geeksville
e7eee0995a
fix line endings
2020-06-24 16:14:38 -07:00
geeksville
9f6e23754c
Add a no_save development flag to allow using settings that
...
we don't want to save to flash. Use that flag to guard BLE
stress testing code that makes device repeatedly sleep wake
to force numerous BLE resets
2020-06-24 13:10:36 -07:00
geeksville
8190098bb8
experiment with wifi connections for nodes
2020-06-21 14:11:38 -07:00
geeksville
a47524b762
cubecell wip
2020-06-16 17:13:26 -07:00
geeksville
f35b15b09c
Shrink devicestate for small mcus
2020-06-16 15:26:30 -07:00
geeksville
99dac51b9d
Don't use a (huge - 16KB) scratch buffer for device state loading
2020-06-16 15:02:11 -07:00
geeksville
aadba1f694
add printPacket for debug printing packets
2020-06-14 15:30:42 -07:00
geeksville
13307c502f
misc debug output
2020-06-13 16:29:53 -07:00
geeksville
00d55c9daa
require min app version 172
2020-06-09 18:20:06 -07:00
geeksville
739f497bbd
Merge branch 'master' into longaddr
2020-06-07 22:16:43 -07:00
geeksville
2d2ed591e9
set num_bits for nodenum and packet id after loading save file
2020-06-07 22:12:06 -07:00
geeksville
871a85d688
force all devices to discard old settings
2020-06-07 17:22:07 -07:00
geeksville
9ea65c6793
Fix #153 - details below
...
Somehow nodenum was getting reset to zero (and saved to flash - which is
bad because it makes the failure permanent). So I've changed nodenum
selection to occur after we load the saved preferences (and we try to keep
nodenum stable in that case).
I'm puzzled as to how it ever got set to zero (unless there *shudder*
is some errant pointer that clobbered it). But next week I'm turning
4 byte nodenums back on, which will make this moot - because they
will always be based on macaddr and the current process where nodes
haggle with the mesh to pick a unique one-byte nodenum will be gone.
2020-06-06 08:30:01 -07:00
geeksville
8d14e97dfa
oops - we were not saving radio state
2020-06-06 08:07:21 -07:00
geeksville
99437d931e
fix #153
2020-06-03 16:08:11 -07:00
geeksville
49b5738f4f
add min_app_version so apps can warn if they are too old
2020-06-03 13:57:30 -07:00
geeksville
c753ea7cd1
don't use a fixed randomSeed.
2020-06-03 13:51:53 -07:00
geeksville
5b1488ddf0
Allow packet and nodenums to be 32 bits long (but don't change yet)
2020-06-03 13:46:31 -07:00
geeksville
a34cfb0ee0
Populate metainfo for apps to allow 32 bit node and packet ids
2020-06-03 13:15:45 -07:00
geeksville
d39e775c95
make flash filesystem work on NRF52
2020-05-25 10:07:42 -07:00
geeksville
d2de04d5b2
Fix #59 no need for broadcasts when showing new node pane
2020-05-21 17:21:44 -07:00
geeksville
a0b43b9a95
Send "unset" for hwver and swver if they were unset
2020-05-12 17:57:51 -07:00
geeksville
b6a202d68e
runs again with new protobufs
2020-05-12 13:35:22 -07:00
geeksville
3e356e5866
Crypto works!
2020-05-09 19:08:04 -07:00
geeksville
1cc24de787
stub encryptor seems nicely backwards compatible with old devices and apps
2020-05-09 17:51:20 -07:00
geeksville
933d5424da
abstract out the UBlox GPS driver
2020-05-04 11:15:05 -07:00
geeksville
07b4eea037
fix log msg
2020-05-02 19:52:54 -07:00
geeksville
22720e9f63
ex1262 receiving kinda works
2020-04-30 12:37:58 -07:00
geeksville
dec4870649
begin cleaning up mesh library layer so that it could be split someday
2020-04-27 07:54:19 -07:00