From c9314c78ca13950a7fb883ea1bb29ff7660f0a4c Mon Sep 17 00:00:00 2001 From: Jason P Date: Sun, 5 Oct 2025 15:39:55 -0500 Subject: [PATCH] Better to say "in" vs "on" --- src/graphics/draw/MessageRenderer.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/graphics/draw/MessageRenderer.cpp b/src/graphics/draw/MessageRenderer.cpp index 4e6f050b0..68a599ebf 100644 --- a/src/graphics/draw/MessageRenderer.cpp +++ b/src/graphics/draw/MessageRenderer.cpp @@ -763,9 +763,9 @@ void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &pack if (sm.type == MessageType::BROADCAST) { const char *cname = channels.getName(sm.channelIndex); if (cname && cname[0]) - snprintf(contextBuf, sizeof(contextBuf), "on #%s", cname); + snprintf(contextBuf, sizeof(contextBuf), "in #%s", cname); else - snprintf(contextBuf, sizeof(contextBuf), "on Ch%d", sm.channelIndex); + snprintf(contextBuf, sizeof(contextBuf), "in Ch%d", sm.channelIndex); } else if (sm.type == MessageType::DM_TO_US) { /* Commenting out to better understand if we need this info in the banner uint32_t peer = (packet.from == 0) ? sm.dest : sm.sender;