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Reimplement "Dynamic E-Ink" as a derived class (#3316)
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
This commit is contained in:
parent
905718e2ac
commit
c659292836
@ -87,9 +87,9 @@ bool EInkDisplay::forceDisplay(uint32_t msecLimit)
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#ifndef EINK_NO_HIBERNATE // Only hibernate if controller IC will preserve image memory
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// Put screen to sleep to save power (possibly not necessary because we already did poweroff inside of display)
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adafruitDisplay->hibernate();
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LOG_DEBUG("done\n");
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#endif
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LOG_DEBUG("done\n");
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return true;
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}
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@ -13,6 +13,8 @@
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/**
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* An adapter class that allows using the GxEPD2 library as if it was an OLEDDisplay implementation.
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*
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* Note: EInkDynamicDisplay derives from this class.
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*
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* Remaining TODO:
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* optimize display() to only draw changed pixels (see other OLED subclasses for examples)
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* implement displayOn/displayOff to turn off the TFT device (and backlight)
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@ -41,7 +43,7 @@ class EInkDisplay : public OLEDDisplay
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*
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* @return true if we did draw the screen
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*/
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bool forceDisplay(uint32_t msecLimit = 1000);
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virtual bool forceDisplay(uint32_t msecLimit = 1000);
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/**
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* shim to make the abstraction happy
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384
src/graphics/EInkDynamicDisplay.cpp
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384
src/graphics/EInkDynamicDisplay.cpp
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@ -0,0 +1,384 @@
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#include "configuration.h"
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#if defined(USE_EINK) && defined(USE_EINK_DYNAMICDISPLAY)
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#include "EInkDynamicDisplay.h"
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// Constructor
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EInkDynamicDisplay::EInkDynamicDisplay(uint8_t address, int sda, int scl, OLEDDISPLAY_GEOMETRY geometry, HW_I2C i2cBus)
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: EInkDisplay(address, sda, scl, geometry, i2cBus)
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{
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// If tracking ghost pixels, grab memory
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#ifdef EINK_LIMIT_GHOSTING_PX
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dirtyPixels = new uint8_t[EInkDisplay::displayBufferSize](); // Init with zeros
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#endif
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}
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// Destructor
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EInkDynamicDisplay::~EInkDynamicDisplay()
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{
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// If we were tracking ghost pixels, free the memory
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#ifdef EINK_LIMIT_GHOSTING_PX
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delete[] dirtyPixels;
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#endif
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}
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// Screen requests a BACKGROUND frame
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void EInkDynamicDisplay::display()
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{
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setFrameFlag(BACKGROUND);
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update();
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}
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// Screen requests a RESPONSIVE frame
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bool EInkDynamicDisplay::forceDisplay(uint32_t msecLimit)
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{
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setFrameFlag(RESPONSIVE);
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return update(); // (Unutilized) Base class promises to return true if update ran
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}
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// Add flag for the next frame
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void EInkDynamicDisplay::setFrameFlag(frameFlagTypes flag)
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{
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// OR the new flag into the existing flags
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this->frameFlags = (frameFlagTypes)(this->frameFlags | flag);
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}
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// GxEPD2 code to set fast refresh
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void EInkDynamicDisplay::configForFastRefresh()
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{
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// Variant-specific code can go here
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#if defined(PRIVATE_HW)
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#else
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// Otherwise:
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adafruitDisplay->setPartialWindow(0, 0, adafruitDisplay->width(), adafruitDisplay->height());
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#endif
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}
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// GxEPD2 code to set full refresh
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void EInkDynamicDisplay::configForFullRefresh()
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{
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// Variant-specific code can go here
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#if defined(PRIVATE_HW)
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#else
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// Otherwise:
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adafruitDisplay->setFullWindow();
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#endif
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}
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// Run any relevant GxEPD2 code, so next update will use correct refresh type
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void EInkDynamicDisplay::applyRefreshMode()
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{
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// Change from FULL to FAST
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if (currentConfig == FULL && refresh == FAST) {
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configForFastRefresh();
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currentConfig = FAST;
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}
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// Change from FAST back to FULL
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else if (currentConfig == FAST && refresh == FULL) {
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configForFullRefresh();
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currentConfig = FULL;
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}
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}
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// Update fastRefreshCount
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void EInkDynamicDisplay::adjustRefreshCounters()
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{
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if (refresh == FAST)
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fastRefreshCount++;
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else if (refresh == FULL)
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fastRefreshCount = 0;
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}
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// Trigger the display update by calling base class
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bool EInkDynamicDisplay::update()
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{
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bool refreshApproved = determineMode();
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if (refreshApproved)
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EInkDisplay::forceDisplay(0); // Bypass base class' own rate-limiting system
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return refreshApproved; // (Unutilized) Base class promises to return true if update ran
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}
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// Assess situation, pick a refresh type
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bool EInkDynamicDisplay::determineMode()
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{
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checkWasFlooded();
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checkRateLimiting();
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// If too soon for a new time, abort here
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if (refresh == SKIPPED) {
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storeAndReset();
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return false; // No refresh
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}
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// -- New frame is due --
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resetRateLimiting(); // Once determineMode() ends, will have to wait again
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hashImage(); // Generate here, so we can still copy it to previousImageHash, even if we skip the comparison check
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LOG_DEBUG("EInkDynamicDisplay: "); // Begin log entry
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// Once mode determined, any remaining checks will bypass
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checkCosmetic();
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checkDemandingFast();
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checkConsecutiveFastRefreshes();
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#ifdef EINK_LIMIT_GHOSTING_PX
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checkExcessiveGhosting();
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#endif
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checkFrameMatchesPrevious();
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checkFastRequested();
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if (refresh == UNSPECIFIED)
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LOG_WARN("There was a flaw in the determineMode() logic.\n");
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// -- Decision has been reached --
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applyRefreshMode();
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adjustRefreshCounters();
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#ifdef EINK_LIMIT_GHOSTING_PX
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// Full refresh clears any ghosting
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if (refresh == FULL)
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resetGhostPixelTracking();
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#endif
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// Return - call a refresh or not?
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if (refresh == SKIPPED) {
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storeAndReset();
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return false; // Don't trigger a refresh
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} else {
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storeAndReset();
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return true; // Do trigger a refresh
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}
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}
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// Did RESPONSIVE frames previously exceed the rate-limit for fast refresh?
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void EInkDynamicDisplay::checkWasFlooded()
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{
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if (previousReason == EXCEEDED_RATELIMIT_FAST) {
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// If so, allow a BACKGROUND frame to draw as RESPONSIVE
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// Because we DID want a RESPONSIVE frame last time, we just didn't get it
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setFrameFlag(RESPONSIVE);
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}
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}
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// Is it too soon for another frame of this type?
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void EInkDynamicDisplay::checkRateLimiting()
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{
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uint32_t now = millis();
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// Sanity check: millis() overflow - just let the update run..
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if (previousRunMs > now)
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return;
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// Skip update: too soon for BACKGROUND
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if (frameFlags == BACKGROUND) {
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if (now - previousRunMs < EINK_LIMIT_RATE_BACKGROUND_SEC * 1000) {
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refresh = SKIPPED;
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reason = EXCEEDED_RATELIMIT_FULL;
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return;
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}
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}
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// No rate-limit for these special cases
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if (frameFlags & COSMETIC || frameFlags & DEMAND_FAST)
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return;
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// Skip update: too soon for RESPONSIVE
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if (frameFlags & RESPONSIVE) {
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if (now - previousRunMs < EINK_LIMIT_RATE_RESPONSIVE_SEC * 1000) {
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refresh = SKIPPED;
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reason = EXCEEDED_RATELIMIT_FAST;
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return;
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}
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}
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}
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// Is this frame COSMETIC (splash screens?)
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void EInkDynamicDisplay::checkCosmetic()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// A full refresh is requested for cosmetic purposes: we have a decision
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if (frameFlags & COSMETIC) {
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refresh = FULL;
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reason = FLAGGED_COSMETIC;
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LOG_DEBUG("refresh=FULL, reason=FLAGGED_COSMETIC\n");
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}
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}
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// Is this a one-off special circumstance, where we REALLY want a fast refresh?
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void EInkDynamicDisplay::checkDemandingFast()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// A fast refresh is demanded: we have a decision
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if (frameFlags & DEMAND_FAST) {
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refresh = FAST;
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reason = FLAGGED_DEMAND_FAST;
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LOG_DEBUG("refresh=FAST, reason=FLAGGED_DEMAND_FAST\n");
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}
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}
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// Have too many fast-refreshes occured consecutively, since last full refresh?
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void EInkDynamicDisplay::checkConsecutiveFastRefreshes()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// If too many FAST refreshes consecutively - force a FULL refresh
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if (fastRefreshCount >= EINK_LIMIT_FASTREFRESH) {
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refresh = FULL;
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reason = EXCEEDED_LIMIT_FASTREFRESH;
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LOG_DEBUG("refresh=FULL, reason=EXCEEDED_LIMIT_FASTREFRESH\n");
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}
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}
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// Does the new frame match the currently displayed image?
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void EInkDynamicDisplay::checkFrameMatchesPrevious()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// If frame is *not* a duplicate, abort the check
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if (imageHash != previousImageHash)
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return;
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#if !defined(EINK_BACKGROUND_USES_FAST)
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// If BACKGROUND, and last update was FAST: redraw the same image in FULL (for display health + image quality)
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if (frameFlags == BACKGROUND && fastRefreshCount > 0) {
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refresh = FULL;
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reason = REDRAW_WITH_FULL;
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LOG_DEBUG("refresh=FULL, reason=REDRAW_WITH_FULL\n");
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return;
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}
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#endif
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// Not redrawn, not COSMETIC, not DEMAND_FAST
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refresh = SKIPPED;
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reason = FRAME_MATCHED_PREVIOUS;
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LOG_DEBUG("refresh=SKIPPED, reason=FRAME_MATCHED_PREVIOUS\n");
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}
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// No objections, we can perform fast-refresh, if desired
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void EInkDynamicDisplay::checkFastRequested()
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{
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if (refresh != UNSPECIFIED)
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return;
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if (frameFlags == BACKGROUND) {
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#ifdef EINK_BACKGROUND_USES_FAST
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// If we want BACKGROUND to use fast. (FULL only when a limit is hit)
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refresh = FAST;
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reason = BACKGROUND_USES_FAST;
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LOG_DEBUG("refresh=FAST, reason=BACKGROUND_USES_FAST, fastRefreshCount=%lu\n", fastRefreshCount);
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#else
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// If we do want to use FULL for BACKGROUND updates
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refresh = FULL;
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reason = FLAGGED_BACKGROUND;
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LOG_DEBUG("refresh=FULL, reason=FLAGGED_BACKGROUND\n");
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#endif
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}
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// Sanity: confirm that we did ask for a RESPONSIVE frame.
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if (frameFlags & RESPONSIVE) {
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refresh = FAST;
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reason = NO_OBJECTIONS;
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LOG_DEBUG("refresh=FAST, reason=NO_OBJECTIONS, fastRefreshCount=%lu\n", fastRefreshCount);
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}
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}
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// Reset the timer used for rate-limiting
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void EInkDynamicDisplay::resetRateLimiting()
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{
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previousRunMs = millis();
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}
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// Generate a hash of this frame, to compare against previous update
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void EInkDynamicDisplay::hashImage()
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{
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imageHash = 0;
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// Sum all bytes of the image buffer together
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for (uint16_t b = 0; b < (displayWidth / 8) * displayHeight; b++) {
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imageHash += buffer[b];
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}
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}
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// Store the results of determineMode() for future use, and reset for next call
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void EInkDynamicDisplay::storeAndReset()
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{
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previousRefresh = refresh;
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previousReason = reason;
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// Only store image hash if the display will update
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if (refresh != SKIPPED) {
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previousImageHash = imageHash;
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}
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frameFlags = BACKGROUND;
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refresh = UNSPECIFIED;
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}
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#ifdef EINK_LIMIT_GHOSTING_PX
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// Count how many ghost pixels the new image will display
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void EInkDynamicDisplay::countGhostPixels()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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// Start a new count
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ghostPixelCount = 0;
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// Check new image, bit by bit, for any white pixels at locations marked "dirty"
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for (uint16_t i = 0; i < displayBufferSize; i++) {
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for (uint8_t bit = 0; bit < 7; bit++) {
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const bool dirty = (dirtyPixels[i] >> bit) & 1; // Has pixel location been drawn to since full-refresh?
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const bool shouldBeBlank = !((buffer[i] >> bit) & 1); // Is pixel location white in the new image?
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// If pixel is (or has been) black since last full-refresh, and now is white: ghosting
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if (dirty && shouldBeBlank)
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ghostPixelCount++;
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// Update the dirty status for this pixel - will this location become a ghost if set white in future?
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if (!dirty && !shouldBeBlank)
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dirtyPixels[i] |= (1 << bit);
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}
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}
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LOG_DEBUG("ghostPixels=%hu, ", ghostPixelCount);
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}
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// Check if ghost pixel count exceeds the defined limit
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void EInkDynamicDisplay::checkExcessiveGhosting()
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{
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// If a decision was already reached, don't run the check
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if (refresh != UNSPECIFIED)
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return;
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countGhostPixels();
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// If too many ghost pixels, select full refresh
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if (ghostPixelCount > EINK_LIMIT_GHOSTING_PX) {
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refresh = FULL;
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reason = EXCEEDED_GHOSTINGLIMIT;
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LOG_DEBUG("refresh=FULL, reason=EXCEEDED_GHOSTINGLIMIT\n");
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}
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}
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// Clear the dirty pixels array. Call when full-refresh cleans the display.
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void EInkDynamicDisplay::resetGhostPixelTracking()
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{
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// Copy the current frame into dirtyPixels[] from the display buffer
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memcpy(dirtyPixels, EInkDisplay::buffer, EInkDisplay::displayBufferSize);
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}
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#endif // EINK_LIMIT_GHOSTING_PX
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#endif // USE_EINK_DYNAMICDISPLAY
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104
src/graphics/EInkDynamicDisplay.h
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104
src/graphics/EInkDynamicDisplay.h
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#pragma once
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#include "configuration.h"
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#if defined(USE_EINK) && defined(USE_EINK_DYNAMICDISPLAY)
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#include "EInkDisplay2.h"
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#include "GxEPD2_BW.h"
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/*
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Derives from the EInkDisplay adapter class.
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Accepts suggestions from Screen class about frame type.
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Determines which refresh type is most suitable.
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(Full, Fast, Skip)
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*/
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class EInkDynamicDisplay : public EInkDisplay
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{
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public:
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// Constructor
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// ( Parameters unused, passed to EInkDisplay. Maintains compatibility OLEDDisplay class )
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EInkDynamicDisplay(uint8_t address, int sda, int scl, OLEDDISPLAY_GEOMETRY geometry, HW_I2C i2cBus);
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~EInkDynamicDisplay();
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// What kind of frame is this
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enum frameFlagTypes : uint8_t {
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BACKGROUND = (1 << 0), // For frames via display()
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RESPONSIVE = (1 << 1), // For frames via forceDisplay()
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COSMETIC = (1 << 2), // For splashes
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DEMAND_FAST = (1 << 3), // Special case only
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};
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void setFrameFlag(frameFlagTypes flag);
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// Set the correct frame flag, then call universal "update()" method
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void display() override;
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bool forceDisplay(uint32_t msecLimit) override; // Shadows base class. Parameter and return val unused.
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protected:
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enum refreshTypes : uint8_t { // Which refresh operation will be used
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UNSPECIFIED,
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FULL,
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FAST,
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SKIPPED,
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};
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enum reasonTypes : uint8_t { // How was the decision reached
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NO_OBJECTIONS,
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EXCEEDED_RATELIMIT_FAST,
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EXCEEDED_RATELIMIT_FULL,
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FLAGGED_COSMETIC,
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FLAGGED_DEMAND_FAST,
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EXCEEDED_LIMIT_FASTREFRESH,
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EXCEEDED_GHOSTINGLIMIT,
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FRAME_MATCHED_PREVIOUS,
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BACKGROUND_USES_FAST,
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FLAGGED_BACKGROUND,
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REDRAW_WITH_FULL,
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};
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void configForFastRefresh(); // GxEPD2 code to set fast-refresh
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void configForFullRefresh(); // GxEPD2 code to set full-refresh
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bool determineMode(); // Assess situation, pick a refresh type
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void applyRefreshMode(); // Run any relevant GxEPD2 code, so next update will use correct refresh type
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void adjustRefreshCounters(); // Update fastRefreshCount
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bool update(); // Trigger the display update - determine mode, then call base class
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// Checks as part of determineMode()
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void checkWasFlooded(); // Was the previous frame skipped for exceeding EINK_LIMIT_RATE_RESPONSIVE_SEC?
|
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void checkRateLimiting(); // Is this frame too soon?
|
||||
void checkCosmetic(); // Was the COSMETIC flag set?
|
||||
void checkDemandingFast(); // Was the DEMAND_FAST flag set?
|
||||
void checkConsecutiveFastRefreshes(); // Too many fast-refreshes consecutively?
|
||||
void checkFrameMatchesPrevious(); // Does the new frame match the existing display image?
|
||||
void checkFastRequested(); // Was the flag set for RESPONSIVE, or only BACKGROUND?
|
||||
|
||||
void resetRateLimiting(); // Set previousRunMs - this now counts as an update, for rate-limiting
|
||||
void hashImage(); // Generate a hashed version of this frame, to compare against previous update
|
||||
void storeAndReset(); // Keep results of determineMode() for later, tidy-up for next call
|
||||
|
||||
// What we are determining for this frame
|
||||
frameFlagTypes frameFlags = BACKGROUND; // Frame type(s) - determineMode() input
|
||||
refreshTypes refresh = UNSPECIFIED; // Refresh type - determineMode() output
|
||||
reasonTypes reason = NO_OBJECTIONS; // Reason - why was refresh type used
|
||||
|
||||
// What happened last time determineMode() ran
|
||||
refreshTypes previousRefresh = UNSPECIFIED; // (Previous) Outcome
|
||||
reasonTypes previousReason = NO_OBJECTIONS; // (Previous) Reason
|
||||
|
||||
uint32_t previousRunMs = -1; // When did determineMode() last run (rather than rejecting for rate-limiting)
|
||||
uint32_t imageHash = 0; // Hash of the current frame. Don't bother updating if nothing has changed!
|
||||
uint32_t previousImageHash = 0; // Hash of the previous update's frame
|
||||
uint32_t fastRefreshCount = 0; // How many fast-refreshes consecutively since last full refresh?
|
||||
refreshTypes currentConfig = FULL; // Which refresh type is GxEPD2 currently configured for
|
||||
|
||||
// Optional - track ghosting, pixel by pixel
|
||||
#ifdef EINK_LIMIT_GHOSTING_PX
|
||||
void countGhostPixels(); // Count any pixels which have moved from black to white since last full-refresh
|
||||
void checkExcessiveGhosting(); // Check if ghosting exceeds defined limit
|
||||
void resetGhostPixelTracking(); // Clear the dirty pixels array. Call when full-refresh cleans the display.
|
||||
uint8_t *dirtyPixels; // Any pixels that have been black since last full-refresh (dynamically allocated mem)
|
||||
uint32_t ghostPixelCount = 0; // Number of pixels with problematic ghosting. Retained here for LOG_DEBUG use
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
@ -898,9 +898,12 @@ Screen::Screen(ScanI2C::DeviceAddress address, meshtastic_Config_DisplayConfig_O
|
||||
#elif defined(ST7735_CS) || defined(ILI9341_DRIVER) || defined(ST7789_CS) || defined(RAK14014)
|
||||
dispdev = new TFTDisplay(address.address, -1, -1, geometry,
|
||||
(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
|
||||
#elif defined(USE_EINK)
|
||||
#elif defined(USE_EINK) && !defined(USE_EINK_DYNAMICDISPLAY)
|
||||
dispdev = new EInkDisplay(address.address, -1, -1, geometry,
|
||||
(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
|
||||
#elif defined(USE_EINK) && defined(USE_EINK_DYNAMICDISPLAY)
|
||||
dispdev = new EInkDynamicDisplay(address.address, -1, -1, geometry,
|
||||
(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
|
||||
#elif defined(USE_ST7567)
|
||||
dispdev = new ST7567Wire(address.address, -1, -1, geometry,
|
||||
(address.port == ScanI2C::I2CPort::WIRE1) ? HW_I2C::I2C_TWO : HW_I2C::I2C_ONE);
|
||||
|
@ -47,6 +47,7 @@ class Screen
|
||||
#endif
|
||||
|
||||
#include "EInkDisplay2.h"
|
||||
#include "EInkDynamicDisplay.h"
|
||||
#include "TFTDisplay.h"
|
||||
#include "TypedQueue.h"
|
||||
#include "commands.h"
|
||||
|
@ -8,6 +8,12 @@ build_flags =
|
||||
-D EINK_DISPLAY_MODEL=GxEPD2_213_BN
|
||||
-D EINK_WIDTH=250
|
||||
-D EINK_HEIGHT=122
|
||||
-D USE_EINK_DYNAMICDISPLAY ; Enable Dynamic EInk
|
||||
-D EINK_LIMIT_FASTREFRESH=5 ; How many consecutive fast-refreshes are permitted
|
||||
-D EINK_LIMIT_RATE_BACKGROUND_SEC=30 ; Minimum interval between BACKGROUND updates
|
||||
-D EINK_LIMIT_RATE_RESPONSIVE_SEC=1 ; Minimum interval between RESPONSIVE updates
|
||||
-D EINK_LIMIT_GHOSTING_PX=2000 ; (Optional) How much image ghosting is tolerated
|
||||
;-D EINK_BACKGROUND_USES_FAST ; (Optional) Use FAST refresh for both BACKGROUND and RESPONSIVE, until a limit is reached.
|
||||
lib_deps =
|
||||
${esp32s3_base.lib_deps}
|
||||
https://github.com/meshtastic/GxEPD2/
|
||||
|
Loading…
Reference in New Issue
Block a user