mirror of
https://github.com/meshtastic/firmware.git
synced 2025-08-13 08:45:04 +00:00
my DSR changes broke acks for flood routing also. Fix #146
This commit is contained in:
parent
03999e9d56
commit
f4b1678535
@ -19,8 +19,9 @@ ErrorCode FloodingRouter::send(MeshPacket *p)
|
|||||||
|
|
||||||
bool FloodingRouter::shouldFilterReceived(const MeshPacket *p)
|
bool FloodingRouter::shouldFilterReceived(const MeshPacket *p)
|
||||||
{
|
{
|
||||||
if (wasSeenRecently(p)) {
|
if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
|
||||||
DEBUG_MSG("Ignoring incoming msg, because we've already seen it\n");
|
DEBUG_MSG("Ignoring incoming msg, because we've already seen it: fr=0x%x,to=0x%x,id=%d,hop_limit=%d\n", p->from, p->to,
|
||||||
|
p->id, p->hop_limit);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,6 +24,23 @@ ErrorCode ReliableRouter::send(MeshPacket *p)
|
|||||||
return FloodingRouter::send(p);
|
return FloodingRouter::send(p);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool ReliableRouter::shouldFilterReceived(const MeshPacket *p)
|
||||||
|
{
|
||||||
|
if (p->to == NODENUM_BROADCAST && p->from == getNodeNum()) {
|
||||||
|
DEBUG_MSG("Received someone rebroadcasting for us fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
|
||||||
|
|
||||||
|
// We are seeing someone rebroadcast one of our broadcast attempts.
|
||||||
|
// If this is the first time we saw this, cancel any retransmissions we have queued up and generate an internal ack for
|
||||||
|
// the original sending process.
|
||||||
|
if (stopRetransmission(p->from, p->id)) {
|
||||||
|
DEBUG_MSG("Someone is retransmitting for us, generate implicit ack\n");
|
||||||
|
sendAckNak(true, p->from, p->id);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return FloodingRouter::shouldFilterReceived(p);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* If we receive a want_ack packet (do not check for wasSeenRecently), send back an ack (this might generate multiple ack sends in
|
* If we receive a want_ack packet (do not check for wasSeenRecently), send back an ack (this might generate multiple ack sends in
|
||||||
* case the our first ack gets lost)
|
* case the our first ack gets lost)
|
||||||
@ -40,18 +57,8 @@ void ReliableRouter::sniffReceived(const MeshPacket *p)
|
|||||||
{
|
{
|
||||||
NodeNum ourNode = getNodeNum();
|
NodeNum ourNode = getNodeNum();
|
||||||
|
|
||||||
if (p->from == ourNode && p->to == NODENUM_BROADCAST) {
|
if (p->to == ourNode) { // ignore ack/nak/want_ack packets that are not address to us (we only handle 0 hop reliability
|
||||||
DEBUG_MSG("Received someone rebroadcasting for us fr=0x%x,to=0x%x,id=%d\n", p->from, p->to, p->id);
|
// - not DSR routing)
|
||||||
|
|
||||||
// We are seeing someone rebroadcast one of our broadcast attempts.
|
|
||||||
// If this is the first time we saw this, cancel any retransmissions we have queued up and generate an internal ack for
|
|
||||||
// the original sending process.
|
|
||||||
if (stopRetransmission(p->from, p->id)) {
|
|
||||||
DEBUG_MSG("Someone is retransmitting for us, generate implicit ack\n");
|
|
||||||
sendAckNak(true, p->from, p->id);
|
|
||||||
}
|
|
||||||
} else if (p->to == ourNode) { // ignore ack/nak/want_ack packets that are not address to us (we only handle 0 hop reliability
|
|
||||||
// - not DSR routing)
|
|
||||||
if (p->want_ack) {
|
if (p->want_ack) {
|
||||||
sendAckNak(true, p->from, p->id);
|
sendAckNak(true, p->from, p->id);
|
||||||
}
|
}
|
||||||
@ -61,8 +68,8 @@ void ReliableRouter::sniffReceived(const MeshPacket *p)
|
|||||||
PacketId ackId = p->decoded.which_ack == SubPacket_success_id_tag ? p->decoded.ack.success_id : 0;
|
PacketId ackId = p->decoded.which_ack == SubPacket_success_id_tag ? p->decoded.ack.success_id : 0;
|
||||||
PacketId nakId = p->decoded.which_ack == SubPacket_fail_id_tag ? p->decoded.ack.fail_id : 0;
|
PacketId nakId = p->decoded.which_ack == SubPacket_fail_id_tag ? p->decoded.ack.fail_id : 0;
|
||||||
|
|
||||||
// we are careful to only read wasSeenRecently - not update it (to not mess up broadcasts)
|
// We intentionally don't check wasSeenRecently, because it is harmless to delete non existent retransmission records
|
||||||
if ((ackId || nakId) && !wasSeenRecently(p, false)) {
|
if (ackId || nakId) {
|
||||||
if (ackId) {
|
if (ackId) {
|
||||||
DEBUG_MSG("Received a ack=%d, stopping retransmissions\n", ackId);
|
DEBUG_MSG("Received a ack=%d, stopping retransmissions\n", ackId);
|
||||||
stopRetransmission(p->to, ackId);
|
stopRetransmission(p->to, ackId);
|
||||||
@ -169,7 +176,7 @@ void ReliableRouter::doRetransmissions()
|
|||||||
sendAckNak(false, p.packet->from, p.packet->id);
|
sendAckNak(false, p.packet->from, p.packet->id);
|
||||||
// Note: we don't stop retransmission here, instead the Nak packet gets processed in sniffReceived - which
|
// Note: we don't stop retransmission here, instead the Nak packet gets processed in sniffReceived - which
|
||||||
// allows the DSR version to still be able to look at the PendingPacket
|
// allows the DSR version to still be able to look at the PendingPacket
|
||||||
// stopRetransmission(it->first);
|
stopRetransmission(it->first);
|
||||||
} else {
|
} else {
|
||||||
DEBUG_MSG("Sending reliable retransmission fr=0x%x,to=0x%x,id=%d, tries left=%d\n", p.packet->from, p.packet->to,
|
DEBUG_MSG("Sending reliable retransmission fr=0x%x,to=0x%x,id=%d, tries left=%d\n", p.packet->from, p.packet->to,
|
||||||
p.packet->id, p.numRetransmissions);
|
p.packet->id, p.numRetransmissions);
|
||||||
|
@ -98,6 +98,11 @@ class ReliableRouter : public FloodingRouter
|
|||||||
PendingPacket *findPendingPacket(NodeNum from, PacketId id) { return findPendingPacket(GlobalPacketId(from, id)); }
|
PendingPacket *findPendingPacket(NodeNum from, PacketId id) { return findPendingPacket(GlobalPacketId(from, id)); }
|
||||||
PendingPacket *findPendingPacket(GlobalPacketId p);
|
PendingPacket *findPendingPacket(GlobalPacketId p);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* We hook this method so we can see packets before FloodingRouter says they should be discarded
|
||||||
|
*/
|
||||||
|
virtual bool shouldFilterReceived(const MeshPacket *p);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* Send an ack or a nak packet back towards whoever sent idFrom
|
* Send an ack or a nak packet back towards whoever sent idFrom
|
||||||
|
Loading…
Reference in New Issue
Block a user