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Merge pull request #2276 from GUVWAF/NodeInfoSanityCheck
Sanity check for sending NodeInfo
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commit
cbfa2dcc0e
@ -77,6 +77,8 @@ void MeshModule::callPlugins(const meshtastic_MeshPacket &mp, RxSource src)
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currentReply = NULL; // No reply yet
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bool ignoreRequest = false; // No module asked to ignore the request yet
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// Was this message directed to us specifically? Will be false if we are sniffing someone elses packets
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auto ourNodeNum = nodeDB.getNodeNum();
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bool toUs = mp.to == NODENUM_BROADCAST || mp.to == ourNodeNum;
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@ -135,7 +137,8 @@ void MeshModule::callPlugins(const meshtastic_MeshPacket &mp, RxSource src)
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// any other node.
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if (mp.decoded.want_response && toUs && (getFrom(&mp) != ourNodeNum || mp.to == ourNodeNum) && !currentReply) {
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pi.sendResponse(mp);
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LOG_INFO("Module '%s' sent a response\n", pi.name);
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ignoreRequest = ignoreRequest || pi.ignoreRequest; // If at least one module asks it, we may ignore a request
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LOG_INFO("Asked module '%s' to send a response\n", pi.name);
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} else {
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LOG_DEBUG("Module '%s' considered\n", pi.name);
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}
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@ -162,8 +165,9 @@ void MeshModule::callPlugins(const meshtastic_MeshPacket &mp, RxSource src)
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printPacket("Sending response", currentReply);
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service.sendToMesh(currentReply);
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currentReply = NULL;
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} else if (mp.from != ourNodeNum) {
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// Note: if the message started with the local node we don't want to send a no response reply
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} else if (mp.from != ourNodeNum && !ignoreRequest) {
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// Note: if the message started with the local node or a module asked to ignore the request, we don't want to send a
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// no response reply
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// No one wanted to reply to this requst, tell the requster that happened
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LOG_DEBUG("No one responded, send a nak\n");
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@ -94,6 +94,9 @@ class MeshModule
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* flag */
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bool encryptedOk = false;
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/* We allow modules to ignore a request without sending an error if they have a specific reason for it. */
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bool ignoreRequest = false;
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/** If a bound channel name is set, we will only accept received packets that come in on that channel.
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* A special exception (FIXME, not sure if this is a good idea) - packets that arrive on the local interface
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* are allowed on any channel (this lets the local user do anything).
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@ -34,20 +34,32 @@ void NodeInfoModule::sendOurNodeInfo(NodeNum dest, bool wantReplies)
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service.cancelSending(prevPacketId);
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meshtastic_MeshPacket *p = allocReply();
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->priority = meshtastic_MeshPacket_Priority_BACKGROUND;
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prevPacketId = p->id;
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if (p) { // Check whether we didn't ignore it
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p->to = dest;
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p->decoded.want_response = wantReplies;
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p->priority = meshtastic_MeshPacket_Priority_BACKGROUND;
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prevPacketId = p->id;
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service.sendToMesh(p);
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service.sendToMesh(p);
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}
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}
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meshtastic_MeshPacket *NodeInfoModule::allocReply()
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{
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meshtastic_User &u = owner;
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uint32_t now = millis();
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// If we sent our NodeInfo less than 1 min. ago, don't send it again as it may be still underway.
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if (lastSentToMesh && (now - lastSentToMesh) < 60 * 1000) {
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LOG_DEBUG("Sending NodeInfo will be ignored since we just sent it.\n");
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ignoreRequest = true; // Mark it as ignored for MeshModule
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return NULL;
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} else {
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ignoreRequest = false; // Don't ignore requests anymore
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meshtastic_User &u = owner;
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LOG_INFO("sending owner %s/%s/%s\n", u.id, u.long_name, u.short_name);
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return allocDataProtobuf(u);
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LOG_INFO("sending owner %s/%s/%s\n", u.id, u.long_name, u.short_name);
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lastSentToMesh = now;
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return allocDataProtobuf(u);
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}
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}
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NodeInfoModule::NodeInfoModule()
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@ -35,6 +35,9 @@ class NodeInfoModule : public ProtobufModule<meshtastic_User>, private concurren
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/** Does our periodic broadcast */
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virtual int32_t runOnce() override;
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private:
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uint32_t lastSentToMesh = 0; // Last time we sent our NodeInfo to the mesh
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};
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extern NodeInfoModule *nodeInfoModule;
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