#pragma once #include "SerialKeyboard.h" #include "main.h" /** * @brief The idea behind this class to have static methods for the event handlers. * Check attachInterrupt() at RotaryEncoderInteruptBase.cpp * Technically you can have as many rotary encoders hardver attached * to your device as you wish, but you always need to have separate event * handlers, thus you need to have a RotaryEncoderInterrupt implementation. */ class SerialKeyboardImpl : public SerialKeyboard { public: SerialKeyboardImpl(); void init(); }; extern SerialKeyboardImpl *aSerialKeyboardImpl;