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add MQTT outqueue back in (still broken)
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30ae4c2a38
commit
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@ -21,6 +21,10 @@ String statusTopic = "msh/2/stat/";
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String cryptTopic = "msh/2/c/"; // msh/2/c/CHANNELID/NODEID
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String cryptTopic = "msh/2/c/"; // msh/2/c/CHANNELID/NODEID
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String jsonTopic = "msh/2/json/"; // msh/2/json/CHANNELID/NODEID
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String jsonTopic = "msh/2/json/"; // msh/2/json/CHANNELID/NODEID
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static MemoryDynamic<ServiceEnvelope> staticMqttPool;
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Allocator<ServiceEnvelope> &mqttPool = staticMqttPool;
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void MQTT::mqttCallback(char *topic, byte *payload, unsigned int length)
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void MQTT::mqttCallback(char *topic, byte *payload, unsigned int length)
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{
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{
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mqtt->onPublish(topic, payload, length);
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mqtt->onPublish(topic, payload, length);
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@ -122,7 +126,7 @@ void mqttInit()
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new MQTT();
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new MQTT();
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}
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}
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MQTT::MQTT() : concurrency::OSThread("mqtt"), pubSub(mqttClient)
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MQTT::MQTT() : concurrency::OSThread("mqtt"), pubSub(mqttClient), mqttQueue(MAX_MQTT_QUEUE)
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{
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{
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if(moduleConfig.mqtt.enabled) {
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if(moduleConfig.mqtt.enabled) {
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@ -249,9 +253,36 @@ int32_t MQTT::runOnce()
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if (!pubSub.loop()) {
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if (!pubSub.loop()) {
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if (wantConnection) {
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if (wantConnection) {
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reconnect();
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reconnect();
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// If we succeeded, start reading rapidly, else try again in 30 seconds (TCP connections are EXPENSIVE so try rarely)
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// If we succeeded, empty the queue one by one and start reading rapidly, else try again in 30 seconds (TCP connections are EXPENSIVE so try rarely)
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return pubSub.connected() ? 20 : 30000;
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if (pubSub.connected()) {
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if (!mqttQueue.isEmpty()) {
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// FIXME - this size calculation is super sloppy, but it will go away once we dynamically alloc meshpackets
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ServiceEnvelope *env = mqttQueue.dequeuePtr(0);
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static uint8_t bytes[MeshPacket_size + 64];
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size_t numBytes = pb_encode_to_bytes(bytes, sizeof(bytes), &ServiceEnvelope_msg, env);
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String topic = cryptTopic + env->channel_id + "/" + owner.id;
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LOG_INFO("publish %s, %u bytes from queue\n", topic.c_str(), numBytes);
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pubSub.publish(topic.c_str(), bytes, numBytes, false);
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if (moduleConfig.mqtt.json_enabled) {
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// handle json topic
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auto jsonString = this->downstreamPacketToJson(env->packet);
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if (jsonString.length() != 0) {
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String topicJson = jsonTopic + env->channel_id + "/" + owner.id;
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LOG_INFO("JSON publish message to %s, %u bytes: %s\n", topicJson.c_str(), jsonString.length(), jsonString.c_str());
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pubSub.publish(topicJson.c_str(), jsonString.c_str(), false);
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}
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}
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mqttPool.release(env);
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}
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return 20;
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} else {
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return 30000;
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}
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} else
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} else
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return 5000; // If we don't want connection now, check again in 5 secs
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return 5000; // If we don't want connection now, check again in 5 secs
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} else {
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} else {
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@ -273,17 +304,17 @@ void MQTT::onSend(const MeshPacket &mp, ChannelIndex chIndex)
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if (ch.settings.uplink_enabled) {
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if (ch.settings.uplink_enabled) {
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const char *channelId = channels.getGlobalId(chIndex); // FIXME, for now we just use the human name for the channel
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const char *channelId = channels.getGlobalId(chIndex); // FIXME, for now we just use the human name for the channel
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ServiceEnvelope env = ServiceEnvelope_init_default;
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ServiceEnvelope *env = mqttPool.allocZeroed();
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env.channel_id = (char *)channelId;
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env->channel_id = (char *)channelId;
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env.gateway_id = owner.id;
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env->gateway_id = owner.id;
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env.packet = (MeshPacket *)∓
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env->packet = (MeshPacket *)∓
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// don't bother sending if not connected...
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// don't bother sending if not connected...
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if (pubSub.connected()) {
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if (pubSub.connected()) {
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// FIXME - this size calculation is super sloppy, but it will go away once we dynamically alloc meshpackets
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// FIXME - this size calculation is super sloppy, but it will go away once we dynamically alloc meshpackets
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static uint8_t bytes[MeshPacket_size + 64];
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static uint8_t bytes[MeshPacket_size + 64];
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size_t numBytes = pb_encode_to_bytes(bytes, sizeof(bytes), &ServiceEnvelope_msg, &env);
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size_t numBytes = pb_encode_to_bytes(bytes, sizeof(bytes), &ServiceEnvelope_msg, env);
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String topic = cryptTopic + channelId + "/" + owner.id;
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String topic = cryptTopic + channelId + "/" + owner.id;
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LOG_DEBUG("publish %s, %u bytes\n", topic.c_str(), numBytes);
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LOG_DEBUG("publish %s, %u bytes\n", topic.c_str(), numBytes);
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@ -299,7 +330,19 @@ void MQTT::onSend(const MeshPacket &mp, ChannelIndex chIndex)
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pubSub.publish(topicJson.c_str(), jsonString.c_str(), false);
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pubSub.publish(topicJson.c_str(), jsonString.c_str(), false);
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}
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}
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}
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}
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} else {
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LOG_INFO("MQTT not connected, queueing packet\n");
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if (mqttQueue.numFree() == 0) {
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LOG_WARN("NOTE: MQTT queue is full, discarding oldest\n");
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ServiceEnvelope *d = mqttQueue.dequeuePtr(0);
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if (d)
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mqttPool.release(d);
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}
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// make a copy of serviceEnvelope and queue it
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ServiceEnvelope *copied = mqttPool.allocCopy(*env);
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assert(mqttQueue.enqueue(copied, 0));
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}
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}
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mqttPool.release(env);
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}
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}
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}
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}
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@ -13,6 +13,8 @@
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#include <EthernetClient.h>
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#include <EthernetClient.h>
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#endif
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#endif
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#define MAX_MQTT_QUEUE 32
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/**
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/**
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* Our wrapper/singleton for sending/receiving MQTT "udp" packets. This object isolates the MQTT protocol implementation from
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* Our wrapper/singleton for sending/receiving MQTT "udp" packets. This object isolates the MQTT protocol implementation from
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* the two components that use it: MQTTPlugin and MQTTSimInterface.
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* the two components that use it: MQTTPlugin and MQTTSimInterface.
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@ -53,9 +55,10 @@ class MQTT : private concurrency::OSThread
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bool connected();
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bool connected();
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protected:
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protected:
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PointerQueue<ServiceEnvelope> mqttQueue;
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int reconnectCount = 0;
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int reconnectCount = 0;
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virtual int32_t runOnce() override;
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virtual int32_t runOnce() override;
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private:
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private:
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