Fix formatting and trunk issues

This commit is contained in:
Ben Meadors 2025-09-19 08:37:58 -05:00
parent 479c1f5346
commit c11680fcc0
3 changed files with 598 additions and 595 deletions

View File

@ -270,7 +270,6 @@ jobs:
push: false
gather-artifacts:
if: github.repository == 'meshtastic/firmware'
# trunk-ignore(checkov/CKV2_GHA_1)
if: github.repository == 'meshtastic/firmware'
permissions:

View File

@ -1116,7 +1116,8 @@ void Screen::setFrames(FrameFocus focus)
ui->disableAllIndicators();
// Add overlays: frame icons and alert banner)
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar,
NotificationRenderer::drawBannercallback};
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
prevFrame = -1; // Force drawNodeInfo to pick a new node (because our list just changed)
@ -1299,7 +1300,8 @@ void Screen::blink()
delay(50);
count = count - 1;
}
// The dispdev->setBrightness does not work for t-deck display, it seems to run the setBrightness function in OLEDDisplay.
// The dispdev->setBrightness does not work for t-deck display, it seems to run the setBrightness function in
// OLEDDisplay.
dispdev->setBrightness(brightness);
}
@ -1518,7 +1520,8 @@ int Screen::handleInputEvent(const InputEvent *event)
// Handle text input notifications specially - pass input to virtual keyboard
if (NotificationRenderer::current_notification_type == notificationTypeEnum::text_input) {
NotificationRenderer::inEvent = *event;
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar,
NotificationRenderer::drawBannercallback};
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
setFastFramerate(); // Draw ASAP
ui->update();
@ -1533,7 +1536,8 @@ int Screen::handleInputEvent(const InputEvent *event)
#endif
if (NotificationRenderer::isOverlayBannerShowing()) {
NotificationRenderer::inEvent = *event;
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar, NotificationRenderer::drawBannercallback};
static OverlayCallback overlays[] = {graphics::UIRenderer::drawNavigationBar,
NotificationRenderer::drawBannercallback};
ui->setOverlays(overlays, sizeof(overlays) / sizeof(overlays[0]));
setFastFramerate(); // Draw ASAP
ui->update();