mirror of
https://github.com/meshtastic/firmware.git
synced 2025-06-25 22:20:27 +00:00
commit
ff11506922
@ -1,6 +1,6 @@
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version: 0.1
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cli:
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version: 1.9.1
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version: 1.10.0
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plugins:
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sources:
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- id: trunk
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@ -10,7 +10,7 @@ lint:
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enabled:
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- taplo@0.7.0
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- ruff@0.0.265
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- yamllint@1.31.0
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- yamllint@1.32.0
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- isort@5.12.0
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- markdownlint@0.34.0
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- oxipng@8.0.0
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@ -49,10 +49,13 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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tosend->hop_limit--; // bump down the hop count
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// If it is a traceRoute request, update the route that it went via me
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if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag && traceRouteModule &&
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traceRouteModule->wantPacket(p)) {
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traceRouteModule->updateRoute(tosend);
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if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) {
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// If it is a traceRoute request, update the route that it went via me
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if (traceRouteModule && traceRouteModule->wantPacket(p))
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traceRouteModule->updateRoute(tosend);
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// If it is a neighborInfo packet, update last_sent_by_id
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if (neighborInfoModule && neighborInfoModule->wantPacket(p))
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neighborInfoModule->updateLastSentById(tosend);
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}
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LOG_INFO("Rebroadcasting received floodmsg to neighbors\n");
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@ -2,6 +2,7 @@
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#include "PacketHistory.h"
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#include "Router.h"
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#include "modules/NeighborInfoModule.h"
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#include "modules/TraceRouteModule.h"
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/**
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@ -57,4 +58,4 @@ class FloodingRouter : public Router, protected PacketHistory
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* Look for broadcasts we need to rebroadcast
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*/
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virtual void sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c) override;
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};
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};
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@ -15,6 +15,7 @@
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#include "error.h"
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#include "main.h"
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#include "mesh-pb-constants.h"
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#include "modules/NeighborInfoModule.h"
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#include <ErriezCRC32.h>
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#include <pb_decode.h>
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#include <pb_encode.h>
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@ -133,6 +134,8 @@ bool NodeDB::factoryReset()
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installDefaultChannels();
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// third, write everything to disk
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saveToDisk();
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// write NeighbourInfo
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neighborInfoModule->saveProtoForModule();
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#ifdef ARCH_ESP32
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// This will erase what's in NVS including ssl keys, persistent variables and ble pairing
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nvs_flash_erase();
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@ -283,6 +286,7 @@ void NodeDB::resetNodes()
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devicestate.node_db_lite_count = 0;
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memset(devicestate.node_db_lite, 0, sizeof(devicestate.node_db_lite));
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saveDeviceStateToDisk();
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neighborInfoModule->resetNeighbors();
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}
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void NodeDB::installDefaultDeviceState()
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@ -368,6 +368,11 @@ void AdminModule::handleSetModuleConfig(const meshtastic_ModuleConfig &c)
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moduleConfig.has_remote_hardware = true;
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moduleConfig.remote_hardware = c.payload_variant.remote_hardware;
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break;
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case meshtastic_ModuleConfig_neighbor_info_tag:
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LOG_INFO("Setting module config: Neighbor Info\n");
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moduleConfig.has_neighbor_info = true;
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moduleConfig.neighbor_info = c.payload_variant.neighbor_info;
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break;
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}
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saveChanges(SEGMENT_MODULECONFIG);
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@ -663,4 +668,4 @@ AdminModule::AdminModule() : ProtobufModule("Admin", meshtastic_PortNum_ADMIN_AP
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{
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// restrict to the admin channel for rx
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boundChannel = Channels::adminChannel;
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}
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}
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@ -5,6 +5,7 @@
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#include "input/cardKbI2cImpl.h"
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#include "modules/AdminModule.h"
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#include "modules/CannedMessageModule.h"
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#include "modules/NeighborInfoModule.h"
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#include "modules/NodeInfoModule.h"
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#include "modules/PositionModule.h"
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#include "modules/RemoteHardwareModule.h"
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@ -46,6 +47,7 @@ void setupModules()
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waypointModule = new WaypointModule();
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textMessageModule = new TextMessageModule();
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traceRouteModule = new TraceRouteModule();
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neighborInfoModule = new NeighborInfoModule();
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// Note: if the rest of meshtastic doesn't need to explicitly use your module, you do not need to assign the instance
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// to a global variable.
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@ -92,4 +94,4 @@ void setupModules()
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// NOTE! This module must be added LAST because it likes to check for replies from other modules and avoid sending extra
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// acks
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routingModule = new RoutingModule();
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}
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}
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266
src/modules/NeighborInfoModule.cpp
Normal file
266
src/modules/NeighborInfoModule.cpp
Normal file
@ -0,0 +1,266 @@
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#include "NeighborInfoModule.h"
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#include "MeshService.h"
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#include "NodeDB.h"
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#include "RTC.h"
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#define MAX_NEIGHBOR_AGE 10 * 60 * 1000 // 10 minutes
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#define MAX_NUM_NEIGHBORS 10 // also defined in NeighborInfo protobuf options
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NeighborInfoModule *neighborInfoModule;
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static const char *neighborInfoConfigFile = "/prefs/neighbors.proto";
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/*
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Prints a single neighbor info packet and associated neighbors
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Uses LOG_DEBUG, which equates to Console.log
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NOTE: For debugging only
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*/
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void NeighborInfoModule::printNeighborInfo(const char *header, const meshtastic_NeighborInfo *np)
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{
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LOG_DEBUG("%s NEIGHBORINFO PACKET from Node %d to Node %d (last sent by %d)\n", header, np->node_id, nodeDB.getNodeNum(),
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np->last_sent_by_id);
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LOG_DEBUG("----------------\n");
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LOG_DEBUG("Packet contains %d neighbors\n", np->neighbors_count);
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for (int i = 0; i < np->neighbors_count; i++) {
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LOG_DEBUG("Neighbor %d: node_id=%d, snr=%d\n", i, np->neighbors[i].node_id, np->neighbors[i].snr);
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}
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LOG_DEBUG("----------------\n");
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}
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/*
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Prints the nodeDB nodes so we can see whose nodeInfo we have
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NOTE: for debugging only
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*/
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void NeighborInfoModule::printNodeDBNodes(const char *header)
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{
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int num_nodes = nodeDB.getNumMeshNodes();
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LOG_DEBUG("%s NODEDB SELECTION from Node %d:\n", header, nodeDB.getNodeNum());
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LOG_DEBUG("----------------\n");
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LOG_DEBUG("DB contains %d nodes\n", num_nodes);
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for (int i = 0; i < num_nodes; i++) {
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meshtastic_NodeInfoLite *dbEntry = nodeDB.getMeshNodeByIndex(i);
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LOG_DEBUG(" Node %d: node_id=%d, snr=%.2f\n", i, dbEntry->num, dbEntry->snr);
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}
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LOG_DEBUG("----------------\n");
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}
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/*
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Prints the nodeDB neighbors
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NOTE: for debugging only
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*/
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void NeighborInfoModule::printNodeDBNeighbors(const char *header)
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{
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int num_neighbors = getNumNeighbors();
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LOG_DEBUG("%s NODEDB SELECTION from Node %d:\n", header, nodeDB.getNodeNum());
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LOG_DEBUG("----------------\n");
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LOG_DEBUG("DB contains %d neighbors\n", num_neighbors);
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for (int i = 0; i < num_neighbors; i++) {
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meshtastic_Neighbor *dbEntry = getNeighborByIndex(i);
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LOG_DEBUG(" Node %d: node_id=%d, snr=%.2f\n", i, dbEntry->node_id, dbEntry->snr);
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}
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LOG_DEBUG("----------------\n");
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}
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/*
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Prints the nodeDB with selectors for the neighbors we've chosen to send (inefficiently)
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Uses LOG_DEBUG, which equates to Console.log
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NOTE: For debugging only
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*/
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void NeighborInfoModule::printNodeDBSelection(const char *header, const meshtastic_NeighborInfo *np)
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{
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int num_neighbors = getNumNeighbors();
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LOG_DEBUG("%s NODEDB SELECTION from Node %d:\n", header, nodeDB.getNodeNum());
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LOG_DEBUG("----------------\n");
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LOG_DEBUG("Selected %d neighbors of %d DB neighbors\n", np->neighbors_count, num_neighbors);
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for (int i = 0; i < num_neighbors; i++) {
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meshtastic_Neighbor *dbEntry = getNeighborByIndex(i);
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bool chosen = false;
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for (int j = 0; j < np->neighbors_count; j++) {
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if (np->neighbors[j].node_id == dbEntry->node_id) {
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chosen = true;
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}
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}
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if (!chosen) {
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LOG_DEBUG(" Node %d: neighbor=%d, snr=%.2f\n", i, dbEntry->node_id, dbEntry->snr);
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} else {
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LOG_DEBUG("---> Node %d: neighbor=%d, snr=%.2f\n", i, dbEntry->node_id, dbEntry->snr);
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}
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}
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LOG_DEBUG("----------------\n");
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}
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/* Send our initial owner announcement 35 seconds after we start (to give network time to setup) */
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NeighborInfoModule::NeighborInfoModule()
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: neighbors(neighborState.neighbors), numNeighbors(&neighborState.neighbors_count),
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ProtobufModule("neighborinfo", meshtastic_PortNum_NEIGHBORINFO_APP, &meshtastic_NeighborInfo_msg), concurrency::OSThread(
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"NeighborInfoModule")
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{
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ourPortNum = meshtastic_PortNum_NEIGHBORINFO_APP;
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if (moduleConfig.neighbor_info.enabled) {
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this->loadProtoForModule();
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setIntervalFromNow(35 * 1000);
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} else {
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LOG_DEBUG("NeighborInfoModule is disabled\n");
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disable();
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}
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}
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/*
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Allocate a zeroed neighbor info packet
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*/
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meshtastic_NeighborInfo *NeighborInfoModule::allocateNeighborInfoPacket()
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{
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meshtastic_NeighborInfo *neighborInfo = (meshtastic_NeighborInfo *)malloc(sizeof(meshtastic_NeighborInfo));
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memset(neighborInfo, 0, sizeof(meshtastic_NeighborInfo));
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return neighborInfo;
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}
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/*
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Collect neighbor info from the nodeDB's history, capping at a maximum number of entries and max time
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Assumes that the neighborInfo packet has been allocated
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@returns the number of entries collected
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*/
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uint32_t NeighborInfoModule::collectNeighborInfo(meshtastic_NeighborInfo *neighborInfo)
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{
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int num_neighbors = getNumNeighbors();
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int my_node_id = nodeDB.getNodeNum();
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neighborInfo->node_id = my_node_id;
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neighborInfo->last_sent_by_id = my_node_id;
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for (int i = 0; i < num_neighbors; i++) {
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meshtastic_Neighbor *dbEntry = getNeighborByIndex(i);
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if ((neighborInfo->neighbors_count < MAX_NUM_NEIGHBORS) && (dbEntry->node_id != my_node_id)) {
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neighborInfo->neighbors[neighborInfo->neighbors_count].node_id = dbEntry->node_id;
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neighborInfo->neighbors[neighborInfo->neighbors_count].snr = dbEntry->snr;
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neighborInfo->neighbors_count++;
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}
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}
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printNodeDBNodes("DBSTATE");
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printNodeDBNeighbors("NEIGHBORS");
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printNodeDBSelection("COLLECTED", neighborInfo);
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return neighborInfo->neighbors_count;
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}
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/* Send neighbor info to the mesh */
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void NeighborInfoModule::sendNeighborInfo(NodeNum dest, bool wantReplies)
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{
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meshtastic_NeighborInfo *neighborInfo = allocateNeighborInfoPacket();
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collectNeighborInfo(neighborInfo);
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meshtastic_MeshPacket *p = allocDataProtobuf(*neighborInfo);
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// send regardless of whether or not we have neighbors in our DB,
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// because we want to get neighbors for the next cycle
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p->to = dest;
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p->decoded.want_response = wantReplies;
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printNeighborInfo("SENDING", neighborInfo);
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service.sendToMesh(p, RX_SRC_LOCAL, true);
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}
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/*
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Encompasses the full construction and sending packet to mesh
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Will be used for broadcast.
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*/
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int32_t NeighborInfoModule::runOnce()
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{
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bool requestReplies = false;
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sendNeighborInfo(NODENUM_BROADCAST, requestReplies);
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return getConfiguredOrDefaultMs(moduleConfig.neighbor_info.update_interval, default_broadcast_interval_secs);
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}
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/*
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Collect a recieved neighbor info packet from another node
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Pass it to an upper client; do not persist this data on the mesh
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*/
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bool NeighborInfoModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_NeighborInfo *np)
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{
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printNeighborInfo("RECIEVED", np);
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updateNeighbors(mp, np);
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// Allow others to handle this packet
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return false;
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}
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/*
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Copy the content of a current NeighborInfo packet into a new one and update the last_sent_by_id to our NodeNum
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*/
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void NeighborInfoModule::updateLastSentById(meshtastic_MeshPacket *p)
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{
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auto &incoming = p->decoded;
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meshtastic_NeighborInfo scratch;
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meshtastic_NeighborInfo *updated = NULL;
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memset(&scratch, 0, sizeof(scratch));
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pb_decode_from_bytes(incoming.payload.bytes, incoming.payload.size, &meshtastic_NeighborInfo_msg, &scratch);
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updated = &scratch;
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updated->last_sent_by_id = nodeDB.getNodeNum();
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// Set updated last_sent_by_id to the payload of the to be flooded packet
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p->decoded.payload.size =
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pb_encode_to_bytes(p->decoded.payload.bytes, sizeof(p->decoded.payload.bytes), &meshtastic_NeighborInfo_msg, updated);
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}
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void NeighborInfoModule::resetNeighbors()
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{
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neighborState.neighbors_count = 0;
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memset(neighborState.neighbors, 0, sizeof(neighborState.neighbors));
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saveProtoForModule();
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}
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void NeighborInfoModule::updateNeighbors(const meshtastic_MeshPacket &mp, meshtastic_NeighborInfo *np)
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{
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// The last sent ID will be 0 if the packet is from the phone, which we don't count as
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// an edge. So we assume that if it's zero, then this packet is from our node.
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if (mp.which_payload_variant == meshtastic_MeshPacket_decoded_tag && mp.from) {
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getOrCreateNeighbor(np->last_sent_by_id, mp.rx_snr);
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}
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}
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meshtastic_Neighbor *NeighborInfoModule::getOrCreateNeighbor(NodeNum n, int snr)
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{
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// our node and the phone are the same node (not neighbors)
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if (n == 0) {
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n = nodeDB.getNodeNum();
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}
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// look for one in the existing list
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for (int i = 0; i < (*numNeighbors); i++) {
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meshtastic_Neighbor *nbr = &neighbors[i];
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if (nbr->node_id == n) {
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// if found, update it
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nbr->snr = snr;
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return nbr;
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}
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}
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// otherwise, allocate one and assign data to it
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// TODO: max memory for the database should take neighbors into account, but currently doesn't
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if (*numNeighbors < MAX_NUM_NODES) {
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(*numNeighbors)++;
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}
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meshtastic_Neighbor *new_nbr = &neighbors[((*numNeighbors) - 1)];
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new_nbr->node_id = n;
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new_nbr->snr = snr;
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return new_nbr;
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}
|
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void NeighborInfoModule::loadProtoForModule()
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{
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if (!nodeDB.loadProto(neighborInfoConfigFile, meshtastic_NeighborInfo_size, sizeof(meshtastic_NeighborInfo),
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&meshtastic_NeighborInfo_msg, &neighborState)) {
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neighborState = meshtastic_NeighborInfo_init_zero;
|
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}
|
||||
}
|
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|
||||
/**
|
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* @brief Save the module config to file.
|
||||
*
|
||||
* @return true On success.
|
||||
* @return false On error.
|
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*/
|
||||
bool NeighborInfoModule::saveProtoForModule()
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{
|
||||
bool okay = true;
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||||
|
||||
#ifdef FS
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||||
FS.mkdir("/prefs");
|
||||
#endif
|
||||
|
||||
okay &= nodeDB.saveProto(neighborInfoConfigFile, meshtastic_NeighborInfo_size, &meshtastic_NeighborInfo_msg, &neighborState);
|
||||
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||||
return okay;
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}
|
78
src/modules/NeighborInfoModule.h
Normal file
78
src/modules/NeighborInfoModule.h
Normal file
@ -0,0 +1,78 @@
|
||||
#pragma once
|
||||
#include "ProtobufModule.h"
|
||||
|
||||
/*
|
||||
* Neighborinfo module for sending info on each node's 0-hop neighbors to the mesh
|
||||
*/
|
||||
class NeighborInfoModule : public ProtobufModule<meshtastic_NeighborInfo>, private concurrency::OSThread
|
||||
{
|
||||
meshtastic_Neighbor *neighbors;
|
||||
pb_size_t *numNeighbors;
|
||||
|
||||
public:
|
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/*
|
||||
* Expose the constructor
|
||||
*/
|
||||
NeighborInfoModule();
|
||||
|
||||
/* Reset neighbor info after clearing nodeDB*/
|
||||
void resetNeighbors();
|
||||
|
||||
bool saveProtoForModule();
|
||||
|
||||
// Let FloodingRouter call updateLastSentById upon rebroadcasting a NeighborInfo packet
|
||||
friend class FloodingRouter;
|
||||
|
||||
protected:
|
||||
// Note: this holds our local info.
|
||||
meshtastic_NeighborInfo neighborState;
|
||||
|
||||
/*
|
||||
* Called to handle a particular incoming message
|
||||
* @return true if you've guaranteed you've handled this message and no other handlers should be considered for it
|
||||
*/
|
||||
virtual bool handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_NeighborInfo *nb) override;
|
||||
|
||||
/*
|
||||
* Collect neighbor info from the nodeDB's history, capping at a maximum number of entries and max time
|
||||
* @return the number of entries collected
|
||||
*/
|
||||
uint32_t collectNeighborInfo(meshtastic_NeighborInfo *neighborInfo);
|
||||
|
||||
/* Allocate a new NeighborInfo packet */
|
||||
meshtastic_NeighborInfo *allocateNeighborInfoPacket();
|
||||
|
||||
/// Find a neighbor in our DB, create an empty neighbor if missing
|
||||
meshtastic_Neighbor *getOrCreateNeighbor(NodeNum n, int snr);
|
||||
|
||||
/*
|
||||
* Send info on our node's neighbors into the mesh
|
||||
*/
|
||||
void sendNeighborInfo(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
|
||||
|
||||
size_t getNumNeighbors() { return *numNeighbors; }
|
||||
|
||||
meshtastic_Neighbor *getNeighborByIndex(size_t x)
|
||||
{
|
||||
assert(x < *numNeighbors);
|
||||
return &neighbors[x];
|
||||
}
|
||||
|
||||
/* update neighbors with subpacket sniffed from network */
|
||||
void updateNeighbors(const meshtastic_MeshPacket &mp, meshtastic_NeighborInfo *np);
|
||||
|
||||
/* update a NeighborInfo packet with our NodeNum as last_sent_by_id */
|
||||
void updateLastSentById(meshtastic_MeshPacket *p);
|
||||
|
||||
void loadProtoForModule();
|
||||
|
||||
/* Does our periodic broadcast */
|
||||
int32_t runOnce() override;
|
||||
|
||||
/* These are for debugging only */
|
||||
void printNeighborInfo(const char *header, const meshtastic_NeighborInfo *np);
|
||||
void printNodeDBNodes(const char *header);
|
||||
void printNodeDBNeighbors(const char *header);
|
||||
void printNodeDBSelection(const char *header, const meshtastic_NeighborInfo *np);
|
||||
};
|
||||
extern NeighborInfoModule *neighborInfoModule;
|
@ -637,6 +637,24 @@ std::string MQTT::meshPacketToJson(meshtastic_MeshPacket *mp)
|
||||
};
|
||||
break;
|
||||
}
|
||||
case meshtastic_PortNum_NEIGHBORINFO_APP: {
|
||||
msgType = "neighborinfo";
|
||||
meshtastic_NeighborInfo scratch;
|
||||
meshtastic_NeighborInfo *decoded = NULL;
|
||||
if (mp->which_payload_variant == meshtastic_MeshPacket_decoded_tag) {
|
||||
memset(&scratch, 0, sizeof(scratch));
|
||||
if (pb_decode_from_bytes(mp->decoded.payload.bytes, mp->decoded.payload.size, &meshtastic_NeighborInfo_msg,
|
||||
&scratch)) {
|
||||
decoded = &scratch;
|
||||
msgPayload["node_id"] = new JSONValue((int)decoded->node_id);
|
||||
msgPayload["neighbors_count"] = new JSONValue((int)decoded->neighbors_count);
|
||||
msgPayload["neighbors"] = new JSONValue(decoded->neighbors);
|
||||
} else {
|
||||
LOG_ERROR("Error decoding protobuf for neighborinfo message!\n");
|
||||
}
|
||||
};
|
||||
break;
|
||||
}
|
||||
// add more packet types here if needed
|
||||
default:
|
||||
break;
|
||||
|
Loading…
Reference in New Issue
Block a user