diff --git a/src/mesh/FloodingRouter.cpp b/src/mesh/FloodingRouter.cpp index d0925d0a1..d8861943e 100644 --- a/src/mesh/FloodingRouter.cpp +++ b/src/mesh/FloodingRouter.cpp @@ -44,7 +44,8 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas tosend->hop_limit--; // bump down the hop count // If it is a traceRoute request, update the route that it went via me - if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag && traceRouteModule->wantPacket(p)) { + if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag && traceRouteModule && + traceRouteModule->wantPacket(p)) { traceRouteModule->updateRoute(tosend); } diff --git a/src/mesh/MeshService.cpp b/src/mesh/MeshService.cpp index 80fea011b..650f6882b 100644 --- a/src/mesh/MeshService.cpp +++ b/src/mesh/MeshService.cpp @@ -76,7 +76,7 @@ int MeshService::handleFromRadio(const meshtastic_MeshPacket *mp) powerFSM.trigger(EVENT_PACKET_FOR_PHONE); // Possibly keep the node from sleeping nodeDB.updateFrom(*mp); // update our DB state based off sniffing every RX packet from the radio - if (!nodeDB.getNode(mp->from)->has_user && nodeInfoModule) { + if (mp->which_payload_variant == meshtastic_MeshPacket_decoded_tag && !nodeDB.getNode(mp->from)->has_user && nodeInfoModule) { LOG_INFO("Heard a node we don't know, sending NodeInfo and asking for a response.\n"); nodeInfoModule->sendOurNodeInfo(mp->from, true); }