced 2025-04-26 18:09:04 +00:00
commit
bfd147062f
@ -4,11 +4,19 @@ You probably don't care about this section - skip to the next one.
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## before next release
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* DONE have android fill in if local GPS has poor signal
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* fix heltec battery scaling
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* add reference counting to mesh packets
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* allow multiple simultanteous phoneapi connections
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* DONE split position.time and last_heard
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* DONE update android app to use last_heard
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* DONE turn off bluetooth interface ENTIRELY while using serial API (was python client times out on connect sometimes)
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* DONE gps assistance from phone not working?
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* DONE test latest firmware update with is_router
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* DONE firmware OTA updates of is_router true nodes fails?
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* DONE add UI in android app to reset to defaults https://github.com/meshtastic/Meshtastic-Android/issues/263
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* DONE TEST THIS! changing channels requires a reboot to take effect https://github.com/meshtastic/Meshtastic-device/issues/752
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* DIBE bug report with remote info request timing out
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* DONE bug report with remote info request timing out
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* DONE retest channel changing in android (using sim?)
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* DONE move remote admin doc from forum into git
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* DONE check crashlytics
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2
proto
2
proto
@ -1 +1 @@
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Subproject commit 820fa497dfde07e129cad6955bf2f4b2b9cecebc
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Subproject commit 0ea232802651fd6aaa53c93c09f4c2eb36470dd0
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@ -9,6 +9,23 @@
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#include "sleep.h"
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#include "target_specific.h"
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/// Should we behave as if we have AC power now?
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static bool isPowered()
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{
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bool isRouter = radioConfig.preferences.is_router;
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// If we are not a router and we already have AC power go to POWER state after init, otherwise go to ON
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// We assume routers might be powered all the time, but from a low current (solar) source
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bool isLowPower = radioConfig.preferences.is_low_power || isRouter;
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/* To determine if we're externally powered, assumptions
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1) If we're powered up and there's no battery, we must be getting power externally. (because we'd be dead otherwise)
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2) If we detect USB power from the power management chip, we must be getting power externally.
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*/
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return !isLowPower && powerStatus && (!powerStatus->getHasBattery() || powerStatus->getHasUSB());
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}
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static void sdsEnter()
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{
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// FIXME - make sure GPS and LORA radio are off first - because we want close to zero current draw
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@ -119,14 +136,34 @@ static void serialEnter()
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{
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setBluetoothEnable(false);
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screen->setOn(true);
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screen->print("Using API...\n");
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screen->print("Serial connected\n");
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}
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static void serialExit()
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{
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screen->print("Serial disconnected\n");
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}
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static void powerEnter()
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{
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screen->setOn(true);
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setBluetoothEnable(true);
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screen->print("Powered...\n");
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if (!isPowered()) {
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// If we got here, we are in the wrong state - we should be in powered, let that state ahndle things
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DEBUG_MSG("Loss of power in Powered\n");
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powerFSM.trigger(EVENT_POWER_DISCONNECTED);
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} else {
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screen->setOn(true);
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setBluetoothEnable(true);
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screen->print("Powered...\n");
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}
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}
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static void powerIdle()
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{
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if (!isPowered()) {
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// If we got here, we are in the wrong state
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DEBUG_MSG("Loss of power in Powered\n");
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powerFSM.trigger(EVENT_POWER_DISCONNECTED);
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}
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}
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static void powerExit()
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@ -153,6 +190,14 @@ static void onEnter()
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}
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}
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static void onIdle()
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{
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if (isPowered()) {
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// If we got here, we are in the wrong state - we should be in powered, let that state ahndle things
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powerFSM.trigger(EVENT_POWER_CONNECTED);
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}
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}
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static void screenPress()
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{
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screen->onPress();
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@ -164,26 +209,16 @@ State stateSDS(sdsEnter, NULL, NULL, "SDS");
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State stateLS(lsEnter, lsIdle, lsExit, "LS");
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State stateNB(nbEnter, NULL, NULL, "NB");
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State stateDARK(darkEnter, NULL, NULL, "DARK");
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State stateSERIAL(serialEnter, NULL, NULL, "SERIAL");
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State stateSERIAL(serialEnter, NULL, serialExit, "SERIAL");
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State stateBOOT(bootEnter, NULL, NULL, "BOOT");
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State stateON(onEnter, NULL, NULL, "ON");
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State statePOWER(powerEnter, NULL, powerExit, "POWER");
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State stateON(onEnter, onIdle, NULL, "ON");
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State statePOWER(powerEnter, powerIdle, powerExit, "POWER");
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Fsm powerFSM(&stateBOOT);
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void PowerFSM_setup()
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{
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bool isRouter = radioConfig.preferences.is_router;
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// If we are not a router and we already have AC power go to POWER state after init, otherwise go to ON
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// We assume routers might be powered all the time, but from a low current (solar) source
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bool isLowPower = radioConfig.preferences.is_low_power || isRouter;
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/* To determine if we're externally powered, assumptions
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1) If we're powered up and there's no battery, we must be getting power externally. (because we'd be dead otherwise)
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2) If we detect USB power from the power management chip, we must be getting power externally.
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*/
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bool hasPower = !isLowPower && powerStatus && (!powerStatus->getHasBattery() || powerStatus->getHasUSB());
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bool hasPower = isPowered();
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DEBUG_MSG("PowerFSM init, USB power=%d\n", hasPower);
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powerFSM.add_timed_transition(&stateBOOT, hasPower ? &statePOWER : &stateON, 3 * 1000, NULL, "boot timeout");
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@ -231,22 +266,25 @@ void PowerFSM_setup()
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powerFSM.add_transition(&stateON, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text"); // restarts the sleep timer
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}
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// If we are not in statePOWER but get a serial connection, suppress sleep (and keep the screen on) while connected
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powerFSM.add_transition(&stateLS, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
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powerFSM.add_transition(&stateNB, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
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powerFSM.add_transition(&stateDARK, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
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powerFSM.add_transition(&stateON, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
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powerFSM.add_transition(&statePOWER, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
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if (!isLowPower) {
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powerFSM.add_transition(&stateLS, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&stateNB, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&stateDARK, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&stateON, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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}
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// If we get power connected, go to the power connect state
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powerFSM.add_transition(&stateLS, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&stateNB, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&stateDARK, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&stateON, &statePOWER, EVENT_POWER_CONNECTED, NULL, "power connect");
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powerFSM.add_transition(&statePOWER, &stateON, EVENT_POWER_DISCONNECTED, NULL, "power disconnected");
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powerFSM.add_transition(&stateSERIAL, &stateON, EVENT_POWER_DISCONNECTED, NULL, "power disconnected");
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// powerFSM.add_transition(&stateSERIAL, &stateON, EVENT_POWER_DISCONNECTED, NULL, "power disconnected");
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powerFSM.add_transition(&stateSERIAL, &stateNB, EVENT_SERIAL_DISCONNECTED, NULL, "serial disconnect");
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// the only way to leave state serial is for the client to disconnect (or we timeout and force disconnect them)
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// when we leave, go to ON (which might not be the correct state if we have power connected, we will fix that in onEnter)
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powerFSM.add_transition(&stateSERIAL, &stateON, EVENT_SERIAL_DISCONNECTED, NULL, "serial disconnect");
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powerFSM.add_transition(&stateDARK, &stateDARK, EVENT_CONTACT_FROM_PHONE, NULL, "Contact from phone");
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@ -6,27 +6,29 @@
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#define Port Serial
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SerialConsole console;
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SerialConsole *console;
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void consoleInit()
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{
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new SerialConsole(); // Must be dynamically allocated because we are now inheriting from thread
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}
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void consolePrintf(const char *format, ...)
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{
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va_list arg;
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va_start(arg, format);
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console.vprintf(format, arg);
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console->vprintf(format, arg);
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va_end(arg);
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}
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SerialConsole::SerialConsole() : StreamAPI(&Port), RedirectablePrint(&Port)
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{
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assert(!console);
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console = this;
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canWrite = false; // We don't send packets to our port until it has talked to us first
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// setDestination(&noopPrint); for testing, try turning off 'all' debug output and see what leaks
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}
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// setDestination(&noopPrint); for testing, try turning off 'all' debug output and see what leaks
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/// Do late init that can't happen at constructor time
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void SerialConsole::init()
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{
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Port.begin(SERIAL_BAUD);
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StreamAPI::init();
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emitRebooted();
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}
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@ -34,14 +36,14 @@ void SerialConsole::init()
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* we override this to notice when we've received a protobuf over the serial
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* stream. Then we shunt off debug serial output.
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*/
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void SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
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bool SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
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{
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// Turn off debug serial printing once the API is activated, because other threads could print and corrupt packets
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if (!radioConfig.preferences.debug_log_enabled)
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setDestination(&noopPrint);
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canWrite = true;
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StreamAPI::handleToRadio(buf, len);
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return StreamAPI::handleToRadio(buf, len);
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}
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/// Hookable to find out when connection changes
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@ -11,14 +11,11 @@ class SerialConsole : public StreamAPI, public RedirectablePrint
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public:
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SerialConsole();
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/// Do late init that can't happen at constructor time
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virtual void init();
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/**
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* we override this to notice when we've received a protobuf over the serial stream. Then we shunt off
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* debug serial output.
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*/
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virtual void handleToRadio(const uint8_t *buf, size_t len);
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virtual bool handleToRadio(const uint8_t *buf, size_t len);
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virtual size_t write(uint8_t c)
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{
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@ -34,5 +31,6 @@ class SerialConsole : public StreamAPI, public RedirectablePrint
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// A simple wrapper to allow non class aware code write to the console
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void consolePrintf(const char *format, ...);
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void consoleInit();
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extern SerialConsole console;
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extern SerialConsole *console;
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@ -1,6 +1,5 @@
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#pragma once
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#include "configuration.h"
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#include "../freertosinc.h"
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namespace concurrency
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@ -28,4 +27,4 @@ class BinarySemaphoreFreeRTOS
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#endif
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}
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} // namespace concurrency
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@ -457,7 +457,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "SerialConsole.h"
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#define DEBUG_PORT console // Serial debug port
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#define DEBUG_PORT (*console) // Serial debug port
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// What platforms should use SEGGER?
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#ifdef NRF52_SERIES
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@ -16,7 +16,6 @@
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int16_t updateResultHandle = -1;
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static CRC32 crc;
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static uint32_t rebootAtMsec = 0; // If not zero we will reboot at this time (used to reboot shortly after the update completes)
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static uint32_t updateExpectedSize, updateActualSize;
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static uint8_t update_result;
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@ -139,14 +138,6 @@ int update_region_callback(uint16_t conn_handle, uint16_t attr_handle, struct bl
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return chr_readwrite8(&update_region, sizeof(update_region), ctxt);
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}
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void bluetoothRebootCheck()
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{
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if (rebootAtMsec && millis() > rebootAtMsec) {
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DEBUG_MSG("Rebooting for update\n");
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ESP.restart();
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}
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}
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/*
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See bluetooth-api.md
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|
@ -4,8 +4,6 @@
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void reinitUpdateService();
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void bluetoothRebootCheck();
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#ifdef __cplusplus
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extern "C" {
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#endif
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|
@ -97,7 +97,6 @@ void esp32Loop()
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{
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esp_task_wdt_reset(); // service our app level watchdog
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loopBLE();
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bluetoothRebootCheck();
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// for debug printing
|
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// radio.radioIf.canSleep();
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|
41
src/main.cpp
41
src/main.cpp
@ -177,6 +177,7 @@ class ButtonThread : public OSThread
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OneButton userButtonAlt;
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#endif
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static bool shutdown_on_long_stop;
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public:
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static uint32_t longPressTime;
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@ -250,15 +251,15 @@ class ButtonThread : public OSThread
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power->shutdown();
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}
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#elif NRF52_SERIES
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// Do actual shutdown when button released, otherwise the button release
|
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// may wake the board immediatedly.
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if (!shutdown_on_long_stop) {
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DEBUG_MSG("Shutdown from long press");
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playBeep();
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ledOff(PIN_LED1);
|
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ledOff(PIN_LED2);
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shutdown_on_long_stop = true;
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}
|
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// Do actual shutdown when button released, otherwise the button release
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// may wake the board immediatedly.
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if (!shutdown_on_long_stop) {
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DEBUG_MSG("Shutdown from long press");
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playBeep();
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ledOff(PIN_LED1);
|
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ledOff(PIN_LED2);
|
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shutdown_on_long_stop = true;
|
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}
|
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#endif
|
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} else {
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// DEBUG_MSG("Long press %u\n", (millis() - longPressTime));
|
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@ -315,9 +316,8 @@ void setup()
|
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SEGGER_RTT_ConfigUpBuffer(0, NULL, NULL, 0, SEGGER_RTT_MODE_NO_BLOCK_TRIM);
|
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#endif
|
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|
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// Debug
|
||||
#ifdef DEBUG_PORT
|
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DEBUG_PORT.init(); // Set serial baud rate and init our mesh console
|
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consoleInit(); // Set serial baud rate and init our mesh console
|
||||
#endif
|
||||
|
||||
initDeepSleep();
|
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@ -576,14 +576,24 @@ Periodic axpDebugOutput(axpDebugRead);
|
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axpDebugOutput.setup();
|
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#endif
|
||||
|
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uint32_t rebootAtMsec; // If not zero we will reboot at this time (used to reboot shortly after the update completes)
|
||||
|
||||
void rebootCheck()
|
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{
|
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if (rebootAtMsec && millis() > rebootAtMsec) {
|
||||
#ifndef NO_ESP32
|
||||
DEBUG_MSG("Rebooting for update\n");
|
||||
ESP.restart();
|
||||
#else
|
||||
DEBUG_MSG("FIXME implement reboot for this platform");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void loop()
|
||||
{
|
||||
// axpDebugOutput.loop();
|
||||
|
||||
#ifdef DEBUG_PORT
|
||||
DEBUG_PORT.loop(); // Send/receive protobufs over the serial port
|
||||
#endif
|
||||
|
||||
// heap_caps_check_integrity_all(true); // FIXME - disable this expensive check
|
||||
|
||||
#ifndef NO_ESP32
|
||||
@ -592,6 +602,7 @@ void loop()
|
||||
#ifdef NRF52_SERIES
|
||||
nrf52Loop();
|
||||
#endif
|
||||
rebootCheck();
|
||||
|
||||
// For debugging
|
||||
// if (rIf) ((RadioLibInterface *)rIf)->isActivelyReceiving();
|
||||
|
@ -20,4 +20,6 @@ extern graphics::Screen *screen;
|
||||
// Return a human readable string of the form "Meshtastic_ab13"
|
||||
const char *getDeviceName();
|
||||
|
||||
extern uint32_t rebootAtMsec;
|
||||
|
||||
void nrf52Setup(), esp32Setup(), nrf52Loop(), esp32Loop();
|
||||
|
@ -114,7 +114,7 @@ bool MeshService::reloadConfig()
|
||||
void MeshService::reloadOwner()
|
||||
{
|
||||
assert(nodeInfoPlugin);
|
||||
if(nodeInfoPlugin)
|
||||
if (nodeInfoPlugin)
|
||||
nodeInfoPlugin->sendOurNodeInfo();
|
||||
nodeDB.saveToDisk();
|
||||
}
|
||||
@ -172,13 +172,12 @@ void MeshService::sendNetworkPing(NodeNum dest, bool wantReplies)
|
||||
assert(node);
|
||||
|
||||
if (node->has_position) {
|
||||
if(positionPlugin) {
|
||||
if (positionPlugin) {
|
||||
DEBUG_MSG("Sending position ping to 0x%x, wantReplies=%d\n", dest, wantReplies);
|
||||
positionPlugin->sendOurPosition(dest, wantReplies);
|
||||
}
|
||||
}
|
||||
else {
|
||||
if(nodeInfoPlugin) {
|
||||
} else {
|
||||
if (nodeInfoPlugin) {
|
||||
DEBUG_MSG("Sending nodeinfo ping to 0x%x, wantReplies=%d\n", dest, wantReplies);
|
||||
nodeInfoPlugin->sendOurNodeInfo(dest, wantReplies);
|
||||
}
|
||||
@ -198,10 +197,13 @@ NodeInfo *MeshService::refreshMyNodeInfo()
|
||||
|
||||
Position &position = node->position;
|
||||
|
||||
// Update our local node info with our position (even if we don't decide to update anyone else)
|
||||
position.time =
|
||||
// Update our local node info with our time (even if we don't decide to update anyone else)
|
||||
node->last_heard =
|
||||
getValidTime(RTCQualityFromNet); // This nodedb timestamp might be stale, so update it if our clock is kinda valid
|
||||
|
||||
// For the time in the position field, only set that if we have a real GPS clock
|
||||
position.time = getValidTime(RTCQualityGPS);
|
||||
|
||||
position.battery_level = powerStatus->getBatteryChargePercent();
|
||||
updateBatteryLevel(position.battery_level);
|
||||
|
||||
|
@ -84,13 +84,12 @@ class MeshService
|
||||
NodeInfo *refreshMyNodeInfo();
|
||||
|
||||
private:
|
||||
|
||||
/// Called when our gps position has changed - updates nodedb and sends Location message out into the mesh
|
||||
/// returns 0 to allow futher processing
|
||||
int onGPSChanged(const meshtastic::GPSStatus *arg);
|
||||
|
||||
/// Handle a packet that just arrived from the radio. This method does _ReliableRouternot_ free the provided packet. If it needs
|
||||
/// to keep the packet around it makes a copy
|
||||
/// Handle a packet that just arrived from the radio. This method does _ReliableRouternot_ free the provided packet. If it
|
||||
/// needs to keep the packet around it makes a copy
|
||||
int handleFromRadio(const MeshPacket *p);
|
||||
friend class RoutingPlugin;
|
||||
};
|
||||
|
@ -419,8 +419,7 @@ uint32_t sinceLastSeen(const NodeInfo *n)
|
||||
{
|
||||
uint32_t now = getTime();
|
||||
|
||||
uint32_t last_seen = n->position.time;
|
||||
int delta = (int)(now - last_seen);
|
||||
int delta = (int)(now - n->last_heard);
|
||||
if (delta < 0) // our clock must be slightly off still - not set from GPS yet
|
||||
delta = 0;
|
||||
|
||||
@ -454,7 +453,7 @@ void NodeDB::updatePosition(uint32_t nodeId, const Position &p)
|
||||
// Be careful to only update fields that have been set by the sender
|
||||
// A lot of position reports don't have time populated. In that case, be careful to not blow away the time we
|
||||
// recorded based on the packet rxTime
|
||||
if (!info->position.time && p.time)
|
||||
if (p.time)
|
||||
info->position.time = p.time;
|
||||
if (p.battery_level)
|
||||
info->position.battery_level = p.battery_level;
|
||||
@ -504,11 +503,8 @@ void NodeDB::updateFrom(const MeshPacket &mp)
|
||||
|
||||
NodeInfo *info = getOrCreateNode(getFrom(&mp));
|
||||
|
||||
if (mp.rx_time) { // if the packet has a valid timestamp use it to update our last_seen
|
||||
|
||||
info->has_position = true; // at least the time is valid
|
||||
info->position.time = mp.rx_time;
|
||||
}
|
||||
if (mp.rx_time) // if the packet has a valid timestamp use it to update our last_heard
|
||||
info->last_heard = mp.rx_time;
|
||||
|
||||
if (mp.rx_snr)
|
||||
info->snr = mp.rx_snr; // keep the most recent SNR we received for this node.
|
||||
|
@ -1,10 +1,10 @@
|
||||
#include "PhoneAPI.h"
|
||||
#include "Channels.h"
|
||||
#include "GPS.h"
|
||||
#include "MeshService.h"
|
||||
#include "NodeDB.h"
|
||||
#include "PowerFSM.h"
|
||||
#include "RadioInterface.h"
|
||||
#include "Channels.h"
|
||||
#include <assert.h>
|
||||
|
||||
#if FromRadio_size > MAX_TO_FROM_RADIO_SIZE
|
||||
@ -17,66 +17,73 @@
|
||||
|
||||
PhoneAPI::PhoneAPI() {}
|
||||
|
||||
void PhoneAPI::init()
|
||||
PhoneAPI::~PhoneAPI()
|
||||
{
|
||||
observe(&service.fromNumChanged);
|
||||
}
|
||||
|
||||
PhoneAPI::~PhoneAPI() {
|
||||
close();
|
||||
}
|
||||
|
||||
void PhoneAPI::close() {
|
||||
unobserve();
|
||||
state = STATE_SEND_NOTHING;
|
||||
bool oldConnected = isConnected;
|
||||
isConnected = false;
|
||||
if(oldConnected != isConnected)
|
||||
onConnectionChanged(isConnected);
|
||||
void PhoneAPI::handleStartConfig()
|
||||
{
|
||||
if (!isConnected()) {
|
||||
onConnectionChanged(true);
|
||||
observe(&service.fromNumChanged);
|
||||
}
|
||||
|
||||
// even if we were already connected - restart our state machine
|
||||
state = STATE_SEND_MY_INFO;
|
||||
|
||||
DEBUG_MSG("Reset nodeinfo read pointer\n");
|
||||
nodeInfoForPhone = NULL; // Don't keep returning old nodeinfos
|
||||
nodeDB.resetReadPointer(); // FIXME, this read pointer should be moved out of nodeDB and into this class - because
|
||||
// this will break once we have multiple instances of PhoneAPI running independently
|
||||
}
|
||||
|
||||
void PhoneAPI::close()
|
||||
{
|
||||
if (state != STATE_SEND_NOTHING) {
|
||||
state = STATE_SEND_NOTHING;
|
||||
|
||||
unobserve();
|
||||
releasePhonePacket(); // Don't leak phone packets on shutdown
|
||||
|
||||
onConnectionChanged(false);
|
||||
}
|
||||
}
|
||||
|
||||
void PhoneAPI::checkConnectionTimeout()
|
||||
{
|
||||
if (isConnected) {
|
||||
if (isConnected()) {
|
||||
bool newConnected = (millis() - lastContactMsec < getPref_phone_timeout_secs() * 1000L);
|
||||
if (!newConnected) {
|
||||
isConnected = false;
|
||||
onConnectionChanged(isConnected);
|
||||
}
|
||||
if (!newConnected)
|
||||
close();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handle a ToRadio protobuf
|
||||
*/
|
||||
void PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
|
||||
bool PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
|
||||
{
|
||||
powerFSM.trigger(EVENT_CONTACT_FROM_PHONE); // As long as the phone keeps talking to us, don't let the radio go to sleep
|
||||
lastContactMsec = millis();
|
||||
if (!isConnected) {
|
||||
isConnected = true;
|
||||
onConnectionChanged(isConnected);
|
||||
}
|
||||
|
||||
// return (lastContactMsec != 0) &&
|
||||
|
||||
memset(&toRadioScratch, 0, sizeof(toRadioScratch));
|
||||
if (pb_decode_from_bytes(buf, bufLength, ToRadio_fields, &toRadioScratch)) {
|
||||
switch (toRadioScratch.which_payloadVariant) {
|
||||
case ToRadio_packet_tag: {
|
||||
MeshPacket &p = toRadioScratch.packet;
|
||||
printPacket("PACKET FROM PHONE", &p);
|
||||
service.handleToRadio(p);
|
||||
break;
|
||||
}
|
||||
case ToRadio_packet_tag:
|
||||
return handleToRadioPacket(toRadioScratch.packet);
|
||||
|
||||
case ToRadio_want_config_id_tag:
|
||||
config_nonce = toRadioScratch.want_config_id;
|
||||
DEBUG_MSG("Client wants config, nonce=%u\n", config_nonce);
|
||||
state = STATE_SEND_MY_INFO;
|
||||
|
||||
DEBUG_MSG("Reset nodeinfo read pointer\n");
|
||||
nodeInfoForPhone = NULL; // Don't keep returning old nodeinfos
|
||||
nodeDB.resetReadPointer(); // FIXME, this read pointer should be moved out of nodeDB and into this class - because
|
||||
// this will break once we have multiple instances of PhoneAPI running independently
|
||||
handleStartConfig();
|
||||
break;
|
||||
|
||||
case ToRadio_disconnect_tag:
|
||||
close();
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -86,6 +93,8 @@ void PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
|
||||
} else {
|
||||
DEBUG_MSG("Error: ignoring malformed toradio\n");
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -120,14 +129,12 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
|
||||
case STATE_SEND_MY_INFO:
|
||||
// If the user has specified they don't want our node to share its location, make sure to tell the phone
|
||||
// app not to send locations on our behalf.
|
||||
myNodeInfo.has_gps = (radioConfig.preferences.location_share == LocationSharing_LocDisabled)
|
||||
? true
|
||||
: (gps && gps->isConnected()); // Update with latest GPS connect info
|
||||
myNodeInfo.has_gps = gps && gps->isConnected(); // Update with latest GPS connect info
|
||||
fromRadioScratch.which_payloadVariant = FromRadio_my_info_tag;
|
||||
fromRadioScratch.my_info = myNodeInfo;
|
||||
state = STATE_SEND_NODEINFO;
|
||||
|
||||
service.refreshMyNodeInfo(); // Update my NodeInfo because the client will be asking for it soon.
|
||||
service.refreshMyNodeInfo(); // Update my NodeInfo because the client will be asking for it soon.
|
||||
break;
|
||||
|
||||
case STATE_SEND_NODEINFO: {
|
||||
@ -135,7 +142,7 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
|
||||
nodeInfoForPhone = NULL; // We just consumed a nodeinfo, will need a new one next time
|
||||
|
||||
if (info) {
|
||||
DEBUG_MSG("Sending nodeinfo: num=0x%x, lastseen=%u, id=%s, name=%s\n", info->num, info->position.time, info->user.id,
|
||||
DEBUG_MSG("Sending nodeinfo: num=0x%x, lastseen=%u, id=%s, name=%s\n", info->num, info->last_heard, info->user.id,
|
||||
info->user.long_name);
|
||||
fromRadioScratch.which_payloadVariant = FromRadio_node_info_tag;
|
||||
fromRadioScratch.node_info = *info;
|
||||
@ -159,16 +166,13 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
|
||||
case STATE_SEND_PACKETS:
|
||||
// Do we have a message from the mesh?
|
||||
if (packetForPhone) {
|
||||
|
||||
printPacket("phone downloaded packet", packetForPhone);
|
||||
|
||||
// Encapsulate as a FromRadio packet
|
||||
fromRadioScratch.which_payloadVariant = FromRadio_packet_tag;
|
||||
fromRadioScratch.packet = *packetForPhone;
|
||||
|
||||
service.releaseToPool(packetForPhone); // we just copied the bytes, so don't need this buffer anymore
|
||||
packetForPhone = NULL;
|
||||
}
|
||||
releasePhonePacket();
|
||||
break;
|
||||
|
||||
default:
|
||||
@ -187,6 +191,16 @@ size_t PhoneAPI::getFromRadio(uint8_t *buf)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PhoneAPI::handleDisconnect() {}
|
||||
|
||||
void PhoneAPI::releasePhonePacket()
|
||||
{
|
||||
if (packetForPhone) {
|
||||
service.releaseToPool(packetForPhone); // we just copied the bytes, so don't need this buffer anymore
|
||||
packetForPhone = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Return true if we have data available to send to the phone
|
||||
*/
|
||||
@ -226,7 +240,13 @@ bool PhoneAPI::available()
|
||||
/**
|
||||
* Handle a packet that the phone wants us to send. It is our responsibility to free the packet to the pool
|
||||
*/
|
||||
void PhoneAPI::handleToRadioPacket(MeshPacket *p) {}
|
||||
bool PhoneAPI::handleToRadioPacket(MeshPacket &p)
|
||||
{
|
||||
printPacket("PACKET FROM PHONE", &p);
|
||||
service.handleToRadio(p);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// If the mesh service tells us fromNum has changed, tell the phone
|
||||
int PhoneAPI::onNotify(uint32_t newValue)
|
||||
|
@ -22,6 +22,7 @@ class PhoneAPI
|
||||
enum State {
|
||||
STATE_UNUSED, // (no longer used) old default state - until Android apps are all updated, uses the old BLE API
|
||||
STATE_SEND_NOTHING, // (Eventual) Initial state, don't send anything until the client starts asking for config
|
||||
// (disconnected)
|
||||
STATE_SEND_MY_INFO, // send our my info record
|
||||
// STATE_SEND_RADIO, // in 1.2 we now send this as a regular mesh packet
|
||||
// STATE_SEND_OWNER, no need to send Owner specially, it is just part of the nodedb
|
||||
@ -58,17 +59,15 @@ class PhoneAPI
|
||||
/// Destructor - calls close()
|
||||
virtual ~PhoneAPI();
|
||||
|
||||
/// Do late init that can't happen at constructor time
|
||||
virtual void init();
|
||||
|
||||
// Call this when the client drops the connection, resets the state to STATE_SEND_NOTHING
|
||||
// Unregisters our observer. A closed connection **can** be reopened by calling init again.
|
||||
virtual void close();
|
||||
|
||||
/**
|
||||
* Handle a ToRadio protobuf
|
||||
* @return true true if a packet was queued for sending (so that caller can yield)
|
||||
*/
|
||||
virtual void handleToRadio(const uint8_t *buf, size_t len);
|
||||
virtual bool handleToRadio(const uint8_t *buf, size_t len);
|
||||
|
||||
/**
|
||||
* Get the next packet we want to send to the phone
|
||||
@ -83,17 +82,16 @@ class PhoneAPI
|
||||
*/
|
||||
bool available();
|
||||
|
||||
protected:
|
||||
/// Are we currently connected to a client?
|
||||
bool isConnected = false;
|
||||
bool isConnected() { return state != STATE_SEND_NOTHING; }
|
||||
|
||||
protected:
|
||||
/// Our fromradio packet while it is being assembled
|
||||
FromRadio fromRadioScratch;
|
||||
|
||||
/// Hookable to find out when connection changes
|
||||
virtual void onConnectionChanged(bool connected) {}
|
||||
|
||||
/// If we haven't heard from the other side in a while then say not connected
|
||||
/// If we haven't heard from the other side in a while then say not connected
|
||||
void checkConnectionTimeout();
|
||||
|
||||
/**
|
||||
@ -101,11 +99,22 @@ class PhoneAPI
|
||||
*/
|
||||
virtual void onNowHasData(uint32_t fromRadioNum) {}
|
||||
|
||||
private:
|
||||
/**
|
||||
* Handle a packet that the phone wants us to send. It is our responsibility to free the packet to the pool
|
||||
* Subclasses can use this to find out when a client drops the link
|
||||
*/
|
||||
void handleToRadioPacket(MeshPacket *p);
|
||||
virtual void handleDisconnect();
|
||||
|
||||
private:
|
||||
void releasePhonePacket();
|
||||
|
||||
/// begin a new connection
|
||||
void handleStartConfig();
|
||||
|
||||
/**
|
||||
* Handle a packet that the phone wants us to send. We can write to it but can not keep a reference to it
|
||||
* @return true true if a packet was queued for sending
|
||||
*/
|
||||
bool handleToRadioPacket(MeshPacket &p);
|
||||
|
||||
/// If the mesh service tells us fromNum has changed, tell the phone
|
||||
virtual int onNotify(uint32_t newValue);
|
||||
|
@ -5,48 +5,62 @@
|
||||
#define START2 0xc3
|
||||
#define HEADER_LEN 4
|
||||
|
||||
void StreamAPI::loop()
|
||||
int32_t StreamAPI::runOnce()
|
||||
{
|
||||
auto result = readStream();
|
||||
writeStream();
|
||||
readStream();
|
||||
checkConnectionTimeout();
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Read any rx chars from the link and call handleToRadio
|
||||
*/
|
||||
void StreamAPI::readStream()
|
||||
int32_t StreamAPI::readStream()
|
||||
{
|
||||
while (stream->available()) { // Currently we never want to block
|
||||
uint8_t c = stream->read();
|
||||
uint32_t now = millis();
|
||||
if (!stream->available()) {
|
||||
// Nothing available this time, if the computer has talked to us recently, poll often, otherwise let CPU sleep a long time
|
||||
bool recentRx = (now - lastRxMsec) < 2000;
|
||||
return recentRx ? 5 : 250;
|
||||
} else {
|
||||
while (stream->available()) { // Currently we never want to block
|
||||
uint8_t c = stream->read();
|
||||
|
||||
// Use the read pointer for a little state machine, first look for framing, then length bytes, then payload
|
||||
size_t ptr = rxPtr++; // assume we will probably advance the rxPtr
|
||||
// Use the read pointer for a little state machine, first look for framing, then length bytes, then payload
|
||||
size_t ptr = rxPtr++; // assume we will probably advance the rxPtr
|
||||
|
||||
rxBuf[ptr] = c; // store all bytes (including framing)
|
||||
rxBuf[ptr] = c; // store all bytes (including framing)
|
||||
|
||||
if (ptr == 0) { // looking for START1
|
||||
if (c != START1)
|
||||
rxPtr = 0; // failed to find framing
|
||||
} else if (ptr == 1) { // looking for START2
|
||||
if (c != START2)
|
||||
rxPtr = 0; // failed to find framing
|
||||
} else if (ptr >= HEADER_LEN) { // we have at least read our 4 byte framing
|
||||
uint32_t len = (rxBuf[2] << 8) + rxBuf[3]; // big endian 16 bit length follows framing
|
||||
if (ptr == 0) { // looking for START1
|
||||
if (c != START1)
|
||||
rxPtr = 0; // failed to find framing
|
||||
} else if (ptr == 1) { // looking for START2
|
||||
if (c != START2)
|
||||
rxPtr = 0; // failed to find framing
|
||||
} else if (ptr >= HEADER_LEN) { // we have at least read our 4 byte framing
|
||||
uint32_t len = (rxBuf[2] << 8) + rxBuf[3]; // big endian 16 bit length follows framing
|
||||
|
||||
if (ptr == HEADER_LEN) {
|
||||
// we _just_ finished our 4 byte header, validate length now (note: a length of zero is a valid
|
||||
// protobuf also)
|
||||
if (len > MAX_TO_FROM_RADIO_SIZE)
|
||||
rxPtr = 0; // length is bogus, restart search for framing
|
||||
}
|
||||
if (ptr == HEADER_LEN) {
|
||||
// we _just_ finished our 4 byte header, validate length now (note: a length of zero is a valid
|
||||
// protobuf also)
|
||||
if (len > MAX_TO_FROM_RADIO_SIZE)
|
||||
rxPtr = 0; // length is bogus, restart search for framing
|
||||
}
|
||||
|
||||
if (rxPtr != 0 && ptr + 1 == len + HEADER_LEN) {
|
||||
// If we didn't just fail the packet and we now have the right # of bytes, parse it
|
||||
handleToRadio(rxBuf + HEADER_LEN, len);
|
||||
rxPtr = 0; // start over again
|
||||
if (rxPtr != 0 && ptr + 1 == len + HEADER_LEN) {
|
||||
rxPtr = 0; // start over again on the next packet
|
||||
|
||||
// If we didn't just fail the packet and we now have the right # of bytes, parse it
|
||||
if (handleToRadio(rxBuf + HEADER_LEN, len))
|
||||
return 0; // we want to be called again ASAP because we still have more work to do
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// we had packets available this time, so assume we might have them next time also
|
||||
lastRxMsec = now;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -71,7 +85,7 @@ void StreamAPI::writeStream()
|
||||
void StreamAPI::emitTxBuffer(size_t len)
|
||||
{
|
||||
if (len != 0) {
|
||||
DEBUG_MSG("emit tx %d\n", len);
|
||||
// DEBUG_MSG("emit tx %d\n", len);
|
||||
txBuf[0] = START1;
|
||||
txBuf[1] = START2;
|
||||
txBuf[2] = (len >> 8) & 0xff;
|
||||
@ -93,6 +107,6 @@ void StreamAPI::emitRebooted()
|
||||
fromRadioScratch.which_payloadVariant = FromRadio_rebooted_tag;
|
||||
fromRadioScratch.rebooted = true;
|
||||
|
||||
DEBUG_MSG("Emitting reboot packet for serial shell\n");
|
||||
// DEBUG_MSG("Emitting reboot packet for serial shell\n");
|
||||
emitTxBuffer(pb_encode_to_bytes(txBuf + HEADER_LEN, FromRadio_size, FromRadio_fields, &fromRadioScratch));
|
||||
}
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include "PhoneAPI.h"
|
||||
#include "Stream.h"
|
||||
#include "concurrency/OSThread.h"
|
||||
|
||||
// A To/FromRadio packet + our 32 bit header
|
||||
#define MAX_STREAM_BUF_SIZE (MAX_TO_FROM_RADIO_SIZE + sizeof(uint32_t))
|
||||
@ -27,7 +28,7 @@ valid utf8 encoding. This makes it a bit easier to start a device outputting reg
|
||||
after it has received a valid packet from the PC, turn off unencoded debug printing and switch to this packet encoding.
|
||||
|
||||
*/
|
||||
class StreamAPI : public PhoneAPI
|
||||
class StreamAPI : public PhoneAPI, protected concurrency::OSThread
|
||||
{
|
||||
/**
|
||||
* The stream we read/write from
|
||||
@ -37,21 +38,23 @@ class StreamAPI : public PhoneAPI
|
||||
uint8_t rxBuf[MAX_STREAM_BUF_SIZE];
|
||||
size_t rxPtr = 0;
|
||||
|
||||
/// time of last rx, used, to slow down our polling if we haven't heard from anyone
|
||||
uint32_t lastRxMsec = 0;
|
||||
|
||||
public:
|
||||
StreamAPI(Stream *_stream) : stream(_stream) {}
|
||||
StreamAPI(Stream *_stream) : concurrency::OSThread("StreamAPI"), stream(_stream) {}
|
||||
|
||||
/**
|
||||
* Currently we require frequent invocation from loop() to check for arrived serial packets and to send new packets to the
|
||||
* phone.
|
||||
* FIXME, to support better power behavior instead move to a thread and block on serial reads.
|
||||
*/
|
||||
void loop();
|
||||
virtual int32_t runOnce();
|
||||
|
||||
private:
|
||||
/**
|
||||
* Read any rx chars from the link and call handleToRadio
|
||||
*/
|
||||
void readStream();
|
||||
int32_t readStream();
|
||||
|
||||
/**
|
||||
* call getFromRadio() and deliver encapsulated packets to the Stream
|
||||
@ -63,7 +66,7 @@ class StreamAPI : public PhoneAPI
|
||||
* Send a FromRadio.rebooted = true packet to the phone
|
||||
*/
|
||||
void emitRebooted();
|
||||
|
||||
|
||||
/**
|
||||
* Send the current txBuffer over our stream
|
||||
*/
|
||||
|
@ -26,6 +26,7 @@ typedef struct _AdminMessage {
|
||||
bool confirm_set_channel;
|
||||
bool confirm_set_radio;
|
||||
bool exit_simulator;
|
||||
int32_t reboot_seconds;
|
||||
};
|
||||
} AdminMessage;
|
||||
|
||||
@ -49,6 +50,7 @@ extern "C" {
|
||||
#define AdminMessage_confirm_set_channel_tag 32
|
||||
#define AdminMessage_confirm_set_radio_tag 33
|
||||
#define AdminMessage_exit_simulator_tag 34
|
||||
#define AdminMessage_reboot_seconds_tag 35
|
||||
|
||||
/* Struct field encoding specification for nanopb */
|
||||
#define AdminMessage_FIELDLIST(X, a) \
|
||||
@ -61,7 +63,8 @@ X(a, STATIC, ONEOF, UINT32, (variant,get_channel_request,get_channel_requ
|
||||
X(a, STATIC, ONEOF, MESSAGE, (variant,get_channel_response,get_channel_response), 7) \
|
||||
X(a, STATIC, ONEOF, BOOL, (variant,confirm_set_channel,confirm_set_channel), 32) \
|
||||
X(a, STATIC, ONEOF, BOOL, (variant,confirm_set_radio,confirm_set_radio), 33) \
|
||||
X(a, STATIC, ONEOF, BOOL, (variant,exit_simulator,exit_simulator), 34)
|
||||
X(a, STATIC, ONEOF, BOOL, (variant,exit_simulator,exit_simulator), 34) \
|
||||
X(a, STATIC, ONEOF, INT32, (variant,reboot_seconds,reboot_seconds), 35)
|
||||
#define AdminMessage_CALLBACK NULL
|
||||
#define AdminMessage_DEFAULT NULL
|
||||
#define AdminMessage_variant_set_radio_MSGTYPE RadioConfig
|
||||
|
@ -125,7 +125,7 @@ extern const pb_msgdesc_t ChannelFile_msg;
|
||||
/* Maximum encoded size of messages (where known) */
|
||||
#define LegacyRadioConfig_size 4
|
||||
#define LegacyRadioConfig_LegacyPreferences_size 2
|
||||
#define DeviceState_size 4926
|
||||
#define DeviceState_size 5118
|
||||
#define ChannelFile_size 832
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -162,6 +162,7 @@ typedef struct _NodeInfo {
|
||||
User user;
|
||||
bool has_position;
|
||||
Position position;
|
||||
uint32_t last_heard;
|
||||
float snr;
|
||||
} NodeInfo;
|
||||
|
||||
@ -192,6 +193,7 @@ typedef struct _ToRadio {
|
||||
union {
|
||||
MeshPacket packet;
|
||||
uint32_t want_config_id;
|
||||
bool disconnect;
|
||||
};
|
||||
} ToRadio;
|
||||
|
||||
@ -233,7 +235,7 @@ extern "C" {
|
||||
#define Routing_init_default {0, {RouteDiscovery_init_default}}
|
||||
#define Data_init_default {_PortNum_MIN, {0, {0}}, 0, 0, 0, 0}
|
||||
#define MeshPacket_init_default {0, 0, 0, 0, {Data_init_default}, 0, 0, 0, 0, 0, _MeshPacket_Priority_MIN, 0}
|
||||
#define NodeInfo_init_default {0, false, User_init_default, false, Position_init_default, 0}
|
||||
#define NodeInfo_init_default {0, false, User_init_default, false, Position_init_default, 0, 0}
|
||||
#define MyNodeInfo_init_default {0, 0, 0, "", "", "", _CriticalErrorCode_MIN, 0, 0, 0, 0, 0, 0}
|
||||
#define LogRecord_init_default {"", 0, "", _LogRecord_Level_MIN}
|
||||
#define FromRadio_init_default {0, 0, {MyNodeInfo_init_default}}
|
||||
@ -244,7 +246,7 @@ extern "C" {
|
||||
#define Routing_init_zero {0, {RouteDiscovery_init_zero}}
|
||||
#define Data_init_zero {_PortNum_MIN, {0, {0}}, 0, 0, 0, 0}
|
||||
#define MeshPacket_init_zero {0, 0, 0, 0, {Data_init_zero}, 0, 0, 0, 0, 0, _MeshPacket_Priority_MIN, 0}
|
||||
#define NodeInfo_init_zero {0, false, User_init_zero, false, Position_init_zero, 0}
|
||||
#define NodeInfo_init_zero {0, false, User_init_zero, false, Position_init_zero, 0, 0}
|
||||
#define MyNodeInfo_init_zero {0, 0, 0, "", "", "", _CriticalErrorCode_MIN, 0, 0, 0, 0, 0, 0}
|
||||
#define LogRecord_init_zero {"", 0, "", _LogRecord_Level_MIN}
|
||||
#define FromRadio_init_zero {0, 0, {MyNodeInfo_init_zero}}
|
||||
@ -300,6 +302,7 @@ extern "C" {
|
||||
#define NodeInfo_num_tag 1
|
||||
#define NodeInfo_user_tag 2
|
||||
#define NodeInfo_position_tag 3
|
||||
#define NodeInfo_last_heard_tag 4
|
||||
#define NodeInfo_snr_tag 7
|
||||
#define Routing_route_request_tag 1
|
||||
#define Routing_route_reply_tag 2
|
||||
@ -313,6 +316,7 @@ extern "C" {
|
||||
#define FromRadio_packet_tag 11
|
||||
#define ToRadio_packet_tag 2
|
||||
#define ToRadio_want_config_id_tag 100
|
||||
#define ToRadio_disconnect_tag 104
|
||||
|
||||
/* Struct field encoding specification for nanopb */
|
||||
#define Position_FIELDLIST(X, a) \
|
||||
@ -378,6 +382,7 @@ X(a, STATIC, SINGULAR, INT32, rx_rssi, 13)
|
||||
X(a, STATIC, SINGULAR, UINT32, num, 1) \
|
||||
X(a, STATIC, OPTIONAL, MESSAGE, user, 2) \
|
||||
X(a, STATIC, OPTIONAL, MESSAGE, position, 3) \
|
||||
X(a, STATIC, SINGULAR, FIXED32, last_heard, 4) \
|
||||
X(a, STATIC, SINGULAR, FLOAT, snr, 7)
|
||||
#define NodeInfo_CALLBACK NULL
|
||||
#define NodeInfo_DEFAULT NULL
|
||||
@ -426,7 +431,8 @@ X(a, STATIC, ONEOF, MESSAGE, (payloadVariant,packet,packet), 11)
|
||||
|
||||
#define ToRadio_FIELDLIST(X, a) \
|
||||
X(a, STATIC, ONEOF, MESSAGE, (payloadVariant,packet,packet), 2) \
|
||||
X(a, STATIC, ONEOF, UINT32, (payloadVariant,want_config_id,want_config_id), 100)
|
||||
X(a, STATIC, ONEOF, UINT32, (payloadVariant,want_config_id,want_config_id), 100) \
|
||||
X(a, STATIC, ONEOF, BOOL, (payloadVariant,disconnect,disconnect), 104)
|
||||
#define ToRadio_CALLBACK NULL
|
||||
#define ToRadio_DEFAULT NULL
|
||||
#define ToRadio_payloadVariant_packet_MSGTYPE MeshPacket
|
||||
@ -463,7 +469,7 @@ extern const pb_msgdesc_t ToRadio_msg;
|
||||
#define Routing_size 42
|
||||
#define Data_size 260
|
||||
#define MeshPacket_size 309
|
||||
#define NodeInfo_size 126
|
||||
#define NodeInfo_size 131
|
||||
#define MyNodeInfo_size 95
|
||||
#define LogRecord_size 81
|
||||
#define FromRadio_size 318
|
||||
|
@ -40,18 +40,20 @@ void WiFiServerAPI::onConnectionChanged(bool connected)
|
||||
}
|
||||
|
||||
/// override close to also shutdown the TCP link
|
||||
void WiFiServerAPI::close() {
|
||||
void WiFiServerAPI::close()
|
||||
{
|
||||
client.stop(); // drop tcp connection
|
||||
StreamAPI::close();
|
||||
}
|
||||
|
||||
bool WiFiServerAPI::loop()
|
||||
int32_t WiFiServerAPI::runOnce()
|
||||
{
|
||||
if (client.connected()) {
|
||||
StreamAPI::loop();
|
||||
return true;
|
||||
return StreamAPI::runOnce();
|
||||
} else {
|
||||
return false;
|
||||
DEBUG_MSG("Client dropped connection, suspending API service\n");
|
||||
enabled = false; // we no longer need to run
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
@ -78,18 +80,5 @@ int32_t WiFiServerPort::runOnce()
|
||||
openAPI = new WiFiServerAPI(client);
|
||||
}
|
||||
|
||||
if (openAPI) {
|
||||
// Allow idle processing so the API can read from its incoming stream
|
||||
if(!openAPI->loop()) {
|
||||
// If our API link was up, shut it down
|
||||
|
||||
DEBUG_MSG("Client dropped connection, closing API client\n");
|
||||
// Note: we can't call delete here because this object includes other state
|
||||
// besides the stream API. Instead kill it later when we start a new instance
|
||||
delete openAPI;
|
||||
openAPI = NULL;
|
||||
}
|
||||
return 0; // run fast while our API server is running
|
||||
} else
|
||||
return 100; // only check occasionally for incoming connections
|
||||
return 100; // only check occasionally for incoming connections
|
||||
}
|
@ -1,7 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#include "StreamAPI.h"
|
||||
#include "concurrency/OSThread.h"
|
||||
#include <WiFi.h>
|
||||
|
||||
/**
|
||||
@ -18,15 +17,14 @@ class WiFiServerAPI : public StreamAPI
|
||||
|
||||
virtual ~WiFiServerAPI();
|
||||
|
||||
/// @return true if we want to keep running, or false if we are ready to be destroyed
|
||||
virtual bool loop(); // Check for dropped client connections
|
||||
|
||||
/// override close to also shutdown the TCP link
|
||||
virtual void close();
|
||||
|
||||
protected:
|
||||
/// Hookable to find out when connection changes
|
||||
virtual void onConnectionChanged(bool connected);
|
||||
|
||||
virtual int32_t runOnce(); // Check for dropped client connections
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -487,7 +487,6 @@ void reinitBluetooth()
|
||||
DEBUG_MSG("Starting bluetooth\n");
|
||||
if (isFirstTime) {
|
||||
bluetoothPhoneAPI = new BluetoothPhoneAPI();
|
||||
bluetoothPhoneAPI->init();
|
||||
}
|
||||
|
||||
// FIXME - if waking from light sleep, only esp_nimble_hci_init?
|
||||
|
@ -2,9 +2,9 @@
|
||||
#include "BluetoothCommon.h"
|
||||
#include "configuration.h"
|
||||
#include "main.h"
|
||||
#include <bluefruit.h>
|
||||
#include "mesh/mesh-pb-constants.h"
|
||||
#include "mesh/PhoneAPI.h"
|
||||
#include "mesh/mesh-pb-constants.h"
|
||||
#include <bluefruit.h>
|
||||
|
||||
static BLEService meshBleService = BLEService(BLEUuid(MESH_SERVICE_UUID_16));
|
||||
static BLECharacteristic fromNum = BLECharacteristic(BLEUuid(FROMNUM_UUID_16));
|
||||
@ -155,7 +155,6 @@ void fromNumAuthorizeCb(uint16_t conn_hdl, BLECharacteristic *chr, ble_gatts_evt
|
||||
void setupMeshService(void)
|
||||
{
|
||||
bluetoothPhoneAPI = new BluetoothPhoneAPI();
|
||||
bluetoothPhoneAPI->init();
|
||||
|
||||
meshBleService.begin();
|
||||
|
||||
|
@ -77,6 +77,13 @@ bool AdminPlugin::handleReceivedProtobuf(const MeshPacket &mp, const AdminMessag
|
||||
handleGetRadio(mp);
|
||||
break;
|
||||
|
||||
case AdminMessage_reboot_seconds_tag: {
|
||||
int32_t s = r->reboot_seconds;
|
||||
DEBUG_MSG("Rebooting in %d seconds\n", s);
|
||||
rebootAtMsec = (s < 0) ? 0 : (millis() + s * 1000);
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef PORTDUINO
|
||||
case AdminMessage_exit_simulator_tag:
|
||||
DEBUG_MSG("Exiting simulator\n");
|
||||
|
@ -10,10 +10,8 @@ PositionPlugin *positionPlugin;
|
||||
PositionPlugin::PositionPlugin()
|
||||
: ProtobufPlugin("position", PortNum_POSITION_APP, Position_fields), concurrency::OSThread("PositionPlugin")
|
||||
{
|
||||
isPromiscuous = true; // We always want to update our nodedb, even if we are sniffing on others
|
||||
setIntervalFromNow(60 *
|
||||
1000); // Send our initial position 60 seconds after we start (to give GPS time to setup)
|
||||
|
||||
isPromiscuous = true; // We always want to update our nodedb, even if we are sniffing on others
|
||||
setIntervalFromNow(60 * 1000); // Send our initial position 60 seconds after we start (to give GPS time to setup)
|
||||
}
|
||||
|
||||
bool PositionPlugin::handleReceivedProtobuf(const MeshPacket &mp, const Position *pptr)
|
||||
|
@ -1,4 +1,4 @@
|
||||
[VERSION]
|
||||
major = 1
|
||||
minor = 2
|
||||
build = 13
|
||||
build = 16
|
||||
|
Loading…
Reference in New Issue
Block a user